diff --git a/_build_dependencies.sh b/_build_dependencies.sh
index 24a33ed3644..b96b83d5fe3 100644
--- a/_build_dependencies.sh
+++ b/_build_dependencies.sh
@@ -1,6 +1,6 @@
# This file has all the information on what versions of libraries are thrown into the code
# For dreamchecker
-export SPACEMANDMM_TAG=suite-1.2
+export SPACEMANDMM_TAG=suite-1.4
# For NanoUI
export NODE_VERSION=9
# For the scripts in tools
diff --git a/_maps/map_files/Delta/delta.dmm b/_maps/map_files/Delta/delta.dmm
index 171e1ffde1a..54ad9d08447 100644
--- a/_maps/map_files/Delta/delta.dmm
+++ b/_maps/map_files/Delta/delta.dmm
@@ -24058,29 +24058,17 @@
pressure_checks_default = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"aUm" = (
/obj/machinery/camera{
c_tag = "Atmospherics Air Tank";
network = list("SS13","Engineering")
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"aUn" = (
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"aUo" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
@@ -25034,31 +25022,19 @@
frequency = 1441;
id_tag = "air_sensor"
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"aVT" = (
/obj/machinery/portable_atmospherics/canister/air{
anchored = 1
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"aVU" = (
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"aVV" = (
/obj/structure/table/wood,
@@ -25824,24 +25800,14 @@
/turf/simulated/floor/plating,
/area/security/prison)
"aXa" = (
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"aXb" = (
/obj/machinery/camera{
c_tag = "Atmospherics CO2 Tank";
network = list("SS13","Engineering")
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"aXc" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -25860,12 +25826,7 @@
pressure_checks_default = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"aXd" = (
/obj/structure/grille,
@@ -26062,11 +26023,7 @@
frequency = 1441;
id = "air_in"
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"aXy" = (
/obj/structure/cable{
@@ -26589,35 +26546,20 @@
/obj/machinery/light/small{
dir = 8
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"aYv" = (
/obj/machinery/portable_atmospherics/canister/carbon_dioxide{
anchored = 1
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"aYw" = (
/obj/machinery/air_sensor{
frequency = 1441;
id_tag = "co2_sensor"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"aYx" = (
/obj/structure/window/reinforced{
@@ -27718,12 +27660,7 @@
frequency = 1441;
id = "co2_in"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"bah" = (
/obj/structure/grille,
@@ -27932,29 +27869,17 @@
pressure_checks_default = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"baA" = (
/obj/machinery/camera{
c_tag = "Atmospherics Oxygen Tank";
network = list("SS13","Engineering")
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"baB" = (
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"baC" = (
/obj/effect/decal/cleanable/dirt,
@@ -28759,31 +28684,19 @@
frequency = 1441;
id_tag = "o2_sensor"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"bbZ" = (
/obj/machinery/portable_atmospherics/canister/oxygen{
anchored = 1
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"bca" = (
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"bcb" = (
/obj/effect/decal/cleanable/dirt,
@@ -29370,26 +29283,14 @@
},
/area/shuttle/pod_3)
"bdk" = (
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bdl" = (
/obj/machinery/camera{
c_tag = "Atmospherics Toxins Tank";
network = list("SS13","Engineering")
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bdm" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -29408,13 +29309,7 @@
pressure_checks_default = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bdn" = (
/obj/structure/window/reinforced{
@@ -29502,11 +29397,7 @@
frequency = 1441;
id = "o2_in"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"bdw" = (
/obj/structure/reagent_dispensers/watertank,
@@ -30166,38 +30057,20 @@
/obj/machinery/light/small{
dir = 8
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"beF" = (
/obj/machinery/portable_atmospherics/canister/toxins{
anchored = 1
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"beG" = (
/obj/machinery/air_sensor{
frequency = 1441;
id_tag = "tox_sensor"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"beH" = (
/obj/structure/window/reinforced{
@@ -30872,13 +30745,7 @@
frequency = 1441;
id = "tox_in"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bgb" = (
/obj/structure/window/reinforced,
@@ -30999,29 +30866,17 @@
pressure_checks_default = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"bgl" = (
/obj/machinery/camera{
c_tag = "Atmospherics Nitrogen Tank";
network = list("SS13","Engineering")
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"bgm" = (
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"bgn" = (
/turf/simulated/floor/plasteel{
@@ -31594,31 +31449,19 @@
frequency = 1441;
id_tag = "n2_sensor"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"bht" = (
/obj/machinery/portable_atmospherics/canister/nitrogen{
anchored = 1
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"bhu" = (
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"bhv" = (
/obj/structure/reagent_dispensers/watertank,
@@ -32533,11 +32376,7 @@
frequency = 1441;
id = "n2_in"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"bjc" = (
/obj/structure/closet/crate,
@@ -112194,17 +112033,6 @@
/obj/effect/decal/warning_stripes/west,
/turf/simulated/floor/plasteel,
/area/shuttle/escape)
-"dTU" = (
-/obj/docking_port/stationary{
- dir = 8;
- dwidth = 3;
- height = 5;
- id = "sit_scimaint";
- name = "Cyberiad Science Maint";
- width = 11
- },
-/turf/space,
-/area/space/nearstation)
"dTV" = (
/obj/machinery/power/solar{
name = "Aft Starboard Solar Panel"
@@ -170544,7 +170372,7 @@ aaa
aaa
aaa
aaa
-dTU
+aaa
aaa
aaa
aaa
diff --git a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm
index 773ff5cb937..bcb253857e7 100644
--- a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm
@@ -55399,9 +55399,7 @@
/turf/simulated/floor/engine/n20,
/area/atmos)
"bRk" = (
-/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller{
- valve_open = 1
- },
+/obj/machinery/portable_atmospherics/canister/sleeping_agent,
/turf/simulated/floor/engine/n20,
/area/atmos)
"bRl" = (
@@ -57907,35 +57905,17 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bVV" = (
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bVW" = (
/obj/effect/landmark{
name = "xeno_spawn";
pixel_x = -1
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bVY" = (
/obj/structure/window/reinforced{
@@ -58797,35 +58777,17 @@
frequency = 1441;
id_tag = "tox_sensor"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bXA" = (
/obj/machinery/portable_atmospherics/canister/toxins,
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bXB" = (
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bXH" = (
/obj/structure/cable/yellow{
@@ -59451,13 +59413,7 @@
id = "tox_in";
pixel_y = 1
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bYP" = (
/obj/item/storage/belt/utility,
@@ -59976,13 +59932,7 @@
dir = 8;
network = list("SS13")
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"bZP" = (
/turf/simulated/wall,
@@ -60850,20 +60800,10 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"cbl" = (
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"cbm" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -61344,32 +61284,17 @@
frequency = 1441;
id_tag = "co2_sensor"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"cci" = (
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"ccj" = (
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"ccl" = (
/obj/effect/landmark{
@@ -62198,12 +62123,7 @@
id = "co2_in";
pixel_y = 1
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"cdA" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -62396,12 +62316,7 @@
dir = 8;
network = list("SS13")
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"cdT" = (
/turf/simulated/wall,
@@ -69133,22 +69048,14 @@
frequency = 1441;
id = "n2_in"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"cpi" = (
/obj/machinery/air_sensor{
frequency = 1441;
id_tag = "n2_sensor"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"cpj" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -69162,11 +69069,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"cpk" = (
/obj/machinery/atmospherics/unary/outlet_injector/on{
@@ -69174,22 +69077,14 @@
frequency = 1441;
id = "o2_in"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"cpl" = (
/obj/machinery/air_sensor{
frequency = 1441;
id_tag = "o2_sensor"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"cpm" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -69203,11 +69098,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"cpn" = (
/obj/machinery/atmospherics/unary/outlet_injector/on{
@@ -69215,11 +69106,7 @@
frequency = 1443;
id = "air_in"
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"cpo" = (
/obj/machinery/air_sensor{
@@ -69227,11 +69114,7 @@
id_tag = "air_sensor";
output = 7
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"cpp" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
@@ -69245,11 +69128,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"cpq" = (
/obj/machinery/atmospherics/binary/pump{
@@ -70140,19 +70019,11 @@
name = "\improper Secure Lab"
})
"cqK" = (
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"cqL" = (
/obj/machinery/portable_atmospherics/canister/nitrogen,
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"cqM" = (
/obj/machinery/door_control{
@@ -70163,19 +70034,11 @@
/turf/simulated/floor/engine,
/area/toxins/explab)
"cqN" = (
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"cqO" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"cqP" = (
/obj/structure/cable{
@@ -70190,19 +70053,11 @@
name = "xeno_spawn";
pixel_x = -1
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"cqR" = (
/obj/machinery/portable_atmospherics/canister/air,
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"cqS" = (
/obj/machinery/camera{
@@ -70210,11 +70065,7 @@
dir = 8;
network = list("SS13")
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"cqT" = (
/obj/machinery/atmospherics/unary/outlet_injector/on{
@@ -70418,11 +70269,7 @@
dir = 8;
network = list("SS13")
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"crm" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -70487,11 +70334,7 @@
dir = 8;
network = list("SS13")
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"crr" = (
/turf/simulated/floor/plasteel{
@@ -71112,34 +70955,18 @@
/area/space/nearstation)
"csq" = (
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"csr" = (
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"css" = (
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"cst" = (
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"csu" = (
/obj/item/stack/rods{
diff --git a/_maps/map_files/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm b/_maps/map_files/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm
index e99384893a1..835da590501 100644
--- a/_maps/map_files/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm
+++ b/_maps/map_files/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm
@@ -857,21 +857,13 @@
frequency = 1442;
id_tag = "syndie_lavaland_n2_sensor"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"bt" = (
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"bu" = (
/obj/machinery/atmospherics/unary/vent_pump/siphon/on{
@@ -880,11 +872,7 @@
id_tag = "syndie_lavaland_n2_out";
name = "nitrogen out"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"bv" = (
/obj/effect/turf_decal/stripes/line{
@@ -1243,32 +1231,20 @@
/area/ruin/unpowered/syndicate_lava_base/main)
"cg" = (
/obj/machinery/portable_atmospherics/canister/nitrogen,
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"ch" = (
/obj/machinery/air_sensor{
frequency = 1442;
id_tag = "syndie_lavaland_o2_sensor"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"ci" = (
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"cj" = (
/obj/machinery/atmospherics/unary/vent_pump/siphon/on{
@@ -1277,19 +1253,11 @@
id_tag = "syndie_lavaland_o2_out";
name = "oxygen out"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"ck" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"cl" = (
/obj/machinery/atmospherics/unary/vent_pump/siphon/on{
@@ -1298,46 +1266,22 @@
id_tag = "syndie_lavaland_tox_out";
name = "toxin out"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"cm" = (
/obj/machinery/air_sensor{
frequency = 1442;
id_tag = "syndie_lavaland_tox_sensor"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"cn" = (
/obj/machinery/portable_atmospherics/canister/toxins,
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"co" = (
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/ruin/unpowered/syndicate_lava_base/engineering)
"cp" = (
/obj/structure/cable{
diff --git a/_maps/map_files/RandomRuins/SpaceRuins/deepstorage.dmm b/_maps/map_files/RandomRuins/SpaceRuins/deepstorage.dmm
index 392592e56a5..8bb87d2026e 100644
--- a/_maps/map_files/RandomRuins/SpaceRuins/deepstorage.dmm
+++ b/_maps/map_files/RandomRuins/SpaceRuins/deepstorage.dmm
@@ -591,10 +591,6 @@
},
/turf/simulated/floor/light,
/area/ruin/unpowered)
-"bq" = (
-/obj/machinery/blackbox_recorder,
-/turf/simulated/floor/plasteel,
-/area/ruin/unpowered)
"br" = (
/obj/structure/cable{
icon_state = "0-4";
@@ -2575,8 +2571,8 @@ ac
bg
bj
ac
-bq
bx
+ar
bG
bO
bU
diff --git a/_maps/map_files/RandomZLevels/terrorspiders.dmm b/_maps/map_files/RandomZLevels/terrorspiders.dmm
index 8f1b576b0a2..70597a56927 100644
--- a/_maps/map_files/RandomZLevels/terrorspiders.dmm
+++ b/_maps/map_files/RandomZLevels/terrorspiders.dmm
@@ -7904,11 +7904,7 @@
/area/awaymission/UO71/centralhall)
"pu" = (
/obj/machinery/portable_atmospherics/canister/air,
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/awaymission/UO71/eng)
"pv" = (
/obj/machinery/air_sensor{
@@ -7916,11 +7912,7 @@
id_tag = "UO71_air_sensor";
output = 7
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/awaymission/UO71/eng)
"pw" = (
/obj/structure/cable{
@@ -8172,11 +8164,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/awaymission/UO71/eng)
"pQ" = (
/obj/machinery/atmospherics/unary/outlet_injector/on{
@@ -8184,11 +8172,7 @@
frequency = 1443;
id = "UO71_air_in"
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/awaymission/UO71/eng)
"pR" = (
/obj/machinery/atmospherics/pipe/simple/visible/cyan,
@@ -11446,11 +11430,7 @@
frequency = 1441;
id = "UO71_n2_in"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 10000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/awaymission/UO71/eng)
"vF" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -11464,11 +11444,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 10000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/awaymission/UO71/eng)
"vG" = (
/obj/machinery/atmospherics/unary/outlet_injector/on{
@@ -11476,11 +11452,7 @@
frequency = 1441;
id = "UO71_o2_in"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/awaymission/UO71/eng)
"vH" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -11494,11 +11466,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/awaymission/UO71/eng)
"vI" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -11821,19 +11789,11 @@
id_tag = "UO71_n2_sensor"
},
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 10000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/awaymission/UO71/eng)
"wm" = (
/obj/machinery/portable_atmospherics/canister/nitrogen,
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 10000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/awaymission/UO71/eng)
"wn" = (
/obj/machinery/air_sensor{
@@ -11841,19 +11801,11 @@
id_tag = "UO71_o2_sensor"
},
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/awaymission/UO71/eng)
"wo" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/awaymission/UO71/eng)
"wp" = (
/obj/effect/decal/warning_stripes/yellow/partial{
diff --git a/_maps/map_files/RandomZLevels/undergroundoutpost45.dmm b/_maps/map_files/RandomZLevels/undergroundoutpost45.dmm
index 7d863b771b0..0e1347d3d3e 100644
--- a/_maps/map_files/RandomZLevels/undergroundoutpost45.dmm
+++ b/_maps/map_files/RandomZLevels/undergroundoutpost45.dmm
@@ -10200,11 +10200,7 @@
})
"pa" = (
/obj/machinery/portable_atmospherics/canister/air,
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -10215,11 +10211,7 @@
id_tag = "UO45_air_sensor";
output = 7
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -10612,11 +10604,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -10627,11 +10615,7 @@
frequency = 1443;
id = "UO45_air_in"
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -14650,11 +14634,7 @@
frequency = 1441;
id = "UO45_n2_in"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 10000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -14671,11 +14651,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 10000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -14686,11 +14662,7 @@
frequency = 1441;
id = "UO45_o2_in"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 10000
- },
+/turf/simulated/floor/engine/o2,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -14707,11 +14679,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 10000
- },
+/turf/simulated/floor/engine/o2,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -15040,22 +15008,14 @@
id_tag = "UO45_n2_sensor"
},
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 10000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
})
"vF" = (
/obj/machinery/portable_atmospherics/canister/nitrogen,
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 10000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
@@ -15066,22 +15026,14 @@
id_tag = "UO45_o2_sensor"
},
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 10000
- },
+/turf/simulated/floor/engine/o2,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
})
"vH" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 10000
- },
+/turf/simulated/floor/engine/o2,
/area/awaycontent/a3{
has_gravity = 1;
name = "UO45 Engineering"
diff --git a/_maps/map_files/cyberiad/cyberiad.dmm b/_maps/map_files/cyberiad/cyberiad.dmm
index 36dbb929ff9..b38fa266cfb 100644
--- a/_maps/map_files/cyberiad/cyberiad.dmm
+++ b/_maps/map_files/cyberiad/cyberiad.dmm
@@ -29501,11 +29501,7 @@
/obj/machinery/portable_atmospherics/canister/nitrogen{
anchored = 1
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"bbN" = (
/obj/effect/decal/warning_stripes/northeast,
@@ -29517,11 +29513,7 @@
/obj/machinery/portable_atmospherics/canister/oxygen{
anchored = 1
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"bbP" = (
/obj/effect/decal/warning_stripes/north,
@@ -30507,11 +30499,7 @@
/obj/machinery/portable_atmospherics/canister/air{
anchored = 1
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"bdH" = (
/obj/effect/landmark/start{
@@ -59016,12 +59004,7 @@
icon_state = "intact";
dir = 6
},
-/turf/simulated/floor/bluegrid{
- name = "Server Base";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/bluegrid/telecomms/server,
/area/toxins/server_coldroom)
"ccU" = (
/obj/effect/spawner/window/reinforced,
@@ -59058,13 +59041,7 @@
pixel_x = 0;
pixel_y = 24
},
-/turf/simulated/floor/bluegrid{
- icon_state = "dark";
- name = "Server Walkway";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/plasteel/dark/telecomms,
/area/toxins/server_coldroom)
"ccW" = (
/obj/machinery/camera{
@@ -59085,9 +59062,7 @@
pixel_x = 0;
pixel_y = 24
},
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"ccX" = (
/obj/structure/cable{
@@ -59154,7 +59129,7 @@
/area/engine/gravitygenerator)
"cdb" = (
/obj/machinery/atmospherics/unary/cold_sink/freezer{
- current_temperature = 73;
+ current_temperature = 80;
dir = 2;
on = 1
},
@@ -59163,9 +59138,7 @@
name = "station intercom (General)";
pixel_y = 25
},
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"cdc" = (
/obj/structure/cable{
@@ -59941,13 +59914,7 @@
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/heat_exchanging,
-/turf/simulated/floor/bluegrid{
- icon_state = "dark";
- name = "Server Walkway";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/plasteel/dark/telecomms,
/area/toxins/server_coldroom)
"ceA" = (
/obj/machinery/atmospherics/unary/vent_pump/on,
@@ -60024,12 +59991,7 @@
dir = 4
},
/obj/machinery/atmospherics/unary/vent_pump/on,
-/turf/simulated/floor/bluegrid{
- name = "Server Base";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/bluegrid/telecomms/server,
/area/toxins/server_coldroom)
"ceJ" = (
/obj/structure/cable{
@@ -60049,9 +60011,7 @@
},
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"ceK" = (
/obj/effect/decal/cleanable/dirt,
@@ -60908,12 +60868,7 @@
icon_state = "intact";
dir = 5
},
-/turf/simulated/floor/bluegrid{
- name = "Server Base";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/bluegrid/telecomms/server,
/area/toxins/server_coldroom)
"cgd" = (
/obj/effect/spawner/window/reinforced,
@@ -60940,15 +60895,11 @@
/obj/machinery/light_switch{
pixel_y = -23
},
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"cgg" = (
/obj/machinery/computer/message_monitor,
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"cgh" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
@@ -61323,13 +61274,7 @@
dir = 5;
level = 1
},
-/turf/simulated/floor/bluegrid{
- icon_state = "dark";
- name = "Server Walkway";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/plasteel/dark/telecomms,
/area/toxins/server_coldroom)
"cgU" = (
/obj/effect/spawner/window/reinforced,
@@ -61417,9 +61362,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"chb" = (
/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
@@ -61431,13 +61374,7 @@
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 4
},
-/turf/simulated/floor/bluegrid{
- icon_state = "dark";
- name = "Server Walkway";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/plasteel/dark/telecomms,
/area/toxins/server_coldroom)
"chc" = (
/turf/simulated/wall,
@@ -61646,9 +61583,7 @@
initialize_directions = 11;
level = 1
},
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"chw" = (
/obj/machinery/firealarm{
@@ -61669,9 +61604,7 @@
scrub_N2O = 1;
scrub_Toxins = 1
},
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"chx" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
@@ -63057,12 +62990,7 @@
/obj/machinery/atmospherics/pipe/simple/heat_exchanging{
dir = 4
},
-/turf/simulated/floor/bluegrid{
- name = "Server Base";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/bluegrid/telecomms/server,
/area/toxins/server_coldroom)
"cjI" = (
/obj/machinery/camera{
@@ -63095,13 +63023,7 @@
scrub_N2O = 1;
scrub_Toxins = 1
},
-/turf/simulated/floor/bluegrid{
- icon_state = "dark";
- name = "Server Walkway";
- nitrogen = 250;
- oxygen = 0;
- temperature = 0
- },
+/turf/simulated/floor/plasteel/dark/telecomms,
/area/toxins/server_coldroom)
"cjK" = (
/obj/machinery/alarm{
@@ -63112,9 +63034,7 @@
/obj/machinery/atmospherics/unary/vent_pump/on{
dir = 1
},
-/turf/simulated/floor/plasteel{
- icon_state = "dark"
- },
+/turf/simulated/floor/plasteel/dark,
/area/toxins/server)
"cjL" = (
/obj/effect/decal/cleanable/dirt,
@@ -77463,10 +77383,7 @@
},
/area/engine/chiefs_office)
"cIf" = (
-/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller{
- valve_open = 0;
- volume = 1e+006
- },
+/obj/machinery/portable_atmospherics/canister/sleeping_agent,
/turf/simulated/floor/engine/n20,
/area/atmos)
"cIg" = (
@@ -79581,13 +79498,7 @@
/area/maintenance/asmaint)
"cLV" = (
/obj/machinery/portable_atmospherics/canister/toxins,
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"cLW" = (
/obj/structure/cable{
@@ -82407,12 +82318,7 @@
/area/engine/engineering)
"cRi" = (
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"cRj" = (
/obj/machinery/atmospherics/binary/pump{
@@ -88005,13 +87911,7 @@
/turf/space,
/area/space/nearstation)
"dbb" = (
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"dbc" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -88026,13 +87926,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"dbd" = (
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
@@ -88452,13 +88346,7 @@
frequency = 1441;
id_tag = "tox_sensor"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"dbT" = (
/obj/structure/lattice,
@@ -88485,13 +88373,7 @@
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"dbX" = (
/obj/structure/lattice,
@@ -88922,13 +88804,7 @@
on = 1;
pixel_y = 1
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 0;
- name = "plasma floor";
- nitrogen = 0;
- oxygen = 0;
- toxins = 70000
- },
+/turf/simulated/floor/engine/plasma,
/area/atmos)
"dcU" = (
/obj/machinery/door/airlock/external{
@@ -89605,12 +89481,7 @@
/turf/space,
/area/space/nearstation)
"dem" = (
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"den" = (
/obj/machinery/atmospherics/unary/vent_pump{
@@ -89625,12 +89496,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"deo" = (
/obj/machinery/door/airlock/maintenance,
@@ -89987,23 +89853,13 @@
frequency = 1441;
id_tag = "co2_sensor"
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"deY" = (
/obj/machinery/light/small{
dir = 4
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"deZ" = (
/obj/machinery/power/smes{
@@ -90406,12 +90262,7 @@
on = 1;
pixel_y = 1
},
-/turf/simulated/floor/engine{
- carbon_dioxide = 50000;
- name = "co2 floor";
- nitrogen = 0;
- oxygen = 0
- },
+/turf/simulated/floor/engine/co2,
/area/atmos)
"dfP" = (
/obj/structure/table,
@@ -92547,11 +92398,7 @@
frequency = 1441;
id_tag = "n2_sensor"
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"dki" = (
/obj/machinery/atmospherics/unary/outlet_injector{
@@ -92561,11 +92408,7 @@
id = "n2_in";
on = 1
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"dkj" = (
/obj/effect/spawner/window/reinforced,
@@ -92584,11 +92427,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"dkl" = (
/obj/item/radio/intercom{
@@ -92636,11 +92475,7 @@
frequency = 1441;
id_tag = "o2_sensor"
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"dkq" = (
/obj/machinery/atmospherics/unary/outlet_injector{
@@ -92650,11 +92485,7 @@
id = "o2_in";
on = 1
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"dkr" = (
/obj/machinery/portable_atmospherics/canister,
@@ -92674,11 +92505,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"dkt" = (
/obj/structure/disposalpipe/segment,
@@ -92691,11 +92518,7 @@
id_tag = "air_sensor";
output = 7
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"dkv" = (
/mob/living/simple_animal/mouse,
@@ -92709,11 +92532,7 @@
id = "o2_in";
on = 1
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"dkx" = (
/obj/machinery/atmospherics/unary/vent_pump/high_volume{
@@ -92727,11 +92546,7 @@
pressure_checks = 2;
pump_direction = 0
},
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"dky" = (
/obj/machinery/camera{
@@ -92897,11 +92712,7 @@
/turf/simulated/floor/carpet,
/area/crew_quarters/bar)
"dkO" = (
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"dkP" = (
/obj/machinery/atmospherics/unary/portables_connector{
@@ -92939,11 +92750,7 @@
/turf/simulated/floor/plating,
/area/maintenance/asmaint)
"dkT" = (
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"dkU" = (
/obj/effect/decal/warning_stripes/west,
@@ -92974,11 +92781,7 @@
name = "\improper AI Satellite Atmospherics"
})
"dkV" = (
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"dkW" = (
/obj/machinery/door/firedoor,
@@ -93328,27 +93131,15 @@
/area/turret_protected/aisat_interior)
"dlv" = (
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "n2 floor";
- nitrogen = 100000;
- oxygen = 0
- },
+/turf/simulated/floor/engine/n2,
/area/atmos)
"dlw" = (
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "o2 floor";
- nitrogen = 0;
- oxygen = 100000
- },
+/turf/simulated/floor/engine/o2,
/area/atmos)
"dlx" = (
/obj/machinery/light/small,
-/turf/simulated/floor/engine{
- name = "air floor";
- nitrogen = 10580;
- oxygen = 2644
- },
+/turf/simulated/floor/engine/air,
/area/atmos)
"dly" = (
/obj/structure/cable{
diff --git a/_maps/map_files/cyberiad/z2.dmm b/_maps/map_files/cyberiad/z2.dmm
index 7abe416f576..a6d9fd22a18 100644
--- a/_maps/map_files/cyberiad/z2.dmm
+++ b/_maps/map_files/cyberiad/z2.dmm
@@ -8419,12 +8419,6 @@
icon_state = "gcircuit"
},
/area/centcom/control)
-"ux" = (
-/obj/machinery/blackbox_recorder,
-/turf/unsimulated/floor{
- icon_state = "gcircuit"
- },
-/area/centcom/control)
"uy" = (
/obj/machinery/computer/card/centcom,
/turf/unsimulated/floor{
@@ -37334,7 +37328,7 @@ nD
tR
ud
su
-ux
+uv
tR
tR
tR
diff --git a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
index c0ed34ef206..43b3c382c95 100644
--- a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm
@@ -26,7 +26,6 @@
var/frequency = ATMOS_VENTSCRUB
var/id_tag = null
var/datum/radio_frequency/radio_connection
- var/advcontrol = 0//does this device listen to the AAC
settagwhitelist = list("id_tag")
@@ -75,7 +74,7 @@
/obj/machinery/atmospherics/binary/dp_vent_pump/update_icon(var/safety = 0)
..()
-
+
if(!check_icon_cache())
return
@@ -192,7 +191,7 @@
return 1
/obj/machinery/atmospherics/binary/dp_vent_pump/receive_signal(datum/signal/signal)
- if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command") || (signal.data["advcontrol"] && !advcontrol))
+ if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["power"] != null)
on = text2num(signal.data["power"])
@@ -256,14 +255,5 @@
"}
-
-/obj/machinery/atmospherics/binary/dp_vent_pump/multitool_topic(var/mob/user, var/list/href_list, var/obj/O)
- . = ..()
- if(.)
- return .
