mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
Converts a bunch of items into using neck slot (#27474)
* woe upon me * update * few changes * critters * critters * THIS IS A CERTIFIED VOX CLASSIC * removes comment from sql script * i think i have a skill issue * fuck * TGUI Bundle Rebuild * furcape * attackby update * cerefix * buildstgui * ajust size of loadout menu again * tie layering toggle * renames layer * fucking map conflicts * woe * deconflict * tgui * conflicts again * conflicts * manual deconflict again * oops * TGUI Bundle Rebuild * TGUI Bundle Rebuild * give this one more try * Update code/modules/clothing/neck/necklace.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com> * Update code/modules/clothing/neck/necklace.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com> * Update code/modules/clothing/neck/necklace.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com> * Update code/modules/clothing/neck/necklace.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com> * Update code/modules/clothing/neck/necklace.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com> * Update code/modules/clothing/neck/necklace.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com> * review * scarffixforemerald * tgui rebuild --------- Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com> Co-authored-by: Bmon <no@email.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
This commit is contained in:
@@ -152,7 +152,7 @@ GLOBAL_LIST_INIT(leather_recipes, list (
|
||||
new /datum/stack_recipe("leather jacket", /obj/item/clothing/suit/jacket/leather, 7),
|
||||
new /datum/stack_recipe("leather shoes", /obj/item/clothing/shoes/leather, 2),
|
||||
new /datum/stack_recipe("leather overcoat", /obj/item/clothing/suit/jacket/leather/overcoat, 10),
|
||||
new /datum/stack_recipe("hide mantle", /obj/item/clothing/suit/unathi/mantle, 4)))
|
||||
new /datum/stack_recipe("hide mantle", /obj/item/clothing/neck/cloak/unathi, 4)))
|
||||
|
||||
/obj/item/stack/sheet/leather/Initialize(mapload, new_amount, merge)
|
||||
. = ..()
|
||||
|
||||
@@ -42,7 +42,7 @@ GLOBAL_LIST_INIT(silver_recipes, list (
|
||||
new /datum/stack_recipe("Corgi Statue", /obj/structure/statue/silver/corgi, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
|
||||
)),
|
||||
null,
|
||||
new /datum/stack_recipe("Silver Locket", /obj/item/clothing/accessory/necklace/locket/silver, 1),
|
||||
new /datum/stack_recipe("Silver Locket", /obj/item/clothing/neck/necklace/locket/silver, 1),
|
||||
))
|
||||
|
||||
GLOBAL_LIST_INIT(diamond_recipes, list (
|
||||
@@ -87,9 +87,9 @@ GLOBAL_LIST_INIT(gold_recipes, list (
|
||||
new /datum/stack_recipe_list("gold clothing", list(
|
||||
new /datum/stack_recipe("Simple Crown", /obj/item/clothing/head/crown, 5),
|
||||
null,
|
||||
new /datum/stack_recipe("Simple Necklace", /obj/item/clothing/accessory/necklace, 1),
|
||||
new /datum/stack_recipe("Large Necklace", /obj/item/clothing/accessory/necklace/long, 2),
|
||||
new /datum/stack_recipe("Gold Locket", /obj/item/clothing/accessory/necklace/locket, 1),
|
||||
new /datum/stack_recipe("Simple Necklace", /obj/item/clothing/neck/necklace, 1),
|
||||
new /datum/stack_recipe("Large Necklace", /obj/item/clothing/neck/necklace/long, 2),
|
||||
new /datum/stack_recipe("Gold Locket", /obj/item/clothing/neck/necklace/locket, 1),
|
||||
)),
|
||||
))
|
||||
|
||||
|
||||
@@ -343,7 +343,7 @@ GLOBAL_LIST_INIT(bamboo_recipes, list(
|
||||
GLOBAL_LIST_INIT(cloth_recipes, list (
|
||||
new /datum/stack_recipe_list("cloth clothings", list(
|
||||
new /datum/stack_recipe("white jumpsuit", /obj/item/clothing/under/color/white, 3),
|
||||
new /datum/stack_recipe("white scarf", /obj/item/clothing/accessory/scarf/white, 1),
|
||||
new /datum/stack_recipe("white scarf", /obj/item/clothing/neck/scarf/white, 1),
|
||||
new /datum/stack_recipe("white shoes", /obj/item/clothing/shoes/white, 2),
|
||||
new /datum/stack_recipe("cloth footwraps", /obj/item/clothing/shoes/footwraps, 2),
|
||||
null,
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
