mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into CultistRave
This commit is contained in:
@@ -629,11 +629,7 @@ var/global/nologevent = 0
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set category = "Server"
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set desc="Globally Toggles OOC"
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set name="Toggle OOC"
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||||
ooc_allowed = !( ooc_allowed )
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if (ooc_allowed)
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world << "<B>The OOC channel has been globally enabled!</B>"
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||||
else
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world << "<B>The OOC channel has been globally disabled!</B>"
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toggle_ooc()
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log_admin("[key_name(usr)] toggled OOC.")
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message_admins("[key_name_admin(usr)] toggled OOC.", 1)
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feedback_add_details("admin_verb","TOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -126,7 +126,7 @@ datum/admins/proc/notes_gethtml(var/ckey)
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message_admins("\blue [key_name_admin(usr)] has edited [key]'s notes.")
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log_admin("[key_name(usr)] has edited [key]'s notes.")
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||||
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del info
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del(info)
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//Updating list of keys with notes on them
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var/savefile/note_list = new("data/player_notes.sav")
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@@ -135,7 +135,7 @@ datum/admins/proc/notes_gethtml(var/ckey)
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if(!note_keys) note_keys = list()
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if(!note_keys.Find(key)) note_keys += key
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note_list << note_keys
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del note_list
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del(note_list)
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||||
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/proc/notes_del(var/key, var/index)
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@@ -151,7 +151,7 @@ datum/admins/proc/notes_gethtml(var/ckey)
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message_admins("\blue [key_name_admin(usr)] deleted one of [key]'s notes.")
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log_admin("[key_name(usr)] deleted one of [key]'s notes.")
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del info
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del(info)
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/proc/show_player_info_irc(var/key as text)
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var/dat = " Info on [key]%0D%0A"
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@@ -52,7 +52,7 @@
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return
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||||
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message_admins("[key_name_admin(src)] accessed file: [path]")
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src << run( file(path) )
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src << ftp( file(path) )
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src << "Attempting to send file, this may take a fair few minutes if the file is very large."
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return
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@@ -72,7 +72,7 @@
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return
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message_admins("[key_name_admin(src)] accessed file: [path]")
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src << run( file(path) )
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src << ftp( file(path) )
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src << "Attempting to send file, this may take a fair few minutes if the file is very large."
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return
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@@ -87,7 +87,7 @@
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var/path = "data/logs/[time2text(world.realtime,"YYYY/MM-Month/DD-Day")].log"
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if( fexists(path) )
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src << run( file(path) )
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src << ftp( file(path) )
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else
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src << "<font color='red'>Error: view_txt_log(): File not found/Invalid path([path]).</font>"
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return
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@@ -102,7 +102,7 @@
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|
||||
var/path = "data/logs/[time2text(world.realtime,"YYYY/MM-Month/DD-Day")] Attack.log"
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if( fexists(path) )
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src << run( file(path) )
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src << ftp( file(path) )
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else
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src << "<font color='red'>Error: view_atk_log(): File not found/Invalid path([path]).</font>"
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return
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@@ -367,7 +367,7 @@ client/proc/one_click_antag()
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candidates.Remove(theghost)
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|
||||
if(!theghost)
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del(new_syndicate_commando)
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||||
qdel(new_syndicate_commando)
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||||
break
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||||
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||||
new_syndicate_commando.key = theghost.key
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||||
@@ -487,7 +487,7 @@ client/proc/one_click_antag()
|
||||
candidates.Remove(theghost)
|
||||
|
||||
if(!theghost)
|
||||
del(new_vox)
|
||||
qdel(new_vox)
|
||||
break
|
||||
|
||||
new_vox.key = theghost.key
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||||
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||||
@@ -443,16 +443,16 @@ Gunshots/explosions/opening doors/less rare audio (done)
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||||
/obj/effect/fake_attacker/proc/updateimage()
|
||||
// del src.currentimage
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||||
if(src.dir == NORTH)
|
||||
del src.currentimage
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||||
del(src.currentimage)
|
||||
src.currentimage = new /image(up,src)
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||||
else if(src.dir == SOUTH)
|
||||
del src.currentimage
|
||||
del(src.currentimage)
|
||||
src.currentimage = new /image(down,src)
|
||||
else if(src.dir == EAST)
|
||||
del src.currentimage
|
||||
del(src.currentimage)
|
||||
src.currentimage = new /image(right,src)
|
||||
else if(src.dir == WEST)
|
||||
del src.currentimage
|
||||
del(src.currentimage)
|
||||
src.currentimage = new /image(left,src)
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||||
my_target << currentimage
|
||||
|
||||
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||||
@@ -1,24 +1,16 @@
|
||||
|
||||
/obj/machinery/candy_maker
|
||||
/obj/machinery/kitchen_machine/candy_maker
|
||||
name = "candy machine"
|
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desc = "The stuff of nightmares for a dentist."
|
||||
icon = 'icons/obj/cooking_machines.dmi'
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||||
icon_state = "candymaker_off"
|
||||
layer = 2.9
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density = 1
|
||||
anchored = 1
|
||||
use_power = 1
|
||||
idle_power_usage = 5
|
||||
active_power_usage = 100
|
||||
flags = OPENCONTAINER | NOREACT
|
||||
var/operating = 0 // Is it on?
|
||||
var/dirty = 0 // = {0..100} Does it need cleaning?
|
||||
var/broken = 0 // ={0,1,2} How broken is it???
|
||||
var/global/list/datum/recipe/available_recipes // List of the recipes you can use
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var/global/list/acceptable_items // List of the items you can put in
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var/global/list/acceptable_reagents // List of the reagents you can put in
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var/global/max_n_of_items = 0
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var/efficiency
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||||
cook_verbs = list("Wonderizing", "Scrumpdiddlyumptiousification", "Miracle-coating", "Flavorifaction")
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recipe_type = /datum/recipe/candy
|
||||
off_icon = "candymaker_off"
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||||
on_icon = "candymaker_on"
|
||||
broken_icon = "candymaker_broke"
|
||||
dirty_icon = "candymaker_dirty"
|
||||
open_icon = "candymaker_open"
|
||||
|
||||
// see code/modules/food/recipes_candy.dm for recipes
|
||||
|
||||
@@ -26,29 +18,8 @@
|
||||
* Initialising
|
||||
********************/
|
||||
|
||||
/obj/machinery/candy_maker/New()
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||||
//..() //do not need this
|
||||
reagents = new/datum/reagents(100)
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||||
reagents.my_atom = src
|
||||
if (!available_recipes)
|
||||
available_recipes = new
|
||||
for (var/type in (typesof(/datum/recipe/candy)-/datum/recipe/candy))
|
||||
var/datum/recipe/recipe = new type
|
||||
if(recipe.result) // Ignore recipe subtypes that lack a result
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||||
available_recipes += recipe
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||||
else
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||||
qdel(recipe)
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acceptable_items = new
|
||||
acceptable_reagents = new
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||||
for (var/datum/recipe/candy/recipe in available_recipes)
|
||||
for (var/item in recipe.items)
|
||||
acceptable_items |= item
|
||||
for (var/reagent in recipe.reagents)
|
||||
acceptable_reagents |= reagent
|
||||
if (recipe.items)
|
||||
max_n_of_items = max(max_n_of_items,recipe.items.len)
|
||||
acceptable_items |= /obj/item/weapon/reagent_containers/food/snacks/grown
|
||||
|
||||
/obj/machinery/kitchen_machine/candy_maker/New()
|
||||
..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/circuitboard/candy_maker(null)
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||||
component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
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||||
@@ -56,8 +27,7 @@
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||||
component_parts += new /obj/item/stack/cable_coil(null, 5)
|
||||
RefreshParts()
|
||||
|
||||
|
||||
/obj/machinery/candy_maker/upgraded/New()
|
||||
/obj/machinery/kitchen_machine/candy_maker/upgraded/New()
|
||||
..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/circuitboard/candy_maker(null)
|
||||
@@ -66,363 +36,8 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(null, 5)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/candy_maker/RefreshParts()
|
||||
/obj/machinery/kitchen_machine/candy_maker/RefreshParts()
|
||||
var/E
|
||||
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
|
||||
E += M.rating
|
||||
efficiency = E
|
||||
|
||||
/*******************
|
||||
* Item Adding
|
||||
********************/
|
||||
|
||||
/obj/machinery/candy_maker/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
|
||||
if(operating)
|
||||
return
|
||||
if(!broken && dirty < 100)
|
||||
if(default_deconstruction_screwdriver(user, "candymaker_open", "candymaker_off", O))
|
||||
return
|
||||
if(exchange_parts(user, O))
|
||||
return
|
||||
if(!broken && istype(O, /obj/item/weapon/wrench))
|
||||
playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
if(anchored)
|
||||
anchored = 0
|
||||
user << "<span class='caution'>The [src] can now be moved.</span>"
|
||||
return
|
||||
else if(!anchored)
|
||||
anchored = 1
|
||||
user << "<span class='caution'>The [src] is now secured.</span>"
|
||||
return
|
||||
|
||||
default_deconstruction_crowbar(O)
|
||||
|
||||
if(src.broken > 0)
|
||||
if(src.broken == 2 && istype(O, /obj/item/weapon/screwdriver)) // If it's broken and they're using a screwdriver
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to fix part of the candy maker.", \
|
||||
"\blue You start to fix part of the candy maker." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] fixes part of the candy maker.", \
|
||||
"\blue You have fixed part of the candy maker." \
|
||||
)
|
||||
src.broken = 1 // Fix it a bit
|
||||
else if(src.broken == 1 && istype(O, /obj/item/weapon/wrench)) // If it's broken and they're doing the wrench
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to fix part of the candy maker.", \
|
||||
"\blue You start to fix part of the candy maker." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] fixes the candy maker.", \
|
||||
"\blue You have fixed the candy maker." \
|
||||
)
|
||||
src.icon_state = "candymaker_off"
|
||||
src.broken = 0 // Fix it!
