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Ports over the status effect unification
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@@ -583,7 +583,7 @@ steam.start() -- spawns the effect
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// if(M.wear_suit, /obj/item/clothing/suit/wizrobe && (M.hat, /obj/item/clothing/head/wizard) && (M.shoes, /obj/item/clothing/shoes/sandal)) // I'll work on it later
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else
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M.drop_item()
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M:sleeping += 5
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M.AdjustSleeping(5)
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if(M.coughedtime != 1)
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M.coughedtime = 1
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M.emote("cough")
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@@ -600,7 +600,7 @@ steam.start() -- spawns the effect
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return
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else
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M.drop_item()
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M:sleeping += 5
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M.AdjustSleeping(5)
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if(M.coughedtime != 1)
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M.coughedtime = 1
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M.emote("cough")
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