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Makes the vox spikethrower more like a cyborg LMG, fixes bugs with it. (#14577)
* Makes the vox spikethrower more like the cyborg lmg, instead of its own cursed code. * Update code/modules/projectiles/guns/alien.dm Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> Co-authored-by: Qwertytoforty <qwertytoforty@gmail.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
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@@ -18,7 +18,7 @@ GLOBAL_VAR_INIT(vox_tick, 1)
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equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(src), slot_glasses) // REPLACE WITH CODED VOX ALTERNATIVE.
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equip_to_slot_or_del(new /obj/item/chameleon(src), slot_l_store)
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var/obj/item/gun/projectile/automatic/spikethrower/W = new(src)
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var/obj/item/gun/energy/spikethrower/W = new(src)
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equip_to_slot_or_del(W, slot_r_hand)
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