/obj/item/instrument/violin,
|
||||
/obj/item/instrument/guitar,
|
||||
/obj/item/storage/belt/utility/full,
|
||||
/obj/item/clothing/accessory/horrible,
|
||||
/obj/item/clothing/neck/tie/horrible,
|
||||
/obj/item/deck/cards,
|
||||
/obj/item/deck/cards/tiny,
|
||||
/obj/item/deck/unum,
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
/obj/item/storage/briefcase/sniperbundle/populate_contents()
|
||||
new /obj/item/gun/projectile/automatic/sniper_rifle/syndicate(src)
|
||||
new /obj/item/clothing/accessory/red(src)
|
||||
new /obj/item/clothing/neck/tie/red(src)
|
||||
new /obj/item/clothing/under/syndicate/sniper(src)
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src)
|
||||
new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src)
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
new /obj/item/clothing/suit/armor/vest/capcarapace/jacket/tunic(src)
|
||||
new /obj/item/clothing/suit/armor/vest/capcarapace/coat(src)
|
||||
new /obj/item/clothing/suit/armor/vest/capcarapace/coat/white(src)
|
||||
new /obj/item/clothing/suit/mantle/armor/captain(src)
|
||||
new /obj/item/clothing/neck/cloak/captain_mantle(src)
|
||||
new /obj/item/clothing/under/rank/captain(src)
|
||||
new /obj/item/clothing/under/rank/captain/parade(src)
|
||||
new /obj/item/clothing/under/rank/captain/dress(src)
|
||||
@@ -60,7 +60,7 @@
|
||||
new /obj/item/clothing/head/hop(src)
|
||||
new /obj/item/clothing/head/beret/hop(src)
|
||||
new /obj/item/clothing/neck/cloak/head_of_personnel(src)
|
||||
new /obj/item/clothing/suit/mantle/armor/hop(src)
|
||||
new /obj/item/clothing/neck/cloak/hop_mantle(src)
|
||||
new /obj/item/clothing/suit/armor/vest(src)
|
||||
new /obj/item/clothing/suit/hopcoat(src)
|
||||
new /obj/item/clothing/under/rank/civilian/hop(src)
|
||||
@@ -88,7 +88,7 @@
|
||||
new /obj/item/clothing/neck/cloak/head_of_security(src)
|
||||
new /obj/item/clothing/suit/armor/hos(src)
|
||||
new /obj/item/clothing/suit/armor/hos/alt(src)
|
||||
new /obj/item/clothing/suit/mantle/armor(src)
|
||||
new /obj/item/clothing/neck/cloak/hos_mantle(src)
|
||||
new /obj/item/clothing/under/rank/security/head_of_security(src)
|
||||
new /obj/item/clothing/under/rank/security/formal/head_of_security(src)
|
||||
new /obj/item/clothing/under/rank/security/head_of_security/corporate(src)
|
||||
@@ -107,7 +107,7 @@
|
||||
new /obj/item/clothing/neck/cloak/research_director(src)
|
||||
new /obj/item/clothing/under/rank/rnd/research_director(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat/rd(src)
|
||||
new /obj/item/clothing/suit/mantle/labcoat(src)
|
||||
new /obj/item/clothing/neck/cloak/rd_mantle(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/clothing/gloves/color/latex(src)
|
||||
@@ -133,7 +133,7 @@
|
||||
new /obj/item/clothing/under/rank/medical/scrubs/green(src)
|
||||
new /obj/item/clothing/under/rank/medical/scrubs/purple(src)
|
||||
new /obj/item/clothing/suit/storage/labcoat/cmo(src)
|
||||
new /obj/item/clothing/suit/mantle/labcoat/chief_medical_officer(src)
|
||||
new /obj/item/clothing/neck/cloak/cmo_mantle(src)
|
||||
new /obj/item/clothing/shoes/white(src)
|
||||
new /obj/item/clothing/shoes/brown (src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
@@ -151,7 +151,7 @@
|
||||
new /obj/item/clothing/neck/cloak/chief_engineer(src)
|
||||
new /obj/item/clothing/under/rank/engineering/chief_engineer(src)
|
||||
new /obj/item/clothing/under/rank/engineering/chief_engineer/skirt(src)
|
||||
new /obj/item/clothing/suit/mantle/chief_engineer(src)
|
||||
new /obj/item/clothing/neck/cloak/ce_mantle(src)
|
||||
new /obj/item/clothing/suit/storage/hazardvest/ce(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/clothing/glasses/welding/superior(src)
|
||||
@@ -214,7 +214,7 @@
|
||||
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
|
||||
new /obj/item/clothing/glasses/hud/health/sunglasses(src)
|
||||
new /obj/item/clothing/glasses/hud/skills/sunglasses(src)
|
||||
new /obj/item/clothing/accessory/blue(src)
|
||||
new /obj/item/clothing/neck/tie/blue(src)
