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Ports over the status effect unification
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@@ -115,7 +115,7 @@
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if(do_after(user, 50, target = H))
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playsound(loc, "sound/weapons/bladeslice.ogg", 50, 1, -1)
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user.visible_message("<span class='danger'>[user] abruptly stops cutting [M]'s hair and slices their throat!</span>", "<span class='danger'>You stop cutting [M]'s hair and slice their throat!</span>") //Just a little off the top.
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H.losebreath += 10 //30 Oxy damage over time
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H.AdjustLoseBreath(10) //30 Oxy damage over time
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H.apply_damage(18, BRUTE, "head", sharp =1, edge =1, used_weapon = "scissors")
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var/turf/location = get_turf(H)
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if(istype(location, /turf/simulated))
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