- if("toggleadvcontrol" in href_list)
- advcontrol = !advcontrol
- return TRUE
diff --git a/code/ATMOSPHERICS/components/omni_devices/filter.dm b/code/ATMOSPHERICS/components/omni_devices/filter.dm
index 83d60b1c292..0803d34e522 100644
--- a/code/ATMOSPHERICS/components/omni_devices/filter.dm
+++ b/code/ATMOSPHERICS/components/omni_devices/filter.dm
@@ -89,12 +89,12 @@
if(ATM_P)
filtered_out.toxins = removed.toxins
removed.toxins = 0
+
+ filtered_out.agent_b = removed.agent_b
+ removed.agent_b = 0
if(ATM_N2O)
- if(removed.trace_gases.len>0)
- for(var/datum/gas/sleeping_agent/trace_gas in removed.trace_gases)
- if(istype(trace_gas))
- removed.trace_gases -= trace_gas
- filtered_out.trace_gases += trace_gas
+ filtered_out.sleeping_agent = removed.sleeping_agent
+ removed.sleeping_agent = 0
else
filtered_out = null
diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm
index 84e212598c8..7e5b52b5acc 100755
--- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm
+++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm
@@ -150,11 +150,8 @@ Filter types:
filtered_out.toxins = removed.toxins
removed.toxins = 0
- if(removed.trace_gases.len>0)
- for(var/datum/gas/trace_gas in removed.trace_gases)
- if(istype(trace_gas, /datum/gas/oxygen_agent_b))
- removed.trace_gases -= trace_gas
- filtered_out.trace_gases += trace_gas
+ filtered_out.agent_b = removed.agent_b
+ removed.agent_b = 0
if(1) //removing O2
filtered_out.oxygen = removed.oxygen
@@ -169,12 +166,8 @@ Filter types:
removed.carbon_dioxide = 0
if(4)//removing N2O
- if(removed.trace_gases.len>0)
- for(var/datum/gas/trace_gas in removed.trace_gases)
- if(istype(trace_gas, /datum/gas/sleeping_agent))
- removed.trace_gases -= trace_gas
- filtered_out.trace_gases += trace_gas
-
+ filtered_out.sleeping_agent = removed.sleeping_agent
+ removed.sleeping_agent = 0
else
filtered_out = null
diff --git a/code/ATMOSPHERICS/components/unary_devices/tank.dm b/code/ATMOSPHERICS/components/unary_devices/tank.dm
index 11a752b9030..1cfb4d18eb1 100644
--- a/code/ATMOSPHERICS/components/unary_devices/tank.dm
+++ b/code/ATMOSPHERICS/components/unary_devices/tank.dm
@@ -92,10 +92,7 @@
air_contents.volume = volume
air_contents.temperature = T20C
- var/datum/gas/sleeping_agent/trace_gas = new
- trace_gas.moles = (25*ONE_ATMOSPHERE)*(air_contents.volume)/(R_IDEAL_GAS_EQUATION*air_contents.temperature)
-
- air_contents.trace_gases += trace_gas
+ air_contents.sleeping_agent = (25 * ONE_ATMOSPHERE) * (air_contents.volume) / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
/obj/machinery/atmospherics/unary/tank/oxygen_agent_b
name = "Unidentified Gas Tank"
@@ -108,6 +105,4 @@
air_contents.volume = volume
air_contents.temperature = T20C
- var/datum/gas/oxygen_agent_b/trace_gas = new
- trace_gas.moles = (50 * ONE_ATMOSPHERE) * (air_contents.volume) / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
- air_contents.trace_gases += trace_gas
+ air_contents.agent_b = (50 * ONE_ATMOSPHERE) * (air_contents.volume) / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
diff --git a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm
index afdca1d19ce..66ffca0aef5 100644
--- a/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm
+++ b/code/ATMOSPHERICS/components/unary_devices/vent_pump.dm
@@ -43,7 +43,6 @@
var/frequency = ATMOS_VENTSCRUB
var/datum/radio_frequency/radio_connection
Mtoollink = 1
- var/advcontrol = 0//does this device listen to the AAC
var/radio_filter_out
var/radio_filter_in
@@ -250,7 +249,7 @@
if(stat & (NOPOWER|BROKEN))
return
//log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])")
- if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command") || (signal.data["advcontrol"] && !advcontrol))
+ if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["purge"] != null)
@@ -425,15 +424,10 @@
"}
/obj/machinery/atmospherics/unary/vent_pump/multitool_topic(var/mob/user, var/list/href_list, var/obj/O)
- if("toggleadvcontrol" in href_list)
- advcontrol = !advcontrol
- return TRUE
-
if("set_id" in href_list)
var/newid = copytext(reject_bad_text(input(usr, "Specify the new ID tag for this machine", src, src.id_tag) as null|text), 1, MAX_MESSAGE_LEN)
if(!newid)
diff --git a/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm
index d9aff36688b..ed06dd68ce6 100644
--- a/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm
+++ b/code/ATMOSPHERICS/components/unary_devices/vent_scrubber.dm
@@ -18,7 +18,6 @@
var/id_tag = null
var/frequency = ATMOS_VENTSCRUB
var/datum/radio_frequency/radio_connection
- var/advcontrol = 0//does this device listen to the AAC?
var/list/turf/simulated/adjacent_turfs = list()
@@ -226,7 +225,7 @@
var/datum/gas_mixture/environment = tile.return_air()
if(scrubbing)
- if((scrub_O2 && environment.oxygen>0.001) || (scrub_N2 && environment.nitrogen>0.001) || (scrub_CO2 && environment.carbon_dioxide>0.001) || (scrub_Toxins && environment.toxins>0.001) || (environment.trace_gases.len>0))
+ if((scrub_O2 && environment.oxygen>0.001) || (scrub_N2 && environment.nitrogen>0.001) || (scrub_CO2 && environment.carbon_dioxide>0.001) || (scrub_Toxins && environment.toxins>0.001) || (environment.sleeping_agent) || (environment.agent_b))
var/transfer_moles = min(1, volume_rate/environment.volume)*environment.total_moles()
//Take a gas sample
@@ -250,14 +249,13 @@
filtered_out.carbon_dioxide = removed.carbon_dioxide
removed.carbon_dioxide = 0
- if(removed.trace_gases.len>0)
- for(var/datum/gas/trace_gas in removed.trace_gases)
- if(istype(trace_gas, /datum/gas/oxygen_agent_b))
- removed.trace_gases -= trace_gas
- filtered_out.trace_gases += trace_gas
- else if(istype(trace_gas, /datum/gas/sleeping_agent) && scrub_N2O)
- removed.trace_gases -= trace_gas
- filtered_out.trace_gases += trace_gas
+ if(removed.agent_b)
+ filtered_out.agent_b = removed.agent_b
+ removed.agent_b = 0
+
+ if(scrub_N2O)
+ filtered_out.sleeping_agent = removed.sleeping_agent
+ removed.sleeping_agent = 0
//Remix the resulting gases
air_contents.merge(filtered_out)
@@ -286,7 +284,7 @@
/obj/machinery/atmospherics/unary/vent_scrubber/receive_signal(datum/signal/signal)
if(stat & (NOPOWER|BROKEN))
return
- if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command") || (signal.data["advcontrol"] && !advcontrol))
+ if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["power"] != null)
@@ -354,15 +352,10 @@
"}
/obj/machinery/atmospherics/unary/vent_scrubber/multitool_topic(var/mob/user, var/list/href_list, var/obj/O)
- if("toggleadvcontrol" in href_list)
- advcontrol = !advcontrol
- return TRUE
-
if("set_id" in href_list)
var/newid = copytext(reject_bad_text(input(usr, "Specify the new ID tag for this machine", src, src:id_tag) as null|text),1,MAX_MESSAGE_LEN)
if(!newid)
diff --git a/code/ATMOSPHERICS/datum_pipeline.dm b/code/ATMOSPHERICS/datum_pipeline.dm
index 2cf3edfb275..ff9fb9a4ab1 100644
--- a/code/ATMOSPHERICS/datum_pipeline.dm
+++ b/code/ATMOSPHERICS/datum_pipeline.dm
@@ -127,20 +127,15 @@ GLOBAL_VAR_INIT(pipenetwarnings, 10)
member.air_temporary = new
member.air_temporary.volume = member.volume
- member.air_temporary.oxygen = air.oxygen*member.volume/air.volume
- member.air_temporary.nitrogen = air.nitrogen*member.volume/air.volume
- member.air_temporary.toxins = air.toxins*member.volume/air.volume
- member.air_temporary.carbon_dioxide = air.carbon_dioxide*member.volume/air.volume
+ member.air_temporary.oxygen = air.oxygen * member.volume / air.volume
+ member.air_temporary.nitrogen = air.nitrogen * member.volume / air.volume
+ member.air_temporary.toxins = air.toxins * member.volume / air.volume
+ member.air_temporary.carbon_dioxide = air.carbon_dioxide * member.volume / air.volume
+ member.air_temporary.sleeping_agent = air.sleeping_agent * member.volume / air.volume
+ member.air_temporary.agent_b = air.agent_b * member.volume / air.volume
member.air_temporary.temperature = air.temperature
- if(air.trace_gases.len)
- for(var/datum/gas/trace_gas in air.trace_gases)
- var/datum/gas/corresponding = new trace_gas.type()
- member.air_temporary.trace_gases += corresponding
-
- corresponding.moles = trace_gas.moles*member.volume/air.volume
-
/datum/pipeline/proc/temperature_interact(turf/target, share_volume, thermal_conductivity)
var/total_heat_capacity = air.heat_capacity()
var/partial_heat_capacity = total_heat_capacity*(share_volume/air.volume)
@@ -228,7 +223,8 @@ GLOBAL_VAR_INIT(pipenetwarnings, 10)
var/total_nitrogen = 0
var/total_toxins = 0
var/total_carbon_dioxide = 0
- var/list/total_trace_gases = list()
+ var/total_sleeping_agent = 0
+ var/total_agent_b = 0
for(var/datum/gas_mixture/G in GL)
total_volume += G.volume
@@ -239,15 +235,8 @@ GLOBAL_VAR_INIT(pipenetwarnings, 10)
total_nitrogen += G.nitrogen
total_toxins += G.toxins
total_carbon_dioxide += G.carbon_dioxide
-
- if(G.trace_gases.len)
- for(var/datum/gas/trace_gas in G.trace_gases)
- var/datum/gas/corresponding = locate(trace_gas.type) in total_trace_gases
- if(!corresponding)
- corresponding = new trace_gas.type()
- total_trace_gases += corresponding
-
- corresponding.moles += trace_gas.moles
+ total_sleeping_agent += G.sleeping_agent
+ total_agent_b += G.agent_b
if(total_volume > 0)
@@ -259,18 +248,11 @@ GLOBAL_VAR_INIT(pipenetwarnings, 10)
//Update individual gas_mixtures by volume ratio
for(var/datum/gas_mixture/G in GL)
- G.oxygen = total_oxygen*G.volume/total_volume
- G.nitrogen = total_nitrogen*G.volume/total_volume
- G.toxins = total_toxins*G.volume/total_volume
- G.carbon_dioxide = total_carbon_dioxide*G.volume/total_volume
+ G.oxygen = total_oxygen * G.volume / total_volume
+ G.nitrogen = total_nitrogen * G.volume / total_volume
+ G.toxins = total_toxins * G.volume / total_volume
+ G.carbon_dioxide = total_carbon_dioxide * G.volume / total_volume
+ G.sleeping_agent = total_sleeping_agent * G.volume / total_volume
+ G.agent_b = total_agent_b * G.volume / total_volume
G.temperature = temperature
-
- if(total_trace_gases.len)
- for(var/datum/gas/trace_gas in total_trace_gases)
- var/datum/gas/corresponding = locate(trace_gas.type) in G.trace_gases
- if(!corresponding)
- corresponding = new trace_gas.type()
- G.trace_gases += corresponding
-
- corresponding.moles = trace_gas.moles*G.volume/total_volume
diff --git a/code/LINDA/LINDA_system.dm b/code/LINDA/LINDA_system.dm
index c5bc65d3bf7..3c8633c2b91 100644
--- a/code/LINDA/LINDA_system.dm
+++ b/code/LINDA/LINDA_system.dm
@@ -142,7 +142,7 @@ turf/CanPass(atom/movable/mover, turf/target, height=1.5)
return
T.atmos_spawn_air(text, amount)
-/turf/simulated/proc/atmos_spawn_air(var/flag, var/amount)
+/turf/simulated/proc/atmos_spawn_air(flag, amount)
if(!text || !amount || !air)
return
@@ -156,17 +156,21 @@ turf/CanPass(atom/movable/mover, turf/target, height=1.5)
if(flag & LINDA_SPAWN_TOXINS)
G.toxins += amount
+
if(flag & LINDA_SPAWN_OXYGEN)
G.oxygen += amount
+
if(flag & LINDA_SPAWN_CO2)
G.carbon_dioxide += amount
+
if(flag & LINDA_SPAWN_NITROGEN)
G.nitrogen += amount
if(flag & LINDA_SPAWN_N2O)
- var/datum/gas/sleeping_agent/T = new
- T.moles += amount
- G.trace_gases += T
+ G.sleeping_agent += amount
+
+ if(flag & LINDA_SPAWN_AGENT_B)
+ G.agent_b += amount
if(flag & LINDA_SPAWN_AIR)
G.oxygen += MOLES_O2STANDARD * amount
diff --git a/code/LINDA/LINDA_turf_tile.dm b/code/LINDA/LINDA_turf_tile.dm
index 72f77d2440f..c39226f37e6 100644
--- a/code/LINDA/LINDA_turf_tile.dm
+++ b/code/LINDA/LINDA_turf_tile.dm
@@ -19,20 +19,24 @@
GM.carbon_dioxide = carbon_dioxide
GM.nitrogen = nitrogen
GM.toxins = toxins
+ GM.sleeping_agent = sleeping_agent
+ GM.agent_b = agent_b
GM.temperature = temperature
return GM
-/turf/remove_air(amount as num)
+/turf/remove_air(amount)
var/datum/gas_mixture/GM = new
- var/sum = oxygen + carbon_dioxide + nitrogen + toxins
- if(sum>0)
- GM.oxygen = (oxygen/sum)*amount
- GM.carbon_dioxide = (carbon_dioxide/sum)*amount
- GM.nitrogen = (nitrogen/sum)*amount
- GM.toxins = (toxins/sum)*amount
+ var/sum = oxygen + carbon_dioxide + nitrogen + toxins + sleeping_agent + agent_b
+ if(sum > 0)
+ GM.oxygen = (oxygen / sum) * amount
+ GM.carbon_dioxide = (carbon_dioxide / sum) * amount
+ GM.nitrogen = (nitrogen / sum) * amount
+ GM.toxins = (toxins / sum) * amount
+ GM.sleeping_agent = (sleeping_agent / sum) * amount
+ GM.agent_b = (agent_b / sum) * amount
GM.temperature = temperature
@@ -53,7 +57,7 @@
var/temperature_archived //USED ONLY FOR SOLIDS
- var/atmos_overlay_type = "" //current active overlay
+ var/atmos_overlay_type = null //current active overlay
/turf/simulated/New()
..()
@@ -64,6 +68,8 @@
air.carbon_dioxide = carbon_dioxide
air.nitrogen = nitrogen
air.toxins = toxins
+ air.sleeping_agent = sleeping_agent
+ air.agent_b = agent_b
air.temperature = temperature
@@ -100,7 +106,7 @@
else
return ..()
-/turf/simulated/remove_air(amount as num)
+/turf/simulated/remove_air(amount)
if(air)
var/datum/gas_mixture/removed = null
@@ -155,7 +161,7 @@
var/turf/enemy_tile = get_step(src, direction)
- if(istype(enemy_tile,/turf/simulated))
+ if(istype(enemy_tile, /turf/simulated))
var/turf/simulated/enemy_simulated = enemy_tile
if(current_cycle > enemy_simulated.current_cycle)
@@ -211,7 +217,13 @@
if(planet_atmos) //share our air with the "atmosphere" "above" the turf
var/datum/gas_mixture/G = new
- G.copy_from_turf(src)
+ G.oxygen = oxygen
+ G.carbon_dioxide = carbon_dioxide
+ G.nitrogen = nitrogen
+ G.toxins = toxins
+ G.sleeping_agent = sleeping_agent
+ G.agent_b = agent_b
+ G.temperature = initial(temperature) // Temperature is modified at runtime; we only care about the turf's initial temperature
G.archive()
if(!air.compare(G))
if(!excited_group)
@@ -271,8 +283,7 @@
if(air.toxins > MOLES_PLASMA_VISIBLE)
return "plasma"
- var/datum/gas/sleeping_agent = locate(/datum/gas/sleeping_agent) in air.trace_gases
- if(sleeping_agent && (sleeping_agent.moles > 1))
+ if(air.sleeping_agent > 1)
return "sleeping_agent"
return null
@@ -340,7 +351,7 @@
reset_cooldowns()
/datum/excited_group/proc/merge_groups(var/datum/excited_group/E)
- if(turf_list.len > E.turf_list.len)
+ if(length(turf_list) > length(E.turf_list))
SSair.excited_groups -= E
for(var/turf/simulated/T in E.turf_list)
T.excited_group = src
@@ -358,32 +369,26 @@
/datum/excited_group/proc/self_breakdown()
var/datum/gas_mixture/A = new
- var/datum/gas/sleeping_agent/S = new
- A.trace_gases += S
- for(var/turf/simulated/T in turf_list)
- A.oxygen += T.air.oxygen
- A.carbon_dioxide+= T.air.carbon_dioxide
- A.nitrogen += T.air.nitrogen
- A.toxins += T.air.toxins
- if(T.air.trace_gases.len)
- for(var/datum/gas/N in T.air.trace_gases)
- S.moles += N.moles
+ var/list/cached_turf_list = turf_list // cache for super speed
- for(var/turf/simulated/T in turf_list)
- T.air.oxygen = A.oxygen/turf_list.len
- T.air.carbon_dioxide= A.carbon_dioxide/turf_list.len
- T.air.nitrogen = A.nitrogen/turf_list.len
- T.air.toxins = A.toxins/turf_list.len
+ for(var/turf/simulated/T in cached_turf_list)
+ A.oxygen += T.air.oxygen
+ A.carbon_dioxide += T.air.carbon_dioxide
+ A.nitrogen += T.air.nitrogen
+ A.toxins += T.air.toxins
+ A.sleeping_agent += T.air.sleeping_agent
+ A.agent_b += T.air.agent_b
- if(S.moles > 0)
- if(T.air.trace_gases.len)
- for(var/datum/gas/G in T.air.trace_gases)
- G.moles = S.moles/turf_list.len
- else
- var/datum/gas/sleeping_agent/G = new
- G.moles = S.moles/turf_list.len
- T.air.trace_gases += G
+ var/turflen = length(cached_turf_list)
+
+ for(var/turf/simulated/T in cached_turf_list)
+ T.air.oxygen = A.oxygen / turflen
+ T.air.carbon_dioxide = A.carbon_dioxide / turflen
+ T.air.nitrogen = A.nitrogen / turflen
+ T.air.toxins = A.toxins / turflen
+ T.air.sleeping_agent = A.sleeping_agent / turflen
+ T.air.agent_b = A.agent_b / turflen
T.update_visuals()
diff --git a/code/__DEFINES/MC.dm b/code/__DEFINES/MC.dm
index cbcf2c1dd90..e2068cecb89 100644
--- a/code/__DEFINES/MC.dm
+++ b/code/__DEFINES/MC.dm
@@ -32,17 +32,16 @@
// (Requires a MC restart to change)
#define SS_NO_FIRE 2
-//subsystem only runs on spare cpu (after all non-background subsystems have ran that tick)
-// SS_BACKGROUND has its own priority bracket
+/** Subsystem only runs on spare cpu (after all non-background subsystems have ran that tick) */
+/// SS_BACKGROUND has its own priority bracket, this overrides SS_TICKER's priority bump
#define SS_BACKGROUND 4
//subsystem does not tick check, and should not run unless there is enough time (or its running behind (unless background))
#define SS_NO_TICK_CHECK 8
//Treat wait as a tick count, not DS, run every wait ticks.
-// (also forces it to run first in the tick, above even SS_NO_TICK_CHECK subsystems)
+/// (also forces it to run first in the tick (unless SS_BACKGROUND))
// (implies all runlevels because of how it works)
-// (overrides SS_BACKGROUND)
// This is designed for basically anything that works as a mini-mc (like SStimer)
#define SS_TICKER 16
diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm
deleted file mode 100644
index c9691c195b8..00000000000
--- a/code/__DEFINES/components.dm
+++ /dev/null
@@ -1,291 +0,0 @@
-#define SEND_SIGNAL(target, sigtype, arguments...) ( !target.comp_lookup || !target.comp_lookup[sigtype] ? NONE : target._SendSignal(sigtype, list(target, ##arguments)) )
-
-#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
-
-//shorthand
-#define GET_COMPONENT_FROM(varname, path, target) var##path/##varname = ##target.GetComponent(##path)
-#define GET_COMPONENT(varname, path) GET_COMPONENT_FROM(varname, path, src)
-
-#define COMPONENT_INCOMPATIBLE 1
-
-// How multiple components of the exact same type are handled in the same datum
-
-#define COMPONENT_DUPE_HIGHLANDER 0 //old component is deleted (default)
-#define COMPONENT_DUPE_ALLOWED 1 //duplicates allowed
-#define COMPONENT_DUPE_UNIQUE 2 //new component is deleted
-#define COMPONENT_DUPE_UNIQUE_PASSARGS 4 //old component is given the initialization args of the new
-
-// All signals. Format:
-// When the signal is called: (signal arguments)
-// All signals send the source datum of the signal as the first argument
-
-// global signals
-// These are signals which can be listened to by any component on any parent
-// start global signals with "!", this used to be necessary but now it's just a formatting choice
-#define COMSIG_GLOB_NEW_Z "!new_z" //from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
-#define COMSIG_GLOB_VAR_EDIT "!var_edit" //called after a successful var edit somewhere in the world: (list/args)
-#define COMSIG_GLOB_MOB_CREATED "!mob_created" //mob was created somewhere : (mob)
-#define COMSIG_GLOB_MOB_DEATH "!mob_death" //mob died somewhere : (mob , gibbed)
-
-//////////////////////////////////////////////////////////////////
-
-// /datum signals
-#define COMSIG_COMPONENT_ADDED "component_added" //when a component is added to a datum: (/datum/component)
-#define COMSIG_COMPONENT_REMOVING "component_removing" //before a component is removed from a datum because of RemoveComponent: (/datum/component)
-#define COMSIG_PARENT_PREQDELETED "parent_preqdeleted" //before a datum's Destroy() is called: (force), returning a nonzero value will cancel the qdel operation
-#define COMSIG_PARENT_QDELETING "parent_qdeleting" //just before a datum's Destroy() is called: (force), at this point none of the other components chose to interrupt qdel and Destroy will be called
-#define COMSIG_TOPIC "handle_topic" //generic topic handler (usr, href_list)
-
-// /atom signals
-#define COMSIG_PARENT_ATTACKBY "atom_attackby" //from base of atom/attackby(): (/obj/item, /mob/living, params)
- #define COMPONENT_NO_AFTERATTACK 1 //Return this in response if you don't want afterattack to be called
-#define COMSIG_ATOM_HULK_ATTACK "hulk_attack" //from base of atom/attack_hulk(): (/mob/living/carbon/human)
-#define COMSIG_PARENT_EXAMINE "atom_examine" //from base of atom/examine(): (/mob, result)
-#define COMSIG_ATOM_GET_EXAMINE_NAME "atom_examine_name" //from base of atom/get_examine_name(): (/mob, list/overrides)
- //Positions for overrides list
- #define EXAMINE_POSITION_ARTICLE 1
- #define EXAMINE_POSITION_BEFORE 2
- //End positions
- #define COMPONENT_EXNAME_CHANGED 1
-#define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable/entering, /atom)
-#define COMSIG_ATOM_EXITED "atom_exited" //from base of atom/Exited(): (atom/movable/exiting, atom/newloc)
-#define COMSIG_ATOM_EXIT "atom_exit" //from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc)
- #define COMPONENT_ATOM_BLOCK_EXIT 1
-#define COMSIG_ATOM_EX_ACT "atom_ex_act" //from base of atom/ex_act(): (severity, target)
-#define COMSIG_ATOM_EMP_ACT "atom_emp_act" //from base of atom/emp_act(): (severity)
-#define COMSIG_ATOM_FIRE_ACT "atom_fire_act" //from base of atom/fire_act(): (exposed_temperature, exposed_volume)
-#define COMSIG_ATOM_BULLET_ACT "atom_bullet_act" //from base of atom/bullet_act(): (/obj/item/projectile, def_zone)
-#define COMSIG_ATOM_BLOB_ACT "atom_blob_act" //from base of atom/blob_act(): (/obj/structure/blob)
-#define COMSIG_ATOM_ACID_ACT "atom_acid_act" //from base of atom/acid_act(): (acidpwr, acid_volume)
-#define COMSIG_ATOM_EMAG_ACT "atom_emag_act" //from base of atom/emag_act(): ()
-#define COMSIG_ATOM_RAD_ACT "atom_rad_act" //from base of atom/rad_act(intensity)
-#define COMSIG_ATOM_NARSIE_ACT "atom_narsie_act" //from base of atom/narsie_act(): ()
-#define COMSIG_ATOM_RATVAR_ACT "atom_ratvar_act" //from base of atom/ratvar_act(): ()
-#define COMSIG_ATOM_RCD_ACT "atom_rcd_act" //from base of atom/rcd_act(): (/mob, /obj/item/construction/rcd, passed_mode)
-#define COMSIG_ATOM_SING_PULL "atom_sing_pull" //from base of atom/singularity_pull(): (S, current_size)
-#define COMSIG_ATOM_SET_LIGHT "atom_set_light" //from base of atom/set_light(): (l_range, l_power, l_color)
-#define COMSIG_ATOM_DIR_CHANGE "atom_dir_change" //from base of atom/setDir(): (old_dir, new_dir)
-#define COMSIG_ATOM_CONTENTS_DEL "atom_contents_del" //from base of atom/handle_atom_del(): (atom/deleted)
-#define COMSIG_ATOM_HAS_GRAVITY "atom_has_gravity" //from base of atom/has_gravity(): (turf/location, list/forced_gravities)
-#define COMSIG_ATOM_RAD_PROBE "atom_rad_probe" //from proc/get_rad_contents(): ()
- #define COMPONENT_BLOCK_RADIATION 1
-#define COMSIG_ATOM_RAD_CONTAMINATING "atom_rad_contam" //from base of datum/radiation_wave/radiate(): (strength)
- #define COMPONENT_BLOCK_CONTAMINATION 1
-#define COMSIG_ATOM_RAD_WAVE_PASSING "atom_rad_wave_pass" //from base of datum/radiation_wave/check_obstructions(): (datum/radiation_wave, width)
- #define COMPONENT_RAD_WAVE_HANDLED 1
-#define COMSIG_ATOM_CANREACH "atom_can_reach" //from internal loop in atom/movable/proc/CanReach(): (list/next)
- #define COMPONENT_BLOCK_REACH 1
-#define COMSIG_ATOM_SCREWDRIVER_ACT "atom_screwdriver_act" //from base of atom/screwdriver_act(): (mob/living/user, obj/item/I)
-/////////////////
-#define COMSIG_ATOM_ATTACK_GHOST "atom_attack_ghost" //from base of atom/attack_ghost(): (mob/dead/observer/ghost)
-#define COMSIG_ATOM_ATTACK_HAND "atom_attack_hand" //from base of atom/attack_hand(): (mob/user)
-#define COMSIG_ATOM_ATTACK_PAW "atom_attack_paw" //from base of atom/attack_paw(): (mob/user)
- #define COMPONENT_NO_ATTACK_HAND 1 //works on all 3.
-/////////////////
-
-#define COMSIG_ENTER_AREA "enter_area" //from base of area/Entered(): (/area)
-#define COMSIG_EXIT_AREA "exit_area" //from base of area/Exited(): (/area)
-
-#define COMSIG_CLICK "atom_click" //from base of atom/Click(): (location, control, params, mob/user)
-#define COMSIG_CLICK_SHIFT "shift_click" //from base of atom/ShiftClick(): (/mob)
-#define COMSIG_CLICK_CTRL "ctrl_click" //from base of atom/CtrlClickOn(): (/mob)
-#define COMSIG_CLICK_ALT "alt_click" //from base of atom/AltClick(): (/mob)
-#define COMSIG_CLICK_CTRL_SHIFT "ctrl_shift_click" //from base of atom/CtrlShiftClick(/mob)
-#define COMSIG_MOUSEDROP_ONTO "mousedrop_onto" //from base of atom/MouseDrop(): (/atom/over, /mob/user)
- #define COMPONENT_NO_MOUSEDROP 1
-#define COMSIG_MOUSEDROPPED_ONTO "mousedropped_onto" //from base of atom/MouseDrop_T: (/atom/from, /mob/user)
-
-// /area signals
-#define COMSIG_AREA_ENTERED "area_entered" //from base of area/Entered(): (atom/movable/M)
-#define COMSIG_AREA_EXITED "area_exited" //from base of area/Exited(): (atom/movable/M)
-
-// /turf signals
-#define COMSIG_TURF_CHANGE "turf_change" //from base of turf/ChangeTurf(): (path, list/new_baseturfs, flags, list/transferring_comps)
-#define COMSIG_TURF_HAS_GRAVITY "turf_has_gravity" //from base of atom/has_gravity(): (atom/asker, list/forced_gravities)
-
-// /atom/movable signals
-#define COMSIG_MOVABLE_MOVED "movable_moved" //from base of atom/movable/Moved(): (/atom, dir)
-#define COMSIG_MOVABLE_CROSS "movable_cross" //from base of atom/movable/Cross(): (/atom/movable)
-#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (/atom/movable)
-#define COMSIG_CROSSED_MOVABLE "crossed_movable" //when we cross over something (calling Crossed() on that atom)
-#define COMSIG_MOVABLE_UNCROSSED "movable_uncrossed" //from base of atom/movable/Uncrossed(): (/atom/movable)
-#define COMSIG_MOVABLE_UNCROSS "movable_uncross" //from base of atom/movable/Uncross(): (/atom/movable)
- #define COMPONENT_MOVABLE_BLOCK_UNCROSS 1
-#define COMSIG_MOVABLE_BUMP "movable_bump" //from base of atom/movable/Bump(): (/atom)
-#define COMSIG_MOVABLE_IMPACT "movable_impact" //from base of atom/movable/throw_impact(): (/atom/hit_atom, /datum/thrownthing/throwingdatum)
-#define COMSIG_MOVABLE_IMPACT_ZONE "item_impact_zone" //from base of mob/living/hitby(): (mob/living/target, hit_zone)
-#define COMSIG_MOVABLE_BUCKLE "buckle" //from base of atom/movable/buckle_mob(): (mob, force)
-#define COMSIG_MOVABLE_UNBUCKLE "unbuckle" //from base of atom/movable/unbuckle_mob(): (mob, force)
-#define COMSIG_MOVABLE_PRE_THROW "movable_pre_throw" //from base of atom/movable/throw_at(): (list/args)
- #define COMPONENT_CANCEL_THROW 1
-#define COMSIG_MOVABLE_POST_THROW "movable_post_throw" //from base of atom/movable/throw_at(): (datum/thrownthing, spin)
-#define COMSIG_MOVABLE_Z_CHANGED "movable_ztransit" //from base of atom/movable/onTransitZ(): (old_z, new_z)
-#define COMSIG_MOVABLE_HEAR "movable_hear" //from base of atom/movable/Hear(): (message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
-#define COMSIG_MOVABLE_DISPOSING "movable_disposing" //called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
-
-// /mob signals
-#define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed)
-#define COMSIG_MOB_CLICKON "mob_clickon" //from base of mob/clickon(): (atom/A, params)
- #define COMSIG_MOB_CANCEL_CLICKON 1
-#define COMSIG_MOB_ALLOWED "mob_allowed" //from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj
-#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (magic, holy, protection_sources)
- #define COMPONENT_BLOCK_MAGIC 1
-#define COMSIG_MOB_HUD_CREATED "mob_hud_created" //from base of mob/create_mob_hud(): ()
-#define COMSIG_MOB_ATTACK_HAND "mob_attack_hand" //from base of
-#define COMSIG_MOB_ITEM_ATTACK "mob_item_attack" //from base of /obj/item/attack(): (mob/M, mob/user)
-#define COMSIG_MOB_ITEM_AFTERATTACK "mob_item_afterattack" //from base of obj/item/afterattack(): (atom/target, mob/user, proximity_flag, click_parameters)
-#define COMSIG_MOB_ATTACK_RANGED "mob_attack_ranged" //from base of mob/RangedAttack(): (atom/A, params)
-#define COMSIG_MOB_THROW "mob_throw" //from base of /mob/throw_item(): (atom/target)
-#define COMSIG_MOB_UPDATE_SIGHT "mob_update_sight" //from base of /mob/update_sight(): ()
-
-// /mob/living signals
-#define COMSIG_LIVING_RESIST "living_resist" //from base of mob/living/resist() (/mob/living)
-#define COMSIG_LIVING_IGNITED "living_ignite" //from base of mob/living/IgniteMob() (/mob/living)
-#define COMSIG_LIVING_EXTINGUISHED "living_extinguished" //from base of mob/living/ExtinguishMob() (/mob/living)
-#define COMSIG_LIVING_ELECTROCUTE_ACT "living_electrocute_act" //from base of mob/living/electrocute_act(): (shock_damage)
-#define COMSIG_LIVING_MINOR_SHOCK "living_minor_shock" //sent by stuff like stunbatons and tasers: ()
-
-//ALL OF THESE DO NOT TAKE INTO ACCOUNT WHETHER AMOUNT IS 0 OR LOWER AND ARE SENT REGARDLESS!