|
||||
src.dirty = 0 // just to be sure
|
||||
src.flags = OPENCONTAINER
|
||||
else
|
||||
user << "\red It's broken!"
|
||||
return 1
|
||||
else if(src.dirty==100) // The candy_maker is all dirty so can't be used!
|
||||
if(istype(O, /obj/item/weapon/reagent_containers/spray/cleaner) || istype(O, /obj/item/weapon/soap)) // If they're trying to clean it then let them
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to clean the candy maker.", \
|
||||
"\blue You start to clean the candy maker." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] has cleaned the candy maker.", \
|
||||
"\blue You have cleaned the candy maker." \
|
||||
)
|
||||
src.dirty = 0 // It's clean!
|
||||
src.broken = 0 // just to be sure
|
||||
src.icon_state = "candymaker_off"
|
||||
src.flags = OPENCONTAINER
|
||||
else //Otherwise bad luck!!
|
||||
user << "\red It's dirty!"
|
||||
return 1
|
||||
else if(is_type_in_list(O,acceptable_items))
|
||||
if (contents.len>=max_n_of_items)
|
||||
user << "\red This [src] is full of ingredients, you cannot put more."
|
||||
return 1
|
||||
if (istype(O,/obj/item/stack) && O:amount>1)
|
||||
new O.type (src)
|
||||
O:use(1)
|
||||
user.visible_message( \
|
||||
"\blue [user] has added one of [O] to \the [src].", \
|
||||
"\blue You add one of [O] to \the [src].")
|
||||
else
|
||||
// user.unEquip(O) //This just causes problems so far as I can tell. -Pete
|
||||
if(!user.drop_item())
|
||||
user << "<span class='notice'>\the [O] is stuck to your hand, you cannot put it in \the [src]</span>"
|
||||
return 0
|
||||
O.loc = src
|
||||
user.visible_message( \
|
||||
"\blue [user] has added \the [O] to \the [src].", \
|
||||
"\blue You add \the [O] to \the [src].")
|
||||
else if(istype(O,/obj/item/weapon/reagent_containers/glass) || \
|
||||
istype(O,/obj/item/weapon/reagent_containers/food/drinks) || \
|
||||
istype(O,/obj/item/weapon/reagent_containers/food/condiment) \
|
||||
)
|
||||
if (!O.reagents)
|
||||
return 1
|
||||
for (var/datum/reagent/R in O.reagents.reagent_list)
|
||||
if (!(R.id in acceptable_reagents))
|
||||
user << "\red Your [O] contains components unsuitable for cookery."
|
||||
return 1
|
||||
//G.reagents.trans_to(src,G.amount_per_transfer_from_this)
|
||||
else if(istype(O,/obj/item/weapon/grab))
|
||||
var/obj/item/weapon/grab/G = O
|
||||
user << "\red This is ridiculous. You can not fit \the [G.affecting] in this [src]."
|
||||
return 1
|
||||
else
|
||||
user << "\red You have no idea what you can cook with this [O]."
|
||||
return 1
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/candy_maker/attack_ai(mob/user as mob)
|
||||
return 0
|
||||
|
||||
/obj/machinery/candy_maker/attack_hand(mob/user as mob)
|
||||
user.set_machine(src)
|
||||
interact(user)
|
||||
|
||||
/*******************
|
||||
* candy_maker Menu
|
||||
********************/
|
||||
|
||||
/obj/machinery/candy_maker/interact(mob/user as mob) // The Candy Maker Menu
|
||||
if(panel_open || !anchored)
|
||||
return
|
||||
var/dat = ""
|
||||
if(src.broken > 0)
|
||||
dat = {"<TT>Bzzzzttttt</TT>"}
|
||||
else if(src.operating)
|
||||
var/whimsy_word = pick("Wonderizing", "Scrumpdiddlyumptiousification", "Miracle-coating", "Flavorifaction")
|
||||
dat = {"<TT>[whimsy_word] in progress!<BR>Please wait...!</TT>"}
|
||||
else if(src.dirty==100)
|
||||
dat = {"<TT>This candy maker is dirty!<BR>Please clean it before use!</TT>"}
|
||||
else
|
||||
var/list/items_counts = new
|
||||
var/list/items_measures = new
|
||||
var/list/items_measures_p = new
|
||||
for (var/obj/O in contents)
|
||||
var/display_name = O.name
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg))
|
||||
items_measures[display_name] = "egg"
|
||||
items_measures_p[display_name] = "eggs"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/tofu))
|
||||
items_measures[display_name] = "tofu chunk"
|
||||
items_measures_p[display_name] = "tofu chunks"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/meat)) //any meat
|
||||
items_measures[display_name] = "slab of meat"
|
||||
items_measures_p[display_name] = "slabs of meat"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/donkpocket))
|
||||
display_name = "Turnovers"
|
||||
items_measures[display_name] = "turnover"
|
||||
items_measures_p[display_name] = "turnovers"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/carpmeat))
|
||||
items_measures[display_name] = "fillet of meat"
|
||||
items_measures_p[display_name] = "fillets of meat"
|
||||
items_counts[display_name]++
|
||||
for (var/O in items_counts)
|
||||
var/N = items_counts[O]
|
||||
if (!(O in items_measures))
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [lowertext(O)]\s<BR>"}
|
||||
else
|
||||
if (N==1)
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [items_measures[O]]<BR>"}
|
||||
else
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [items_measures_p[O]]<BR>"}
|
||||
|
||||
for (var/datum/reagent/R in reagents.reagent_list)
|
||||
var/display_name = R.name
|
||||
if (R.id == "capsaicin")
|
||||
display_name = "Hotsauce"
|
||||
if (R.id == "frostoil")
|
||||
display_name = "Coldsauce"
|
||||
dat += {"<B>[display_name]:</B> [R.volume] unit\s<BR>"}
|
||||
|
||||
if (items_counts.len==0 && reagents.reagent_list.len==0)
|
||||
dat = {"<B>The candy maker is empty</B><BR>"}
|
||||
else
|
||||
dat = {"<b>Ingredients:</b><br>[dat]"}
|
||||
dat += {"<HR><BR>\
|
||||
<A href='?src=\ref[src];action=cook'>Turn on!<BR>\
|
||||
<A href='?src=\ref[src];action=dispose'>Eject ingredients!<BR>\
|
||||
"}
|
||||
|
||||
