From 6a8035734ebd94f4555ddbca9bb8f650dabc7c13 Mon Sep 17 00:00:00 2001 From: Mark van Alphen Date: Fri, 12 Apr 2019 19:45:49 +0200 Subject: [PATCH] Maximize fire protection on Ash Drake armour --- code/modules/clothing/suits/armor.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 7bda10fcf99..85544665eec 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -490,7 +490,7 @@ hoodtype = /obj/item/clothing/head/hooded/drake heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS - max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT + max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT resistance_flags = FIRE_PROOF /obj/item/clothing/head/hooded/drake @@ -500,7 +500,7 @@ desc = "The skull of a dragon." armor = list("melee" = 70, "bullet" = 30, "laser" = 50, "energy" = 40, "bomb" = 70, "bio" = 60, "rad" = 50, "fire" = 100, "acid" = 100) heat_protection = HEAD - max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT + max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT resistance_flags = FIRE_PROOF flags = BLOCKHAIR flags_cover = HEADCOVERSEYES