-#define COMSIG_LIVING_STATUS_STUN "living_stun" //from base of mob/living/Stun() (amount, update, ignore)
-#define COMSIG_LIVING_STATUS_KNOCKDOWN "living_knockdown" //from base of mob/living/Knockdown() (amount, update, ignore)
-#define COMSIG_LIVING_STATUS_PARALYZE "living_paralyze" //from base of mob/living/Paralyze() (amount, update, ignore)
-#define COMSIG_LIVING_STATUS_IMMOBILIZE "living_immobilize" //from base of mob/living/Immobilize() (amount, update, ignore)
-#define COMSIG_LIVING_STATUS_UNCONSCIOUS "living_unconscious" //from base of mob/living/Unconscious() (amount, update, ignore)
-#define COMSIG_LIVING_STATUS_SLEEP "living_sleeping" //from base of mob/living/Sleeping() (amount, update, ignore)
- #define COMPONENT_NO_STUN 1 //For all of them
-
-// /mob/living/carbon signals
-#define COMSIG_CARBON_SOUNDBANG "carbon_soundbang" //from base of mob/living/carbon/soundbang_act(): (list(intensity))
-
-// /mob/living/simple_animal/hostile signals
-#define COMSIG_HOSTILE_ATTACKINGTARGET "hostile_attackingtarget"
- #define COMPONENT_HOSTILE_NO_ATTACK 1
-
-// /obj signals
-#define COMSIG_OBJ_DECONSTRUCT "obj_deconstruct" //from base of obj/deconstruct(): (disassembled)
-#define COMSIG_OBJ_SETANCHORED "obj_setanchored" //called in /obj/structure/setAnchored(): (value)
-#define COMSIG_OBJ_UPDATE_ICON "obj_update_icon" //called in /obj/update_icon()
-
-
-// /obj/item signals
-#define COMSIG_ITEM_ATTACK "item_attack" //from base of obj/item/attack(): (/mob/living/target, /mob/living/user)
-#define COMSIG_ITEM_ATTACK_SELF "item_attack_self" //from base of obj/item/attack_self(): (/mob)
- #define COMPONENT_NO_INTERACT 1
-#define COMSIG_ITEM_ATTACK_OBJ "item_attack_obj" //from base of obj/item/attack_obj(): (/obj, /mob)
- #define COMPONENT_NO_ATTACK_OBJ 1
-#define COMSIG_ITEM_PRE_ATTACK "item_pre_attack" //from base of obj/item/pre_attack(): (atom/target, mob/user, params)
- #define COMPONENT_NO_ATTACK 1
-#define COMSIG_ITEM_AFTERATTACK "item_afterattack" //from base of obj/item/afterattack(): (atom/target, mob/user, params)
-#define COMSIG_ITEM_EQUIPPED "item_equip" //from base of obj/item/equipped(): (/mob/equipper, slot)
-#define COMSIG_ITEM_DROPPED "item_drop" //from base of obj/item/dropped(): (mob/user)
-#define COMSIG_ITEM_PICKUP "item_pickup" //from base of obj/item/pickup(): (/mob/taker)
-#define COMSIG_ITEM_ATTACK_ZONE "item_attack_zone" //from base of mob/living/carbon/attacked_by(): (mob/living/carbon/target, mob/living/user, hit_zone)
-#define COMSIG_ITEM_IMBUE_SOUL "item_imbue_soul" //return a truthy value to prevent ensouling, checked in /obj/effect/proc_holder/spell/targeted/lichdom/cast(): (mob/user)
-#define COMSIG_ITEM_HIT_REACT "item_hit_react" //from base of obj/item/hit_reaction(): (list/args)
-
-// /obj/item/clothing signals
-#define COMSIG_SHOES_STEP_ACTION "shoes_step_action" //from base of obj/item/clothing/shoes/proc/step_action(): ()
-
-// /obj/item/implant signals
-#define COMSIG_IMPLANT_ACTIVATED "implant_activated" //from base of /obj/item/implant/proc/activate(): ()
-#define COMSIG_IMPLANT_IMPLANTING "implant_implanting" //from base of /obj/item/implant/proc/implant(): (list/args)
- #define COMPONENT_STOP_IMPLANTING 1
-#define COMSIG_IMPLANT_OTHER "implant_other" //called on already installed implants when a new one is being added in /obj/item/implant/proc/implant(): (list/args, obj/item/implant/new_implant)
- //#define COMPONENT_STOP_IMPLANTING 1 //The name makes sense for both
- #define COMPONENT_DELETE_NEW_IMPLANT 2
- #define COMPONENT_DELETE_OLD_IMPLANT 4
-#define COMSIG_IMPLANT_EXISTING_UPLINK "implant_uplink_exists" //called on implants being implanted into someone with an uplink implant: (datum/component/uplink)
- //This uses all return values of COMSIG_IMPLANT_OTHER
-
-// /obj/item/pda signals
-#define COMSIG_PDA_CHANGE_RINGTONE "pda_change_ringtone" //called on pda when the user changes the ringtone: (mob/living/user, new_ringtone)
- #define COMPONENT_STOP_RINGTONE_CHANGE 1
-
-// /obj/item/radio signals
-#define COMSIG_RADIO_NEW_FREQUENCY "radio_new_frequency" //called from base of /obj/item/radio/proc/set_frequency(): (list/args)
-
-// /obj/item/pen signals
-#define COMSIG_PEN_ROTATED "pen_rotated" //called after rotation in /obj/item/pen/attack_self(): (rotation, mob/living/carbon/user)
-
-
-// /mob/living/carbon/human signals
-#define COMSIG_HUMAN_MELEE_UNARMED_ATTACK "human_melee_unarmed_attack" //from mob/living/carbon/human/UnarmedAttack(): (atom/target)
-#define COMSIG_HUMAN_MELEE_UNARMED_ATTACKBY "human_melee_unarmed_attackby" //from mob/living/carbon/human/UnarmedAttack(): (mob/living/carbon/human/attacker)
-#define COMSIG_HUMAN_DISARM_HIT "human_disarm_hit" //Hit by successful disarm attack (mob/living/carbon/human/attacker,zone_targeted)
-
-// /datum/species signals
-#define COMSIG_SPECIES_GAIN "species_gain" //from datum/species/on_species_gain(): (datum/species/new_species, datum/species/old_species)
-#define COMSIG_SPECIES_LOSS "species_loss" //from datum/species/on_species_loss(): (datum/species/lost_species)
-
-/*******Component Specific Signals*******/
-//Janitor
-#define COMSIG_TURF_IS_WET "check_turf_wet" //(): Returns bitflags of wet values.
-#define COMSIG_TURF_MAKE_DRY "make_turf_try" //(max_strength, immediate, duration_decrease = INFINITY): Returns bool.
-#define COMSIG_COMPONENT_CLEAN_ACT "clean_act" //called on an object to clean it of cleanables. Usualy with soap: (num/strength)
-
-//Food
-#define COMSIG_FOOD_EATEN "food_eaten" //from base of obj/item/reagent_containers/food/snacks/attack(): (mob/living/eater, mob/feeder)
-
-//Mood
-#define COMSIG_ADD_MOOD_EVENT "add_mood" //Called when you send a mood event from anywhere in the code.
-#define COMSIG_CLEAR_MOOD_EVENT "clear_mood" //Called when you clear a mood event from anywhere in the code.
-
-//NTnet
-#define COMSIG_COMPONENT_NTNET_RECEIVE "ntnet_receive" //called on an object by its NTNET connection component on receive. (sending_id(number), sending_netname(text), data(datum/netdata))
-
-//Nanites
-#define COMSIG_HAS_NANITES "has_nanites" //() returns TRUE if nanites are found
-#define COMSIG_NANITE_GET_PROGRAMS "nanite_get_programs" //(list/nanite_programs) - makes the input list a copy the nanites' program list
-#define COMSIG_NANITE_SET_VOLUME "nanite_set_volume" //(amount) Sets current nanite volume to the given amount
-#define COMSIG_NANITE_ADJUST_VOLUME "nanite_adjust" //(amount) Adjusts nanite volume by the given amount
-#define COMSIG_NANITE_SET_MAX_VOLUME "nanite_set_max_volume" //(amount) Sets maximum nanite volume to the given amount
-#define COMSIG_NANITE_SET_CLOUD "nanite_set_cloud" //(amount(0-100)) Sets cloud ID to the given amount
-#define COMSIG_NANITE_SET_SAFETY "nanite_set_safety" //(amount) Sets safety threshold to the given amount
-#define COMSIG_NANITE_SET_REGEN "nanite_set_regen" //(amount) Sets regeneration rate to the given amount
-#define COMSIG_NANITE_SIGNAL "nanite_signal" //(code(1-9999)) Called when sending a nanite signal to a mob.
-#define COMSIG_NANITE_SCAN "nanite_scan" //(mob/user, full_scan) - sends to chat a scan of the nanites to the user, returns TRUE if nanites are detected
-#define COMSIG_NANITE_UI_DATA "nanite_ui_data" //(list/data, scan_level) - adds nanite data to the given data list - made for ui_data procs
-#define COMSIG_NANITE_ADD_PROGRAM "nanite_add_program" //(datum/nanite_program/new_program, datum/nanite_program/source_program) Called when adding a program to a nanite component
- #define COMPONENT_PROGRAM_INSTALLED 1 //Installation successful
- #define COMPONENT_PROGRAM_NOT_INSTALLED 2 //Installation failed, but there are still nanites
-#define COMSIG_NANITE_SYNC "nanite_sync" //(datum/component/nanites, full_overwrite, copy_activation) Called to sync the target's nanites to a given nanite component
-
-// /datum/component/storage signals
-#define COMSIG_CONTAINS_STORAGE "is_storage" //() - returns bool.
-#define COMSIG_TRY_STORAGE_INSERT "storage_try_insert" //(obj/item/inserting, mob/user, silent, force) - returns bool
-#define COMSIG_TRY_STORAGE_SHOW "storage_show_to" //(mob/show_to, force) - returns bool.
-#define COMSIG_TRY_STORAGE_HIDE_FROM "storage_hide_from" //(mob/hide_from) - returns bool
-#define COMSIG_TRY_STORAGE_HIDE_ALL "storage_hide_all" //returns bool
-#define COMSIG_TRY_STORAGE_SET_LOCKSTATE "storage_lock_set_state" //(newstate)
-#define COMSIG_IS_STORAGE_LOCKED "storage_get_lockstate" //() - returns bool. MUST CHECK IF STORAGE IS THERE FIRST!
-#define COMSIG_TRY_STORAGE_TAKE_TYPE "storage_take_type" //(type, atom/destination, amount = INFINITY, check_adjacent, force, mob/user, list/inserted) - returns bool - type can be a list of types.
-#define COMSIG_TRY_STORAGE_FILL_TYPE "storage_fill_type" //(type, amount = INFINITY, force = FALSE) //don't fuck this up. Force will ignore max_items, and amount is normally clamped to max_items.
-#define COMSIG_TRY_STORAGE_TAKE "storage_take_obj" //(obj, new_loc, force = FALSE) - returns bool
-#define COMSIG_TRY_STORAGE_QUICK_EMPTY "storage_quick_empty" //(loc) - returns bool - if loc is null it will dump at parent location.
-#define COMSIG_TRY_STORAGE_RETURN_INVENTORY "storage_return_inventory" //(list/list_to_inject_results_into, recursively_search_inside_storages = TRUE)
-#define COMSIG_TRY_STORAGE_CAN_INSERT "storage_can_equip" //(obj/item/insertion_candidate, mob/user, silent) - returns bool
-
-// /datum/action signals
-#define COMSIG_ACTION_TRIGGER "action_trigger" //from base of datum/action/proc/Trigger(): (datum/action)
- #define COMPONENT_ACTION_BLOCK_TRIGGER 1
-
-/*******Non-Signal Component Related Defines*******/
-
-//Redirection component init flags
-#define REDIRECT_TRANSFER_WITH_TURF 1
-
-//Arch
-#define ARCH_PROB "probability" //Probability for each item
-#define ARCH_MAXDROP "max_drop_amount" //each item's max drop amount
-
-//Ouch my toes!
-#define CALTROP_BYPASS_SHOES 1
-#define CALTROP_IGNORE_WALKERS 2
-
-//Xenobio hotkeys
-#define COMSIG_XENO_SLIME_CLICK_CTRL "xeno_slime_click_ctrl" //from slime CtrlClickOn(): (/mob)
-#define COMSIG_XENO_SLIME_CLICK_ALT "xeno_slime_click_alt" //from slime AltClickOn(): (/mob)
-#define COMSIG_XENO_SLIME_CLICK_SHIFT "xeno_slime_click_shift" //from slime ShiftClickOn(): (/mob)
-#define COMSIG_XENO_TURF_CLICK_SHIFT "xeno_turf_click_shift" //from turf ShiftClickOn(): (/mob)
-#define COMSIG_XENO_TURF_CLICK_CTRL "xeno_turf_click_alt" //from turf AltClickOn(): (/mob)
-#define COMSIG_XENO_MONKEY_CLICK_CTRL "xeno_monkey_click_ctrl" //from monkey CtrlClickOn(): (/mob)
diff --git a/code/__DEFINES/dcs/flags.dm b/code/__DEFINES/dcs/flags.dm
new file mode 100644
index 00000000000..128c9f19387
--- /dev/null
+++ b/code/__DEFINES/dcs/flags.dm
@@ -0,0 +1,41 @@
+/// Return this from `/datum/component/Initialize` or `datum/component/OnTransfer` to have the component be deleted if it's applied to an incorrect type.
+/// `parent` must not be modified if this is to be returned.
+/// This will be noted in the runtime logs
+#define COMPONENT_INCOMPATIBLE 1
+/// Returned in PostTransfer to prevent transfer, similar to `COMPONENT_INCOMPATIBLE`
+#define COMPONENT_NOTRANSFER 2
+
+/// Return value to cancel attaching
+#define ELEMENT_INCOMPATIBLE 1
+
+// /datum/element flags
+/// Causes the detach proc to be called when the host object is being deleted
+#define ELEMENT_DETACH (1 << 0)
+/**
+ * Only elements created with the same arguments given after `id_arg_index` share an element instance
+ * The arguments are the same when the text and number values are the same and all other values have the same ref
+ */
+#define ELEMENT_BESPOKE (1 << 1)
+
+// How multiple components of the exact same type are handled in the same datum
+/// old component is deleted (default)
+#define COMPONENT_DUPE_HIGHLANDER 0
+/// duplicates allowed
+#define COMPONENT_DUPE_ALLOWED 1
+/// new component is deleted
+#define COMPONENT_DUPE_UNIQUE 2
+/// old component is given the initialization args of the new
+#define COMPONENT_DUPE_UNIQUE_PASSARGS 4
+/// each component of the same type is consulted as to whether the duplicate should be allowed
+#define COMPONENT_DUPE_SELECTIVE 5
+
+//Redirection component init flags
+#define REDIRECT_TRANSFER_WITH_TURF 1
+
+//Arch
+#define ARCH_PROB "probability" //Probability for each item
+#define ARCH_MAXDROP "max_drop_amount" //each item's max drop amount
+
+//Ouch my toes!
+#define CALTROP_BYPASS_SHOES 1
+#define CALTROP_IGNORE_WALKERS 2
diff --git a/code/__DEFINES/dcs/helpers.dm b/code/__DEFINES/dcs/helpers.dm
new file mode 100644
index 00000000000..144e94f1fe0
--- /dev/null
+++ b/code/__DEFINES/dcs/helpers.dm
@@ -0,0 +1,15 @@
+/// Used to trigger signals and call procs registered for that signal
+/// The datum hosting the signal is automaticaly added as the first argument
+/// Returns a bitfield gathered from all registered procs
+/// Arguments given here are packaged in a list and given to _SendSignal
+#define SEND_SIGNAL(target, sigtype, arguments...) ( !target.comp_lookup || !target.comp_lookup[sigtype] ? NONE : target._SendSignal(sigtype, list(target, ##arguments)) )
+
+#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
+
+/// A wrapper for _AddElement that allows us to pretend we're using normal named arguments
+#define AddElement(arguments...) _AddElement(list(##arguments))
+/// A wrapper for _RemoveElement that allows us to pretend we're using normal named arguments
+#define RemoveElement(arguments...) _RemoveElement(list(##arguments))
+
+/// A wrapper for _AddComponent that allows us to pretend we're using normal named arguments
+#define AddComponent(arguments...) _AddComponent(list(##arguments))
diff --git a/code/__DEFINES/dcs/signals.dm b/code/__DEFINES/dcs/signals.dm
new file mode 100644
index 00000000000..10aa1718dda
--- /dev/null
+++ b/code/__DEFINES/dcs/signals.dm
@@ -0,0 +1,728 @@
+// All signals. Format:
+// When the signal is called: (signal arguments)
+// All signals send the source datum of the signal as the first argument
+
+// global signals
+// These are signals which can be listened to by any component on any parent
+// start global signals with "!", this used to be necessary but now it's just a formatting choice
+
+///from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
+#define COMSIG_GLOB_NEW_Z "!new_z"
+/// called after a successful var edit somewhere in the world: (list/args)
+#define COMSIG_GLOB_VAR_EDIT "!var_edit"
+/// called after an explosion happened : (epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range)
+#define COMSIG_GLOB_EXPLOSION "!explosion"
+/// mob was created somewhere : (mob)
+#define COMSIG_GLOB_MOB_CREATED "!mob_created"
+/// mob died somewhere : (mob , gibbed)
+#define COMSIG_GLOB_MOB_DEATH "!mob_death"
+/// global living say plug - use sparingly: (mob/speaker , message)
+#define COMSIG_GLOB_LIVING_SAY_SPECIAL "!say_special"
+/// called by datum/cinematic/play() : (datum/cinematic/new_cinematic)
+#define COMSIG_GLOB_PLAY_CINEMATIC "!play_cinematic"
+ #define COMPONENT_GLOB_BLOCK_CINEMATIC (1<<0)
+/// ingame button pressed (/obj/machinery/button/button)
+#define COMSIG_GLOB_BUTTON_PRESSED "!button_pressed"
+
+/// signals from globally accessible objects
+
+///from SSsun when the sun changes position : (azimuth)
+#define COMSIG_SUN_MOVED "sun_moved"
+
+//////////////////////////////////////////////////////////////////
+
+// /datum signals
+/// when a component is added to a datum: (/datum/component)
+#define COMSIG_COMPONENT_ADDED "component_added"
+/// before a component is removed from a datum because of RemoveComponent: (/datum/component)
+#define COMSIG_COMPONENT_REMOVING "component_removing"
+/// before a datum's Destroy() is called: (force), returning a nonzero value will cancel the qdel operation
+#define COMSIG_PARENT_PREQDELETED "parent_preqdeleted"
+/// just before a datum's Destroy() is called: (force), at this point none of the other components chose to interrupt qdel and Destroy will be called
+#define COMSIG_PARENT_QDELETING "parent_qdeleting"
+/// generic topic handler (usr, href_list)
+#define COMSIG_TOPIC "handle_topic"
+
+/// fires on the target datum when an element is attached to it (/datum/element)
+#define COMSIG_ELEMENT_ATTACH "element_attach"
+/// fires on the target datum when an element is attached to it (/datum/element)
+#define COMSIG_ELEMENT_DETACH "element_detach"
+
+// /atom signals
+///from base of atom/proc/Initialize(): sent any time a new atom is created
+#define COMSIG_ATOM_CREATED "atom_created"
+//from SSatoms InitAtom - Only if the atom was not deleted or failed initialization
+#define COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZE "atom_init_success"
+///from base of atom/attackby(): (/obj/item, /mob/living, params)
+#define COMSIG_PARENT_ATTACKBY "atom_attackby"
+///Return this in response if you don't want afterattack to be called
+ #define COMPONENT_NO_AFTERATTACK (1<<0)
+///from base of atom/attack_hulk(): (/mob/living/carbon/human)
+#define COMSIG_ATOM_HULK_ATTACK "hulk_attack"
+///from base of atom/animal_attack(): (/mob/user)
+#define COMSIG_ATOM_ATTACK_ANIMAL "attack_animal"
+///from base of atom/examine(): (/mob)
+#define COMSIG_PARENT_EXAMINE "atom_examine"
+///from base of atom/get_examine_name(): (/mob, list/overrides)
+#define COMSIG_ATOM_GET_EXAMINE_NAME "atom_examine_name"
+ //Positions for overrides list
+ #define EXAMINE_POSITION_ARTICLE (1<<0)
+ #define EXAMINE_POSITION_BEFORE (1<<1)
+ //End positions
+ #define COMPONENT_EXNAME_CHANGED (1<<0)
+///from base of atom/update_icon(): ()
+#define COMSIG_ATOM_UPDATE_ICON "atom_update_icon"
+ #define COMSIG_ATOM_NO_UPDATE_ICON_STATE (1<<0)
+ #define COMSIG_ATOM_NO_UPDATE_OVERLAYS (1<<1)
+///from base of atom/update_overlays(): (list/new_overlays)
+#define COMSIG_ATOM_UPDATE_OVERLAYS "atom_update_overlays"
+///from base of atom/update_icon(): (signalOut, did_anything)
+#define COMSIG_ATOM_UPDATED_ICON "atom_updated_icon"
+///from base of atom/Entered(): (atom/movable/entering, /atom)
+#define COMSIG_ATOM_ENTERED "atom_entered"
+///from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc)
+#define COMSIG_ATOM_EXIT "atom_exit"
+ #define COMPONENT_ATOM_BLOCK_EXIT (1<<0)
+///from base of atom/Exited(): (atom/movable/exiting, atom/newloc)
+#define COMSIG_ATOM_EXITED "atom_exited"
+///from base of atom/Bumped(): (/atom/movable)
+#define COMSIG_ATOM_BUMPED "atom_bumped"
+///from base of atom/ex_act(): (severity, target)
+#define COMSIG_ATOM_EX_ACT "atom_ex_act"
+///from base of atom/emp_act(): (severity)
+#define COMSIG_ATOM_EMP_ACT "atom_emp_act"
+///from base of atom/fire_act(): (exposed_temperature, exposed_volume)
+#define COMSIG_ATOM_FIRE_ACT "atom_fire_act"
+///from base of atom/bullet_act(): (/obj/projectile, def_zone)
+#define COMSIG_ATOM_BULLET_ACT "atom_bullet_act"
+///from base of atom/blob_act(): (/obj/structure/blob)
+#define COMSIG_ATOM_BLOB_ACT "atom_blob_act"
+///from base of atom/acid_act(): (acidpwr, acid_volume)
+#define COMSIG_ATOM_ACID_ACT "atom_acid_act"
+///from base of atom/emag_act(): (/mob/user)
+#define COMSIG_ATOM_EMAG_ACT "atom_emag_act"
+///from base of atom/rad_act(intensity)
+#define COMSIG_ATOM_RAD_ACT "atom_rad_act"
+///from base of atom/narsie_act(): ()
+#define COMSIG_ATOM_NARSIE_ACT "atom_narsie_act"
+///from base of atom/rcd_act(): (/mob, /obj/item/construction/rcd, passed_mode)
+#define COMSIG_ATOM_RCD_ACT "atom_rcd_act"
+///from base of atom/singularity_pull(): (S, current_size)
+#define COMSIG_ATOM_SING_PULL "atom_sing_pull"
+///from obj/machinery/bsa/full/proc/fire(): ()
+#define COMSIG_ATOM_BSA_BEAM "atom_bsa_beam_pass"
+ #define COMSIG_ATOM_BLOCKS_BSA_BEAM (1<<0)
+///from base of atom/set_light(): (l_range, l_power, l_color)
+#define COMSIG_ATOM_SET_LIGHT "atom_set_light"
+///from base of atom/setDir(): (old_dir, new_dir)
+#define COMSIG_ATOM_DIR_CHANGE "atom_dir_change"
+///from base of atom/handle_atom_del(): (atom/deleted)
+#define COMSIG_ATOM_CONTENTS_DEL "atom_contents_del"
+///from base of atom/has_gravity(): (turf/location, list/forced_gravities)
+#define COMSIG_ATOM_HAS_GRAVITY "atom_has_gravity"
+///from proc/get_rad_contents(): ()
+#define COMSIG_ATOM_RAD_PROBE "atom_rad_probe"
+ #define COMPONENT_BLOCK_RADIATION (1<<0)
+///from base of datum/radiation_wave/radiate(): (strength)
+#define COMSIG_ATOM_RAD_CONTAMINATING "atom_rad_contam"
+ #define COMPONENT_BLOCK_CONTAMINATION (1<<0)
+///from base of datum/radiation_wave/check_obstructions(): (datum/radiation_wave, width)
+#define COMSIG_ATOM_RAD_WAVE_PASSING "atom_rad_wave_pass"
+ #define COMPONENT_RAD_WAVE_HANDLED (1<<0)
+///from internal loop in atom/movable/proc/CanReach(): (list/next)
+#define COMSIG_ATOM_CANREACH "atom_can_reach"
+ #define COMPONENT_BLOCK_REACH (1<<0)
+///from base of atom/screwdriver_act(): (mob/living/user, obj/item/I)
+#define COMSIG_ATOM_SCREWDRIVER_ACT "atom_screwdriver_act"
+///from base of atom/wrench_act(): (mob/living/user, obj/item/I)
+#define COMSIG_ATOM_WRENCH_ACT "atom_wrench_act"
+///from base of atom/multitool_act(): (mob/living/user, obj/item/I)
+#define COMSIG_ATOM_MULTITOOL_ACT "atom_multitool_act"
+///from base of atom/welder_act(): (mob/living/user, obj/item/I)
+#define COMSIG_ATOM_WELDER_ACT "atom_welder_act"
+///from base of atom/wirecutter_act(): (mob/living/user, obj/item/I)
+#define COMSIG_ATOM_WIRECUTTER_ACT "atom_wirecutter_act"
+///from base of atom/crowbar_act(): (mob/living/user, obj/item/I)
+#define COMSIG_ATOM_CROWBAR_ACT "atom_crowbar_act"
+///from base of atom/analyser_act(): (mob/living/user, obj/item/I)
+#define COMSIG_ATOM_ANALYSER_ACT "atom_analyser_act"
+ #define COMPONENT_BLOCK_TOOL_ATTACK (1<<0)
+///called when teleporting into a protected turf: (channel, turf/origin)
+#define COMSIG_ATOM_INTERCEPT_TELEPORT "intercept_teleport"
+ #define COMPONENT_BLOCK_TELEPORT (1<<0)
+///called when an atom is added to the hearers on get_hearers_in_view(): (list/processing_list, list/hearers)
+#define COMSIG_ATOM_HEARER_IN_VIEW "atom_hearer_in_view"
+///called when an atom starts orbiting another atom: (atom)
+#define COMSIG_ATOM_ORBIT_BEGIN "atom_orbit_begin"
+///called when an atom stops orbiting another atom: (atom)
+#define COMSIG_ATOM_ORBIT_STOP "atom_orbit_stop"
+/////////////////
+///from base of atom/attack_ghost(): (mob/dead/observer/ghost)
+#define COMSIG_ATOM_ATTACK_GHOST "atom_attack_ghost"
+///from base of atom/attack_hand(): (mob/user)
+#define COMSIG_ATOM_ATTACK_HAND "atom_attack_hand"
+///from base of atom/attack_paw(): (mob/user)
+#define COMSIG_ATOM_ATTACK_PAW "atom_attack_paw"
+ #define COMPONENT_NO_ATTACK_HAND (1<<0) //works on all 3.
+//This signal return value bitflags can be found in __DEFINES/misc.dm
+
+///called for each movable in a turf contents on /turf/zImpact(): (atom/movable/A, levels)
+#define COMSIG_ATOM_INTERCEPT_Z_FALL "movable_intercept_z_impact"
+///called on a movable (NOT living) when someone starts pulling it (atom/movable/puller, state, force)
+#define COMSIG_ATOM_START_PULL "movable_start_pull"
+///called on /living when someone starts pulling it (atom/movable/puller, state, force)
+#define COMSIG_LIVING_START_PULL "living_start_pull"
+
+/////////////////
+
+///from base of area/Entered(): (/area)
+#define COMSIG_ENTER_AREA "enter_area"
+///from base of area/Exited(): (/area)
+#define COMSIG_EXIT_AREA "exit_area"
+///from base of atom/Click(): (location, control, params, mob/user)
+#define COMSIG_CLICK "atom_click"
+///from base of atom/ShiftClick(): (/mob)
+#define COMSIG_CLICK_SHIFT "shift_click"
+ #define COMPONENT_ALLOW_EXAMINATE (1<<0) //Allows the user to examinate regardless of client.eye.