|
||||
new /obj/item/clothing/head/helmet/space/plasmaman/blueshield(src)
|
||||
new /obj/item/clothing/under/plasmaman/blueshield(src)
|
||||
|
||||
@@ -234,7 +234,7 @@
|
||||
new /obj/item/clothing/neck/cloak/quartermaster(src)
|
||||
new /obj/item/clothing/head/hardhat/orange(src)
|
||||
new /obj/item/clothing/suit/qmcoat(src)
|
||||
new /obj/item/clothing/suit/mantle/qm(src)
|
||||
new /obj/item/clothing/neck/cloak/qm_mantle(src)
|
||||
new /obj/item/clothing/suit/storage/hazardvest/qm(src)
|
||||
new /obj/item/clothing/gloves/color/black(src)
|
||||
new /obj/item/tank/internals/emergency_oxygen/double(src)
|
||||
@@ -273,7 +273,7 @@
|
||||
new /obj/item/clothing/head/det_hat(src)
|
||||
new /obj/item/clothing/shoes/brown(src)
|
||||
new /obj/item/clothing/suit/armor/vest/det_suit(src)
|
||||
new /obj/item/clothing/accessory/black(src)
|
||||
new /obj/item/clothing/neck/tie/black(src)
|
||||
new /obj/item/clothing/accessory/holster/armpit(src)
|
||||
new /obj/item/clothing/glasses/sunglasses/yeah(src)
|
||||
|
||||
@@ -310,7 +310,7 @@
|
||||
new /obj/item/clothing/shoes/laceup(src)
|
||||
new /obj/item/clothing/glasses/hud/health(src)
|
||||
new /obj/item/clothing/glasses/hud/skills(src)
|
||||
new /obj/item/clothing/accessory/blue(src)
|
||||
new /obj/item/clothing/neck/tie/blue(src)
|
||||
new /obj/item/clothing/head/helmet/space/plasmaman(src)
|
||||
new /obj/item/clothing/under/plasmaman(src)
|
||||
|
||||
|
||||
@@ -222,7 +222,7 @@
|
||||
/obj/item/encryptionkey/syndicate, // 10TC
|
||||
/obj/item/clothing/under/syndicate/combat, //0TC
|
||||
/obj/item/clothing/accessory/holster, // 0TC
|
||||
/obj/item/clothing/accessory/scarf/red, //0TC
|
||||
/obj/item/clothing/neck/scarf/red, //0TC
|
||||
/obj/item/clothing/head/beret, // 0TC
|
||||
/obj/item/clothing/gloves/combat, // 0TC
|
||||
/obj/item/clothing/shoes/combat) // 0TC
|
||||
@@ -455,7 +455,7 @@
|
||||
/obj/item/storage/box/syndie_kit/safecracking/populate_contents()
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/mask/balaclava(src)
|
||||
new /obj/item/clothing/accessory/stethoscope(src)
|
||||
new /obj/item/clothing/neck/stethoscope(src)
|
||||
new /obj/item/book/manual/wiki/hacking(src)
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chameleon
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/glasses/hud/health(src)
|
||||
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
||||
new /obj/item/clothing/accessory/stethoscope(src)
|
||||
new /obj/item/clothing/neck/stethoscope(src)
|
||||
new /obj/item/flashlight/pen(src)
|
||||
new /obj/item/storage/firstaid/regular(src)
|
||||
new /obj/item/storage/firstaid/adv(src)
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
closed_door_sprite = "green"
|
||||
|
||||
/obj/structure/closet/wardrobe/xenos/populate_contents()
|
||||
new /obj/item/clothing/suit/unathi/mantle(src)
|
||||
new /obj/item/clothing/neck/cloak/unathi(src)
|
||||
new /obj/item/clothing/suit/unathi/robe(src)
|
||||
new /obj/item/clothing/gloves/handwraps(src)
|
||||
new /obj/item/clothing/gloves/handwraps(src)
|
||||
|
||||
@@ -209,7 +209,7 @@ GLOBAL_LIST_EMPTY(safes)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[I] won't fit in [src].</span>")
|
||||
else
|
||||
if(istype(I, /obj/item/clothing/accessory/stethoscope))
|
||||
if(istype(I, /obj/item/clothing/neck/stethoscope))
|
||||
attack_hand(user)
|
||||
return
|
||||
else if(istype(I, /obj/item/thermal_drill))
|
||||
@@ -270,10 +270,10 @@ GLOBAL_LIST_EMPTY(safes)
|
||||
var/mob/living/carbon/human/H = usr
|
||||
var/list/accessories = H.w_uniform?.accessories
|
||||
if(H.can_hear()) // This is cursed but is_type_in_list somehow fails
|
||||
if(H.is_in_hands(/obj/item/clothing/accessory/stethoscope))
|
||||
if(H.is_in_hands(/obj/item/clothing/neck/stethoscope))
|
||||
canhear = TRUE
|
||||
else
|
||||
for(var/obj/item/clothing/accessory/stethoscope/S in accessories)
|
||||
for(var/obj/item/clothing/neck/stethoscope/S in accessories)
|
||||
canhear = TRUE
|
||||
break
|
||||
|
||||
|
||||
Reference in New Issue
Block a user