user << browse("<HEAD><TITLE>Candy Maker Controls</TITLE></HEAD><TT>[dat]</TT>", "window=candy_maker")
|
||||
onclose(user, "candy_maker")
|
||||
return
|
||||
|
||||
|
||||
|
||||
/***********************************
|
||||
* candy_maker Menu Handling/Cooking
|
||||
************************************/
|
||||
|
||||
/obj/machinery/candy_maker/proc/cook()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
start()
|
||||
if (reagents.total_volume==0 && !(locate(/obj) in contents)) //dry run
|
||||
if (!wzhzhzh(10))
|
||||
abort()
|
||||
return
|
||||
stop()
|
||||
return
|
||||
|
||||
var/datum/recipe/recipe = select_recipe(available_recipes,src)
|
||||
var/obj/cooked
|
||||
var/obj/byproduct
|
||||
if (!recipe)
|
||||
dirty += 1
|
||||
if (prob(max(10,dirty*5)))
|
||||
if (!wzhzhzh(4))
|
||||
abort()
|
||||
return
|
||||
muck_start()
|
||||
wzhzhzh(4)
|
||||
muck_finish()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else if (has_extra_item())
|
||||
if (!wzhzhzh(4))
|
||||
abort()
|
||||
return
|
||||
broke()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else
|
||||
if (!wzhzhzh(10))
|
||||
abort()
|
||||
return
|
||||
stop()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else
|
||||
var/halftime = round(recipe.time/10/2)
|
||||
if (!wzhzhzh(halftime))
|
||||
abort()
|
||||
return
|
||||
if (!wzhzhzh(halftime))
|
||||
abort()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
cooked = recipe.make_food(src)
|
||||
byproduct = recipe.get_byproduct()
|
||||
stop()
|
||||
if(cooked)
|
||||
cooked.loc = src.loc
|
||||
for(var/i=1,i<efficiency,i++)
|
||||
cooked = new cooked.type(loc)
|
||||
if(byproduct)
|
||||
new byproduct(loc)
|
||||
return
|
||||
|
||||
/obj/machinery/candy_maker/proc/wzhzhzh(var/seconds as num)
|
||||
for (var/i=1 to seconds)
|
||||
if (stat & (NOPOWER|BROKEN))
|
||||
return 0
|
||||
use_power(500)
|
||||
sleep(10)
|
||||
return 1
|
||||
|
||||
/obj/machinery/candy_maker/proc/has_extra_item()
|
||||
for (var/obj/O in contents)
|
||||
if ( \
|
||||
!istype(O,/obj/item/weapon/reagent_containers/food) && \
|
||||
!istype(O, /obj/item/weapon/grown) \
|
||||
)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/machinery/candy_maker/proc/start()
|
||||
src.visible_message("\blue The candy maker turns on.", "\blue You hear a candy maker.")
|
||||
src.operating = 1
|
||||
src.icon_state = "candymaker_on"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/candy_maker/proc/abort()
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.icon_state = "candymaker_off"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/candy_maker/proc/stop()
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.icon_state = "candymaker_off"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/candy_maker/proc/dispose()
|
||||
for (var/obj/O in contents)
|
||||
O.loc = src.loc
|
||||
if (src.reagents.total_volume)
|
||||
src.dirty++
|
||||
src.reagents.clear_reagents()
|
||||
usr << "\blue You dispose of the candy maker contents."
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/candy_maker/proc/muck_start()
|
||||
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) // Play a splat sound
|
||||
src.icon_state = "candymaker_dirty" // Make it look dirty!!
|
||||
|
||||
/obj/machinery/candy_maker/proc/muck_finish()
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
src.visible_message("\red The candy maker gets covered in muck!")
|
||||
src.dirty = 100 // Make it dirty so it can't be used util cleaned
|
||||
src.flags = null //So you can't add condiments
|
||||
src.icon_state = "candymaker_dirty" // Make it look dirty too
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/candy_maker/proc/broke()
|
||||
var/datum/effect/effect/system/spark_spread/s = new
|
||||
s.set_up(2, 1, src)
|
||||
s.start()
|
||||
src.icon_state = "candymaker_broke" // Make it look all busted up and shit
|
||||
src.visible_message("\red The candy maker breaks!") //Let them know they're stupid
|
||||
src.broken = 2 // Make it broken so it can't be used util fixed
|
||||
src.flags = null //So you can't add condiments
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/candy_maker/proc/fail()
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/badrecipe/ffuu = new(src)
|
||||
var/amount = 0
|
||||
for (var/obj/O in contents-ffuu)
|
||||
amount++
|
||||
if (O.reagents)
|
||||
var/id = O.reagents.get_master_reagent_id()
|
||||
if (id)
|
||||
amount+=O.reagents.get_reagent_amount(id)
|
||||
qdel(O)
|
||||
src.reagents.clear_reagents()
|
||||
ffuu.reagents.add_reagent("carbon", amount)
|
||||
ffuu.reagents.add_reagent("????", amount/10)
|
||||
return ffuu
|
||||
|
||||
/obj/machinery/candy_maker/Topic(href, href_list)
|
||||
if(..() || panel_open)
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
if(src.operating)
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
switch(href_list["action"])
|
||||
if ("cook")
|
||||
cook()
|
||||
|
||||
if ("dispose")
|
||||
dispose()
|
||||
return
|
||||
|
||||
+12
-393
@@ -1,25 +1,16 @@
|
||||
|
||||
/obj/machinery/grill
|
||||
/obj/machinery/kitchen_machine/grill
|
||||
name = "grill"
|
||||
desc = "Backyard grilling, IN SPACE."
|
||||
icon = 'icons/obj/cooking_machines.dmi'
|
||||
icon_state = "grill_off"
|
||||
layer = 2.9
|
||||
density = 1
|
||||
anchored = 1
|
||||
use_power = 1
|
||||
idle_power_usage = 5
|
||||
active_power_usage = 100
|
||||
flags = OPENCONTAINER | NOREACT
|
||||
var/operating = 0 // Is it on?
|
||||
var/dirty = 0 // = {0..100} Does it need cleaning?
|
||||
var/broken = 0 // ={0,1,2} How broken is it???