+///from base of atom/CtrlClickOn(): (/mob)
+#define COMSIG_CLICK_CTRL "ctrl_click"
+///from base of atom/AltClick(): (/mob)
+#define COMSIG_CLICK_ALT "alt_click"
+///from base of atom/CtrlShiftClick(/mob)
+#define COMSIG_CLICK_CTRL_SHIFT "ctrl_shift_click"
+///from base of atom/MouseDrop(): (/atom/over, /mob/user)
+#define COMSIG_MOUSEDROP_ONTO "mousedrop_onto"
+ #define COMPONENT_NO_MOUSEDROP (1<<0)
+///from base of atom/MouseDrop_T: (/atom/from, /mob/user)
+#define COMSIG_MOUSEDROPPED_ONTO "mousedropped_onto"
+
+// /area signals
+
+///from base of area/Entered(): (atom/movable/M)
+#define COMSIG_AREA_ENTERED "area_entered"
+///from base of area/Exited(): (atom/movable/M)
+#define COMSIG_AREA_EXITED "area_exited"
+
+// /turf signals
+
+///from base of turf/ChangeTurf(): (path, list/new_baseturfs, flags, list/transferring_comps)
+#define COMSIG_TURF_CHANGE "turf_change"
+///from base of atom/has_gravity(): (atom/asker, list/forced_gravities)
+#define COMSIG_TURF_HAS_GRAVITY "turf_has_gravity"
+///from base of turf/New(): (turf/source, direction)
+#define COMSIG_TURF_MULTIZ_NEW "turf_multiz_new"
+
+// /atom/movable signals
+
+///from base of atom/movable/Moved(): (/atom)
+#define COMSIG_MOVABLE_PRE_MOVE "movable_pre_move"
+ #define COMPONENT_MOVABLE_BLOCK_PRE_MOVE (1<<0)
+///from base of atom/movable/Moved(): (/atom, dir)
+#define COMSIG_MOVABLE_MOVED "movable_moved"
+///from base of atom/movable/Cross(): (/atom/movable)
+#define COMSIG_MOVABLE_CROSS "movable_cross"
+///from base of atom/movable/Crossed(): (/atom/movable)
+#define COMSIG_MOVABLE_CROSSED "movable_crossed"
+///when we cross over something (calling Crossed() on that atom)
+#define COMSIG_CROSSED_MOVABLE "crossed_movable"
+///from base of atom/movable/Uncross(): (/atom/movable)
+#define COMSIG_MOVABLE_UNCROSS "movable_uncross"
+ #define COMPONENT_MOVABLE_BLOCK_UNCROSS (1<<0)
+///from base of atom/movable/Uncrossed(): (/atom/movable)
+#define COMSIG_MOVABLE_UNCROSSED "movable_uncrossed"
+///from base of atom/movable/Bump(): (/atom)
+#define COMSIG_MOVABLE_BUMP "movable_bump"
+///from base of atom/movable/throw_impact(): (/atom/hit_atom, /datum/thrownthing/throwingdatum)
+#define COMSIG_MOVABLE_IMPACT "movable_impact"
+ #define COMPONENT_MOVABLE_IMPACT_FLIP_HITPUSH (1<<0) //if true, flip if the impact will push what it hits
+ #define COMPONENT_MOVABLE_IMPACT_NEVERMIND (1<<1) //return true if you destroyed whatever it was you're impacting and there won't be anything for hitby() to run on
+///from base of mob/living/hitby(): (mob/living/target, hit_zone)
+#define COMSIG_MOVABLE_IMPACT_ZONE "item_impact_zone"
+///from base of atom/movable/buckle_mob(): (mob, force)
+#define COMSIG_MOVABLE_BUCKLE "buckle"
+///from base of atom/movable/unbuckle_mob(): (mob, force)
+#define COMSIG_MOVABLE_UNBUCKLE "unbuckle"
+///from base of atom/movable/throw_at(): (list/args)
+#define COMSIG_MOVABLE_PRE_THROW "movable_pre_throw"
+ #define COMPONENT_CANCEL_THROW (1<<0)
+///from base of atom/movable/throw_at(): (datum/thrownthing, spin)
+#define COMSIG_MOVABLE_POST_THROW "movable_post_throw"
+///from base of atom/movable/onTransitZ(): (old_z, new_z)
+#define COMSIG_MOVABLE_Z_CHANGED "movable_ztransit"
+///called when the movable is placed in an unaccessible area, used for stationloving: ()
+#define COMSIG_MOVABLE_SECLUDED_LOCATION "movable_secluded"
+///from base of atom/movable/Hear(): (proc args list(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode))
+#define COMSIG_MOVABLE_HEAR "movable_hear"
+ #define HEARING_MESSAGE 1
+ #define HEARING_SPEAKER 2
+// #define HEARING_LANGUAGE 3
+ #define HEARING_RAW_MESSAGE 4
+ /* #define HEARING_RADIO_FREQ 5
+ #define HEARING_SPANS 6
+ #define HEARING_MESSAGE_MODE 7 */
+
+///called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
+#define COMSIG_MOVABLE_DISPOSING "movable_disposing"
+
+// /mob signals
+
+///from base of /mob/Login(): ()
+#define COMSIG_MOB_LOGIN "mob_login"
+///from base of /mob/Logout(): ()
+#define COMSIG_MOB_LOGOUT "mob_logout"
+///from base of mob/death(): (gibbed)
+#define COMSIG_MOB_DEATH "mob_death"
+///from base of mob/set_stat(): (new_stat)
+#define COMSIG_MOB_STATCHANGE "mob_statchange"
+///from base of mob/clickon(): (atom/A, params)
+#define COMSIG_MOB_CLICKON "mob_clickon"
+///from base of mob/MiddleClickOn(): (atom/A)
+#define COMSIG_MOB_MIDDLECLICKON "mob_middleclickon"
+///from base of mob/AltClickOn(): (atom/A)
+#define COMSIG_MOB_ALTCLICKON "mob_altclickon"
+ #define COMSIG_MOB_CANCEL_CLICKON (1<<0)
+
+///from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj
+#define COMSIG_MOB_ALLOWED "mob_allowed"
+///from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources)
+#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic"
+ #define COMPONENT_BLOCK_MAGIC (1<<0)
+///from base of mob/create_mob_hud(): ()
+#define COMSIG_MOB_HUD_CREATED "mob_hud_created"
+///from base of atom/attack_hand(): (mob/user)
+#define COMSIG_MOB_ATTACK_HAND "mob_attack_hand"
+///from base of /obj/item/attack(): (mob/M, mob/user)
+#define COMSIG_MOB_ITEM_ATTACK "mob_item_attack"
+ #define COMPONENT_ITEM_NO_ATTACK (1<<0)
+///from base of /mob/living/proc/apply_damage(): (damage, damagetype, def_zone)
+#define COMSIG_MOB_APPLY_DAMGE "mob_apply_damage"
+///from base of obj/item/afterattack(): (atom/target, mob/user, proximity_flag, click_parameters)
+#define COMSIG_MOB_ITEM_AFTERATTACK "mob_item_afterattack"
+///from base of obj/item/attack_qdeleted(): (atom/target, mob/user, proxiumity_flag, click_parameters)
+#define COMSIG_MOB_ITEM_ATTACK_QDELETED "mob_item_attack_qdeleted"
+///from base of mob/RangedAttack(): (atom/A, params)
+#define COMSIG_MOB_ATTACK_RANGED "mob_attack_ranged"
+///from base of /mob/throw_item(): (atom/target)
+#define COMSIG_MOB_THROW "mob_throw"
+///from base of /mob/verb/examinate(): (atom/target)
+#define COMSIG_MOB_EXAMINATE "mob_examinate"
+///from base of /mob/update_sight(): ()
+#define COMSIG_MOB_UPDATE_SIGHT "mob_update_sight"
+////from /mob/living/say(): ()
+#define COMSIG_MOB_SAY "mob_say"
+ #define COMPONENT_UPPERCASE_SPEECH (1<<0)
+ // used to access COMSIG_MOB_SAY argslist
+ #define SPEECH_MESSAGE 1
+ // #define SPEECH_BUBBLE_TYPE 2
+ #define SPEECH_SPANS 3
+ /* #define SPEECH_SANITIZE 4
+ #define SPEECH_LANGUAGE 5
+ #define SPEECH_IGNORE_SPAM 6
+ #define SPEECH_FORCED 7 */
+
+///from /mob/say_dead(): (mob/speaker, message)
+#define COMSIG_MOB_DEADSAY "mob_deadsay"
+ #define MOB_DEADSAY_SIGNAL_INTERCEPT (1<<0)
+///from /mob/living/emote(): ()
+#define COMSIG_MOB_EMOTE "mob_emote"
+///from base of mob/swap_hand(): (obj/item)
+#define COMSIG_MOB_SWAP_HANDS "mob_swap_hands"
+ #define COMPONENT_BLOCK_SWAP (1<<0)
+
+// /mob/living signals
+
+///from base of mob/living/resist() (/mob/living)
+#define COMSIG_LIVING_RESIST "living_resist"
+///from base of mob/living/IgniteMob() (/mob/living)
+#define COMSIG_LIVING_IGNITED "living_ignite"
+///from base of mob/living/ExtinguishMob() (/mob/living)
+#define COMSIG_LIVING_EXTINGUISHED "living_extinguished"
+///from base of mob/living/electrocute_act(): (shock_damage, source, siemens_coeff, flags)
+#define COMSIG_LIVING_ELECTROCUTE_ACT "living_electrocute_act"
+///sent when items with siemen coeff. of 0 block a shock: (power_source, source, siemens_coeff, dist_check)
+#define COMSIG_LIVING_SHOCK_PREVENTED "living_shock_prevented"
+///sent by stuff like stunbatons and tasers: ()
+#define COMSIG_LIVING_MINOR_SHOCK "living_minor_shock"
+///from base of mob/living/revive() (full_heal, admin_revive)
+#define COMSIG_LIVING_REVIVE "living_revive"
+///from base of /mob/living/regenerate_limbs(): (noheal, excluded_limbs)
+#define COMSIG_LIVING_REGENERATE_LIMBS "living_regen_limbs"
+///from base of /obj/item/bodypart/proc/attach_limb(): (new_limb, special) allows you to fail limb attachment
+#define COMSIG_LIVING_ATTACH_LIMB "living_attach_limb"
+ #define COMPONENT_NO_ATTACH (1<<0)
+///sent from borg recharge stations: (amount, repairs)
+#define COMSIG_PROCESS_BORGCHARGER_OCCUPANT "living_charge"
+///sent when a mob/login() finishes: (client)
+#define COMSIG_MOB_CLIENT_LOGIN "comsig_mob_client_login"
+///sent from borg mobs to itself, for tools to catch an upcoming destroy() due to safe decon (rather than detonation)
+#define COMSIG_BORG_SAFE_DECONSTRUCT "borg_safe_decon"
+
+//ALL OF THESE DO NOT TAKE INTO ACCOUNT WHETHER AMOUNT IS 0 OR LOWER AND ARE SENT REGARDLESS!
+
+///from base of mob/living/Stun() (amount, update, ignore)
+#define COMSIG_LIVING_STATUS_STUN "living_stun"
+///from base of mob/living/Knockdown() (amount, update, ignore)
+#define COMSIG_LIVING_STATUS_KNOCKDOWN "living_knockdown"
+///from base of mob/living/Paralyze() (amount, update, ignore)
+#define COMSIG_LIVING_STATUS_PARALYZE "living_paralyze"
+///from base of mob/living/Immobilize() (amount, update, ignore)
+#define COMSIG_LIVING_STATUS_IMMOBILIZE "living_immobilize"
+///from base of mob/living/Unconscious() (amount, update, ignore)
+#define COMSIG_LIVING_STATUS_UNCONSCIOUS "living_unconscious"
+///from base of mob/living/Sleeping() (amount, update, ignore)
+#define COMSIG_LIVING_STATUS_SLEEP "living_sleeping"
+ #define COMPONENT_NO_STUN (1<<0) //For all of them
+///from base of /mob/living/can_track(): (mob/user)
+#define COMSIG_LIVING_CAN_TRACK "mob_cantrack"
+ #define COMPONENT_CANT_TRACK (1<<0)
+
+// /mob/living/carbon signals
+
+///from base of mob/living/carbon/soundbang_act(): (list(intensity))
+#define COMSIG_CARBON_SOUNDBANG "carbon_soundbang"
+///from /item/organ/proc/Insert() (/obj/item/organ/)
+#define COMSIG_CARBON_GAIN_ORGAN "carbon_gain_organ"
+///from /item/organ/proc/Remove() (/obj/item/organ/)
+#define COMSIG_CARBON_LOSE_ORGAN "carbon_lose_organ"
+///from /mob/living/carbon/doUnEquip(obj/item/I, force, newloc, no_move, invdrop, silent)
+#define COMSIG_CARBON_EQUIP_HAT "carbon_equip_hat"
+///from /mob/living/carbon/doUnEquip(obj/item/I, force, newloc, no_move, invdrop, silent)
+#define COMSIG_CARBON_UNEQUIP_HAT "carbon_unequip_hat"
+///defined twice, in carbon and human's topics, fired when interacting with a valid embedded_object to pull it out (mob/living/carbon/target, /obj/item, /obj/item/bodypart/L)
+#define COMSIG_CARBON_EMBED_RIP "item_embed_start_rip"
+///called when removing a given item from a mob, from mob/living/carbon/remove_embedded_object(mob/living/carbon/target, /obj/item)
+#define COMSIG_CARBON_EMBED_REMOVAL "item_embed_remove_safe"
+
+// /mob/living/simple_animal/hostile signals
+#define COMSIG_HOSTILE_ATTACKINGTARGET "hostile_attackingtarget"
+ #define COMPONENT_HOSTILE_NO_ATTACK (1<<0)
+
+// /obj signals
+
+///from base of obj/deconstruct(): (disassembled)
+#define COMSIG_OBJ_DECONSTRUCT "obj_deconstruct"
+///called in /obj/structure/setAnchored(): (value)
+#define COMSIG_OBJ_SETANCHORED "obj_setanchored"
+///from base of code/game/machinery
+#define COMSIG_OBJ_DEFAULT_UNFASTEN_WRENCH "obj_default_unfasten_wrench"
+///from base of /turf/proc/levelupdate(). (intact) true to hide and false to unhide
+#define COMSIG_OBJ_HIDE "obj_hide"
+///called in /obj/update_icon()
+#define COMSIG_OBJ_UPDATE_ICON "obj_update_icon"
+
+// /obj/machinery signals
+
+///from /obj/machinery/obj_break(damage_flag): (damage_flag)
+#define COMSIG_MACHINERY_BROKEN "machinery_broken"
+///from base power_change() when power is lost
+#define COMSIG_MACHINERY_POWER_LOST "machinery_power_lost"
+///from base power_change() when power is restored
+#define COMSIG_MACHINERY_POWER_RESTORED "machinery_power_restored"
+
+// /obj/item signals
+
+///from base of obj/item/attack(): (/mob/living/target, /mob/living/user)
+#define COMSIG_ITEM_ATTACK "item_attack"
+///from base of obj/item/attack_self(): (/mob)
+#define COMSIG_ITEM_ATTACK_SELF "item_attack_self"
+ #define COMPONENT_NO_INTERACT (1<<0)
+///from base of obj/item/attack_obj(): (/obj, /mob)
+#define COMSIG_ITEM_ATTACK_OBJ "item_attack_obj"
+ #define COMPONENT_NO_ATTACK_OBJ (1<<0)
+///from base of obj/item/pre_attack(): (atom/target, mob/user, params)
+#define COMSIG_ITEM_PRE_ATTACK "item_pre_attack"
+ #define COMPONENT_NO_ATTACK (1<<0)
+///from base of obj/item/afterattack(): (atom/target, mob/user, params)
+#define COMSIG_ITEM_AFTERATTACK "item_afterattack"
+///from base of obj/item/attack_qdeleted(): (atom/target, mob/user, params)
+#define COMSIG_ITEM_ATTACK_QDELETED "item_attack_qdeleted"
+///from base of obj/item/equipped(): (/mob/equipper, slot)
+#define COMSIG_ITEM_EQUIPPED "item_equip"
+///from base of obj/item/dropped(): (mob/user)
+#define COMSIG_ITEM_DROPPED "item_drop"
+///from base of obj/item/pickup(): (/mob/taker)
+#define COMSIG_ITEM_PICKUP "item_pickup"
+///from base of mob/living/carbon/attacked_by(): (mob/living/carbon/target, mob/living/user, hit_zone)
+#define COMSIG_ITEM_ATTACK_ZONE "item_attack_zone"
+///return a truthy value to prevent ensouling, checked in /obj/effect/proc_holder/spell/targeted/lichdom/cast(): (mob/user)
+#define COMSIG_ITEM_IMBUE_SOUL "item_imbue_soul"
+///called before marking an object for retrieval, checked in /obj/effect/proc_holder/spell/targeted/summonitem/cast() : (mob/user)
+#define COMSIG_ITEM_MARK_RETRIEVAL "item_mark_retrieval"
+ #define COMPONENT_BLOCK_MARK_RETRIEVAL (1<<0)
+///from base of obj/item/hit_reaction(): (list/args)
+#define COMSIG_ITEM_HIT_REACT "item_hit_react"
+///called on item when crossed by something (): (/atom/movable, mob/living/crossed)
+#define COMSIG_ITEM_WEARERCROSSED "wearer_crossed"
+///called on item when microwaved (): (obj/machinery/microwave/M)
+#define COMSIG_ITEM_MICROWAVE_ACT "microwave_act"
+///from base of item/sharpener/attackby(): (amount, max)
+#define COMSIG_ITEM_SHARPEN_ACT "sharpen_act"
+ #define COMPONENT_BLOCK_SHARPEN_APPLIED (1<<0)
+ #define COMPONENT_BLOCK_SHARPEN_BLOCKED (1<<1)
+ #define COMPONENT_BLOCK_SHARPEN_ALREADY (1<<2)
+ #define COMPONENT_BLOCK_SHARPEN_MAXED (1<<3)
+///from base of [/obj/item/proc/tool_check_callback]: (mob/living/user)
+#define COMSIG_TOOL_IN_USE "tool_in_use"
+///from base of [/obj/item/proc/tool_start_check]: (mob/living/user)
+#define COMSIG_TOOL_START_USE "tool_start_use"
+///from [/obj/item/proc/disableEmbedding]:
+#define COMSIG_ITEM_DISABLE_EMBED "item_disable_embed"
+///from [/obj/effect/mine/proc/triggermine]:
+#define COMSIG_MINE_TRIGGERED "minegoboom"
+
+// /obj/item signals for economy
+///called when an item is sold by the exports subsystem
+#define COMSIG_ITEM_SOLD "item_sold"
+///called when a wrapped up structure is opened by hand
+#define COMSIG_STRUCTURE_UNWRAPPED "structure_unwrapped"
+#define COMSIG_ITEM_UNWRAPPED "item_unwrapped"
+///called when a wrapped up item is opened by hand
+ #define COMSIG_ITEM_SPLIT_VALUE (1<<0)
+///called when getting the item's exact ratio for cargo's profit.
+#define COMSIG_ITEM_SPLIT_PROFIT "item_split_profits"
+///called when getting the item's exact ratio for cargo's profit, without selling the item.
+#define COMSIG_ITEM_SPLIT_PROFIT_DRY "item_split_profits_dry"
+
+// /obj/item/clothing signals
+
+///from base of obj/item/clothing/shoes/proc/step_action(): ()
+#define COMSIG_SHOES_STEP_ACTION "shoes_step_action"
+///from base of /obj/item/clothing/suit/space/proc/toggle_spacesuit(): (obj/item/clothing/suit/space/suit)
+#define COMSIG_SUIT_SPACE_TOGGLE "suit_space_toggle"
+
+// /obj/item/implant signals
+///from base of /obj/item/implant/proc/activate(): ()
+#define COMSIG_IMPLANT_ACTIVATED "implant_activated"
+///from base of /obj/item/implant/proc/implant(): (list/args)
+#define COMSIG_IMPLANT_IMPLANTING "implant_implanting"
+ #define COMPONENT_STOP_IMPLANTING (1<<0)
+///called on already installed implants when a new one is being added in /obj/item/implant/proc/implant(): (list/args, obj/item/implant/new_implant)
+#define COMSIG_IMPLANT_OTHER "implant_other"
+ //#define COMPONENT_STOP_IMPLANTING (1<<0) //The name makes sense for both
+ #define COMPONENT_DELETE_NEW_IMPLANT (1<<1)
+ #define COMPONENT_DELETE_OLD_IMPLANT (1<<2)
+///called on implants being implanted into someone with an uplink implant: (datum/component/uplink)
+#define COMSIG_IMPLANT_EXISTING_UPLINK "implant_uplink_exists"
+ //This uses all return values of COMSIG_IMPLANT_OTHER
+
+// /obj/item/pda signals
+
+///called on pda when the user changes the ringtone: (mob/living/user, new_ringtone)
+#define COMSIG_PDA_CHANGE_RINGTONE "pda_change_ringtone"
+ #define COMPONENT_STOP_RINGTONE_CHANGE (1<<0)
+#define COMSIG_PDA_CHECK_DETONATE "pda_check_detonate"
+ #define COMPONENT_PDA_NO_DETONATE (1<<0)
+
+// /obj/item/radio signals
+
+///called from base of /obj/item/radio/proc/set_frequency(): (list/args)
+#define COMSIG_RADIO_NEW_FREQUENCY "radio_new_frequency"
+
+// /obj/item/pen signals
+
+///called after rotation in /obj/item/pen/attack_self(): (rotation, mob/living/carbon/user)
+#define COMSIG_PEN_ROTATED "pen_rotated"
+
+// /obj/item/gun signals
+
+///called in /obj/item/gun/process_fire (user, target, params, zone_override)
+#define COMSIG_MOB_FIRED_GUN "mob_fired_gun"
+
+// /obj/item/grenade signals
+
+///called in /obj/item/gun/process_fire (user, target, params, zone_override)
+#define COMSIG_GRENADE_PRIME "grenade_prime"
+///called in /obj/item/gun/process_fire (user, target, params, zone_override)
+#define COMSIG_GRENADE_ARMED "grenade_armed"
+
+// /obj/projectile signals (sent to the firer)
+
+///from base of /obj/projectile/proc/on_hit(): (atom/movable/firer, atom/target, Angle)
+#define COMSIG_PROJECTILE_SELF_ON_HIT "projectile_self_on_hit"
+///from base of /obj/projectile/proc/on_hit(): (atom/movable/firer, atom/target, Angle)
+#define COMSIG_PROJECTILE_ON_HIT "projectile_on_hit"
+///from base of /obj/projectile/proc/fire(): (obj/projectile, atom/original_target)
+#define COMSIG_PROJECTILE_BEFORE_FIRE "projectile_before_fire"
+///from the base of /obj/projectile/proc/fire(): ()
+#define COMSIG_PROJECTILE_FIRE "projectile_fire"
+///sent to targets during the process_hit proc of projectiles
+#define COMSIG_PROJECTILE_PREHIT "com_proj_prehit"
+///sent to targets during the process_hit proc of projectiles
+#define COMSIG_PROJECTILE_RANGE_OUT "projectile_range_out"
+///sent when trying to force an embed (mainly for projectiles, only used in the embed element)
+#define COMSIG_EMBED_TRY_FORCE "item_try_embed"
+
+///sent to targets during the process_hit proc of projectiles
+#define COMSIG_PELLET_CLOUD_INIT "pellet_cloud_init"
+
+// /obj/mecha signals
+
+///sent from mecha action buttons to the mecha they're linked to
+#define COMSIG_MECHA_ACTION_ACTIVATE "mecha_action_activate"
+
+// /mob/living/carbon/human signals
+
+///from mob/living/carbon/human/UnarmedAttack(): (atom/target, proximity)
+#define COMSIG_HUMAN_EARLY_UNARMED_ATTACK "human_early_unarmed_attack"
+///from mob/living/carbon/human/UnarmedAttack(): (atom/target, proximity)
+#define COMSIG_HUMAN_MELEE_UNARMED_ATTACK "human_melee_unarmed_attack"
+///from mob/living/carbon/human/UnarmedAttack(): (mob/living/carbon/human/attacker)
+#define COMSIG_HUMAN_MELEE_UNARMED_ATTACKBY "human_melee_unarmed_attackby"
+///Hit by successful disarm attack (mob/living/carbon/human/attacker,zone_targeted)
+#define COMSIG_HUMAN_DISARM_HIT "human_disarm_hit"
+///Whenever EquipRanked is called, called after job is set
+#define COMSIG_JOB_RECEIVED "job_received"
+
+// /datum/species signals
+
+///from datum/species/on_species_gain(): (datum/species/new_species, datum/species/old_species)
+#define COMSIG_SPECIES_GAIN "species_gain"
+///from datum/species/on_species_loss(): (datum/species/lost_species)
+#define COMSIG_SPECIES_LOSS "species_loss"
+
+// /datum/song signals
+
+///sent to the instrument when a song starts playing
+#define COMSIG_SONG_START "song_start"
+///sent to the instrument when a song stops playing
+#define COMSIG_SONG_END "song_end"
+
+/*******Component Specific Signals*******/
+//Janitor
+
+///(): Returns bitflags of wet values.
+#define COMSIG_TURF_IS_WET "check_turf_wet"
+///(max_strength, immediate, duration_decrease = INFINITY): Returns bool.
+#define COMSIG_TURF_MAKE_DRY "make_turf_try"
+///called on an object to clean it of cleanables. Usualy with soap: (num/strength)
+#define COMSIG_COMPONENT_CLEAN_ACT "clean_act"
+
+//Creamed
+
+///called when you wash your face at a sink: (num/strength)
+#define COMSIG_COMPONENT_CLEAN_FACE_ACT "clean_face_act"
+
+//Food
+
+///from base of obj/item/reagent_containers/food/snacks/attack(): (mob/living/eater, mob/feeder)
+#define COMSIG_FOOD_EATEN "food_eaten"
+
+//Gibs
+
+///from base of /obj/effect/decal/cleanable/blood/gibs/streak(): (list/directions, list/diseases)
+#define COMSIG_GIBS_STREAK "gibs_streak"
+
+//Mood
+
+///called when you send a mood event from anywhere in the code.
+#define COMSIG_ADD_MOOD_EVENT "add_mood"
+///Mood event that only RnD members listen for
+#define COMSIG_ADD_MOOD_EVENT_RND "RND_add_mood"
+///called when you clear a mood event from anywhere in the code.
+#define COMSIG_CLEAR_MOOD_EVENT "clear_mood"
+
+//NTnet
+
+///called on an object by its NTNET connection component on receive. (sending_id(number), sending_netname(text), data(datum/netdata))
+#define COMSIG_COMPONENT_NTNET_RECEIVE "ntnet_receive"
+
+//Nanites
+
+///() returns TRUE if nanites are found
+#define COMSIG_HAS_NANITES "has_nanites"
+///() returns TRUE if nanites have stealth
+#define COMSIG_NANITE_IS_STEALTHY "nanite_is_stealthy"
+///() deletes the nanite component
+#define COMSIG_NANITE_DELETE "nanite_delete"
+///(list/nanite_programs) - makes the input list a copy the nanites' program list
+#define COMSIG_NANITE_GET_PROGRAMS "nanite_get_programs"
+///(amount) Returns nanite amount
+#define COMSIG_NANITE_GET_VOLUME "nanite_get_volume"
+///(amount) Sets current nanite volume to the given amount
+#define COMSIG_NANITE_SET_VOLUME "nanite_set_volume"
+///(amount) Adjusts nanite volume by the given amount
+#define COMSIG_NANITE_ADJUST_VOLUME "nanite_adjust"
+///(amount) Sets maximum nanite volume to the given amount
+#define COMSIG_NANITE_SET_MAX_VOLUME "nanite_set_max_volume"
+///(amount(0-100)) Sets cloud ID to the given amount
+#define COMSIG_NANITE_SET_CLOUD "nanite_set_cloud"
+///(method) Modify cloud sync status. Method can be toggle, enable or disable
+#define COMSIG_NANITE_SET_CLOUD_SYNC "nanite_set_cloud_sync"
+///(amount) Sets safety threshold to the given amount
+#define COMSIG_NANITE_SET_SAFETY "nanite_set_safety"
+///(amount) Sets regeneration rate to the given amount
+#define COMSIG_NANITE_SET_REGEN "nanite_set_regen"
+///(code(1-9999)) Called when sending a nanite signal to a mob.
+#define COMSIG_NANITE_SIGNAL "nanite_signal"
+///(comm_code(1-9999), comm_message) Called when sending a nanite comm signal to a mob.
+#define COMSIG_NANITE_COMM_SIGNAL "nanite_comm_signal"
+///(mob/user, full_scan) - sends to chat a scan of the nanites to the user, returns TRUE if nanites are detected
+#define COMSIG_NANITE_SCAN "nanite_scan"
+///(list/data, scan_level) - adds nanite data to the given data list - made for ui_data procs
+#define COMSIG_NANITE_UI_DATA "nanite_ui_data"
+///(datum/nanite_program/new_program, datum/nanite_program/source_program) Called when adding a program to a nanite component
+#define COMSIG_NANITE_ADD_PROGRAM "nanite_add_program"
+ ///Installation successful
+ #define COMPONENT_PROGRAM_INSTALLED (1<<0)
+ ///Installation failed, but there are still nanites
+ #define COMPONENT_PROGRAM_NOT_INSTALLED (1<<1)
+///(datum/component/nanites, full_overwrite, copy_activation) Called to sync the target's nanites to a given nanite component
+#define COMSIG_NANITE_SYNC "nanite_sync"
+
+// /datum/component/storage signals
+
+///() - returns bool.
+#define COMSIG_CONTAINS_STORAGE "is_storage"
+///(obj/item/inserting, mob/user, silent, force) - returns bool
+#define COMSIG_TRY_STORAGE_INSERT "storage_try_insert"
+///(mob/show_to, force) - returns bool.
+#define COMSIG_TRY_STORAGE_SHOW "storage_show_to"
+///(mob/hide_from) - returns bool
+#define COMSIG_TRY_STORAGE_HIDE_FROM "storage_hide_from"
+///returns bool
+#define COMSIG_TRY_STORAGE_HIDE_ALL "storage_hide_all"
+///(newstate)
+#define COMSIG_TRY_STORAGE_SET_LOCKSTATE "storage_lock_set_state"
+///() - returns bool. MUST CHECK IF STORAGE IS THERE FIRST!
+#define COMSIG_IS_STORAGE_LOCKED "storage_get_lockstate"
+///(type, atom/destination, amount = INFINITY, check_adjacent, force, mob/user, list/inserted) - returns bool - type can be a list of types.
+#define COMSIG_TRY_STORAGE_TAKE_TYPE "storage_take_type"
+///(type, amount = INFINITY, force = FALSE). Force will ignore max_items, and amount is normally clamped to max_items.
+#define COMSIG_TRY_STORAGE_FILL_TYPE "storage_fill_type"
+///(obj, new_loc, force = FALSE) - returns bool
+#define COMSIG_TRY_STORAGE_TAKE "storage_take_obj"
+///(loc) - returns bool - if loc is null it will dump at parent location.
