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Ports over the status effect unification
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@@ -50,8 +50,8 @@
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target.Paralyse(amt_paralysis)
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target.Stun(amt_stunned)
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target.eye_blind += amt_eye_blind
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target.eye_blurry += amt_eye_blurry
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target.AdjustEyeBlind(amt_eye_blind)
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target.AdjustEyeBlurry(amt_eye_blurry)
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//summoning
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if(summon_type)
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new summon_type(target.loc, target)
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new summon_type(target.loc, target)
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