|
||||
var/global/list/datum/recipe/available_recipes // List of the recipes you can use
|
||||
var/global/list/acceptable_items // List of the items you can put in
|
||||
var/global/list/acceptable_reagents // List of the reagents you can put in
|
||||
var/global/max_n_of_items = 0
|
||||
var/efficiency
|
||||
|
||||
cook_verbs = list("Grilling", "Searing", "Frying")
|
||||
recipe_type = /datum/recipe/grill
|
||||
off_icon = "grill_off"
|
||||
on_icon = "grill_on"
|
||||
broken_icon = "grill_broke"
|
||||
dirty_icon = "grill_dirty"
|
||||
open_icon = "grill_open"
|
||||
|
||||
// see code/modules/food/recipes_grill.dm for recipes
|
||||
|
||||
@@ -27,29 +18,8 @@
|
||||
* Initialising
|
||||
********************/
|
||||
|
||||
/obj/machinery/grill/New()
|
||||
//..() //do not need this
|
||||
reagents = new/datum/reagents(100)
|
||||
reagents.my_atom = src
|
||||
if (!available_recipes)
|
||||
available_recipes = new
|
||||
for (var/type in (typesof(/datum/recipe/grill)-/datum/recipe/grill))
|
||||
var/datum/recipe/recipe = new type
|
||||
if(recipe.result) // Ignore recipe subtypes that lack a result
|
||||
available_recipes += recipe
|
||||
else
|
||||
qdel(recipe)
|
||||
acceptable_items = new
|
||||
acceptable_reagents = new
|
||||
for (var/datum/recipe/grill/recipe in available_recipes)
|
||||
for (var/item in recipe.items)
|
||||
acceptable_items |= item
|
||||
for (var/reagent in recipe.reagents)
|
||||
acceptable_reagents |= reagent
|
||||
if (recipe.items)
|
||||
max_n_of_items = max(max_n_of_items,recipe.items.len)
|
||||
acceptable_items |= /obj/item/weapon/reagent_containers/food/snacks/grown
|
||||
|
||||
/obj/machinery/kitchen_machine/grill/New()
|
||||
..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/circuitboard/grill(null)
|
||||
component_parts += new /obj/item/weapon/stock_parts/micro_laser(null)
|
||||
@@ -58,8 +28,7 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(null, 5)
|
||||
RefreshParts()
|
||||
|
||||
|
||||
/obj/machinery/grill/upgraded/New()
|
||||
/obj/machinery/kitchen_machine/grill/upgraded/New()
|
||||
..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/circuitboard/grill(null)
|
||||
@@ -69,358 +38,8 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(null, 5)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/grill/RefreshParts()
|
||||
/obj/machinery/kitchen_machine/grill/RefreshParts()
|
||||
var/E
|
||||
for(var/obj/item/weapon/stock_parts/micro_laser/M in component_parts)
|
||||
E += M.rating
|
||||
efficiency = round((E/2), 1) // There's 2 lasers, so halve the effect on the efficiency to keep it balanced
|
||||
|
||||
/*******************
|
||||
* Item Adding
|
||||
********************/
|
||||
|
||||
/obj/machinery/grill/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
|
||||
if(operating)
|
||||
return
|
||||
if(!broken && dirty < 100)
|
||||
if(default_deconstruction_screwdriver(user, "grill_open", "grill_off", O))
|
||||
return
|
||||
if(exchange_parts(user, O))
|
||||
return
|
||||
if(!broken && istype(O, /obj/item/weapon/wrench))
|
||||
playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
if(anchored)
|
||||
anchored = 0
|
||||
user << "<span class='caution'>The [src] can now be moved.</span>"
|
||||
return
|
||||
else if(!anchored)
|
||||
anchored = 1
|
||||
user << "<span class='caution'>The [src] is now secured.</span>"
|
||||
return
|
||||
|
||||
default_deconstruction_crowbar(O)
|
||||
|
||||
if(src.broken > 0)
|
||||
if(src.broken == 2 && istype(O, /obj/item/weapon/screwdriver)) // If it's broken and they're using a screwdriver
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to fix part of the grill.", \
|
||||
"\blue You start to fix part of the grill." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] fixes part of the grill.", \
|
||||
"\blue You have fixed part of the grill." \
|
||||
)
|
||||
src.broken = 1 // Fix it a bit
|
||||
else if(src.broken == 1 && istype(O, /obj/item/weapon/wrench)) // If it's broken and they're doing the wrench
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to fix part of the grill.", \
|
||||
"\blue You start to fix part of the grill." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] fixes the grill.", \
|
||||
"\blue You have fixed the grill." \
|
||||
)
|
||||
src.icon_state = "grill_off"
|
||||
src.broken = 0 // Fix it!
|
||||
src.dirty = 0 // just to be sure
|
||||
src.flags = OPENCONTAINER
|
||||
else
|
||||
user << "\red It's broken!"
|
||||
return 1
|
||||
else if(src.dirty==100) // The grill is all dirty so can't be used!
|
||||
if(istype(O, /obj/item/weapon/reagent_containers/spray/cleaner) || istype(O, /obj/item/weapon/soap)) // If they're trying to clean it then let them
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to clean the grill.", \
|
||||
"\blue You start to clean the grill." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] has cleaned the grill.", \
|
||||
"\blue You have cleaned the grill." \
|
||||
)
|
||||
src.dirty = 0 // It's clean!
|
||||
src.broken = 0 // just to be sure
|
||||
src.icon_state = "grill_off"
|
||||
src.flags = OPENCONTAINER
|
||||
else //Otherwise bad luck!!
|
||||
user << "\red It's dirty!"
|
||||
return 1
|
||||
else if(is_type_in_list(O,acceptable_items))
|
||||
if (contents.len>=max_n_of_items)
|
||||
user << "\red This [src] is full of ingredients, you cannot put more."
|
||||
return 1
|
||||
if (istype(O,/obj/item/stack) && O:amount>1)
|
||||
new O.type (src)
|
||||
O:use(1)
|
||||
user.visible_message( \
|
||||
"\blue [user] has added one of [O] to \the [src].", \
|
||||
"\blue You add one of [O] to \the [src].")
|
||||
else
|
||||
// user.unEquip(O) //This just causes problems so far as I can tell. -Pete
|
||||
if(!user.drop_item())
|
||||
user << "<span class='notice'>\the [O] is stuck to your hand, you cannot put it in \the [src]</span>"
|
||||
return 0
|
||||
O.loc = src
|
||||
user.visible_message( \
|
||||
"\blue [user] has added \the [O] to \the [src].", \
|
||||
"\blue You add \the [O] to \the [src].")
|
||||
else if(istype(O,/obj/item/weapon/reagent_containers/glass) || \
|
||||
istype(O,/obj/item/weapon/reagent_containers/food/drinks) || \
|
||||
istype(O,/obj/item/weapon/reagent_containers/food/condiment) \
|
||||
)
|
||||
if (!O.reagents)
|
||||
return 1
|
||||
for (var/datum/reagent/R in O.reagents.reagent_list)
|
||||
if (!(R.id in acceptable_reagents))
|
||||
user << "\red Your [O] contains components unsuitable for cookery."
|
||||
return 1
|
||||
//G.reagents.trans_to(src,G.amount_per_transfer_from_this)
|
||||
else if(istype(O,/obj/item/weapon/grab))
|
||||
var/obj/item/weapon/grab/G = O
|
||||
user << "\red This is ridiculous. You can not fit \the [G.affecting] in this [src]."
|
||||
return 1
|
||||
else
|
||||
user << "\red You have no idea what you can cook with this [O]."
