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Ports over the status effect unification
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@@ -236,10 +236,10 @@
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var/mob/living/carbon/human/C = target
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user.visible_message("<span class='danger'> [user] sprays [src] into the face of [target]!</span>")
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if(C.client)
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C.eye_blurry = max(C.eye_blurry, 3)
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C.eye_blind = max(C.eye_blind, 1)
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C.EyeBlurry(3)
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C.EyeBlind(1)
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if(C.check_eye_prot() <= 0) // no eye protection? ARGH IT BURNS.
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C.confused = max(C.confused, 3)
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C.Confused(3)
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C.Weaken(3)
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C.lip_style = "spray_face"
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C.lip_color = colour
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@@ -251,4 +251,4 @@
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overlays.Cut()
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var/image/I = image('icons/obj/crayons.dmi',icon_state = "[capped ? "spraycan_cap_colors" : "spraycan_colors"]")
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I.color = colour
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overlays += I
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overlays += I
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