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Ports over the status effect unification
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@@ -175,9 +175,9 @@
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if(state >= GRAB_KILL)
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//affecting.apply_effect(STUTTER, 5) //would do this, but affecting isn't declared as mob/living for some stupid reason.
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affecting.stuttering = max(affecting.stuttering, 5) //It will hamper your voice, being choked and all.
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affecting.Stuttering(5) //It will hamper your voice, being choked and all.
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affecting.Weaken(5) //Should keep you down unless you get help.
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affecting.losebreath = max(affecting.losebreath + 2, 3)
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affecting.AdjustLoseBreath(2, bound_lower = 0, bound_upper = 3)
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adjust_position()
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@@ -290,7 +290,7 @@
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msg_admin_attack("[key_name(assailant)] strangled (kill intent) [key_name(affecting)]")
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assailant.next_move = world.time + 10
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affecting.losebreath += 1
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affecting.AdjustLoseBreath(1)
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affecting.set_dir(WEST)
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adjust_position()
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