|
||||
return 1
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/grill/attack_ai(mob/user as mob)
|
||||
return 0
|
||||
|
||||
/obj/machinery/grill/attack_hand(mob/user as mob)
|
||||
user.set_machine(src)
|
||||
interact(user)
|
||||
|
||||
/*******************
|
||||
* grill Menu
|
||||
********************/
|
||||
|
||||
/obj/machinery/grill/interact(mob/user as mob) // The grill Menu
|
||||
if(panel_open || !anchored)
|
||||
return
|
||||
var/dat = ""
|
||||
if(src.broken > 0)
|
||||
dat = {"<TT>Bzzzzttttt</TT>"}
|
||||
else if(src.operating)
|
||||
dat = {"<TT>Grilling in progress!<BR>Please wait...!</TT>"}
|
||||
else if(src.dirty==100)
|
||||
dat = {"<TT>This grill is dirty!<BR>Please clean it before use!</TT>"}
|
||||
else
|
||||
var/list/items_counts = new
|
||||
var/list/items_measures = new
|
||||
var/list/items_measures_p = new
|
||||
for (var/obj/O in contents)
|
||||
var/display_name = O.name
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg))
|
||||
items_measures[display_name] = "egg"
|
||||
items_measures_p[display_name] = "eggs"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/tofu))
|
||||
items_measures[display_name] = "tofu chunk"
|
||||
items_measures_p[display_name] = "tofu chunks"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/meat)) //any meat
|
||||
items_measures[display_name] = "slab of meat"
|
||||
items_measures_p[display_name] = "slabs of meat"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/donkpocket))
|
||||
display_name = "Turnovers"
|
||||
items_measures[display_name] = "turnover"
|
||||
items_measures_p[display_name] = "turnovers"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/carpmeat))
|
||||
items_measures[display_name] = "fillet of meat"
|
||||
items_measures_p[display_name] = "fillets of meat"
|
||||
items_counts[display_name]++
|
||||
for (var/O in items_counts)
|
||||
var/N = items_counts[O]
|
||||
if (!(O in items_measures))
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [lowertext(O)]\s<BR>"}
|
||||
else
|
||||
if (N==1)
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [items_measures[O]]<BR>"}
|
||||
else
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [items_measures_p[O]]<BR>"}
|
||||
|
||||
for (var/datum/reagent/R in reagents.reagent_list)
|
||||
var/display_name = R.name
|
||||
if (R.id == "capsaicin")
|
||||
display_name = "Hotsauce"
|
||||
if (R.id == "frostoil")
|
||||
display_name = "Coldsauce"
|
||||
dat += {"<B>[display_name]:</B> [R.volume] unit\s<BR>"}
|
||||
|
||||
if (items_counts.len==0 && reagents.reagent_list.len==0)
|
||||
dat = {"<B>The grill is empty</B><BR>"}
|
||||
else
|
||||
dat = {"<b>Ingredients:</b><br>[dat]"}
|
||||
dat += {"<HR><BR>\
|
||||
<A href='?src=\ref[src];action=cook'>Turn on!<BR>\
|
||||
<A href='?src=\ref[src];action=dispose'>Eject ingredients!<BR>\
|
||||
"}
|
||||
|
||||
user << browse("<HEAD><TITLE>grill Controls</TITLE></HEAD><TT>[dat]</TT>", "window=grill")
|
||||
onclose(user, "grill")
|
||||
return
|
||||
|
||||
|
||||
|
||||
/***********************************
|
||||
* grill Menu Handling/Cooking
|
||||
************************************/
|
||||
|
||||
/obj/machinery/grill/proc/cook()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
start()
|
||||
if (reagents.total_volume==0 && !(locate(/obj) in contents)) //dry run
|
||||
if (!wzhzhzh(10))
|
||||
abort()
|
||||
return
|
||||
stop()
|
||||
return
|
||||
|
||||
var/datum/recipe/recipe = select_recipe(available_recipes,src)
|
||||
var/obj/cooked
|
||||
if (!recipe)
|
||||
dirty += 1
|
||||
if (prob(max(10,dirty*5)))
|
||||
if (!wzhzhzh(4))
|
||||
abort()
|
||||
return
|
||||
muck_start()
|
||||
wzhzhzh(4)
|
||||
muck_finish()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else if (has_extra_item())
|
||||
if (!wzhzhzh(4))
|
||||
abort()
|
||||
return
|
||||
broke()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else
|
||||
if (!wzhzhzh(10))
|
||||
abort()
|
||||
return
|
||||
stop()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else
|
||||
var/halftime = round(recipe.time/10/2)
|
||||
if (!wzhzhzh(halftime))
|
||||
abort()
|
||||
return
|
||||
if (!wzhzhzh(halftime))
|
||||
abort()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
cooked = recipe.make_food(src)
|
||||
stop()
|
||||
if(cooked)
|
||||
cooked.loc = src.loc
|
||||
for(var/i=1,i<efficiency,i++)
|
||||
cooked = new cooked.type(loc)
|
||||
return
|
||||
|
||||
/obj/machinery/grill/proc/wzhzhzh(var/seconds as num)
|
||||
for (var/i=1 to seconds)
|
||||
if (stat & (NOPOWER|BROKEN))
|
||||
return 0
|
||||
use_power(500)
|
||||
sleep(10)
|
||||
return 1
|
||||
|
||||
/obj/machinery/grill/proc/has_extra_item()
|
||||
for (var/obj/O in contents)
|
||||
if ( \
|
||||
!istype(O,/obj/item/weapon/reagent_containers/food) && \
|
||||
!istype(O, /obj/item/weapon/grown) \
|
||||
)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/machinery/grill/proc/start()
|
||||
src.visible_message("\blue The grill turns on.", "\blue You hear a grill.")
|
||||
src.operating = 1
|
||||
src.icon_state = "grill_on"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/grill/proc/abort()
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.icon_state = "grill_off"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/grill/proc/stop()
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.icon_state = "grill_off"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/grill/proc/dispose()
|
||||
for (var/obj/O in contents)
|
||||
O.loc = src.loc
|
||||
if (src.reagents.total_volume)
|
||||
src.dirty++
|
||||
src.reagents.clear_reagents()
|
||||
usr << "\blue You dispose of the grill contents."
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/grill/proc/muck_start()
|
||||
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) // Play a splat sound
|
||||
src.icon_state = "grill_dirty" // Make it look dirty!!
|
||||
|
||||
/obj/machinery/grill/proc/muck_finish()
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
src.visible_message("\red The grill gets covered in muck!")
|
||||
src.dirty = 100 // Make it dirty so it can't be used util cleaned
|
||||
src.flags = null //So you can't add condiments
|
||||
src.icon_state = "grill_dirty" // Make it look dirty too
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/grill/proc/broke()
|
||||
var/datum/effect/effect/system/spark_spread/s = new
|
||||
s.set_up(2, 1, src)
|
||||
s.start()
|
||||
src.icon_state = "grill_broke" // Make it look all busted up and shit
|
||||
src.visible_message("\red The grill breaks!") //Let them know they're stupid
|
||||
src.broken = 2 // Make it broken so it can't be used util fixed
|
||||
src.flags = null //So you can't add condiments
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/grill/proc/fail()
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/badrecipe/ffuu = new(src)
|
||||
var/amount = 0
|
||||
for (var/obj/O in contents-ffuu)
|
||||
amount++
|
||||
if (O.reagents)
|
||||
var/id = O.reagents.get_master_reagent_id()
|
||||
if (id)
|
||||
amount+=O.reagents.get_reagent_amount(id)
|
||||
qdel(O)
|
||||
src.reagents.clear_reagents()
|
||||
ffuu.reagents.add_reagent("carbon", amount)
|
||||
ffuu.reagents.add_reagent("????", amount/10)
|
||||
return ffuu
|
||||
|
||||
/obj/machinery/grill/Topic(href, href_list)
|
||||
if(..() || panel_open)
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
if(src.operating)
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
switch(href_list["action"])
|
||||
if ("cook")
|
||||
cook()
|
||||
|
||||
if ("dispose")
|
||||
dispose()
|
||||
return
|
||||
+12
-393
@@ -1,25 +1,16 @@
|
||||
|
||||
/obj/machinery/oven
|
||||
/obj/machinery/kitchen_machine/oven
|
||||
name = "oven"
|
||||
desc = "Cookies are ready, dear."
|
||||
icon = 'icons/obj/cooking_machines.dmi'
|
||||
icon_state = "oven_off"
|
||||
layer = 2.9
|
||||
density = 1
|
||||
anchored = 1
|
||||
use_power = 1
|
||||
idle_power_usage = 5
|
||||
active_power_usage = 100
|
||||
flags = OPENCONTAINER | NOREACT
|
||||
var/operating = 0 // Is it on?
|
||||
var/dirty = 0 // = {0..100} Does it need cleaning?
|
||||
var/broken = 0 // ={0,1,2} How broken is it???