+#define COMSIG_TRY_STORAGE_QUICK_EMPTY "storage_quick_empty"
+///(list/list_to_inject_results_into, recursively_search_inside_storages = TRUE)
+#define COMSIG_TRY_STORAGE_RETURN_INVENTORY "storage_return_inventory"
+///(obj/item/insertion_candidate, mob/user, silent) - returns bool
+#define COMSIG_TRY_STORAGE_CAN_INSERT "storage_can_equip"
+
+// /datum/component/two_handed signals
+
+///from base of datum/component/two_handed/proc/wield(mob/living/carbon/user): (/mob/user)
+#define COMSIG_TWOHANDED_WIELD "twohanded_wield"
+ #define COMPONENT_TWOHANDED_BLOCK_WIELD (1<<0)
+///from base of datum/component/two_handed/proc/unwield(mob/living/carbon/user): (/mob/user)
+#define COMSIG_TWOHANDED_UNWIELD "twohanded_unwield"
+
+// /datum/action signals
+
+///from base of datum/action/proc/Trigger(): (datum/action)
+#define COMSIG_ACTION_TRIGGER "action_trigger"
+ #define COMPONENT_ACTION_BLOCK_TRIGGER (1<<0)
+
+//Xenobio hotkeys
+
+///from slime CtrlClickOn(): (/mob)
+#define COMSIG_XENO_SLIME_CLICK_CTRL "xeno_slime_click_ctrl"
+///from slime AltClickOn(): (/mob)
+#define COMSIG_XENO_SLIME_CLICK_ALT "xeno_slime_click_alt"
+///from slime ShiftClickOn(): (/mob)
+#define COMSIG_XENO_SLIME_CLICK_SHIFT "xeno_slime_click_shift"
+///from turf ShiftClickOn(): (/mob)
+#define COMSIG_XENO_TURF_CLICK_SHIFT "xeno_turf_click_shift"
+///from turf AltClickOn(): (/mob)
+#define COMSIG_XENO_TURF_CLICK_CTRL "xeno_turf_click_alt"
+///from monkey CtrlClickOn(): (/mob)
+#define COMSIG_XENO_MONKEY_CLICK_CTRL "xeno_monkey_click_ctrl"
diff --git a/code/__DEFINES/job.dm b/code/__DEFINES/job.dm
index d72628e2cb7..349d1b246be 100644
--- a/code/__DEFINES/job.dm
+++ b/code/__DEFINES/job.dm
@@ -51,7 +51,7 @@
#define JOB_CLOWN (1<<11)
#define JOB_MIME (1<<12)
#define JOB_CIVILIAN (1<<13)
-
+#define JOB_EXPLORER (1<<14)
#define JOBCAT_KARMA (1<<3)
diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm
index cf27ec09143..ad5e5df7583 100644
--- a/code/__DEFINES/misc.dm
+++ b/code/__DEFINES/misc.dm
@@ -431,7 +431,6 @@
#define LINDA_SPAWN_OXYGEN 8
#define LINDA_SPAWN_CO2 16
#define LINDA_SPAWN_NITROGEN 32
-
#define LINDA_SPAWN_N2O 64
-
+#define LINDA_SPAWN_AGENT_B 128
#define LINDA_SPAWN_AIR 256
diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm
index 366b8b3bcd9..ffb636b42ed 100644
--- a/code/__HELPERS/game.dm
+++ b/code/__HELPERS/game.dm
@@ -183,9 +183,6 @@
/proc/get_mobs_in_radio_ranges(var/list/obj/item/radio/radios)
-
- set background = 1
-
. = list()
// Returns a list of mobs who can hear any of the radios given in @radios
var/list/speaker_coverage = list()
diff --git a/code/__HELPERS/traits.dm b/code/__HELPERS/traits.dm
index ee6c5d10fe0..352a6fa3680 100644
--- a/code/__HELPERS/traits.dm
+++ b/code/__HELPERS/traits.dm
@@ -65,6 +65,7 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_WATERBREATH "waterbreathing"
#define TRAIT_BLOODCRAWL "bloodcrawl"
#define TRAIT_BLOODCRAWL_EAT "bloodcrawl_eat"
+#define TRAIT_JESTER "jester"
// common trait sources
#define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index aa130bb3ca9..0958d758f55 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -25,11 +25,9 @@
if(!( istext(HTMLstring) ))
CRASH("Given non-text argument!")
- return
else
if(length(HTMLstring) != 7)
CRASH("Given non-HTML argument!")
- return
var/textr = copytext(HTMLstring, 2, 4)
var/textg = copytext(HTMLstring, 4, 6)
var/textb = copytext(HTMLstring, 6, 8)
@@ -46,7 +44,6 @@
if(length(textb) < 2)
textr = text("0[]", textb)
return text("#[][][]", textr, textg, textb)
- return
//Returns the middle-most value
/proc/dd_range(var/low, var/high, var/num)
@@ -2038,3 +2035,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
tX = Clamp(origin.x + text2num(tX) - round(actual_view[1] / 2) - 1, 1, world.maxx)
tY = Clamp(origin.y + text2num(tY) - round(actual_view[2] / 2) - 1, 1, world.maxy)
return locate(tX, tY, tZ)
+
+/proc/CallAsync(datum/source, proctype, list/arguments)
+ set waitfor = FALSE
+ return call(source, proctype)(arglist(arguments))
diff --git a/code/_compile_options.dm b/code/_compile_options.dm
index 536ea01cc96..ffa0c0a542b 100644
--- a/code/_compile_options.dm
+++ b/code/_compile_options.dm
@@ -11,8 +11,6 @@
#define IS_MODE_COMPILED(MODE) (ispath(text2path("/datum/game_mode/"+(MODE))))
-#define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary.
-
//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
#define MAX_MESSAGE_LEN 1024
#define MAX_PAPER_MESSAGE_LEN 3072
diff --git a/code/_globalvars/lists/mobs.dm b/code/_globalvars/lists/mobs.dm
index 2caa158757c..17444f66207 100644
--- a/code/_globalvars/lists/mobs.dm
+++ b/code/_globalvars/lists/mobs.dm
@@ -18,6 +18,8 @@ GLOBAL_LIST_EMPTY(player_list) //List of all mobs **with clients attached**.
GLOBAL_LIST_EMPTY(mob_list) //List of all mobs, including clientless
GLOBAL_LIST_EMPTY(silicon_mob_list) //List of all silicon mobs, including clientless
GLOBAL_LIST_EMPTY(mob_living_list) //all instances of /mob/living and subtypes
+GLOBAL_LIST_EMPTY(carbon_list) //all instances of /mob/living/carbon and subtypes, notably does not contain simple animals
+GLOBAL_LIST_EMPTY(human_list) //all instances of /mob/living/carbon/human and subtypes
GLOBAL_LIST_EMPTY(spirits) //List of all the spirits, including Masks
GLOBAL_LIST_EMPTY(alive_mob_list) //List of all alive mobs, including clientless. Excludes /mob/new_player
GLOBAL_LIST_EMPTY(dead_mob_list) //List of all dead mobs, including clientless. Excludes /mob/new_player
diff --git a/code/controllers/globals.dm b/code/controllers/globals.dm
index 5a520b547e1..691f19201f6 100644
--- a/code/controllers/globals.dm
+++ b/code/controllers/globals.dm
@@ -14,7 +14,7 @@ GLOBAL_REAL(GLOB, /datum/controller/global_vars)
var/datum/controller/exclude_these = new
gvars_datum_in_built_vars = exclude_these.vars + list("gvars_datum_protected_varlist", "gvars_datum_in_built_vars", "gvars_datum_init_order")
- qdel(exclude_these)
+ QDEL_IN(exclude_these, 0) //signal logging isn't ready
Initialize()
diff --git a/code/controllers/master.dm b/code/controllers/master.dm
index fea79c2f7a5..b8c3cdbf1e2 100644
--- a/code/controllers/master.dm
+++ b/code/controllers/master.dm
@@ -451,14 +451,15 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
// in those cases, so we just let them run)
if(queue_node_flags & SS_NO_TICK_CHECK)
if(queue_node.tick_usage > TICK_LIMIT_RUNNING - TICK_USAGE && ran_non_ticker)
- queue_node.queued_priority += queue_priority_count * 0.1
- queue_priority_count -= queue_node_priority
- queue_priority_count += queue_node.queued_priority
- current_tick_budget -= queue_node_priority
- queue_node = queue_node.queue_next
+ if(!(queue_node_flags & SS_BACKGROUND))
+ queue_node.queued_priority += queue_priority_count * 0.1
+ queue_priority_count -= queue_node_priority
+ queue_priority_count += queue_node.queued_priority
+ current_tick_budget -= queue_node_priority
+ queue_node = queue_node.queue_next
continue
- if((queue_node_flags & SS_BACKGROUND) && !bg_calc)
+ if(!bg_calc && (queue_node_flags & SS_BACKGROUND))
current_tick_budget = queue_priority_count_bg
bg_calc = TRUE
@@ -511,7 +512,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
queue_node.paused_ticks = 0
queue_node.paused_tick_usage = 0
- if(queue_node_flags & SS_BACKGROUND) //update our running total
+ if(bg_calc) //update our running total
queue_priority_count_bg -= queue_node_priority
else
queue_priority_count -= queue_node_priority
diff --git a/code/controllers/subsystem.dm b/code/controllers/subsystem.dm
index 68ee4bfeace..03e54df61c5 100644
--- a/code/controllers/subsystem.dm
+++ b/code/controllers/subsystem.dm
@@ -89,7 +89,7 @@
queue_node_flags = queue_node.flags
if(queue_node_flags & SS_TICKER)
- if(!(SS_flags & SS_TICKER))
+ if((SS_flags & (SS_TICKER|SS_BACKGROUND)) != SS_TICKER)
continue
if(queue_node_priority < SS_priority)
break
diff --git a/code/controllers/subsystem/dcs.dm b/code/controllers/subsystem/dcs.dm
new file mode 100644
index 00000000000..09dea24071f
--- /dev/null
+++ b/code/controllers/subsystem/dcs.dm
@@ -0,0 +1,53 @@
+PROCESSING_SUBSYSTEM_DEF(dcs)
+ name = "Datum Component System"
+ flags = SS_NO_INIT
+
+ var/list/elements_by_type = list()
+
+/datum/controller/subsystem/processing/dcs/Recover()
+ comp_lookup = SSdcs.comp_lookup
+
+/datum/controller/subsystem/processing/dcs/proc/GetElement(list/arguments)
+ var/datum/element/eletype = arguments[1]
+ var/element_id = eletype
+
+ if(!ispath(eletype, /datum/element))
+ CRASH("Attempted to instantiate [eletype] as a /datum/element")
+
+ if(initial(eletype.element_flags) & ELEMENT_BESPOKE)
+ element_id = GetIdFromArguments(arguments)
+
+ . = elements_by_type[element_id]
+ if(.)
+ return
+ . = elements_by_type[element_id] = new eletype
+
+/****
+ * Generates an id for bespoke elements when given the argument list
+ * Generating the id here is a bit complex because we need to support named arguments
+ * Named arguments can appear in any order and we need them to appear after ordered arguments
+ * We assume that no one will pass in a named argument with a value of null
+ **/
+/datum/controller/subsystem/processing/dcs/proc/GetIdFromArguments(list/arguments)
+ var/datum/element/eletype = arguments[1]
+ var/list/fullid = list("[eletype]")
+ var/list/named_arguments = list()
+ for(var/i in initial(eletype.id_arg_index) to length(arguments))
+ var/key = arguments[i]
+ var/value
+ if(istext(key))
+ value = arguments[key]
+ if(!(istext(key) || isnum(key)))
+ key = "\ref[key]"
+ key = "[key]" // Key is stringified so numbers dont break things
+ if(!isnull(value))
+ if(!(istext(value) || isnum(value)))
+ value = "\ref[value]"
+ named_arguments["[key]"] = value
+ else
+ fullid += "[key]"
+
+ if(length(named_arguments))
+ named_arguments = sortList(named_arguments)
+ fullid += named_arguments
+ return list2params(fullid)
diff --git a/code/controllers/subsystem/input.dm b/code/controllers/subsystem/input.dm
index 9dd6fce1554..ecbf1471993 100644
--- a/code/controllers/subsystem/input.dm
+++ b/code/controllers/subsystem/input.dm
@@ -121,3 +121,8 @@ SUBSYSTEM_DEF(input)
for(var/i in 1 to clients.len)
var/client/C = clients[i]
C.keyLoop()
+
+/datum/controller/subsystem/input/Recover()
+ macro_sets = SSinput.macro_sets
+ movement_keys = SSinput.movement_keys
+ alt_movement_keys = SSinput.alt_movement_keys
diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm
index 3fc92a3346a..6761e9647d9 100644
--- a/code/controllers/subsystem/lighting.dm
+++ b/code/controllers/subsystem/lighting.dm
@@ -1,16 +1,15 @@
-GLOBAL_LIST_EMPTY(lighting_update_lights) // List of lighting sources queued for update.
-GLOBAL_LIST_EMPTY(lighting_update_corners) // List of lighting corners queued for update.
-GLOBAL_LIST_EMPTY(lighting_update_objects) // List of lighting objects queued for update.
-
SUBSYSTEM_DEF(lighting)
name = "Lighting"
wait = 2
init_order = INIT_ORDER_LIGHTING
flags = SS_TICKER
offline_implications = "Lighting will no longer update. Shuttle call recommended."
+ var/static/list/sources_queue = list() // List of lighting sources queued for update.
+ var/static/list/corners_queue = list() // List of lighting corners queued for update.
+ var/static/list/objects_queue = list() // List of lighting objects queued for update.
/datum/controller/subsystem/lighting/stat_entry()
- ..("L:[GLOB.lighting_update_lights.len]|C:[GLOB.lighting_update_corners.len]|O:[GLOB.lighting_update_objects.len]")
+ ..("L:[length(sources_queue)]|C:[length(corners_queue)]|O:[length(objects_queue)]")
/datum/controller/subsystem/lighting/Initialize(timeofday)
if(!initialized)
@@ -31,9 +30,10 @@ SUBSYSTEM_DEF(lighting)
MC_SPLIT_TICK_INIT(3)
if(!init_tick_checks)
MC_SPLIT_TICK
+ var/list/queue = sources_queue
var/i = 0
- for(i in 1 to GLOB.lighting_update_lights.len)
- var/datum/light_source/L = GLOB.lighting_update_lights[i]
+ for(i in 1 to length(queue))
+ var/datum/light_source/L = queue[i]
L.update_corners()
@@ -44,14 +44,15 @@ SUBSYSTEM_DEF(lighting)
else if(MC_TICK_CHECK)
break
if(i)
- GLOB.lighting_update_lights.Cut(1, i+1)
+ queue.Cut(1, i + 1)
i = 0
if(!init_tick_checks)
MC_SPLIT_TICK
- for (i in 1 to GLOB.lighting_update_corners.len)
- var/datum/lighting_corner/C = GLOB.lighting_update_corners[i]
+ queue = corners_queue
+ for(i in 1 to length(queue))
+ var/datum/lighting_corner/C = queue[i]
C.update_objects()
C.needs_update = FALSE
@@ -60,15 +61,16 @@ SUBSYSTEM_DEF(lighting)
else if(MC_TICK_CHECK)
break
if(i)
- GLOB.lighting_update_corners.Cut(1, i+1)
+ queue.Cut(1, i + 1)
i = 0
if(!init_tick_checks)
MC_SPLIT_TICK
- for (i in 1 to GLOB.lighting_update_objects.len)
- var/atom/movable/lighting_object/O = GLOB.lighting_update_objects[i]
+ queue = objects_queue
+ for(i in 1 to length(queue))
+ var/atom/movable/lighting_object/O = queue[i]
if(QDELETED(O))
continue
@@ -80,7 +82,7 @@ SUBSYSTEM_DEF(lighting)
else if(MC_TICK_CHECK)
break
if(i)
- GLOB.lighting_update_objects.Cut(1, i+1)
+ queue.Cut(1, i + 1)
/datum/controller/subsystem/lighting/Recover()
diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm
index 7bb6a496274..53d77e8fad6 100644
--- a/code/controllers/subsystem/timer.dm
+++ b/code/controllers/subsystem/timer.dm
@@ -160,7 +160,7 @@ SUBSYSTEM_DEF(timer)
if(timer.timeToRun < head_offset)
bucket_resolution = null //force bucket recreation
- CRASH("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
+ stack_trace("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
if(timer.callBack && !timer.spent)
timer.callBack.InvokeAsync()
@@ -172,7 +172,7 @@ SUBSYSTEM_DEF(timer)
if(timer.timeToRun < head_offset + TICKS2DS(practical_offset-1))
bucket_resolution = null //force bucket recreation
- CRASH("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
+ stack_trace("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]")
if(timer.callBack && !timer.spent)
timer.callBack.InvokeAsync()
spent += timer
diff --git a/code/controllers/subsystem/weather.dm b/code/controllers/subsystem/weather.dm
index bf405444110..30186f80ad1 100644
--- a/code/controllers/subsystem/weather.dm
+++ b/code/controllers/subsystem/weather.dm
@@ -57,7 +57,6 @@ SUBSYSTEM_DEF(weather)
break
if(!ispath(weather_datum_type, /datum/weather))
CRASH("run_weather called with invalid weather_datum_type: [weather_datum_type || "null"]")
- return
if(isnull(z_levels))
z_levels = levels_by_trait(initial(weather_datum_type.target_trait))
@@ -65,7 +64,6 @@ SUBSYSTEM_DEF(weather)
z_levels = list(z_levels)
else if(!islist(z_levels))
CRASH("run_weather called with invalid z_levels: [z_levels || "null"]")
- return
var/datum/weather/W = new weather_datum_type(z_levels)
W.telegraph()
diff --git a/code/datums/action.dm b/code/datums/action.dm
index b7af84e9ddf..c1802da47c1 100644
--- a/code/datums/action.dm
+++ b/code/datums/action.dm
@@ -339,7 +339,7 @@
/datum/action/item_action/remove_tape/Trigger(attack_self = FALSE)
if(..())
- GET_COMPONENT_FROM(DT, /datum/component/ducttape, target)
+ var/datum/component/ducttape/DT = target.GetComponent(/datum/component/ducttape)
DT.remove_tape(target, usr)
/datum/action/item_action/toggle_jetpack
diff --git a/code/datums/cache/crew.dm b/code/datums/cache/crew.dm
index 21ec5ebcc79..f92bab9cf7a 100644
--- a/code/datums/cache/crew.dm
+++ b/code/datums/cache/crew.dm
@@ -4,7 +4,7 @@ GLOBAL_DATUM_INIT(crew_repository, /datum/repository/crew, new())
cache_data = list()
..()
-/datum/repository/crew/proc/health_data(var/turf/T)
+/datum/repository/crew/proc/health_data(turf/T)
var/list/crewmembers = list()
if(!T)
return crewmembers
@@ -18,50 +18,40 @@ GLOBAL_DATUM_INIT(crew_repository, /datum/repository/crew, new())
if(world.time < cache_entry.timestamp)
return cache_entry.data
- var/tracked = scan()
- for(var/obj/item/clothing/under/C in tracked)
+ for(var/thing in GLOB.human_list)
+ var/mob/living/carbon/human/H = thing
+ var/obj/item/clothing/under/C = H.w_uniform
+ if(!C || C.sensor_mode == SUIT_SENSOR_OFF || !C.has_sensor)
+ continue
var/turf/pos = get_turf(C)
- if((C) && (C.has_sensor) && (pos) && (T && pos.z == T.z) && (C.sensor_mode != SUIT_SENSOR_OFF))
- if(istype(C.loc, /mob/living/carbon/human))
- var/mob/living/carbon/human/H = C.loc
- if(H.w_uniform != C)
- continue
+ if(!T || pos.z != T.z)
+ continue
+ var/list/crewmemberData = list("dead"=0, "oxy"=-1, "tox"=-1, "fire"=-1, "brute"=-1, "area"="", "x"=-1, "y"=-1, "ref" = "\ref[H]")
- var/list/crewmemberData = list("dead"=0, "oxy"=-1, "tox"=-1, "fire"=-1, "brute"=-1, "area"="", "x"=-1, "y"=-1, "ref" = "\ref[H]")
+ crewmemberData["sensor_type"] = C.sensor_mode
+ crewmemberData["name"] = H.get_authentification_name(if_no_id="Unknown")
+ crewmemberData["rank"] = H.get_authentification_rank(if_no_id="Unknown", if_no_job="No Job")
+ crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job")
- crewmemberData["sensor_type"] = C.sensor_mode
- crewmemberData["name"] = H.get_authentification_name(if_no_id="Unknown")
- crewmemberData["rank"] = H.get_authentification_rank(if_no_id="Unknown", if_no_job="No Job")
- crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job")
+ if(C.sensor_mode >= SUIT_SENSOR_BINARY)
+ crewmemberData["dead"] = H.stat > UNCONSCIOUS
- if(C.sensor_mode >= SUIT_SENSOR_BINARY)
- crewmemberData["dead"] = H.stat > UNCONSCIOUS
+ if(C.sensor_mode >= SUIT_SENSOR_VITAL)
+ crewmemberData["oxy"] = round(H.getOxyLoss(), 1)
+ crewmemberData["tox"] = round(H.getToxLoss(), 1)
+ crewmemberData["fire"] = round(H.getFireLoss(), 1)
+ crewmemberData["brute"] = round(H.getBruteLoss(), 1)
- if(C.sensor_mode >= SUIT_SENSOR_VITAL)
- crewmemberData["oxy"] = round(H.getOxyLoss(), 1)
- crewmemberData["tox"] = round(H.getToxLoss(), 1)
- crewmemberData["fire"] = round(H.getFireLoss(), 1)
- crewmemberData["brute"] = round(H.getBruteLoss(), 1)
+ if(C.sensor_mode >= SUIT_SENSOR_TRACKING)
+ var/area/A = get_area(H)
+ crewmemberData["area"] = sanitize(A.name)
+ crewmemberData["x"] = pos.x
+ crewmemberData["y"] = pos.y
- if(C.sensor_mode >= SUIT_SENSOR_TRACKING)
- var/area/A = get_area(H)
- crewmemberData["area"] = sanitize(A.name)
- crewmemberData["x"] = pos.x
- crewmemberData["y"] = pos.y
-
- crewmembers[++crewmembers.len] = crewmemberData
+ crewmembers[++crewmembers.len] = crewmemberData
crewmembers = sortByKey(crewmembers, "name")
cache_entry.timestamp = world.time + 5 SECONDS
cache_entry.data = crewmembers
return crewmembers
-
-/datum/repository/crew/proc/scan()
- var/list/tracked = list()
- for(var/mob/living/carbon/human/H in GLOB.mob_list)
- if(istype(H.w_uniform, /obj/item/clothing/under))
- var/obj/item/clothing/under/C = H.w_uniform
- if(C.has_sensor)
- tracked |= C
- return tracked
diff --git a/code/datums/components/README.md b/code/datums/components/README.md
index 9d06a255dd7..03f7d3a5875 100644
--- a/code/datums/components/README.md
+++ b/code/datums/components/README.md
@@ -2,134 +2,8 @@
## Concept
-Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a `SEND_SIGNAL` call. Now every component that want's to can also know about this happening.
+Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a `SendSignal()` call. Now every component that want's to can also know about this happening.
-### In the code
+See [this thread](https://tgstation13.org/phpBB/viewtopic.php?f=5&t=22674) for an introduction to the system as a whole.
-#### Slippery things
-
-At the time of this writing, every object that is slippery overrides atom/Crossed does some checks, then slips the mob. Instead of all those Crossed overrides they could add a slippery component to all these objects. And have the checks in one proc that is run by the Crossed event
-
-#### Powercells
-
-A lot of objects have powercells. The `get_cell()` proc was added to give generic access to the cell var if it had one. This is just a specific use case of `GetComponent()`
-
-#### Radios
-
-The radio object as it is should not exist, given that more things use the _concept_ of radios rather than the object itself. The actual function of the radio can exist in a component which all the things that use it (Request consoles, actual radios, the SM shard) can add to themselves.
-
-#### Standos
-
-Stands have a lot of procs which mimic mob procs. Rather than inserting hooks for all these procs in overrides, the same can be accomplished with signals
-
-## API
-
-### Defines
-
-1. `COMPONENT_INCOMPATIBLE` Return this from `/datum/component/Initialize` or `datum/component/OnTransfer` to have the component be deleted if it's applied to an incorrect type. `parent` must not be modified if this is to be returned. This will be noted in the runtime logs
-
-### Vars
-
-1. `/datum/var/list/datum_components` (private)
- * Lazy associated list of type -> component/list of components.
-1. `/datum/var/list/comp_lookup` (private)
- * Lazy associated list of signal -> registree/list of registrees
-1. `/datum/var/list/signal_procs` (private)
- * Associated lazy list of signals -> `/datum/callback`s that will be run when the parent datum receives that signal
-1. `/datum/var/signal_enabled` (protected, boolean)
- * If the datum is signal enabled. If not, it will not react to signals
- * `FALSE` by default, set to `TRUE` when a signal is registered
-1. `/datum/component/var/dupe_mode` (protected, enum)
- * How duplicate component types are handled when added to the datum.
- * `COMPONENT_DUPE_HIGHLANDER` (default): Old component will be deleted, new component will first have `/datum/component/proc/InheritComponent(datum/component/old, FALSE)` on it
- * `COMPONENT_DUPE_ALLOWED`: The components will be treated as separate, `GetComponent()` will return the first added
- * `COMPONENT_DUPE_UNIQUE`: New component will be deleted, old component will first have `/datum/component/proc/InheritComponent(datum/component/new, TRUE)` on it
- * `COMPONENT_DUPE_UNIQUE_PASSARGS`: New component will never exist and instead its initialization arguments will be passed on to the old component.
-1. `/datum/component/var/dupe_type` (protected, type)
- * Definition of a duplicate component type
- * `null` means exact match on `type` (default)
- * Any other type means that and all subtypes
-1. `/datum/component/var/datum/parent` (protected, read-only)
- * The datum this component belongs to
- * Never `null` in child procs
-1. `report_signal_origin` (protected, boolean)
- * If `TRUE`, will invoke the callback when signalled with the signal type as the first argument.
- * `FALSE` by default.
-
-### Procs
-
-1. `/datum/proc/GetComponent(component_type(type)) -> datum/component?` (public, final)
- * Returns a reference to a component of component_type if it exists in the datum, null otherwise
-1. `/datum/proc/GetComponents(component_type(type)) -> list` (public, final)
- * Returns a list of references to all components of component_type that exist in the datum
-1. `/datum/proc/GetExactComponent(component_type(type)) -> datum/component?` (public, final)
- * Returns a reference to a component whose type MATCHES component_type if that component exists in the datum, null otherwise
-1. `GET_COMPONENT(varname, component_type)` OR `GET_COMPONENT_FROM(varname, component_type, src)`
- * Shorthand for `var/component_type/varname = src.GetComponent(component_type)`
-1. `SEND_SIGNAL(target, sigtype, ...)` (public, final)
- * Use to send signals to target datum
- * Extra arguments are to be specified in the signal definition
- * Returns a bitflag with signal specific information assembled from all activated components
- * Arguments are packaged in a list and handed off to _SendSignal()
-1. `/datum/proc/AddComponent(component_type(type), ...) -> datum/component` (public, final)
- * Creates an instance of `component_type` in the datum and passes `...` to its `Initialize()` call
- * Sends the `COMSIG_COMPONENT_ADDED` signal to the datum
- * All components a datum owns are deleted with the datum
- * Returns the component that was created. Or the old component in a dupe situation where `COMPONENT_DUPE_UNIQUE` was set
- * If this tries to add an component to an incompatible type, the component will be deleted and the result will be `null`. This is very unperformant, try not to do it
- * Properly handles duplicate situations based on the `dupe_mode` var
-1. `/datum/proc/LoadComponent(component_type(type), ...) -> datum/component` (public, final)
- * Equivalent to calling `GetComponent(component_type)` where, if the result would be `null`, returns `AddComponent(component_type, ...)` instead
-1. `/datum/proc/ComponentActivated(datum/component/C)` (abstract, async)
- * Called on a component's `parent` after a signal received causes it to activate. `src` is the parameter
- * Will only be called if a component's callback returns `TRUE`
-1. `/datum/proc/TakeComponent(datum/component/C)` (public, final)
- * Properly transfers ownership of a component from one datum to another
- * Signals `COMSIG_COMPONENT_REMOVING` on the parent
- * Called on the datum you want to own the component with another datum's component
-1. `/datum/proc/_SendSignal(signal, list/arguments)` (private, final)
- * Handles most of the actual signaling procedure
- * Will runtime if used on datums with an empty component list
-1. `/datum/proc/RegisterSignal(datum/target, signal(string/list of strings), proc_ref(type), override(boolean))` (protected, final)
- * If signal is a list it will be as if RegisterSignal was called for each of the entries with the same following arguments
- * Makes the datum listen for the specified `signal` on it's `parent` datum.
- * When that signal is received `proc_ref` will be called on the component, along with associated arguments
- * Example proc ref: `.proc/OnEvent`
- * If a previous registration is overwritten by the call, a runtime occurs. Setting `override` to TRUE prevents this
- * These callbacks run asyncronously
- * Returning `TRUE` from these callbacks will trigger a `TRUE` return from the `SendSignal()` that initiated it
-1. `/datum/component/New(datum/parent, ...)` (private, final)
- * Runs internal setup for the component
- * Extra arguments are passed to `Initialize()`
-1. `/datum/component/Initialize(...)` (abstract, no-sleep)
- * Called by `New()` with the same argments excluding `parent`
- * Component does not exist in `parent`'s `datum_components` list yet, although `parent` is set and may be used
- * Signals will not be received while this function is running
- * Component may be deleted after this function completes without being attached
- * Do not call `qdel(src)` from this function
-1. `/datum/component/Destroy(force(bool), silent(bool))` (virtual, no-sleep)
- * Sends the `COMSIG_COMPONENT_REMOVING` signal to the parent datum if the `parent` isn't being qdeleted
- * Properly removes the component from `parent` and cleans up references
- * Setting `force` makes it not check for and remove the component from the parent
- * Setting `silent` deletes the component without sending a `COMSIG_COMPONENT_REMOVING` signal
-1. `/datum/component/proc/InheritComponent(datum/component/C, i_am_original(boolean))` (abstract, no-sleep)
- * Called on a component when a component of the same type was added to the same parent
- * See `/datum/component/var/dupe_mode`
- * `C`'s type will always be the same of the called component
-1. `/datum/component/proc/AfterComponentActivated()` (abstract, async)
- * Called on a component that was activated after it's `parent`'s `ComponentActivated()` is called
-1. `/datum/component/proc/OnTransfer(datum/new_parent)` (abstract, no-sleep)
- * Called before `new_parent` is assigned to `parent` in `TakeComponent()`
- * Allows the component to react to ownership transfers
-1. `/datum/component/proc/_RemoveFromParent()` (private, final)
- * Clears `parent` and removes the component from it's component list
-1. `/datum/component/proc/_JoinParent` (private, final)
- * Tries to add the component to it's `parent`s `datum_components` list
-1. `/datum/component/proc/RegisterWithParent` (abstract, no-sleep)
- * Used to register the signals that should be on the `parent` object
- * Use this if you plan on the component transfering between parents
-1. `/datum/component/proc/UnregisterFromParent` (abstract, no-sleep)
- * Counterpart to `RegisterWithParent()`
- * Used to unregister the signals that should only be on the `parent` object
-
-### See/Define signals and their arguments in __DEFINES\components.dm
+### See/Define signals and their arguments in [__DEFINES\dcs\signals.dm](../../__DEFINES/dcs/signals.dm)
diff --git a/code/datums/components/_component.dm b/code/datums/components/_component.dm
index e733ca78d2b..f895b8d81b1 100644
--- a/code/datums/components/_component.dm
+++ b/code/datums/components/_component.dm
@@ -1,21 +1,87 @@
+/**
+ * # Component
+ *
+ * The component datum
+ *
+ * A component should be a single standalone unit
+ * of functionality, that works by receiving signals from it's parent
+ * object to provide some single functionality (i.e a slippery component)
+ * that makes the object it's attached to cause people to slip over.
