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Removes Nanomob (#25417)
* Nukes nanomob * Forgot this * Update code/modules/client/preference/loadout/loadout_general.dm Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com> Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com> --------- Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
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Burzah
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@@ -678,8 +678,5 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/newplayer_start) //Without this you sp
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var/turf/simulated/T = get_turf(src)
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T.burn_tile()
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/obj/effect/landmark/battle_mob_point
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name = "Nanomob Battle Avatar Spawn Point"
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/obj/effect/landmark/free_golem_spawn
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name = "Free Golem Spawn Point"
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