|
||||
var/global/list/datum/recipe/available_recipes // List of the recipes you can use
|
||||
var/global/list/acceptable_items // List of the items you can put in
|
||||
var/global/list/acceptable_reagents // List of the reagents you can put in
|
||||
var/global/max_n_of_items = 0
|
||||
var/efficiency
|
||||
|
||||
cook_verbs = list("Baking", "Roasting", "Broiling")
|
||||
recipe_type = /datum/recipe/oven
|
||||
off_icon = "oven_off"
|
||||
on_icon = "oven_on"
|
||||
broken_icon = "oven_broke"
|
||||
dirty_icon = "oven_dirty"
|
||||
open_icon = "oven_open"
|
||||
|
||||
// see code/modules/food/recipes_oven.dm for recipes
|
||||
|
||||
@@ -27,29 +18,8 @@
|
||||
* Initialising
|
||||
********************/
|
||||
|
||||
/obj/machinery/oven/New()
|
||||
//..() //do not need this
|
||||
reagents = new/datum/reagents(100)
|
||||
reagents.my_atom = src
|
||||
if (!available_recipes)
|
||||
available_recipes = new
|
||||
for (var/type in (typesof(/datum/recipe/oven)-/datum/recipe/oven))
|
||||
var/datum/recipe/recipe = new type
|
||||
if(recipe.result) // Ignore recipe subtypes that lack a result
|
||||
available_recipes += recipe
|
||||
else
|
||||
qdel(recipe)
|
||||
acceptable_items = new
|
||||
acceptable_reagents = new
|
||||
for (var/datum/recipe/oven/recipe in available_recipes)
|
||||
for (var/item in recipe.items)
|
||||
acceptable_items |= item
|
||||
for (var/reagent in recipe.reagents)
|
||||
acceptable_reagents |= reagent
|
||||
if (recipe.items)
|
||||
max_n_of_items = max(max_n_of_items,recipe.items.len)
|
||||
acceptable_items |= /obj/item/weapon/reagent_containers/food/snacks/grown
|
||||
|
||||
/obj/machinery/kitchen_machine/oven/New()
|
||||
..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/circuitboard/oven(null)
|
||||
component_parts += new /obj/item/weapon/stock_parts/micro_laser(null)
|
||||
@@ -58,8 +28,7 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(null, 5)
|
||||
RefreshParts()
|
||||
|
||||
|
||||
/obj/machinery/oven/upgraded/New()
|
||||
/obj/machinery/kitchen_machine/oven/upgraded/New()
|
||||
..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/weapon/circuitboard/oven(null)
|
||||
@@ -69,358 +38,8 @@
|
||||
component_parts += new /obj/item/stack/cable_coil(null, 5)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/oven/RefreshParts()
|
||||
/obj/machinery/kitchen_machine/oven/RefreshParts()
|
||||
var/E
|
||||
for(var/obj/item/weapon/stock_parts/micro_laser/M in component_parts)
|
||||
E += M.rating
|
||||
efficiency = round((E/2), 1) // There's 2 lasers, so halve the effect on the efficiency to keep it balanced
|
||||
|
||||
/*******************
|
||||
* Item Adding
|
||||
********************/
|
||||
|
||||
/obj/machinery/oven/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
|
||||
if(operating)
|
||||
return
|
||||
if(!broken && dirty < 100)
|
||||
if(default_deconstruction_screwdriver(user, "oven_open", "oven_off", O))
|
||||
return
|
||||
if(exchange_parts(user, O))
|
||||
return
|
||||
if(!broken && istype(O, /obj/item/weapon/wrench))
|
||||
playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
|
||||
if(anchored)
|
||||
anchored = 0
|
||||
user << "<span class='caution'>The [src] can now be moved.</span>"
|
||||
return
|
||||
else if(!anchored)
|
||||
anchored = 1
|
||||
user << "<span class='caution'>The [src] is now secured.</span>"
|
||||
return
|
||||
|
||||
default_deconstruction_crowbar(O)
|
||||
|
||||
if(src.broken > 0)
|
||||
if(src.broken == 2 && istype(O, /obj/item/weapon/screwdriver)) // If it's broken and they're using a screwdriver
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to fix part of the oven.", \
|
||||
"\blue You start to fix part of the oven." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] fixes part of the oven.", \
|
||||
"\blue You have fixed part of the oven." \
|
||||
)
|
||||
src.broken = 1 // Fix it a bit
|
||||
else if(src.broken == 1 && istype(O, /obj/item/weapon/wrench)) // If it's broken and they're doing the wrench
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to fix part of the oven.", \
|
||||
"\blue You start to fix part of the oven." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] fixes the oven.", \
|
||||
"\blue You have fixed the oven." \
|
||||
)
|
||||
src.icon_state = "oven_off"
|
||||
src.broken = 0 // Fix it!
|
||||
src.dirty = 0 // just to be sure
|
||||
src.flags = OPENCONTAINER
|
||||
else
|
||||
user << "\red It's broken!"
|
||||
return 1
|
||||
else if(src.dirty==100) // The oven is all dirty so can't be used!
|
||||
if(istype(O, /obj/item/weapon/reagent_containers/spray/cleaner) || istype(O, /obj/item/weapon/soap)) // If they're trying to clean it then let them
|
||||
user.visible_message( \
|
||||
"\blue [user] starts to clean the oven.", \
|
||||
"\blue You start to clean the oven." \
|
||||
)
|
||||
if (do_after(user,20))
|
||||
user.visible_message( \
|
||||
"\blue [user] has cleaned the oven.", \
|
||||
"\blue You have cleaned the oven." \
|
||||
)
|
||||
src.dirty = 0 // It's clean!
|
||||
src.broken = 0 // just to be sure
|
||||
src.icon_state = "oven_off"
|
||||
src.flags = OPENCONTAINER
|
||||
else //Otherwise bad luck!!
|
||||
user << "\red It's dirty!"
|
||||
return 1
|
||||
else if(is_type_in_list(O,acceptable_items))
|
||||
if (contents.len>=max_n_of_items)
|
||||
user << "\red This [src] is full of ingredients, you cannot put more."
|
||||
return 1
|
||||
if (istype(O,/obj/item/stack) && O:amount>1)
|
||||
new O.type (src)
|
||||
O:use(1)
|
||||
user.visible_message( \
|
||||
"\blue [user] has added one of [O] to \the [src].", \
|
||||
"\blue You add one of [O] to \the [src].")
|
||||
else
|
||||
// user.unEquip(O) //This just causes problems so far as I can tell. -Pete
|
||||
if(!user.drop_item())
|
||||
user << "<span class='notice'>\the [O] is stuck to your hand, you cannot put it in \the [src]</span>"
|
||||
return 0
|
||||
O.loc = src
|
||||
user.visible_message( \
|
||||
"\blue [user] has added \the [O] to \the [src].", \
|
||||
"\blue You add \the [O] to \the [src].")
|
||||
else if(istype(O,/obj/item/weapon/reagent_containers/glass) || \
|
||||
istype(O,/obj/item/weapon/reagent_containers/food/drinks) || \
|
||||
istype(O,/obj/item/weapon/reagent_containers/food/condiment) \
|
||||
)
|
||||
if (!O.reagents)
|
||||
return 1
|
||||
for (var/datum/reagent/R in O.reagents.reagent_list)
|
||||
if (!(R.id in acceptable_reagents))
|
||||
user << "\red Your [O] contains components unsuitable for cookery."
|
||||
return 1
|
||||
//G.reagents.trans_to(src,G.amount_per_transfer_from_this)
|
||||
else if(istype(O,/obj/item/weapon/grab))
|
||||
var/obj/item/weapon/grab/G = O
|
||||
user << "\red This is ridiculous. You can not fit \the [G.affecting] in this [src]."
|
||||
return 1
|
||||
else
|
||||
user << "\red You have no idea what you can cook with this [O]."