+ * Useful when you want shared behaviour independent of type inheritance
+ */
/datum/component
+ /**
+ * Defines how duplicate existing components are handled when added to a datum
+ *
+ * See [COMPONENT_DUPE_*][COMPONENT_DUPE_ALLOWED] definitions for available options
+ */
var/dupe_mode = COMPONENT_DUPE_HIGHLANDER
+
+ /**
+ * The type to check for duplication
+ *
+ * `null` means exact match on `type` (default)
+ *
+ * Any other type means that and all subtypes
+ */
var/dupe_type
+
+ /// The datum this components belongs to
var/datum/parent
- //only set to true if you are able to properly transfer this component
- //At a minimum RegisterWithParent and UnregisterFromParent should be used
- //Make sure you also implement PostTransfer for any post transfer handling
+
+ /**
+ * Only set to true if you are able to properly transfer this component
+ *
+ * At a minimum [RegisterWithParent][/datum/component/proc/RegisterWithParent] and [UnregisterFromParent][/datum/component/proc/UnregisterFromParent] should be used
+ *
+ * Make sure you also implement [PostTransfer][/datum/component/proc/PostTransfer] for any post transfer handling
+ */
var/can_transfer = FALSE
-/datum/component/New(datum/P, ...)
- parent = P
- var/list/arguments = args.Copy(2)
+/**
+ * Create a new component.
+ *
+ * Additional arguments are passed to [Initialize()][/datum/component/proc/Initialize]
+ *
+ * Arguments:
+ * * datum/P the parent datum this component reacts to signals from
+ */
+/datum/component/New(list/raw_args)
+ parent = raw_args[1]
+ var/list/arguments = raw_args.Copy(2)
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
+ stack_trace("Incompatible [type] assigned to a [parent.type]! args: [json_encode(arguments)]")
qdel(src, TRUE, TRUE)
- CRASH("Incompatible [type] assigned to a [P.type]! args: [json_encode(arguments)]")
+ return
- _JoinParent(P)
+ _JoinParent(parent)
+/**
+ * Called during component creation with the same arguments as in new excluding parent.
+ *
+ * Do not call `qdel(src)` from this function, `return COMPONENT_INCOMPATIBLE` instead
+ */
+/datum/component/proc/Initialize(...)
+ return
+
+/**
+ * Properly removes the component from `parent` and cleans up references
+ *
+ * Arguments:
+ * * force - makes it not check for and remove the component from the parent
+ * * silent - deletes the component without sending a [COMSIG_COMPONENT_REMOVING] signal
+ */
+/datum/component/Destroy(force=FALSE, silent=FALSE)
+ if(!force && parent)
+ _RemoveFromParent()
+ if(!silent)
+ SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
+ parent = null
+ return ..()
+
+/**
+ * Internal proc to handle behaviour of components when joining a parent
+ */
/datum/component/proc/_JoinParent()
var/datum/P = parent
//lazy init the parent's dc list
@@ -51,21 +117,9 @@
RegisterWithParent()
-// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
-/datum/component/proc/RegisterWithParent()
- return
-
-/datum/component/proc/Initialize(...)
- return
-
-/datum/component/Destroy(force=FALSE, silent=FALSE)
- if(!force && parent)
- _RemoveFromParent()
- if(!silent)
- SEND_SIGNAL(parent, COMSIG_COMPONENT_REMOVING, src)
- parent = null
- return ..()
-
+/**
+ * Internal proc to handle behaviour when being removed from a parent
+ */
/datum/component/proc/_RemoveFromParent()
var/datum/P = parent
var/list/dc = P.datum_components
@@ -84,10 +138,41 @@
UnregisterFromParent()
+/**
+ * Register the component with the parent object
+ *
+ * Use this proc to register with your parent object
+ *
+ * Overridable proc that's called when added to a new parent
+ */
+/datum/component/proc/RegisterWithParent()
+ return
+
+/**
+ * Unregister from our parent object
+ *
+ * Use this proc to unregister from your parent object
+ *
+ * Overridable proc that's called when removed from a parent
+ * *
+ */
/datum/component/proc/UnregisterFromParent()
return
-/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proc_or_callback, override = FALSE)
+/**
+ * Register to listen for a signal from the passed in target
+ *
+ * This sets up a listening relationship such that when the target object emits a signal
+ * the source datum this proc is called upon, will recieve a callback to the given proctype
+ * Return values from procs registered must be a bitfield
+ *
+ * Arguments:
+ * * datum/target The target to listen for signals from
+ * * sig_type_or_types Either a string signal name, or a list of signal names (strings)
+ * * proctype The proc to call back when the signal is emitted
+ * * override If a previous registration exists you must explicitly set this
+ */
+/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
if(QDELETED(src) || QDELETED(target))
return
@@ -100,15 +185,12 @@
if(!lookup)
target.comp_lookup = lookup = list()
- if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
- proc_or_callback = CALLBACK(src, proc_or_callback)
-
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
for(var/sig_type in sig_types)
if(!override && procs[target][sig_type])
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
- procs[target][sig_type] = proc_or_callback
+ procs[target][sig_type] = proctype
if(!lookup[sig_type]) // Nothing has registered here yet
lookup[sig_type] = src
@@ -122,6 +204,17 @@
signal_enabled = TRUE
+/**
+ * Stop listening to a given signal from target
+ *
+ * Breaks the relationship between target and source datum, removing the callback when the signal fires
+ *
+ * Doesn't care if a registration exists or not
+ *
+ * Arguments:
+ * * datum/target Datum to stop listening to signals from
+ * * sig_typeor_types Signal string key or list of signal keys to stop listening to specifically
+ */
/datum/proc/UnregisterSignal(datum/target, sig_type_or_types)
var/list/lookup = target.comp_lookup
if(!signal_procs || !signal_procs[target] || !lookup)
@@ -129,6 +222,8 @@
if(!islist(sig_type_or_types))
sig_type_or_types = list(sig_type_or_types)
for(var/sig in sig_type_or_types)
+ if(!signal_procs[target][sig])
+ continue
switch(length(lookup[sig]))
if(2)
lookup[sig] = (lookup[sig]-src)[1]
@@ -151,41 +246,96 @@
if(!signal_procs[target].len)
signal_procs -= target
+/**
+ * Called on a component when a component of the same type was added to the same parent
+ *
+ * See [/datum/component/var/dupe_mode]
+ *
+ * `C`'s type will always be the same of the called component
+ */
/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
return
+
+/**
+ * Called on a component when a component of the same type was added to the same parent with [COMPONENT_DUPE_SELECTIVE]
+ *
+ * See [/datum/component/var/dupe_mode]
+ *
+ * `C`'s type will always be the same of the called component
+ *
+ * return TRUE if you are absorbing the component, otherwise FALSE if you are fine having it exist as a duplicate component
+ */
+/datum/component/proc/CheckDupeComponent(datum/component/C, ...)
+ return
+
+
+/**
+ * Callback Just before this component is transferred
+ *
+ * Use this to do any special cleanup you might need to do before being deregged from an object
+ */
/datum/component/proc/PreTransfer()
return
+/**
+ * Callback Just after a component is transferred
+ *
+ * Use this to do any special setup you need to do after being moved to a new object
+ *
+ * Do not call `qdel(src)` from this function, `return COMPONENT_INCOMPATIBLE` instead
+ */
/datum/component/proc/PostTransfer()
return COMPONENT_INCOMPATIBLE //Do not support transfer by default as you must properly support it
+/**
+ * Internal proc to create a list of our type and all parent types
+ */
/datum/component/proc/_GetInverseTypeList(our_type = type)
//we can do this one simple trick
var/current_type = parent_type
. = list(our_type, current_type)
//and since most components are root level + 1, this won't even have to run
- while(current_type != /datum/component)
+ while (current_type != /datum/component)
current_type = type2parent(current_type)
. += current_type
+/**
+ * Internal proc to handle most all of the signaling procedure
+ *
+ * Will runtime if used on datums with an empty component list
+ *
+ * Use the [SEND_SIGNAL] define instead
+ */
/datum/proc/_SendSignal(sigtype, list/arguments)
var/target = comp_lookup[sigtype]
if(!length(target))
var/datum/C = target
if(!C.signal_enabled)
return NONE
- var/datum/callback/CB = C.signal_procs[src][sigtype]
- return CB.InvokeAsync(arglist(arguments))
+ var/proctype = C.signal_procs[src][sigtype]
+ return NONE | CallAsync(C, proctype, arguments)
. = NONE
for(var/I in target)
var/datum/C = I
if(!C.signal_enabled)
continue
- var/datum/callback/CB = C.signal_procs[src][sigtype]
- . |= CB.InvokeAsync(arglist(arguments))
+ var/proctype = C.signal_procs[src][sigtype]
+ . |= CallAsync(C, proctype, arguments)
-/datum/proc/GetComponent(c_type)
+// The type arg is casted so initial works, you shouldn't be passing a real instance into this
+/**
+ * Return any component assigned to this datum of the given type
+ *
+ * This will throw an error if it's possible to have more than one component of that type on the parent
+ *
+ * Arguments:
+ * * datum/component/c_type The typepath of the component you want to get a reference to
+ */
+/datum/proc/GetComponent(datum/component/c_type)
+ RETURN_TYPE(c_type)
+ if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED || initial(c_type.dupe_mode) == COMPONENT_DUPE_SELECTIVE)
+ stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
var/list/dc = datum_components
if(!dc)
return null
@@ -193,7 +343,19 @@
if(length(.))
return .[1]
-/datum/proc/GetExactComponent(c_type)
+// The type arg is casted so initial works, you shouldn't be passing a real instance into this
+/**
+ * Return any component assigned to this datum of the exact given type
+ *
+ * This will throw an error if it's possible to have more than one component of that type on the parent
+ *
+ * Arguments:
+ * * datum/component/c_type The typepath of the component you want to get a reference to
+ */
+/datum/proc/GetExactComponent(datum/component/c_type)
+ RETURN_TYPE(c_type)
+ if(initial(c_type.dupe_mode) == COMPONENT_DUPE_ALLOWED || initial(c_type.dupe_mode) == COMPONENT_DUPE_SELECTIVE)
+ stack_trace("GetComponent was called to get a component of which multiple copies could be on an object. This can easily break and should be changed. Type: \[[c_type]\]")
var/list/dc = datum_components
if(!dc)
return null
@@ -205,6 +367,12 @@
return C
return null
+/**
+ * Get all components of a given type that are attached to this datum
+ *
+ * Arguments:
+ * * c_type The component type path
+ */
/datum/proc/GetComponents(c_type)
var/list/dc = datum_components
if(!dc)
@@ -213,7 +381,19 @@
if(!length(.))
return list(.)
-/datum/proc/AddComponent(new_type, ...)
+/**
+ * Creates an instance of `new_type` in the datum and attaches to it as parent
+ *
+ * Sends the [COMSIG_COMPONENT_ADDED] signal to the datum
+ *
+ * Returns the component that was created. Or the old component in a dupe situation where [COMPONENT_DUPE_UNIQUE] was set
+ *
+ * If this tries to add a component to an incompatible type, the component will be deleted and the result will be `null`. This is very unperformant, try not to do it
+ *
+ * Properly handles duplicate situations based on the `dupe_mode` var
+ */
+/datum/proc/_AddComponent(list/raw_args)
+ var/new_type = raw_args[1]
var/datum/component/nt = new_type
var/dm = initial(nt.dupe_mode)
var/dt = initial(nt.dupe_type)
@@ -228,7 +408,7 @@
new_comp = nt
nt = new_comp.type
- args[1] = src
+ raw_args[1] = src
if(dm != COMPONENT_DUPE_ALLOWED)
if(!dt)
@@ -239,37 +419,62 @@
switch(dm)
if(COMPONENT_DUPE_UNIQUE)
if(!new_comp)
- new_comp = new nt(arglist(args))
+ new_comp = new nt(raw_args)
if(!QDELETED(new_comp))
old_comp.InheritComponent(new_comp, TRUE)
QDEL_NULL(new_comp)
if(COMPONENT_DUPE_HIGHLANDER)
if(!new_comp)
- new_comp = new nt(arglist(args))
+ new_comp = new nt(raw_args)
if(!QDELETED(new_comp))
new_comp.InheritComponent(old_comp, FALSE)
QDEL_NULL(old_comp)
if(COMPONENT_DUPE_UNIQUE_PASSARGS)
if(!new_comp)
- var/list/arguments = args.Copy(2)
- old_comp.InheritComponent(null, TRUE, arguments)
+ var/list/arguments = raw_args.Copy(2)
+ arguments.Insert(1, null, TRUE)
+ old_comp.InheritComponent(arglist(arguments))
else
old_comp.InheritComponent(new_comp, TRUE)
+ if(COMPONENT_DUPE_SELECTIVE)
+ var/list/arguments = raw_args.Copy()
+ arguments[1] = new_comp
+ var/make_new_component = TRUE
+ for(var/i in GetComponents(new_type))
+ var/datum/component/C = i
+ if(C.CheckDupeComponent(arglist(arguments)))
+ make_new_component = FALSE
+ QDEL_NULL(new_comp)
+ break
+ if(!new_comp && make_new_component)
+ new_comp = new nt(raw_args)
else if(!new_comp)
- new_comp = new nt(arglist(args)) // There's a valid dupe mode but there's no old component, act like normal
+ new_comp = new nt(raw_args) // There's a valid dupe mode but there's no old component, act like normal
else if(!new_comp)
- new_comp = new nt(arglist(args)) // Dupes are allowed, act like normal
+ new_comp = new nt(raw_args) // Dupes are allowed, act like normal
if(!old_comp && !QDELETED(new_comp)) // Nothing related to duplicate components happened and the new component is healthy
SEND_SIGNAL(src, COMSIG_COMPONENT_ADDED, new_comp)
return new_comp
return old_comp
+/**
+ * Get existing component of type, or create it and return a reference to it
+ *
+ * Use this if the item needs to exist at the time of this call, but may not have been created before now
+ *
+ * Arguments:
+ * * component_type The typepath of the component to create or return
+ * * ... additional arguments to be passed when creating the component if it does not exist
+ */
/datum/proc/LoadComponent(component_type, ...)
. = GetComponent(component_type)
if(!.)
- return AddComponent(arglist(args))
+ return _AddComponent(args)
+/**
+ * Removes the component from parent, ends up with a null parent
+ */
/datum/component/proc/RemoveComponent()
if(!parent)
return
@@ -279,6 +484,14 @@
parent = null
SEND_SIGNAL(old_parent, COMSIG_COMPONENT_REMOVING, src)
+/**
+ * Transfer this component to another parent
+ *
+ * Component is taken from source datum
+ *
+ * Arguments:
+ * * datum/component/target Target datum to transfer to
+ */
/datum/proc/TakeComponent(datum/component/target)
if(!target || target.parent == src)
return
@@ -295,6 +508,14 @@
if(target == AddComponent(target))
target._JoinParent()
+/**
+ * Transfer all components to target
+ *
+ * All components from source datum are taken
+ *
+ * Arguments:
+ * * /datum/target the target to move the components to
+ */
/datum/proc/TransferComponents(datum/target)
var/list/dc = datum_components
if(!dc)
@@ -309,5 +530,8 @@
if(C.can_transfer)
target.TakeComponent(comps)
+/**
+ * Return the object that is the host of any UI's that this component has
+ */
/datum/component/nano_host()
return parent
diff --git a/code/datums/components/decal.dm b/code/datums/components/decal.dm
index 6a0f686b13a..876cf0c0507 100644
--- a/code/datums/components/decal.dm
+++ b/code/datums/components/decal.dm
@@ -7,7 +7,7 @@
var/first_dir // This only stores the dir arg from init
-/datum/component/decal/Initialize(_icon, _icon_state, _dir, _cleanable=CLEAN_GOD, _color, _layer=TURF_LAYER, _description, _alpha=255)
+/datum/component/decal/Initialize(_icon, _icon_state, _dir, _cleanable = CLEAN_GOD, _color, _layer = TURF_LAYER, _description, _alpha = 255)
if(!isatom(parent) || !generate_appearance(_icon, _icon_state, _dir, _layer, _color, _alpha))
return COMPONENT_INCOMPATIBLE
first_dir = _dir
diff --git a/code/datums/components/edit_complainer.dm b/code/datums/components/edit_complainer.dm
new file mode 100644
index 00000000000..35bb05ca791
--- /dev/null
+++ b/code/datums/components/edit_complainer.dm
@@ -0,0 +1,23 @@
+// This is just a bit of fun while making an example for global signal
+/datum/component/edit_complainer
+ var/list/say_lines
+
+/datum/component/edit_complainer/Initialize(list/text)
+ if(!ismovableatom(parent))
+ return COMPONENT_INCOMPATIBLE
+
+ var/static/list/default_lines = list(
+ "CentComm's profligacy frays another thread.",
+ "Another tug at the weave.",
+ "Who knows when the stresses will finally shatter the form?",
+ "Even now a light shines through the cracks.",
+ "CentComm once more twists knowledge beyond its authority.",
+ "There is an uncertain air in the mansus.",
+ )
+ say_lines = text || default_lines
+
+ RegisterSignal(SSdcs, COMSIG_GLOB_VAR_EDIT, .proc/var_edit_react)
+
+/datum/component/edit_complainer/proc/var_edit_react(datum/source, list/arguments)
+ var/atom/movable/master = parent
+ master.atom_say(pick(say_lines))
diff --git a/code/datums/components/jestosterone.dm b/code/datums/components/jestosterone.dm
deleted file mode 100644
index f37f1f03efb..00000000000
--- a/code/datums/components/jestosterone.dm
+++ /dev/null
@@ -1,5 +0,0 @@
-/datum/component/jestosterone
- var/mind_type //Is the affected mob a clown / mime?
-
-/datum/component/jestosterone/Initialize(mind_type_arg)
- mind_type = mind_type_arg
diff --git a/code/datums/components/label.dm b/code/datums/components/label.dm
index 26cb99c7e3c..c6d0c595ebb 100644
--- a/code/datums/components/label.dm
+++ b/code/datums/components/label.dm
@@ -32,12 +32,12 @@
This proc will fire after the parent is hit by a hand labeler which is trying to apply another label.
Since the parent already has a label, it will remove the old one from the parent's name, and apply the new one.
*/
-/datum/component/label/InheritComponent(datum/component/label/new_comp , i_am_original, list/arguments)
+/datum/component/label/InheritComponent(datum/component/label/new_comp , i_am_original, _label_name)
remove_label()
if(new_comp)
label_name = new_comp.label_name
else
- label_name = arguments[1]
+ label_name = _label_name
apply_label()
/**
diff --git a/code/datums/components/slippery.dm b/code/datums/components/slippery.dm
index 3e505eb0a8a..88e51209afb 100644
--- a/code/datums/components/slippery.dm
+++ b/code/datums/components/slippery.dm
@@ -20,12 +20,12 @@
var/slip_tiles
/// TRUE If this slip can be avoided by walking.
var/walking_is_safe
- /// TRUE if having no slip shoes makes you immune to this slip.
- var/noslip_is_immune
+ /// FALSE if you want no slip shoes to make you immune to the slip
+ var/slip_always
/// The verb that players will see when someone slips on the parent. In the form of "You [slip_verb]ped on".
var/slip_verb
-/datum/component/slippery/Initialize(_description, _stun = 0, _weaken = 0, _slip_chance = 100, _slip_tiles = 0, _walking_is_safe = TRUE, _noslip_is_immune = TRUE, _slip_verb = "slip")
+/datum/component/slippery/Initialize(_description, _stun = 0, _weaken = 0, _slip_chance = 100, _slip_tiles = 0, _walking_is_safe = TRUE, _slip_always = FALSE, _slip_verb = "slip")
if(!isatom(parent))
return COMPONENT_INCOMPATIBLE
@@ -35,7 +35,7 @@
slip_chance = max(0, _slip_chance)
slip_tiles = max(0, _slip_tiles)
walking_is_safe = _walking_is_safe
- noslip_is_immune = _noslip_is_immune
+ slip_always = _slip_always
slip_verb = _slip_verb
/datum/component/slippery/RegisterWithParent()
@@ -51,6 +51,6 @@
Additionally calls the parent's `after_slip()` proc on the `victim`.
*/
/datum/component/slippery/proc/Slip(datum/source, mob/living/carbon/human/victim)
- if(istype(victim) && prob(slip_chance) && victim.slip(description, stun, weaken, slip_tiles, walking_is_safe, noslip_is_immune, slip_verb))
+ if(istype(victim) && prob(slip_chance) && victim.slip(description, stun, weaken, slip_tiles, walking_is_safe, slip_always, slip_verb))
var/atom/movable/owner = parent
owner.after_slip(victim)
diff --git a/code/datums/components/swarming.dm b/code/datums/components/swarming.dm
new file mode 100644
index 00000000000..c9d20f1f702
--- /dev/null
+++ b/code/datums/components/swarming.dm
@@ -0,0 +1,55 @@
+/datum/component/swarming
+ var/offset_x = 0
+ var/offset_y = 0
+ var/is_swarming = FALSE
+ var/list/swarm_members = list()
+
+/datum/component/swarming/Initialize(max_x = 24, max_y = 24)
+ if(!ismovableatom(parent))
+ return COMPONENT_INCOMPATIBLE
+ offset_x = rand(-max_x, max_x)
+ offset_y = rand(-max_y, max_y)
+
+ RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/join_swarm)
+ RegisterSignal(parent, COMSIG_MOVABLE_UNCROSSED, .proc/leave_swarm)
+
+/datum/component/swarming/Destroy()
+ for(var/other in swarm_members)
+ var/datum/component/swarming/other_swarm = other
+ other_swarm.swarm_members -= src
+ if(!other_swarm.swarm_members.len)
+ other_swarm.unswarm()
+ swarm_members = null
+ return ..()
+
+/datum/component/swarming/proc/join_swarm(datum/source, atom/movable/AM)
+ var/datum/component/swarming/other_swarm = AM.GetComponent(/datum/component/swarming)
+ if(!other_swarm)
+ return
+ swarm()
+ swarm_members |= other_swarm
+ other_swarm.swarm()
+ other_swarm.swarm_members |= src
+
+/datum/component/swarming/proc/leave_swarm(datum/source, atom/movable/AM)
+ var/datum/component/swarming/other_swarm = AM.GetComponent(/datum/component/swarming)
+ if(!other_swarm || !(other_swarm in swarm_members))
+ return
+ swarm_members -= other_swarm
+ if(!swarm_members.len)
+ unswarm()
+ other_swarm.swarm_members -= src
+ if(!other_swarm.swarm_members.len)
+ other_swarm.unswarm()
+
+/datum/component/swarming/proc/swarm()
+ var/atom/movable/owner = parent
+ if(!is_swarming)
+ is_swarming = TRUE
+ animate(owner, pixel_x = owner.pixel_x + offset_x, pixel_y = owner.pixel_y + offset_y, time = 2)
+
+/datum/component/swarming/proc/unswarm()
+ var/atom/movable/owner = parent
+ if(is_swarming)
+ animate(owner, pixel_x = owner.pixel_x - offset_x, pixel_y = owner.pixel_y - offset_y, time = 2)
+ is_swarming = FALSE
diff --git a/code/datums/components/waddling.dm b/code/datums/components/waddling.dm
deleted file mode 100644
index a1f538e4dd7..00000000000
--- a/code/datums/components/waddling.dm
+++ /dev/null
@@ -1,15 +0,0 @@
-/datum/component/waddling
- dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
-
-/datum/component/waddling/Initialize()
- if(!isliving(parent))
- return COMPONENT_INCOMPATIBLE
- RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/Waddle)
-
-/datum/component/waddling/proc/Waddle()
- var/mob/living/L = parent
- if(L.incapacitated() || L.lying)
- return
- animate(L, pixel_z = 4, time = 0)
- animate(pixel_z = 0, transform = turn(matrix(), pick(-12, 0, 12)), time=2)
- animate(pixel_z = 0, transform = matrix(), time = 0)
diff --git a/code/datums/diseases/advance/advance.dm b/code/datums/diseases/advance/advance.dm
index 9aeade59a1d..cfd276dca48 100644
--- a/code/datums/diseases/advance/advance.dm
+++ b/code/datums/diseases/advance/advance.dm
@@ -171,7 +171,6 @@ GLOBAL_LIST_INIT(advance_cures, list(
if(!symptoms || !symptoms.len)
CRASH("We did not have any symptoms before generating properties.")
- return
var/list/properties = list("resistance" = 1, "stealth" = 0, "stage_rate" = 1, "transmittable" = 1, "severity" = 0)
diff --git a/code/datums/elements/_element.dm b/code/datums/elements/_element.dm
new file mode 100644
index 00000000000..46a295f90be
--- /dev/null
+++ b/code/datums/elements/_element.dm
@@ -0,0 +1,55 @@
+/**
+ * A holder for simple behaviour that can be attached to many different types
+ *
+ * Only one element of each type is instanced during game init.
+ * Otherwise acts basically like a lightweight component.
+ */
+/datum/element
+ /// Option flags for element behaviour
+ var/element_flags = NONE
+ /**
+ * The index of the first attach argument to consider for duplicate elements
+ *
+ * Is only used when flags contains [ELEMENT_BESPOKE]
+ *
+ * This is infinity so you must explicitly set this
+ */
+ var/id_arg_index = INFINITY
+
+/// Activates the functionality defined by the element on the given target datum
+/datum/element/proc/Attach(datum/target)
+ SHOULD_CALL_PARENT(1)
+ if(type == /datum/element)
+ return ELEMENT_INCOMPATIBLE
+ SEND_SIGNAL(target, COMSIG_ELEMENT_ATTACH, src)
+ if(element_flags & ELEMENT_DETACH)
+ RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/Detach, override = TRUE)
+
+/// Deactivates the functionality defines by the element on the given datum
+/datum/element/proc/Detach(datum/source, force)
+ SEND_SIGNAL(source, COMSIG_ELEMENT_DETACH, src)
+ SHOULD_CALL_PARENT(1)
+ UnregisterSignal(source, COMSIG_PARENT_QDELETING)
+
+/datum/element/Destroy(force)
+ if(!force)
+ return QDEL_HINT_LETMELIVE
+ SSdcs.elements_by_type -= type
+ return ..()
+
+//DATUM PROCS
+
+/// Finds the singleton for the element type given and attaches it to src
+/datum/proc/_AddElement(list/arguments)
+ var/datum/element/ele = SSdcs.GetElement(arguments)
+ arguments[1] = src
+ if(ele.Attach(arglist(arguments)) == ELEMENT_INCOMPATIBLE)
+ CRASH("Incompatible [arguments[1]] assigned to a [type]! args: [json_encode(args)]")
+
+/**
+ * Finds the singleton for the element type given and detaches it from src
+ * You only need additional arguments beyond the type if you're using [ELEMENT_BESPOKE]
+ */
+/datum/proc/_RemoveElement(list/arguments)
+ var/datum/element/ele = SSdcs.GetElement(arguments)
+ ele.Detach(src)
diff --git a/code/datums/elements/waddling.dm b/code/datums/elements/waddling.dm
new file mode 100644
index 00000000000..6abe75b3923
--- /dev/null
+++ b/code/datums/elements/waddling.dm
@@ -0,0 +1,25 @@
+/datum/element/waddling
+
+/datum/element/waddling/Attach(datum/target)
+ . = ..()
+ if(!ismovableatom(target))
+ return ELEMENT_INCOMPATIBLE
+ if(isliving(target))
+ RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/LivingWaddle)
+ else
+ RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/Waddle)
+
+/datum/element/waddling/Detach(datum/source, force)
+ . = ..()
+ UnregisterSignal(source, COMSIG_MOVABLE_MOVED)
+
+/datum/element/waddling/proc/LivingWaddle(mob/living/target)
+ if(target.incapacitated() || target.lying)
+ return
+ Waddle(target)
+
+/datum/element/waddling/proc/Waddle(atom/movable/target)
+ animate(target, pixel_z = 4, time = 0)
+ var/prev_trans = matrix(target.transform)
+ animate(pixel_z = 0, transform = turn(target.transform, pick(-12, 0, 12)), time = 2)
+ animate(pixel_z = 0, transform = prev_trans, time = 0)
diff --git a/code/datums/gas_mixture.dm b/code/datums/gas_mixture.dm
index 63b70b512ee..91bebcdad39 100644
--- a/code/datums/gas_mixture.dm
+++ b/code/datums/gas_mixture.dm
@@ -7,33 +7,22 @@ What are the archived variables for?
#define SPECIFIC_HEAT_TOXIN 200
#define SPECIFIC_HEAT_AIR 20
#define SPECIFIC_HEAT_CDO 30
-#define HEAT_CAPACITY_CALCULATION(oxygen,carbon_dioxide,nitrogen,toxins) \
- (carbon_dioxide*SPECIFIC_HEAT_CDO + (oxygen+nitrogen)*SPECIFIC_HEAT_AIR + toxins*SPECIFIC_HEAT_TOXIN)
+#define SPECIFIC_HEAT_N2O 40
+#define SPECIFIC_HEAT_AGENT_B 300
+
+#define HEAT_CAPACITY_CALCULATION(oxygen, carbon_dioxide, nitrogen, toxins, sleeping_agent, agent_b) \
+ (carbon_dioxide * SPECIFIC_HEAT_CDO + (oxygen + nitrogen) * SPECIFIC_HEAT_AIR + toxins * SPECIFIC_HEAT_TOXIN + sleeping_agent * SPECIFIC_HEAT_N2O + agent_b * SPECIFIC_HEAT_AGENT_B)
#define MINIMUM_HEAT_CAPACITY 0.0003
-#define QUANTIZE(variable) (round(variable,0.0001))
-
-/datum/gas
- var/moles = 0
- var/specific_heat = 0
-
- var/moles_archived = 0
-
-/datum/gas/sleeping_agent
- specific_heat = 40
-
-/datum/gas/oxygen_agent_b
- specific_heat = 300
-
-/datum/gas/volatile_fuel
- specific_heat = 30
-
+#define QUANTIZE(variable) (round(variable, 0.0001))
/datum/gas_mixture
var/oxygen = 0
var/carbon_dioxide = 0
var/nitrogen = 0
var/toxins = 0
+ var/sleeping_agent = 0
+ var/agent_b = 0
var/volume = CELL_VOLUME
@@ -41,13 +30,12 @@ What are the archived variables for?
var/last_share
- var/list/datum/gas/trace_gases = list()
-
-
var/tmp/oxygen_archived
var/tmp/carbon_dioxide_archived
var/tmp/nitrogen_archived
var/tmp/toxins_archived
+ var/tmp/sleeping_agent_archived
+ var/tmp/agent_b_archived
var/tmp/temperature_archived
@@ -55,35 +43,24 @@ What are the archived variables for?
