TG: Added a cheap lighter so that zippos will have some company.

The cheap lighter can be purchased at vending machines and comes in 4 colors:
green, yellow, cyan and red.

Technical info:

The path
/obj/item/weapon/zippo

was changed to
/obj/item/weapon/lighter/zippo

The new lighter is
/obj/item/weapon/lighter/random
Revision: r3033
Author: 	 baloh.matevz
Date: 	Feb 4, 2012
Review scores: No one has yet scored this revision.
This commit is contained in:
Ren Erthilo
2012-04-20 00:02:00 +01:00
parent da779a1834
commit 69dea97b26
13 changed files with 98 additions and 54 deletions
+3 -2
View File
@@ -17,6 +17,7 @@
else
alert("Coders only baby")
return
// feedback_add_details("admin_verb","DG2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -772,7 +773,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
M.equip_if_possible(new /obj/item/clothing/mask/cigarette/cigar/cohiba(M), M.slot_wear_mask)
M.equip_if_possible(new /obj/item/clothing/head/centhat(M), M.slot_head)
M.equip_if_possible(new /obj/item/weapon/gun/projectile/mateba(M), M.slot_s_store)
M.equip_if_possible(new /obj/item/weapon/zippo(M), M.slot_r_store)
M.equip_if_possible(new /obj/item/weapon/lighter/zippo(M), M.slot_r_store)
M.equip_if_possible(new /obj/item/ammo_magazine/a357(M), M.slot_l_store)
var/obj/item/weapon/card/id/W = new(M)
@@ -795,7 +796,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
M.equip_if_possible(new /obj/item/clothing/mask/cigarette/cigar/havanian(M), M.slot_wear_mask)
M.equip_if_possible(new /obj/item/clothing/head/deathsquad/beret(M), M.slot_head)
M.equip_if_possible(new /obj/item/weapon/gun/energy/pulse_rifle/M1911(M), M.slot_belt)
M.equip_if_possible(new /obj/item/weapon/zippo(M), M.slot_r_store)
M.equip_if_possible(new /obj/item/weapon/lighter/zippo(M), M.slot_r_store)
M.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel(M), M.slot_back)
var/obj/item/weapon/card/id/W = new(M)
+1 -1
View File
@@ -12,7 +12,7 @@
icon_state = "detective"
item_state = "det_suit"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/cigpacket,/obj/item/weapon/zippo,/obj/item/device/detective_scanner,/obj/item/device/taperecorder,/obj/item/policetaperoll)
allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/cigpacket,/obj/item/weapon/lighter,/obj/item/device/detective_scanner,/obj/item/device/taperecorder,/obj/item/policetaperoll)
armor = list(melee = 50, bullet = 10, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
+12 -12
View File
@@ -794,8 +794,8 @@
contents += O
if(istype(module_state_1,/obj/item/borg/sight))
sight_mode |= module_state_1:sight_mode
else if(istype(module_state_1,/obj/item/weapon/zippo))
var/obj/item/weapon/zippo/Z = module_state_1
else if(istype(module_state_1,/obj/item/weapon/lighter/zippo))
var/obj/item/weapon/lighter/zippo/Z = module_state_1
Z.lit = 1
Z.icon_state = "zippoon"
Z.item_state = "zippoon"
@@ -806,8 +806,8 @@
contents += O
if(istype(module_state_2,/obj/item/borg/sight))
sight_mode |= module_state_2:sight_mode
else if(istype(module_state_2,/obj/item/weapon/zippo))
var/obj/item/weapon/zippo/Z = module_state_2
else if(istype(module_state_2,/obj/item/weapon/lighter/zippo))
var/obj/item/weapon/lighter/zippo/Z = module_state_2
Z.lit = 1
Z.icon_state = "zippoon"
Z.item_state = "zippoon"
@@ -818,8 +818,8 @@
contents += O
if(istype(module_state_3,/obj/item/borg/sight))
sight_mode |= module_state_3:sight_mode
else if(istype(module_state_3,/obj/item/weapon/zippo))
var/obj/item/weapon/zippo/Z = module_state_3
else if(istype(module_state_3,/obj/item/weapon/lighter/zippo))
var/obj/item/weapon/lighter/zippo/Z = module_state_3
Z.lit = 1
Z.icon_state = "zippoon"
Z.item_state = "zippoon"
@@ -832,8 +832,8 @@
var/obj/item/O = locate(href_list["deact"])
if(activated(O))
if(module_state_1 == O)
if(istype(module_state_1, /obj/item/weapon/zippo))
var/obj/item/weapon/zippo/Z = module_state_1
if(istype(module_state_1, /obj/item/weapon/lighter/zippo))
var/obj/item/weapon/lighter/zippo/Z = module_state_1
Z.lit = 0
Z.icon_state = "zippo"
Z.item_state = "zippo"
@@ -841,8 +841,8 @@
module_state_1 = null
contents -= O
else if(module_state_2 == O)
if(istype(module_state_2, /obj/item/weapon/zippo))
var/obj/item/weapon/zippo/Z = module_state_2
if(istype(module_state_2, /obj/item/weapon/lighter/zippo))
var/obj/item/weapon/lighter/zippo/Z = module_state_2
Z.lit = 0
Z.icon_state = "zippo"
Z.item_state = "zippo"
@@ -850,8 +850,8 @@
module_state_2= null
contents -= O
else if(module_state_3 == O)
if(istype(module_state_3, /obj/item/weapon/zippo))
var/obj/item/weapon/zippo/Z = module_state_3
if(istype(module_state_3, /obj/item/weapon/lighter/zippo))
var/obj/item/weapon/lighter/zippo/Z = module_state_3
Z.lit = 0
Z.icon_state = "zippo"
Z.item_state = "zippo"
@@ -193,7 +193,10 @@
src.modules += M
src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)
src.modules += new /obj/item/weapon/zippo(src)
var/obj/item/weapon/lighter/zippo/L = new /obj/item/weapon/lighter/zippo(src)
L.lit = 1
src.modules += L
src.modules += new /obj/item/weapon/tray(src)
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/shaker(src)