|
||||
return 1
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/oven/attack_ai(mob/user as mob)
|
||||
return 0
|
||||
|
||||
/obj/machinery/oven/attack_hand(mob/user as mob)
|
||||
user.set_machine(src)
|
||||
interact(user)
|
||||
|
||||
/*******************
|
||||
* oven Menu
|
||||
********************/
|
||||
|
||||
/obj/machinery/oven/interact(mob/user as mob) // The oven Menu
|
||||
if(panel_open || !anchored)
|
||||
return
|
||||
var/dat = ""
|
||||
if(src.broken > 0)
|
||||
dat = {"<TT>Bzzzzttttt</TT>"}
|
||||
else if(src.operating)
|
||||
dat = {"<TT>Baking in progress!<BR>Please wait...!</TT>"}
|
||||
else if(src.dirty==100)
|
||||
dat = {"<TT>This oven is dirty!<BR>Please clean it before use!</TT>"}
|
||||
else
|
||||
var/list/items_counts = new
|
||||
var/list/items_measures = new
|
||||
var/list/items_measures_p = new
|
||||
for (var/obj/O in contents)
|
||||
var/display_name = O.name
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg))
|
||||
items_measures[display_name] = "egg"
|
||||
items_measures_p[display_name] = "eggs"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/tofu))
|
||||
items_measures[display_name] = "tofu chunk"
|
||||
items_measures_p[display_name] = "tofu chunks"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/meat)) //any meat
|
||||
items_measures[display_name] = "slab of meat"
|
||||
items_measures_p[display_name] = "slabs of meat"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/donkpocket))
|
||||
display_name = "Turnovers"
|
||||
items_measures[display_name] = "turnover"
|
||||
items_measures_p[display_name] = "turnovers"
|
||||
if (istype(O,/obj/item/weapon/reagent_containers/food/snacks/carpmeat))
|
||||
items_measures[display_name] = "fillet of meat"
|
||||
items_measures_p[display_name] = "fillets of meat"
|
||||
items_counts[display_name]++
|
||||
for (var/O in items_counts)
|
||||
var/N = items_counts[O]
|
||||
if (!(O in items_measures))
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [lowertext(O)]\s<BR>"}
|
||||
else
|
||||
if (N==1)
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [items_measures[O]]<BR>"}
|
||||
else
|
||||
dat += {"<B>[capitalize(O)]:</B> [N] [items_measures_p[O]]<BR>"}
|
||||
|
||||
for (var/datum/reagent/R in reagents.reagent_list)
|
||||
var/display_name = R.name
|
||||
if (R.id == "capsaicin")
|
||||
display_name = "Hotsauce"
|
||||
if (R.id == "frostoil")
|
||||
display_name = "Coldsauce"
|
||||
dat += {"<B>[display_name]:</B> [R.volume] unit\s<BR>"}
|
||||
|
||||
if (items_counts.len==0 && reagents.reagent_list.len==0)
|
||||
dat = {"<B>The oven is empty</B><BR>"}
|
||||
else
|
||||
dat = {"<b>Ingredients:</b><br>[dat]"}
|
||||
dat += {"<HR><BR>\
|
||||
<A href='?src=\ref[src];action=cook'>Turn on!<BR>\
|
||||
<A href='?src=\ref[src];action=dispose'>Eject ingredients!<BR>\
|
||||
"}
|
||||
|
||||
user << browse("<HEAD><TITLE>oven Controls</TITLE></HEAD><TT>[dat]</TT>", "window=oven")
|
||||
onclose(user, "oven")
|
||||
return
|
||||
|
||||
|
||||
|
||||
/***********************************
|
||||
* oven Menu Handling/Cooking
|
||||
************************************/
|
||||
|
||||
/obj/machinery/oven/proc/cook()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
start()
|
||||
if (reagents.total_volume==0 && !(locate(/obj) in contents)) //dry run
|
||||
if (!wzhzhzh(10))
|
||||
abort()
|
||||
return
|
||||
stop()
|
||||
return
|
||||
|
||||
var/datum/recipe/recipe = select_recipe(available_recipes,src)
|
||||
var/obj/cooked
|
||||
if (!recipe)
|
||||
dirty += 1
|
||||
if (prob(max(10,dirty*5)))
|
||||
if (!wzhzhzh(4))
|
||||
abort()
|
||||
return
|
||||
muck_start()
|
||||
wzhzhzh(4)
|
||||
muck_finish()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else if (has_extra_item())
|
||||
if (!wzhzhzh(4))
|
||||
abort()
|
||||
return
|
||||
broke()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else
|
||||
if (!wzhzhzh(10))
|
||||
abort()
|
||||
return
|
||||
stop()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
else
|
||||
var/halftime = round(recipe.time/10/2)
|
||||
if (!wzhzhzh(halftime))
|
||||
abort()
|
||||
return
|
||||
if (!wzhzhzh(halftime))
|
||||
abort()
|
||||
cooked = fail()
|
||||
cooked.loc = src.loc
|
||||
return
|
||||
cooked = recipe.make_food(src)
|
||||
stop()
|
||||
if(cooked)
|
||||
cooked.loc = src.loc
|
||||
for(var/i=1,i<efficiency,i++)
|
||||
cooked = new cooked.type(loc)
|
||||
return
|
||||
|
||||
/obj/machinery/oven/proc/wzhzhzh(var/seconds as num)
|
||||
for (var/i=1 to seconds)
|
||||
if (stat & (NOPOWER|BROKEN))
|
||||
return 0
|
||||
use_power(500)
|
||||
sleep(10)
|
||||
return 1
|
||||
|
||||
/obj/machinery/oven/proc/has_extra_item()
|
||||
for (var/obj/O in contents)
|
||||
if ( \
|
||||
!istype(O,/obj/item/weapon/reagent_containers/food) && \
|
||||
!istype(O, /obj/item/weapon/grown) \
|
||||
)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/machinery/oven/proc/start()
|
||||
src.visible_message("\blue The oven turns on.", "\blue You hear a oven.")
|
||||
src.operating = 1
|
||||
src.icon_state = "oven_on"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/oven/proc/abort()
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.icon_state = "oven_off"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/oven/proc/stop()
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.icon_state = "oven_off"
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/oven/proc/dispose()
|
||||
for (var/obj/O in contents)
|
||||
O.loc = src.loc
|
||||
if (src.reagents.total_volume)
|
||||
src.dirty++
|
||||
src.reagents.clear_reagents()
|
||||
usr << "\blue You dispose of the oven contents."
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/oven/proc/muck_start()
|
||||
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) // Play a splat sound
|
||||
src.icon_state = "oven_dirty" // Make it look dirty!!
|
||||
|
||||
/obj/machinery/oven/proc/muck_finish()
|
||||
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
|
||||
src.visible_message("\red The oven gets covered in muck!")
|
||||
src.dirty = 100 // Make it dirty so it can't be used util cleaned
|
||||
src.flags = null //So you can't add condiments
|
||||
src.icon_state = "oven_dirty" // Make it look dirty too
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/oven/proc/broke()
|
||||
var/datum/effect/effect/system/spark_spread/s = new
|
||||
s.set_up(2, 1, src)
|
||||
s.start()
|
||||
src.icon_state = "oven_broke" // Make it look all busted up and shit
|
||||
src.visible_message("\red The oven breaks!") //Let them know they're stupid
|
||||
src.broken = 2 // Make it broken so it can't be used util fixed
|
||||
src.flags = null //So you can't add condiments
|
||||
src.operating = 0 // Turn it off again aferwards
|
||||
src.updateUsrDialog()
|
||||
|
||||
/obj/machinery/oven/proc/fail()
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/badrecipe/ffuu = new(src)
|
||||
var/amount = 0
|
||||
for (var/obj/O in contents-ffuu)
|
||||
amount++
|
||||
if (O.reagents)
|
||||
var/id = O.reagents.get_master_reagent_id()
|
||||
if (id)
|
||||
amount+=O.reagents.get_reagent_amount(id)
|
||||
qdel(O)
|
||||
src.reagents.clear_reagents()
|
||||
ffuu.reagents.add_reagent("carbon", amount)
|
||||
ffuu.reagents.add_reagent("????", amount/10)
|
||||
return ffuu
|
||||
|
||||
/obj/machinery/oven/Topic(href, href_list)
|
||||
if(..() || panel_open)
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
if(src.operating)
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
switch(href_list["action"])
|
||||
if ("cook")
|
||||
cook()
|
||||
|
||||
if ("dispose")
|
||||
dispose()
|
||||
return
|
||||
@@ -37,7 +37,7 @@ var/global/datum/controller/plants/plant_controller // Set in New().
|
||||
/datum/controller/plants/New()
|
||||
if(plant_controller && plant_controller != src)
|
||||
log_debug("Rebuilding plant controller.")
|
||||
qdel(plant_controller)
|
||||
del(plant_controller)
|
||||
plant_controller = src
|
||||
setup()
|
||||
process()
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
qdel(container)//Gets rid of the MMI if there is one
|
||||
if(loc)
|
||||
if(istype(loc,/obj/item/organ/brain))
|
||||
del(loc)//Gets rid of the brain item
|
||||
qdel(loc)//Gets rid of the brain item
|
||||
spawn(15)
|
||||
if(animation) qdel(animation)
|
||||
if(src) qdel(src)
|
||||
@@ -505,6 +505,7 @@ emp_act
|
||||
return
|
||||
|
||||
/mob/living/carbon/human/experience_pressure_difference(pressure_difference, direction)
|
||||
playsound(src, 'sound/effects/space_wind.ogg', 50, 1)
|
||||
if(shoes)
|
||||
if(istype(shoes,/obj/item/clothing/shoes/magboots) && (shoes.flags & NOSLIP)) //TODO: Make a not-shit shoe var system to negate airflow.
