Infections raise temperature faster wrt germ_level

This commit is contained in:
mwerezak
2014-07-18 06:59:37 -04:00
committed by ZomgPonies
parent 55140d1908
commit 6a3b19a540
+1 -1
View File
@@ -396,7 +396,7 @@ Note that amputating the affected organ does in fact remove the infection from t
if(germ_level >= INFECTION_LEVEL_ONE)
//having an infection raises your body temperature
var/fever_temperature = (owner.species.heat_level_1 - owner.species.body_temperature - 1)* min(germ_level/INFECTION_LEVEL_THREE, 1) + owner.species.body_temperature
var/fever_temperature = (owner.species.heat_level_1 - owner.species.body_temperature - 1)* min(germ_level/(INFECTION_LEVEL_ONE+300), 1) + owner.species.body_temperature
if (owner.bodytemperature < fever_temperature)
//world << "fever: [owner.bodytemperature] < [fever_temperature], raising temperature."
owner.bodytemperature++