//PV=nRT - related procedures
/datum/gas_mixture/proc/heat_capacity()
- var/heat_capacity = HEAT_CAPACITY_CALCULATION(oxygen,carbon_dioxide,nitrogen,toxins)
-
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- heat_capacity += trace_gas.moles*trace_gas.specific_heat
- return heat_capacity
+ return HEAT_CAPACITY_CALCULATION(oxygen, carbon_dioxide, nitrogen, toxins, sleeping_agent, agent_b)
/datum/gas_mixture/proc/heat_capacity_archived()
- var/heat_capacity_archived = HEAT_CAPACITY_CALCULATION(oxygen_archived,carbon_dioxide_archived,nitrogen_archived,toxins_archived)
-
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- heat_capacity_archived += trace_gas.moles_archived*trace_gas.specific_heat
- return heat_capacity_archived
+ return HEAT_CAPACITY_CALCULATION(oxygen_archived, carbon_dioxide_archived, nitrogen_archived, toxins_archived, sleeping_agent_archived, agent_b_archived)
/datum/gas_mixture/proc/total_moles()
- var/moles = oxygen + carbon_dioxide + nitrogen + toxins
-
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- moles += trace_gas.moles
+ var/moles = oxygen + carbon_dioxide + nitrogen + toxins + sleeping_agent + agent_b
return moles
+/datum/gas_mixture/proc/total_trace_moles()
+ var/moles = sleeping_agent + agent_b
+ return moles
/datum/gas_mixture/proc/return_pressure()
- if(volume>0)
- return total_moles()*R_IDEAL_GAS_EQUATION*temperature/volume
+ if(volume > 0)
+ return total_moles() * R_IDEAL_GAS_EQUATION * temperature / volume
return 0
@@ -96,7 +73,7 @@ What are the archived variables for?
/datum/gas_mixture/proc/thermal_energy()
- return temperature*heat_capacity()
+ return temperature * heat_capacity()
//Procedures used for very specific events
@@ -105,28 +82,23 @@ What are the archived variables for?
/datum/gas_mixture/proc/react(atom/dump_location)
var/reacting = 0 //set to 1 if a notable reaction occured (used by pipe_network)
- if(trace_gases.len > 0)
- if(temperature > 900)
- if(toxins > MINIMUM_HEAT_CAPACITY && carbon_dioxide > MINIMUM_HEAT_CAPACITY)
- var/datum/gas/oxygen_agent_b/trace_gas = locate(/datum/gas/oxygen_agent_b/) in trace_gases
- if(trace_gas)
- var/reaction_rate = min(carbon_dioxide*0.75, toxins*0.25, trace_gas.moles*0.05)
+ if(agent_b && temperature > 900)
+ if(toxins > MINIMUM_HEAT_CAPACITY && carbon_dioxide > MINIMUM_HEAT_CAPACITY)
+ var/reaction_rate = min(carbon_dioxide * 0.75, toxins * 0.25, agent_b * 0.05)
- carbon_dioxide -= reaction_rate
- oxygen += reaction_rate
+ carbon_dioxide -= reaction_rate
+ oxygen += reaction_rate
- trace_gas.moles -= reaction_rate*0.05
+ agent_b -= reaction_rate * 0.05
- temperature += (reaction_rate*20000)/heat_capacity()
+ temperature += (reaction_rate * 20000) / heat_capacity()
- reacting = 1
+ reacting = 1
fuel_burnt = 0
if(temperature > FIRE_MINIMUM_TEMPERATURE_TO_EXIST)
-// to_chat(world, "pre [temperature], [oxygen], [toxins]")
if(fire() > 0)
reacting = 1
-// to_chat(world, "post [temperature], [oxygen], [toxins]")
return reacting
@@ -134,24 +106,6 @@ What are the archived variables for?
var/energy_released = 0
var/old_heat_capacity = heat_capacity()
- var/datum/gas/volatile_fuel/fuel_store = locate(/datum/gas/volatile_fuel/) in trace_gases
- if(fuel_store) //General volatile gas burn
- var/burned_fuel = 0
-
- if(oxygen < fuel_store.moles)
- burned_fuel = oxygen
- fuel_store.moles -= burned_fuel
- oxygen = 0
- else
- burned_fuel = fuel_store.moles
- oxygen -= fuel_store.moles
- trace_gases -= fuel_store
- fuel_store = null
-
- energy_released += FIRE_CARBON_ENERGY_RELEASED * burned_fuel
- carbon_dioxide += burned_fuel
- fuel_burnt += burned_fuel
-
//Handle plasma burning
if(toxins > MINIMUM_HEAT_CAPACITY)
var/plasma_burn_rate = 0
@@ -161,13 +115,13 @@ What are the archived variables for?
if(temperature > PLASMA_UPPER_TEMPERATURE)
temperature_scale = 1
else
- temperature_scale = (temperature-PLASMA_MINIMUM_BURN_TEMPERATURE)/(PLASMA_UPPER_TEMPERATURE-PLASMA_MINIMUM_BURN_TEMPERATURE)
+ temperature_scale = (temperature - PLASMA_MINIMUM_BURN_TEMPERATURE) / (PLASMA_UPPER_TEMPERATURE-PLASMA_MINIMUM_BURN_TEMPERATURE)
if(temperature_scale > 0)
oxygen_burn_rate = OXYGEN_BURN_RATE_BASE - temperature_scale
- if(oxygen > toxins*PLASMA_OXYGEN_FULLBURN)
- plasma_burn_rate = (toxins*temperature_scale)/PLASMA_BURN_RATE_DELTA
+ if(oxygen > toxins * PLASMA_OXYGEN_FULLBURN)
+ plasma_burn_rate = (toxins * temperature_scale) / PLASMA_BURN_RATE_DELTA
else
- plasma_burn_rate = (temperature_scale*(oxygen/PLASMA_OXYGEN_FULLBURN))/PLASMA_BURN_RATE_DELTA
+ plasma_burn_rate = (temperature_scale * (oxygen / PLASMA_OXYGEN_FULLBURN)) / PLASMA_BURN_RATE_DELTA
if(plasma_burn_rate > MINIMUM_HEAT_CAPACITY)
toxins -= plasma_burn_rate
oxygen -= plasma_burn_rate*oxygen_burn_rate
@@ -175,12 +129,12 @@ What are the archived variables for?
energy_released += FIRE_PLASMA_ENERGY_RELEASED * (plasma_burn_rate)
- fuel_burnt += (plasma_burn_rate)*(1+oxygen_burn_rate)
+ fuel_burnt += (plasma_burn_rate) * (1 + oxygen_burn_rate)
if(energy_released > 0)
var/new_heat_capacity = heat_capacity()
if(new_heat_capacity > MINIMUM_HEAT_CAPACITY)
- temperature = (temperature*old_heat_capacity + energy_released)/new_heat_capacity
+ temperature = (temperature * old_heat_capacity + energy_released) / new_heat_capacity
return fuel_burnt
@@ -231,10 +185,8 @@ What are the archived variables for?
carbon_dioxide_archived = carbon_dioxide
nitrogen_archived = nitrogen
toxins_archived = toxins
-
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- trace_gas.moles_archived = trace_gas.moles
+ sleeping_agent_archived = sleeping_agent
+ agent_b_archived = agent_b
temperature_archived = temperature
@@ -244,55 +196,45 @@ What are the archived variables for?
if(!giver)
return 0
- if(abs(temperature-giver.temperature)>MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER)
+ if(abs(temperature - giver.temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER)
var/self_heat_capacity = heat_capacity()
var/giver_heat_capacity = giver.heat_capacity()
var/combined_heat_capacity = giver_heat_capacity + self_heat_capacity
if(combined_heat_capacity != 0)
- temperature = (giver.temperature*giver_heat_capacity + temperature*self_heat_capacity)/combined_heat_capacity
+ temperature = (giver.temperature * giver_heat_capacity + temperature * self_heat_capacity) / combined_heat_capacity
oxygen += giver.oxygen
carbon_dioxide += giver.carbon_dioxide
nitrogen += giver.nitrogen
toxins += giver.toxins
-
- for(var/gas in giver.trace_gases)
- var/datum/gas/trace_gas = gas
- var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
- if(!corresponding)
- corresponding = new trace_gas.type()
- trace_gases += corresponding
- corresponding.moles += trace_gas.moles
+ sleeping_agent += giver.sleeping_agent
+ agent_b += giver.agent_b
return 1
/datum/gas_mixture/remove(amount)
var/sum = total_moles()
- amount = min(amount,sum) //Can not take more air than tile has!
+ amount = min(amount, sum) //Can not take more air than tile has!
if(amount <= 0)
return null
var/datum/gas_mixture/removed = new
- removed.oxygen = QUANTIZE((oxygen/sum)*amount)
- removed.nitrogen = QUANTIZE((nitrogen/sum)*amount)
- removed.carbon_dioxide = QUANTIZE((carbon_dioxide/sum)*amount)
- removed.toxins = QUANTIZE((toxins/sum)*amount)
+ removed.oxygen = QUANTIZE((oxygen / sum) * amount)
+ removed.nitrogen = QUANTIZE((nitrogen/ sum) * amount)
+ removed.carbon_dioxide = QUANTIZE((carbon_dioxide / sum) * amount)
+ removed.toxins = QUANTIZE((toxins / sum) * amount)
+ removed.sleeping_agent = QUANTIZE((sleeping_agent / sum) * amount)
+ removed.agent_b = QUANTIZE((agent_b / sum) * amount)
oxygen -= removed.oxygen
nitrogen -= removed.nitrogen
carbon_dioxide -= removed.carbon_dioxide
toxins -= removed.toxins
-
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- var/datum/gas/corresponding = new trace_gas.type()
- removed.trace_gases += corresponding
-
- corresponding.moles = (trace_gas.moles/sum)*amount
- trace_gas.moles -= corresponding.moles
+ sleeping_agent -= removed.sleeping_agent
+ agent_b -= removed.agent_b
removed.temperature = temperature
@@ -307,23 +249,19 @@ What are the archived variables for?
var/datum/gas_mixture/removed = new
- removed.oxygen = QUANTIZE(oxygen*ratio)
- removed.nitrogen = QUANTIZE(nitrogen*ratio)
- removed.carbon_dioxide = QUANTIZE(carbon_dioxide*ratio)
- removed.toxins = QUANTIZE(toxins*ratio)
+ removed.oxygen = QUANTIZE(oxygen * ratio)
+ removed.nitrogen = QUANTIZE(nitrogen * ratio)
+ removed.carbon_dioxide = QUANTIZE(carbon_dioxide * ratio)
+ removed.toxins = QUANTIZE(toxins * ratio)
+ removed.sleeping_agent = QUANTIZE(sleeping_agent * ratio)
+ removed.agent_b = QUANTIZE(agent_b * ratio)
oxygen -= removed.oxygen
nitrogen -= removed.nitrogen
carbon_dioxide -= removed.carbon_dioxide
toxins -= removed.toxins
-
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- var/datum/gas/corresponding = new trace_gas.type()
- removed.trace_gases += corresponding
-
- corresponding.moles = trace_gas.moles*ratio
- trace_gas.moles -= corresponding.moles
+ sleeping_agent -= removed.sleeping_agent
+ agent_b -= removed.agent_b
removed.temperature = temperature
@@ -334,14 +272,8 @@ What are the archived variables for?
carbon_dioxide = sample.carbon_dioxide
nitrogen = sample.nitrogen
toxins = sample.toxins
-
- trace_gases.len=null
- for(var/gas in sample.trace_gases)
- var/datum/gas/trace_gas = gas
- var/datum/gas/corresponding = new trace_gas.type()
- trace_gases += corresponding
-
- corresponding.moles = trace_gas.moles
+ sleeping_agent = sample.sleeping_agent
+ agent_b = sample.agent_b
temperature = sample.temperature
@@ -352,6 +284,8 @@ What are the archived variables for?
carbon_dioxide = model.carbon_dioxide
nitrogen = model.nitrogen
toxins = model.toxins
+ sleeping_agent = model.sleeping_agent
+ agent_b = model.agent_b
//acounts for changes in temperature
var/turf/model_parent = model.parent_type
@@ -361,26 +295,25 @@ What are the archived variables for?
return 1
/datum/gas_mixture/check_turf(turf/model, atmos_adjacent_turfs = 4)
- var/delta_oxygen = (oxygen_archived - model.oxygen)/(atmos_adjacent_turfs+1)
- var/delta_carbon_dioxide = (carbon_dioxide_archived - model.carbon_dioxide)/(atmos_adjacent_turfs+1)
- var/delta_nitrogen = (nitrogen_archived - model.nitrogen)/(atmos_adjacent_turfs+1)
- var/delta_toxins = (toxins_archived - model.toxins)/(atmos_adjacent_turfs+1)
+ var/delta_oxygen = (oxygen_archived - model.oxygen) / (atmos_adjacent_turfs + 1)
+ var/delta_carbon_dioxide = (carbon_dioxide_archived - model.carbon_dioxide) / (atmos_adjacent_turfs + 1)
+ var/delta_nitrogen = (nitrogen_archived - model.nitrogen) / (atmos_adjacent_turfs + 1)
+ var/delta_toxins = (toxins_archived - model.toxins) / (atmos_adjacent_turfs + 1)
+ var/delta_sleeping_agent = (sleeping_agent_archived - model.sleeping_agent) / (atmos_adjacent_turfs + 1)
+ var/delta_agent_b = (agent_b_archived - model.agent_b) / (atmos_adjacent_turfs + 1)
var/delta_temperature = (temperature_archived - model.temperature)
- if(((abs(delta_oxygen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_oxygen) >= oxygen_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_carbon_dioxide) >= carbon_dioxide_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_nitrogen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_nitrogen) >= nitrogen_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_toxins) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_toxins) >= toxins_archived*MINIMUM_AIR_RATIO_TO_SUSPEND)))
+ if(((abs(delta_oxygen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_oxygen) >= oxygen_archived * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_carbon_dioxide) >= carbon_dioxide_archived * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_nitrogen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_nitrogen) >= nitrogen_archived * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_toxins) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_toxins) >= toxins_archived * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_sleeping_agent) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_sleeping_agent) >= sleeping_agent_archived * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_agent_b) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_agent_b) >= agent_b_archived * MINIMUM_AIR_RATIO_TO_SUSPEND)))
return 0
if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND)
return 0
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- if(trace_gas.moles_archived > MINIMUM_AIR_TO_SUSPEND*4)
- return 0
-
return 1
/datum/gas_mixture/proc/check_turf_total(turf/model) //I want this proc to die a painful death
@@ -388,30 +321,32 @@ What are the archived variables for?
var/delta_carbon_dioxide = (carbon_dioxide - model.carbon_dioxide)
var/delta_nitrogen = (nitrogen - model.nitrogen)
var/delta_toxins = (toxins - model.toxins)
+ var/delta_sleeping_agent = (sleeping_agent - model.sleeping_agent)
+ var/delta_agent_b = (agent_b - model.agent_b)
var/delta_temperature = (temperature - model.temperature)
- if(((abs(delta_oxygen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_oxygen) >= oxygen*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_carbon_dioxide) >= carbon_dioxide*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_nitrogen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_nitrogen) >= nitrogen*MINIMUM_AIR_RATIO_TO_SUSPEND)) \
- || ((abs(delta_toxins) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_toxins) >= toxins*MINIMUM_AIR_RATIO_TO_SUSPEND)))
+ if(((abs(delta_oxygen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_oxygen) >= oxygen * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_carbon_dioxide) >= carbon_dioxide * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_nitrogen) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_nitrogen) >= nitrogen * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_toxins) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_toxins) >= toxins * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_sleeping_agent) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_sleeping_agent) >= sleeping_agent * MINIMUM_AIR_RATIO_TO_SUSPEND)) \
+ || ((abs(delta_agent_b) > MINIMUM_AIR_TO_SUSPEND) && (abs(delta_agent_b) >= agent_b * MINIMUM_AIR_RATIO_TO_SUSPEND)))
return 0
if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND)
return 0
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- if(trace_gas.moles > MINIMUM_AIR_TO_SUSPEND*4)
- return 0
-
return 1
/datum/gas_mixture/share(datum/gas_mixture/sharer, atmos_adjacent_turfs = 4)
- if(!sharer) return 0
- var/delta_oxygen = QUANTIZE(oxygen_archived - sharer.oxygen_archived)/(atmos_adjacent_turfs+1)
- var/delta_carbon_dioxide = QUANTIZE(carbon_dioxide_archived - sharer.carbon_dioxide_archived)/(atmos_adjacent_turfs+1)
- var/delta_nitrogen = QUANTIZE(nitrogen_archived - sharer.nitrogen_archived)/(atmos_adjacent_turfs+1)
- var/delta_toxins = QUANTIZE(toxins_archived - sharer.toxins_archived)/(atmos_adjacent_turfs+1)
+ if(!sharer)
+ return 0
+ var/delta_oxygen = QUANTIZE(oxygen_archived - sharer.oxygen_archived) / (atmos_adjacent_turfs + 1)
+ var/delta_carbon_dioxide = QUANTIZE(carbon_dioxide_archived - sharer.carbon_dioxide_archived) / (atmos_adjacent_turfs + 1)
+ var/delta_nitrogen = QUANTIZE(nitrogen_archived - sharer.nitrogen_archived) / (atmos_adjacent_turfs + 1)
+ var/delta_toxins = QUANTIZE(toxins_archived - sharer.toxins_archived) / (atmos_adjacent_turfs + 1)
+ var/delta_sleeping_agent = QUANTIZE(sleeping_agent_archived - sharer.sleeping_agent_archived) / (atmos_adjacent_turfs + 1)
+ var/delta_agent_b = QUANTIZE(agent_b_archived - sharer.agent_b_archived) / (atmos_adjacent_turfs + 1)
var/delta_temperature = (temperature_archived - sharer.temperature_archived)
@@ -423,28 +358,42 @@ What are the archived variables for?
if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER)
- var/delta_air = delta_oxygen+delta_nitrogen
+ var/delta_air = delta_oxygen + delta_nitrogen
if(delta_air)
- var/air_heat_capacity = SPECIFIC_HEAT_AIR*delta_air
+ var/air_heat_capacity = SPECIFIC_HEAT_AIR * delta_air
if(delta_air > 0)
heat_capacity_self_to_sharer += air_heat_capacity
else
heat_capacity_sharer_to_self -= air_heat_capacity
if(delta_carbon_dioxide)
- var/carbon_dioxide_heat_capacity = SPECIFIC_HEAT_CDO*delta_carbon_dioxide
+ var/carbon_dioxide_heat_capacity = SPECIFIC_HEAT_CDO * delta_carbon_dioxide
if(delta_carbon_dioxide > 0)
heat_capacity_self_to_sharer += carbon_dioxide_heat_capacity
else
heat_capacity_sharer_to_self -= carbon_dioxide_heat_capacity
if(delta_toxins)
- var/toxins_heat_capacity = SPECIFIC_HEAT_TOXIN*delta_toxins
+ var/toxins_heat_capacity = SPECIFIC_HEAT_TOXIN * delta_toxins
if(delta_toxins > 0)
heat_capacity_self_to_sharer += toxins_heat_capacity
else
heat_capacity_sharer_to_self -= toxins_heat_capacity
+ if(delta_sleeping_agent)
+ var/sleeping_agent_heat_capacity = SPECIFIC_HEAT_N2O * delta_sleeping_agent
+ if(delta_sleeping_agent > 0)
+ heat_capacity_self_to_sharer += sleeping_agent_heat_capacity
+ else
+ heat_capacity_sharer_to_self -= sleeping_agent_heat_capacity
+
+ if(delta_agent_b)
+ var/agent_b_heat_capacity = SPECIFIC_HEAT_AGENT_B * delta_agent_b
+ if(delta_agent_b > 0)
+ heat_capacity_self_to_sharer += agent_b_heat_capacity
+ else
+ heat_capacity_sharer_to_self -= agent_b_heat_capacity
+
old_self_heat_capacity = heat_capacity()
old_sharer_heat_capacity = sharer.heat_capacity()
@@ -460,83 +409,40 @@ What are the archived variables for?
toxins -= delta_toxins
sharer.toxins += delta_toxins
- var/moved_moles = (delta_oxygen + delta_carbon_dioxide + delta_nitrogen + delta_toxins)
- last_share = abs(delta_oxygen) + abs(delta_carbon_dioxide) + abs(delta_nitrogen) + abs(delta_toxins)
+ sleeping_agent -= delta_sleeping_agent
+ sharer.sleeping_agent += delta_sleeping_agent
- var/list/trace_types_considered = list()
+ agent_b -= delta_agent_b
+ sharer.agent_b += delta_agent_b
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- var/datum/gas/corresponding = locate(trace_gas.type) in sharer.trace_gases
- var/delta = 0
-
- if(corresponding)
- delta = QUANTIZE(trace_gas.moles_archived - corresponding.moles_archived)/(atmos_adjacent_turfs+1)
- else
- corresponding = new trace_gas.type()
- sharer.trace_gases += corresponding
-
- delta = trace_gas.moles_archived/(atmos_adjacent_turfs+1)
-
- trace_gas.moles -= delta
- corresponding.moles += delta
-
- if(delta)
- var/individual_heat_capacity = trace_gas.specific_heat*delta
- if(delta > 0)
- heat_capacity_self_to_sharer += individual_heat_capacity
- else
- heat_capacity_sharer_to_self -= individual_heat_capacity
-
- moved_moles += delta
- last_share += abs(delta)
-
- trace_types_considered += trace_gas.type
-
- for(var/gas in sharer.trace_gases)
- var/datum/gas/trace_gas = gas
- if(trace_gas.type in trace_types_considered)
- continue
- var/datum/gas/corresponding
- var/delta = 0
- corresponding = new trace_gas.type()
- trace_gases += corresponding
-
- delta = trace_gas.moles_archived/5
-
- trace_gas.moles -= delta
- corresponding.moles += delta
-
- //Guaranteed transfer from sharer to self
- var/individual_heat_capacity = trace_gas.specific_heat*delta
- heat_capacity_sharer_to_self += individual_heat_capacity
-
- moved_moles += -delta
- last_share += abs(delta)
+ var/moved_moles = (delta_oxygen + delta_carbon_dioxide + delta_nitrogen + delta_toxins + delta_sleeping_agent + delta_agent_b)
+ last_share = abs(delta_oxygen) + abs(delta_carbon_dioxide) + abs(delta_nitrogen) + abs(delta_toxins) + abs(delta_sleeping_agent) + abs(delta_agent_b)
if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER)
var/new_self_heat_capacity = old_self_heat_capacity + heat_capacity_sharer_to_self - heat_capacity_self_to_sharer
var/new_sharer_heat_capacity = old_sharer_heat_capacity + heat_capacity_self_to_sharer - heat_capacity_sharer_to_self
if(new_self_heat_capacity > MINIMUM_HEAT_CAPACITY)
- temperature = (old_self_heat_capacity*temperature - heat_capacity_self_to_sharer*temperature_archived + heat_capacity_sharer_to_self*sharer.temperature_archived)/new_self_heat_capacity
+ temperature = (old_self_heat_capacity * temperature - heat_capacity_self_to_sharer * temperature_archived + heat_capacity_sharer_to_self * sharer.temperature_archived) / new_self_heat_capacity
if(new_sharer_heat_capacity > MINIMUM_HEAT_CAPACITY)
- sharer.temperature = (old_sharer_heat_capacity*sharer.temperature-heat_capacity_sharer_to_self*sharer.temperature_archived + heat_capacity_self_to_sharer*temperature_archived)/new_sharer_heat_capacity
+ sharer.temperature = (old_sharer_heat_capacity * sharer.temperature - heat_capacity_sharer_to_self * sharer.temperature_archived + heat_capacity_self_to_sharer * temperature_archived) / new_sharer_heat_capacity
if(abs(old_sharer_heat_capacity) > MINIMUM_HEAT_CAPACITY)
- if(abs(new_sharer_heat_capacity/old_sharer_heat_capacity - 1) < 0.10) // <10% change in sharer heat capacity
+ if(abs(new_sharer_heat_capacity / old_sharer_heat_capacity - 1) < 0.10) // <10% change in sharer heat capacity
temperature_share(sharer, OPEN_HEAT_TRANSFER_COEFFICIENT)
if((delta_temperature > MINIMUM_TEMPERATURE_TO_MOVE) || abs(moved_moles) > MINIMUM_MOLES_DELTA_TO_MOVE)
- var/delta_pressure = temperature_archived*(total_moles() + moved_moles) - sharer.temperature_archived*(sharer.total_moles() - moved_moles)
- return delta_pressure*R_IDEAL_GAS_EQUATION/volume
+ var/delta_pressure = temperature_archived * (total_moles() + moved_moles) - sharer.temperature_archived * (sharer.total_moles() - moved_moles)
+ return delta_pressure * R_IDEAL_GAS_EQUATION / volume
/datum/gas_mixture/mimic(turf/model, atmos_adjacent_turfs = 4)
- var/delta_oxygen = QUANTIZE(oxygen_archived - model.oxygen)/(atmos_adjacent_turfs+1)
- var/delta_carbon_dioxide = QUANTIZE(carbon_dioxide_archived - model.carbon_dioxide)/(atmos_adjacent_turfs+1)
- var/delta_nitrogen = QUANTIZE(nitrogen_archived - model.nitrogen)/(atmos_adjacent_turfs+1)
- var/delta_toxins = QUANTIZE(toxins_archived - model.toxins)/(atmos_adjacent_turfs+1)
+ var/delta_oxygen = QUANTIZE(oxygen_archived - model.oxygen) / (atmos_adjacent_turfs + 1)
+ var/delta_carbon_dioxide = QUANTIZE(carbon_dioxide_archived - model.carbon_dioxide) / (atmos_adjacent_turfs + 1)
+ var/delta_nitrogen = QUANTIZE(nitrogen_archived - model.nitrogen) / (atmos_adjacent_turfs + 1)
+ var/delta_toxins = QUANTIZE(toxins_archived - model.toxins) / (atmos_adjacent_turfs + 1)
+ var/delta_sleeping_agent = QUANTIZE(sleeping_agent_archived - model.sleeping_agent) / (atmos_adjacent_turfs + 1)
+ var/delta_agent_b = QUANTIZE(agent_b_archived - model.agent_b) / (atmos_adjacent_turfs + 1)
var/delta_temperature = (temperature_archived - model.temperature)
@@ -546,57 +452,54 @@ What are the archived variables for?
if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER)
- var/delta_air = delta_oxygen+delta_nitrogen
+ var/delta_air = delta_oxygen + delta_nitrogen
if(delta_air)
- var/air_heat_capacity = SPECIFIC_HEAT_AIR*delta_air
- heat_transferred -= air_heat_capacity*model.temperature
+ var/air_heat_capacity = SPECIFIC_HEAT_AIR * delta_air
+ heat_transferred -= air_heat_capacity * model.temperature
heat_capacity_transferred -= air_heat_capacity
if(delta_carbon_dioxide)
- var/carbon_dioxide_heat_capacity = SPECIFIC_HEAT_CDO*delta_carbon_dioxide
- heat_transferred -= carbon_dioxide_heat_capacity*model.temperature
+ var/carbon_dioxide_heat_capacity = SPECIFIC_HEAT_CDO * delta_carbon_dioxide
+ heat_transferred -= carbon_dioxide_heat_capacity * model.temperature
heat_capacity_transferred -= carbon_dioxide_heat_capacity
if(delta_toxins)
- var/toxins_heat_capacity = SPECIFIC_HEAT_TOXIN*delta_toxins
- heat_transferred -= toxins_heat_capacity*model.temperature
+ var/toxins_heat_capacity = SPECIFIC_HEAT_TOXIN * delta_toxins
+ heat_transferred -= toxins_heat_capacity * model.temperature
heat_capacity_transferred -= toxins_heat_capacity
+ if(delta_sleeping_agent)
+ var/sleeping_agent_heat_capacity = SPECIFIC_HEAT_N2O * delta_sleeping_agent
+ heat_transferred -= sleeping_agent_heat_capacity * model.temperature
+ heat_capacity_transferred -= sleeping_agent_heat_capacity
+
+ if(delta_agent_b)
+ var/agent_b_heat_capacity = SPECIFIC_HEAT_AGENT_B * delta_agent_b
+ heat_transferred -= agent_b_heat_capacity * model.temperature
+ heat_capacity_transferred -= agent_b_heat_capacity
+
old_self_heat_capacity = heat_capacity()
oxygen -= delta_oxygen
carbon_dioxide -= delta_carbon_dioxide
nitrogen -= delta_nitrogen
toxins -= delta_toxins
+ sleeping_agent -= delta_sleeping_agent
+ agent_b -= delta_agent_b
- var/moved_moles = (delta_oxygen + delta_carbon_dioxide + delta_nitrogen + delta_toxins)
- last_share = abs(delta_oxygen) + abs(delta_carbon_dioxide) + abs(delta_nitrogen) + abs(delta_toxins)
-
- if(trace_gases.len)
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- var/delta = 0
-
- delta = trace_gas.moles_archived/(atmos_adjacent_turfs+1)
-
- trace_gas.moles -= delta
-
- var/heat_cap_transferred = delta*trace_gas.specific_heat
- heat_transferred += heat_cap_transferred*temperature_archived
- heat_capacity_transferred += heat_cap_transferred
- moved_moles += delta
- moved_moles += abs(delta)
+ var/moved_moles = (delta_oxygen + delta_carbon_dioxide + delta_nitrogen + delta_toxins + delta_sleeping_agent + delta_agent_b)
+ last_share = abs(delta_oxygen) + abs(delta_carbon_dioxide) + abs(delta_nitrogen) + abs(delta_toxins) + abs(delta_sleeping_agent) + abs(delta_agent_b)
if(abs(delta_temperature) > MINIMUM_TEMPERATURE_DELTA_TO_CONSIDER)
var/new_self_heat_capacity = old_self_heat_capacity - heat_capacity_transferred
if(new_self_heat_capacity > MINIMUM_HEAT_CAPACITY)
- temperature = (old_self_heat_capacity*temperature - heat_capacity_transferred*temperature_archived)/new_self_heat_capacity
+ temperature = (old_self_heat_capacity * temperature - heat_capacity_transferred * temperature_archived) / new_self_heat_capacity
temperature_mimic(model, model.thermal_conductivity)
if((delta_temperature > MINIMUM_TEMPERATURE_TO_MOVE) || abs(moved_moles) > MINIMUM_MOLES_DELTA_TO_MOVE)
- var/delta_pressure = temperature_archived*(total_moles() + moved_moles) - model.temperature*(model.oxygen+model.carbon_dioxide+model.nitrogen+model.toxins)
- return delta_pressure*R_IDEAL_GAS_EQUATION/volume
+ var/delta_pressure = temperature_archived * (total_moles() + moved_moles) - model.temperature * (model.oxygen + model.carbon_dioxide + model.nitrogen + model.toxins + model.sleeping_agent + model.agent_b)
+ return delta_pressure * R_IDEAL_GAS_EQUATION / volume
else
return 0
@@ -608,11 +511,11 @@ What are the archived variables for?