|
||||
return 0
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -243,7 +243,7 @@ var/global/list/damage_icon_parts = list()
|
||||
//0 = destroyed, 1 = normal, 2 = robotic, 3 = necrotic.
|
||||
//Create a new, blank icon for our mob to use.
|
||||
if(stand_icon)
|
||||
del(stand_icon)
|
||||
qdel(stand_icon)
|
||||
stand_icon = new(species.icon_template ? species.icon_template : 'icons/mob/human.dmi',"blank")
|
||||
var/icon_key = "[species.race_key][g][s_tone][r_skin][g_skin][b_skin]"
|
||||
var/obj/item/organ/eyes/eyes = internal_organs_by_name["eyes"]
|
||||
@@ -447,7 +447,7 @@ var/global/list/damage_icon_parts = list()
|
||||
if (targeted_by && target_locked)
|
||||
overlays_standing[TARGETED_LAYER] = target_locked
|
||||
else if (!targeted_by && target_locked)
|
||||
del(target_locked)
|
||||
qdel(target_locked)
|
||||
if (!targeted_by)
|
||||
overlays_standing[TARGETED_LAYER] = null
|
||||
if(update_icons) update_icons()
|
||||
|
||||
@@ -485,6 +485,10 @@
|
||||
if ((!(L.stat) && !(L.restrained())))
|
||||
resist_grab(L) //this passes L because the proc requires a typecasted mob/living instead of just 'src'
|
||||
|
||||
// Sliding out of a morgue/crematorium
|
||||
if(loc && (istype(loc, /obj/structure/morgue) || istype(loc, /obj/structure/crematorium)))
|
||||
resist_tray(L)
|
||||
|
||||
//unbuckling yourself
|
||||
if(L.buckled && (L.last_special <= world.time) )
|
||||
resist_buckle(L) //this passes L because the proc requires a typecasted mob/living instead of just 'src'
|
||||
@@ -687,6 +691,17 @@
|
||||
BD.attack_hand(usr)
|
||||
C.open()
|
||||
|
||||
// resist_tray allows a mob to slide themselves out of a morgue or crematorium
|
||||
/mob/living/proc/resist_tray(var/mob/living/carbon/CM)
|
||||
if(!istype(CM))
|
||||
return
|
||||
if (usr.stat || usr.restrained())
|
||||
return
|
||||
|
||||
usr << "<span class='alert'>You attempt to slide yourself out of \the [loc]...</span>"
|
||||
var/obj/structure/S = loc
|
||||
S.attack_hand(src)
|
||||
|
||||
/* resist_stop_drop_roll allows a mob to stop, drop, and roll in order to put out a fire burning on them.
|
||||
*/////
|
||||
/mob/living/proc/resist_stop_drop_roll(var/mob/living/carbon/CM)
|
||||
|
||||
@@ -41,30 +41,6 @@
|
||||
src << "\blue Your [C.name] was disrupted!"
|
||||
Stun(2)
|
||||
|
||||
/*
|
||||
//Being hit while using a deadman switch
|
||||
if(istype(equipped(),/obj/item/device/assembly/signaler))
|
||||
var/obj/item/device/assembly/signaler/signaler = equipped()
|
||||
if(signaler.deadman && prob(80))
|
||||
src.visible_message("\red [src] triggers their deadman's switch!")
|
||||
signaler.signal()
|
||||
*/
|
||||
|
||||
/*
|
||||
//Stun Beams -- These were commented out, making appropriate changes here. - Dave
|
||||
if(istype(P, /obj/item/projectile/beam/stun) || istype(P, /obj/item/projectile/bullet/stunshot))
|
||||
stun_effect_act(0, P.agony, def_zone, P)
|
||||
src <<"\red You have been hit by [P]!"
|
||||
del P
|
||||
return
|
||||
|
||||
if(istype(P, /obj/item/projectile/energy/electrode) || istype(P, /obj/item/projectile/bullet/stunshot))
|
||||
stun_effect_act(0, P.agony, def_zone, P)
|
||||
src <<"\red You have been hit by [P]!"
|
||||
del P
|
||||
return
|
||||
*/
|
||||
|
||||
//Armor
|
||||
var/armor = run_armor_check(def_zone, P.flag)
|
||||
var/proj_sharp = is_sharp(P)
|
||||
|
||||
@@ -34,11 +34,11 @@ var/global/list/empty_playable_ai_cores = list()
|
||||
job_master.FreeRole(job)
|
||||
|
||||
if(mind.objectives.len)
|
||||
del(mind.objectives)
|
||||
qdel(mind.objectives)
|
||||
mind.special_role = null
|
||||
else
|
||||
if(ticker.mode.name == "AutoTraitor")
|
||||
var/datum/game_mode/traitor/autotraitor/current_mode = ticker.mode
|
||||
current_mode.possible_traitors.Remove(src)
|
||||
|
||||
del(src)
|
||||
qdel(src)
|
||||
@@ -22,8 +22,8 @@
|
||||
|
||||
//New pAI's get a brand new mind to prevent meta stuff from their previous life. This new mind causes problems down the line if it's not deleted here.
|
||||
//Read as: I have no idea what I'm doing but asking for help got me nowhere so this is what you get. - Nodrak
|
||||
if(mind) del(mind)
|
||||
if(mind) qdel(mind)
|
||||
living_mob_list -= src
|
||||
ghostize()
|
||||
if(icon_state != "[chassis]_dead")
|
||||
del(src)
|
||||
qdel(src)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
layer = 4.0
|
||||
animate_movement = 2
|
||||
// flags = NOREACT
|
||||
pressure_resistance = 8
|
||||
var/datum/mind/mind
|
||||
|
||||
var/stat = 0 //Whether a mob is alive or dead. TODO: Move this to living - Nodrak
|
||||
|
||||
@@ -3,5 +3,5 @@
|
||||
..()
|
||||
if(!spawning)//Here so that if they are spawning and log out, the other procs can play out and they will have a mob to come back to.
|
||||
key = null//We null their key before deleting the mob, so they are properly kicked out.
|
||||
del(src)
|
||||
qdel(src)
|
||||
return
|
||||
@@ -138,7 +138,7 @@
|
||||
observer.verbs -= /mob/dead/observer/verb/toggle_antagHUD // Poor guys, don't know what they are missing!
|
||||
observer.key = key
|
||||
respawnable_list += observer
|
||||
del(src)
|
||||
qdel(src)
|
||||
return 1
|
||||
|
||||
if(href_list["late_join"])
|
||||
@@ -325,8 +325,8 @@
|
||||
AnnounceCyborg(character, rank, "has been downloaded to the empty core in \the [character.loc.loc]")
|
||||
ticker.mode.latespawn(character)
|
||||
|
||||
del(C)
|
||||
del(src)
|
||||
qdel(C)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
//Find our spawning point.
|
||||
@@ -364,7 +364,7 @@
|
||||
else
|
||||
AnnounceCyborg(character, rank, join_message)
|
||||
callHook("latespawn", list(character))
|
||||
del(src)
|
||||
qdel(src)
|
||||
|
||||
|
||||
proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank, var/join_message)
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
throw_range = 1
|
||||
throw_speed = 1
|
||||
layer = 4
|
||||
pressure_resistance = 1
|
||||
pressure_resistance = 0
|
||||
slot_flags = SLOT_HEAD
|
||||
body_parts_covered = HEAD
|
||||
attack_verb = list("bapped")
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
w_class = 3
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
pressure_resistance = 10
|
||||
pressure_resistance = 8
|
||||
var/amount = 30 //How much paper is in the bin.
|
||||
var/list/papers = new/list() //List of papers put in the bin for reference.
|
||||
/*
|
||||
|
||||
@@ -591,7 +591,7 @@
|
||||
sleep(2)
|
||||
explosion(T, 0, 0, 2, 2)
|
||||
sleep(1)
|
||||
del(src)
|
||||
qdel(src)
|
||||
|
||||
// the light item
|
||||
// can be tube or bulb subtypes
|
||||
|
||||
Reference in New Issue
Block a user