Makes the vox spikethrower more like a cyborg LMG, fixes bugs with it. (#14577)

* Makes the vox spikethrower more like the cyborg lmg, instead of its own cursed code.

* Update code/modules/projectiles/guns/alien.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: Qwertytoforty <qwertytoforty@gmail.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2020-10-15 07:49:05 -04:00
committed by GitHub
parent 960efdd5e7
commit 69b59c68a7
2 changed files with 13 additions and 42 deletions
+1 -1
View File
@@ -18,7 +18,7 @@ GLOBAL_VAR_INIT(vox_tick, 1)
equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE.
equip_to_slot_or_del(new /obj/item/chameleon(src), slot_l_store)
var/obj/item/gun/projectile/automatic/spikethrower/W = new(src)
var/obj/item/gun/energy/spikethrower/W = new(src)
equip_to_slot_or_del(W, slot_r_hand)