var/sharer_heat_capacity = sharer.heat_capacity_archived()
if((sharer_heat_capacity > MINIMUM_HEAT_CAPACITY) && (self_heat_capacity > MINIMUM_HEAT_CAPACITY))
- var/heat = conduction_coefficient*delta_temperature* \
- (self_heat_capacity*sharer_heat_capacity/(self_heat_capacity+sharer_heat_capacity))
+ var/heat = conduction_coefficient*delta_temperature * \
+ (self_heat_capacity * sharer_heat_capacity / (self_heat_capacity + sharer_heat_capacity))
- temperature -= heat/self_heat_capacity
- sharer.temperature += heat/sharer_heat_capacity
+ temperature -= heat / self_heat_capacity
+ sharer.temperature += heat / sharer_heat_capacity
/datum/gas_mixture/temperature_mimic(turf/model, conduction_coefficient)
var/delta_temperature = (temperature - model.temperature)
@@ -620,10 +523,10 @@ What are the archived variables for?
var/self_heat_capacity = heat_capacity()
if((model.heat_capacity > MINIMUM_HEAT_CAPACITY) && (self_heat_capacity > MINIMUM_HEAT_CAPACITY))
- var/heat = conduction_coefficient*delta_temperature* \
- (self_heat_capacity*model.heat_capacity/(self_heat_capacity+model.heat_capacity))
+ var/heat = conduction_coefficient * delta_temperature * \
+ (self_heat_capacity * model.heat_capacity / (self_heat_capacity + model.heat_capacity))
- temperature -= heat/self_heat_capacity
+ temperature -= heat / self_heat_capacity
/datum/gas_mixture/temperature_turf_share(turf/simulated/sharer, conduction_coefficient)
var/delta_temperature = (temperature_archived - sharer.temperature)
@@ -631,52 +534,36 @@ What are the archived variables for?
var/self_heat_capacity = heat_capacity()
if((sharer.heat_capacity > MINIMUM_HEAT_CAPACITY) && (self_heat_capacity > MINIMUM_HEAT_CAPACITY))
- var/heat = conduction_coefficient*delta_temperature* \
- (self_heat_capacity*sharer.heat_capacity/(self_heat_capacity+sharer.heat_capacity))
+ var/heat = conduction_coefficient * delta_temperature * \
+ (self_heat_capacity * sharer.heat_capacity / (self_heat_capacity + sharer.heat_capacity))
- temperature -= heat/self_heat_capacity
- sharer.temperature += heat/sharer.heat_capacity
+ temperature -= heat / self_heat_capacity
+ sharer.temperature += heat / sharer.heat_capacity
/datum/gas_mixture/compare(datum/gas_mixture/sample)
- if((abs(oxygen-sample.oxygen) > MINIMUM_AIR_TO_SUSPEND) && \
- ((oxygen < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.oxygen) || (oxygen > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.oxygen)))
+ if((abs(oxygen - sample.oxygen) > MINIMUM_AIR_TO_SUSPEND) && \
+ ((oxygen < (1 - MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.oxygen) || (oxygen > (1 + MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.oxygen)))
return 0
- if((abs(nitrogen-sample.nitrogen) > MINIMUM_AIR_TO_SUSPEND) && \
- ((nitrogen < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.nitrogen) || (nitrogen > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.nitrogen)))
+ if((abs(nitrogen - sample.nitrogen) > MINIMUM_AIR_TO_SUSPEND) && \
+ ((nitrogen < (1 - MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.nitrogen) || (nitrogen > (1 + MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.nitrogen)))
return 0
- if((abs(carbon_dioxide-sample.carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && \
- ((carbon_dioxide < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.carbon_dioxide) || (carbon_dioxide > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.carbon_dioxide)))
+ if((abs(carbon_dioxide - sample.carbon_dioxide) > MINIMUM_AIR_TO_SUSPEND) && \
+ ((carbon_dioxide < (1 - MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.carbon_dioxide) || (carbon_dioxide > (1 + MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.carbon_dioxide)))
return 0
- if((abs(toxins-sample.toxins) > MINIMUM_AIR_TO_SUSPEND) && \
- ((toxins < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.toxins) || (toxins > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*sample.toxins)))
+ if((abs(toxins - sample.toxins) > MINIMUM_AIR_TO_SUSPEND) && \
+ ((toxins < (1 - MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.toxins) || (toxins > (1 + MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.toxins)))
+ return 0
+ if((abs(sleeping_agent - sample.sleeping_agent) > MINIMUM_AIR_TO_SUSPEND) && \
+ ((sleeping_agent < (1 - MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.sleeping_agent) || (sleeping_agent > (1 + MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.sleeping_agent)))
+ return 0
+ if((abs(agent_b - sample.agent_b) > MINIMUM_AIR_TO_SUSPEND) && \
+ ((agent_b < (1 - MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.agent_b) || (agent_b > (1 + MINIMUM_AIR_RATIO_TO_SUSPEND) * sample.agent_b)))
return 0
if(total_moles() > MINIMUM_AIR_TO_SUSPEND)
- if((abs(temperature-sample.temperature) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND) && \
- ((temperature < (1-MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND)*sample.temperature) || (temperature > (1+MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND)*sample.temperature)))
+ if((abs(temperature - sample.temperature) > MINIMUM_TEMPERATURE_DELTA_TO_SUSPEND) && \
+ ((temperature < (1 - MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND) * sample.temperature) || (temperature > (1 + MINIMUM_TEMPERATURE_RATIO_TO_SUSPEND) * sample.temperature)))
return 0
-
- for(var/gas in sample.trace_gases)
- var/datum/gas/trace_gas = gas
- if(trace_gas.moles_archived > MINIMUM_AIR_TO_SUSPEND)
- var/datum/gas/corresponding = locate(trace_gas.type) in trace_gases
- if(corresponding)
- if((abs(trace_gas.moles - corresponding.moles) > MINIMUM_AIR_TO_SUSPEND) && \
- ((corresponding.moles < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*trace_gas.moles) || (corresponding.moles > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*trace_gas.moles)))
- return 0
- else
- return 0
-
- for(var/gas in trace_gases)
- var/datum/gas/trace_gas = gas
- if(trace_gas.moles > MINIMUM_AIR_TO_SUSPEND)
- var/datum/gas/corresponding = locate(trace_gas.type) in sample.trace_gases
- if(corresponding)
- if((abs(trace_gas.moles - corresponding.moles) > MINIMUM_AIR_TO_SUSPEND) && \
- ((trace_gas.moles < (1-MINIMUM_AIR_RATIO_TO_SUSPEND)*corresponding.moles) || (trace_gas.moles > (1+MINIMUM_AIR_RATIO_TO_SUSPEND)*corresponding.moles)))
- return 0
- else
- return 0
return 1
@@ -691,12 +578,12 @@ What are the archived variables for?
//Does handle trace gases!
/datum/gas_mixture/proc/get_breath_partial_pressure(gas_pressure)
- return (gas_pressure*R_IDEAL_GAS_EQUATION*temperature)/BREATH_VOLUME
+ return (gas_pressure * R_IDEAL_GAS_EQUATION * temperature) / BREATH_VOLUME
//Reverse of the above
/datum/gas_mixture/proc/get_true_breath_pressure(breath_pp)
- return (breath_pp*BREATH_VOLUME)/(R_IDEAL_GAS_EQUATION*temperature)
+ return (breath_pp * BREATH_VOLUME) / (R_IDEAL_GAS_EQUATION * temperature)
//Mathematical proofs:
/*
diff --git a/code/datums/helper_datums/teleport.dm b/code/datums/helper_datums/teleport.dm
index 9bba49f2678..4e20d2a675e 100644
--- a/code/datums/helper_datums/teleport.dm
+++ b/code/datums/helper_datums/teleport.dm
@@ -211,7 +211,7 @@
var/datum/gas_mixture/A = F.air
// Can most things breathe?
- if(A.trace_gases.len)
+ if(A.sleeping_agent)
continue
if(A.oxygen < 16)
continue
diff --git a/code/datums/wires/wires.dm b/code/datums/wires/wires.dm
index 907e6a695e1..09c874ce8a8 100644
--- a/code/datums/wires/wires.dm
+++ b/code/datums/wires/wires.dm
@@ -31,7 +31,6 @@ GLOBAL_LIST_INIT(wireColours, list("red", "blue", "green", "black", "orange", "b
src.holder = holder
if(!istype(holder, holder_type))
CRASH("Our holder is null/the wrong type!")
- return
// Generate new wires
if(random)
diff --git a/code/game/area/areas/depot-areas.dm b/code/game/area/areas/depot-areas.dm
index 7a7c934df35..48760540c78 100644
--- a/code/game/area/areas/depot-areas.dm
+++ b/code/game/area/areas/depot-areas.dm
@@ -216,7 +216,8 @@
if(!silent)
announce_here("Depot Code BLUE", reason)
var/list/possible_bot_spawns = list()
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "syndi_depot_bot")
possible_bot_spawns |= L
if(possible_bot_spawns.len)
@@ -248,7 +249,8 @@
comms_online = TRUE
if(comms_online)
spawn(0)
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(prob(50))
if(L.name == "syndi_depot_backup")
var/mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/space/S = new /mob/living/simple_animal/hostile/syndicate/melee/autogib/depot/space(get_turf(L))
@@ -344,7 +346,8 @@
/area/syndicate_depot/core/proc/shields_up()
if(shield_list.len)
return
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "syndi_depot_shield")
var/obj/machinery/shieldwall/syndicate/S = new /obj/machinery/shieldwall/syndicate(L.loc)
shield_list += S.UID()
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 70926d7ba2b..b679c8db407 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -233,6 +233,9 @@
SEND_SIGNAL(src, COMSIG_MOVABLE_CROSSED, AM)
SEND_SIGNAL(AM, COMSIG_CROSSED_MOVABLE, src)
+/atom/movable/Uncrossed(atom/movable/AM)
+ SEND_SIGNAL(src, COMSIG_MOVABLE_UNCROSSED, AM)
+
/atom/movable/Bump(atom/A, yes) //the "yes" arg is to differentiate our Bump proc from byond's, without it every Bump() call would become a double Bump().
if(A && yes)
SEND_SIGNAL(src, COMSIG_MOVABLE_BUMP, A)
@@ -265,15 +268,8 @@
var/dest_z = (destturf ? destturf.z : null)
if(old_z != dest_z)
onTransitZ(old_z, dest_z)
- if(isturf(destination) && opacity)
- var/turf/new_loc = destination
- new_loc.reconsider_lights()
- if(isturf(old_loc) && opacity)
- old_loc.reconsider_lights()
-
- for(var/datum/light_source/L in light_sources)
- L.source_atom.update_light()
+ Moved(old_loc, NONE)
return 1
@@ -500,7 +496,7 @@
target.fingerprintshidden += fingerprintshidden
target.fingerprintslast = fingerprintslast
-/atom/movable/proc/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect, end_pixel_y)
+/atom/movable/proc/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect)
if(!no_effect && (visual_effect_icon || used_item))
do_item_attack_animation(A, visual_effect_icon, used_item)
@@ -508,10 +504,6 @@
return //don't do an animation if attacking self
var/pixel_x_diff = 0
var/pixel_y_diff = 0
- var/final_pixel_y = initial(pixel_y)
- if(end_pixel_y)
- final_pixel_y = end_pixel_y
-
var/direction = get_dir(src, A)
if(direction & NORTH)
pixel_y_diff = 8
@@ -524,7 +516,7 @@
pixel_x_diff = -8
animate(src, pixel_x = pixel_x + pixel_x_diff, pixel_y = pixel_y + pixel_y_diff, time = 2)
- animate(pixel_x = initial(pixel_x), pixel_y = final_pixel_y, time = 2)
+ animate(pixel_x = pixel_x - pixel_x_diff, pixel_y = pixel_y - pixel_y_diff, time = 2)
/atom/movable/proc/do_item_attack_animation(atom/A, visual_effect_icon, obj/item/used_item)
var/image/I
diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm
index 08a7b77daff..6bd00d286fe 100644
--- a/code/game/data_huds.dm
+++ b/code/game/data_huds.dm
@@ -135,8 +135,6 @@
return "health-90"
else
return "health-100" //past this point, you're just in trouble
- return "0"
-
///HOOKS
@@ -270,7 +268,6 @@
return "crit"
else
return "dead"
- return "dead"
//Sillycone hooks
/mob/living/silicon/proc/diag_hud_set_health()
@@ -400,7 +397,6 @@
return "max"
else
return "zero"
- return "zero"
/obj/machinery/hydroponics/proc/plant_hud_set_nutrient()
var/image/holder = hud_list[PLANT_NUTRIENT_HUD]
diff --git a/code/game/gamemodes/blob/blob_report.dm b/code/game/gamemodes/blob/blob_report.dm
index 6128c22f66d..9c7fb99fe81 100644
--- a/code/game/gamemodes/blob/blob_report.dm
+++ b/code/game/gamemodes/blob/blob_report.dm
@@ -19,7 +19,7 @@
intercepttext += "Message ends."
if(2)
var/nukecode = rand(10000, 99999)
- for(var/obj/machinery/nuclearbomb/bomb in world)
+ for(var/obj/machinery/nuclearbomb/bomb in GLOB.machines)
if(bomb && bomb.r_code)
if(is_station_level(bomb.z))
bomb.r_code = nukecode
diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm
index 886975a2c92..c5b4f079b1d 100644
--- a/code/game/gamemodes/blob/theblob.dm
+++ b/code/game/gamemodes/blob/theblob.dm
@@ -74,9 +74,6 @@
/obj/structure/blob/proc/Pulse(var/pulse = 0, var/origin_dir = 0, var/a_color)//Todo: Fix spaceblob expand
-
- set background = BACKGROUND_ENABLED
-
RegenHealth()
if(run_action())//If we can do something here then we dont need to pulse more
diff --git a/code/game/gamemodes/changeling/powers/augmented_eyesight.dm b/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
index 34a2d67b58b..d6062a02c5d 100644
--- a/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
+++ b/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
@@ -76,11 +76,11 @@
var/mob/living/carbon/human/H = owner
H.weakeyes = 1
if(!H.vision_type)
- H.vision_type = new /datum/vision_override/nightvision
+ H.set_sight(/datum/vision_override/nightvision)
/obj/item/organ/internal/cyberimp/eyes/thermals/ling/remove(mob/living/carbon/M, special = 0)
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
H.weakeyes = 0
- H.vision_type = null
+ H.set_sight(null)
..()
diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm
index ce62242ca0f..d12b970d884 100644
--- a/code/game/gamemodes/changeling/powers/mutations.dm
+++ b/code/game/gamemodes/changeling/powers/mutations.dm
@@ -321,7 +321,7 @@
if(INTENT_GRAB)
C.visible_message("[L] is grabbed by [H]'s tentacle! ","A tentacle grabs you and pulls you towards [H]! ")
- add_attack_logs(src, C, "[src] has grabbed [C] and pulled them towards [H] with a tentacle")
+ add_attack_logs(H, C, "[H] grabbed [C] with a changeling tentacle")
C.throw_at(get_step_towards(H,C), 8, 2, callback=CALLBACK(H, /mob/proc/tentacle_grab, C))
return 1
diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm
index 2b604839c62..2d71df8c979 100644
--- a/code/game/gamemodes/game_mode.dm
+++ b/code/game/gamemodes/game_mode.dm
@@ -415,7 +415,7 @@ proc/display_roundstart_logout_report()
/proc/get_nuke_code()
var/nukecode = "ERROR"
- for(var/obj/machinery/nuclearbomb/bomb in world)
+ for(var/obj/machinery/nuclearbomb/bomb in GLOB.machines)
if(bomb && bomb.r_code && is_station_level(bomb.z))
nukecode = bomb.r_code
return nukecode
diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm
index c1a907f9191..a4b8c594b89 100644
--- a/code/game/gamemodes/malfunction/Malf_Modules.dm
+++ b/code/game/gamemodes/malfunction/Malf_Modules.dm
@@ -652,7 +652,8 @@
button.desc = desc
/datum/action/innate/ai/blackout/Activate()
- for(var/obj/machinery/power/apc/apc in GLOB.apcs)
+ for(var/thing in GLOB.apcs)
+ var/obj/machinery/power/apc/apc
if(prob(30 * apc.overload))
apc.overload_lighting()
else
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
index 6e1b4a39d3a..d7354b87c5c 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
@@ -166,7 +166,6 @@
eject_abductee()
SendBack(H)
return "Specimen braindead - disposed. "
- return "ERROR "
/obj/machinery/abductor/experiment/proc/SendBack(mob/living/carbon/human/H)
diff --git a/code/game/gamemodes/miniantags/borer/borer_event.dm b/code/game/gamemodes/miniantags/borer/borer_event.dm
index 245b8fa7b41..f5a3b7aa4af 100644
--- a/code/game/gamemodes/miniantags/borer/borer_event.dm
+++ b/code/game/gamemodes/miniantags/borer/borer_event.dm
@@ -16,7 +16,7 @@
/datum/event/borer_infestation/start()
var/list/vents = list()
- for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in world)
+ for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in SSair.atmos_machinery)
if(is_station_level(temp_vent.loc.z) && !temp_vent.welded)
//Stops cortical borers getting stuck in small networks. See: Security, Virology
if(temp_vent.parent.other_atmosmch.len > 50)
diff --git a/code/game/gamemodes/miniantags/guardian/guardian.dm b/code/game/gamemodes/miniantags/guardian/guardian.dm
index c0e22515553..5f9256e18b4 100644
--- a/code/game/gamemodes/miniantags/guardian/guardian.dm
+++ b/code/game/gamemodes/miniantags/guardian/guardian.dm
@@ -180,15 +180,19 @@
input = stripped_input(src, "Please enter a message to tell your summoner.", "Guardian", "")
else
input = message
- if(!input) return
+ if(!input)
+ return
- for(var/mob/M in GLOB.mob_list)
- if(M == summoner)
- to_chat(M, "[src]: [input] ")
- log_say("(GUARDIAN to [key_name(M)]) [input]", src)
- else if(M in GLOB.dead_mob_list && M.client && M.stat == DEAD && !isnewplayer(M))
- to_chat(M, "Guardian Communication from [src] ([ghost_follow_link(src, ghost=M)]): [input] ")
+ // Show the message to the host and to the guardian.
+ to_chat(summoner, "[src]: [input] ")
to_chat(src, "[src]: [input] ")
+ log_say("(GUARDIAN to [key_name(summoner)]) [input]", src)
+ create_log(SAY_LOG, "GUARDIAN to HOST: [input]", summoner)
+
+ // Show the message to any ghosts/dead players.
+ for(var/mob/M in GLOB.dead_mob_list)
+ if(M && M.client && M.stat == DEAD && !isnewplayer(M))
+ to_chat(M, "Guardian Communication from [src] ([ghost_follow_link(src, ghost=M)]): [input] ")
//override set to true if message should be passed through instead of going to host communication
/mob/living/simple_animal/hostile/guardian/say(message, override = FALSE)
@@ -206,18 +210,24 @@
set category = "Guardian"
set desc = "Communicate telepathically with your guardian."
var/input = stripped_input(src, "Please enter a message to tell your guardian.", "Message", "")
- if(!input) return
+ if(!input)
+ return
- for(var/mob/M in GLOB.mob_list)
- if(istype(M, /mob/living/simple_animal/hostile/guardian))
- var/mob/living/simple_animal/hostile/guardian/G = M
- if(G.summoner == src)
- to_chat(G, "[src]: [input] ")
- log_say("(GUARDIAN to [key_name(G)]) [input]", src)
+ // Find the guardian in our host's contents.
+ var/mob/living/simple_animal/hostile/guardian/G = locate() in contents
+ if(!G)
+ return
- else if(M in GLOB.dead_mob_list && M.client && M.stat == DEAD && !isnewplayer(M))
- to_chat(M, "Guardian Communication from [src] ([ghost_follow_link(src, ghost=M)]): [input] ")
+ // Show the message to our guardian and to host.
+ to_chat(G, "[src]: [input] ")
to_chat(src, "[src]: [input] ")
+ log_say("(GUARDIAN to [key_name(G)]) [input]", src)
+ create_log(SAY_LOG, "HOST to GUARDIAN: [input]", G)
+
+ // Show the message to any ghosts/dead players.
+ for(var/mob/M in GLOB.dead_mob_list)
+ if(M && M.client && M.stat == DEAD && !isnewplayer(M))
+ to_chat(M, "Guardian Communication from [src] ([ghost_follow_link(src, ghost=M)]): [input] ")
/mob/living/proc/guardian_recall()
set name = "Recall Guardian"
diff --git a/code/game/gamemodes/miniantags/guardian/types/healer.dm b/code/game/gamemodes/miniantags/guardian/types/healer.dm
index e3217e0249a..75f5fddba53 100644
--- a/code/game/gamemodes/miniantags/guardian/types/healer.dm
+++ b/code/game/gamemodes/miniantags/guardian/types/healer.dm
@@ -130,7 +130,7 @@
if(beacon) //Check that the beacon still exists and is in a safe place. No instant kills.
if(beacon.air)
var/datum/gas_mixture/Z = beacon.air
- if(Z.oxygen >= 16 && !Z.toxins && Z.carbon_dioxide < 10 && !Z.trace_gases.len)
+ if(Z.oxygen >= 16 && !Z.toxins && Z.carbon_dioxide < 10 && !Z.sleeping_agent)
if((Z.temperature > 270) && (Z.temperature < 360))
var/pressure = Z.return_pressure()
if((pressure > 20) && (pressure < 550))
diff --git a/code/game/gamemodes/miniantags/revenant/revenant_spawn_event.dm b/code/game/gamemodes/miniantags/revenant/revenant_spawn_event.dm
index 1f902a51806..5e5f0f87a79 100644
--- a/code/game/gamemodes/miniantags/revenant/revenant_spawn_event.dm
+++ b/code/game/gamemodes/miniantags/revenant/revenant_spawn_event.dm
@@ -26,13 +26,15 @@
var/datum/mind/player_mind = new /datum/mind(key_of_revenant)
player_mind.active = 1
var/list/spawn_locs = list()
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(isturf(L.loc))
switch(L.name)
if("revenantspawn")
spawn_locs += L.loc
if(!spawn_locs) //If we can't find any revenant spawns, try the carp spawns
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(isturf(L.loc))
switch(L.name)
if("carpspawn")
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index ad1146c0bc8..0ff5508f2ac 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -95,7 +95,8 @@ proc/issyndicate(mob/living/M as mob)
var/list/turf/synd_spawn = list()
- for(var/obj/effect/landmark/A in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/A = thing
if(A.name == "Syndicate-Spawn")
synd_spawn += get_turf(A)
qdel(A)
@@ -450,7 +451,7 @@ proc/issyndicate(mob/living/M as mob)
if(foecount == GLOB.score_arrested)
GLOB.score_allarrested = 1
- for(var/obj/machinery/nuclearbomb/nuke in world)
+ for(var/obj/machinery/nuclearbomb/nuke in GLOB.machines)
if(nuke.r_code == "Nope") continue
var/turf/T = get_turf(nuke)
var/area/A = T.loc
@@ -491,13 +492,16 @@ proc/issyndicate(mob/living/M as mob)
for(var/datum/mind/M in SSticker.mode.syndicates)
foecount++
- for(var/mob/living/C in world)
+ for(var/mob in GLOB.mob_living_list)
+ var/mob/living/C = mob
if(ishuman(C) || isAI(C) || isrobot(C))
- if(C.stat == 2) continue
- if(!C.client) continue
+ if(C.stat == DEAD)
+ continue
+ if(!C.client)
+ continue
crewcount++
- var/obj/item/disk/nuclear/N = locate() in world
+ var/obj/item/disk/nuclear/N = locate() in GLOB.poi_list
if(istype(N))
var/atom/disk_loc = N.loc
while(!isturf(disk_loc))
diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm
index a38982905bc..b09bb7a851f 100644
--- a/code/game/gamemodes/revolution/revolution.dm
+++ b/code/game/gamemodes/revolution/revolution.dm
@@ -385,7 +385,7 @@
if(foecount == GLOB.score_arrested)
GLOB.score_allarrested = 1
- for(var/mob/living/carbon/human/player in world)
+ for(var/mob/living/carbon/human/player in GLOB.mob_living_list)
if(player.mind)
var/role = player.mind.assigned_role
if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director"))
@@ -415,7 +415,7 @@
for(var/datum/mind/M in SSticker.mode:revolutionaries)
if(M.current && M.current.stat != DEAD)
revcount++
- for(var/mob/living/carbon/human/player in world)
+ for(var/mob/living/carbon/human/player in GLOB.mob_living_list)
if(player.mind)
var/role = player.mind.assigned_role
if(role in list("Captain", "Head of Security", "Head of Personnel", "Chief Engineer", "Research Director"))
@@ -425,7 +425,8 @@
if(player.mind in SSticker.mode.revolutionaries) continue
loycount++
- for(var/mob/living/silicon/X in world)
+ for(var/beepboop in GLOB.silicon_mob_list)
+ var/mob/living/silicon/X = beepboop
if(X.stat != DEAD)
loycount++
diff --git a/code/game/gamemodes/scoreboard.dm b/code/game/gamemodes/scoreboard.dm
index 069b0915c00..182bcc78bd2 100644
--- a/code/game/gamemodes/scoreboard.dm
+++ b/code/game/gamemodes/scoreboard.dm
@@ -71,7 +71,8 @@
// Check station's power levels
- for(var/obj/machinery/power/apc/A in GLOB.apcs)
+ for(var/thing in GLOB.apcs)
+ var/obj/machinery/power/apc/A = thing
if(!is_station_level(A.z)) continue
for(var/obj/item/stock_parts/cell/C in A.contents)
if(C.charge < 2300)
diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm
index 2cafb1bc219..27267d2ec02 100644
--- a/code/game/gamemodes/shadowling/shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm
@@ -175,7 +175,6 @@
range = -1
include_user = 1
clothes_req = 0
- var/datum/vision_override/vision_path = /datum/vision_override/nightvision
action_icon_state = "darksight"
/obj/effect/proc_holder/spell/targeted/shadow_vision/cast(list/targets, mob/user = usr)
@@ -185,10 +184,10 @@
var/mob/living/carbon/human/H = target
if(!H.vision_type)
to_chat(H, "You shift the nerves in your eyes, allowing you to see in the dark. ")
- H.vision_type = new vision_path
+ H.set_sight(/datum/vision_override/nightvision)
else
to_chat(H, "You return your vision to normal. ")
- H.vision_type = null
+ H.set_sight(null)
/obj/effect/proc_holder/spell/targeted/shadow_vision/thrall
desc = "Thrall Darksight"
diff --git a/code/game/gamemodes/shadowling/special_shadowling_abilities.dm b/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
index 7896a4aab61..5fc5e1e78cc 100644
--- a/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
@@ -161,7 +161,8 @@ GLOBAL_LIST_INIT(possibleShadowlingNames, list("U'ruan", "Y`shej", "Nex", "Hel-u
for(var/mob/living/M in orange(7, H))
M.Weaken(10)
to_chat(M, "An immense pressure slams you onto the ground! ")
- for(var/obj/machinery/power/apc/A in GLOB.apcs)
+ for(var/thing in GLOB.apcs)
+ var/obj/machinery/power/apc/A = thing
A.overload_lighting()
var/mob/living/simple_animal/ascendant_shadowling/A = new /mob/living/simple_animal/ascendant_shadowling(H.loc)
A.announce("VYSHA NERADA YEKHEZET U'RUU!!", 5, 'sound/hallucinations/veryfar_noise.ogg')
diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm
index 7f93fd9fef6..d5a59a36872 100644
--- a/code/game/jobs/access.dm
+++ b/code/game/jobs/access.dm
@@ -20,8 +20,6 @@
else
return check_access_list(acc)
- return 0
-
/obj/item/proc/GetAccess()
return list()
diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm
index a30799f08b9..d5c5089c8af 100644
--- a/code/game/jobs/job/job.dm
+++ b/code/game/jobs/job/job.dm
@@ -51,6 +51,7 @@
var/disabilities_allowed = 1
var/transfer_allowed = TRUE // If false, ID computer will always discourage transfers to this job, even if player is eligible
+ var/hidden_from_job_prefs = FALSE // if true, job preferences screen never shows this job.
var/admin_only = 0
var/spawn_ert = 0
diff --git a/code/game/jobs/job/support.dm b/code/game/jobs/job/support.dm
index d0064300b62..f2b8cf31671 100644
--- a/code/game/jobs/job/support.dm
+++ b/code/game/jobs/job/support.dm
@@ -450,3 +450,24 @@
/obj/item/storage/box/lip_stick = 1,
/obj/item/storage/box/barber = 1
)
+
+/datum/job/explorer
+ title = "Explorer"
+ flag = JOB_EXPLORER
+ department_flag = JOBCAT_SUPPORT
+ total_positions = 0
+ spawn_positions = 0
+ supervisors = "the head of personnel"
+ selection_color = "#dddddd"
+ access = list(ACCESS_MAINT_TUNNELS, ACCESS_GATEWAY, ACCESS_EVA, ACCESS_EXTERNAL_AIRLOCKS)
+ minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_GATEWAY, ACCESS_EVA, ACCESS_EXTERNAL_AIRLOCKS)
+ outfit = /datum/outfit/job/explorer
+ hidden_from_job_prefs = TRUE
+
+/datum/outfit/job/explorer
+ // This outfit is never used, because there are no slots for this job.
+ // To get it, you have to go to the HOP and ask for a transfer to it.
+ name = "Explorer"
+ jobtype = /datum/job/explorer
+ uniform = /obj/item/clothing/under/color/random
+ shoes = /obj/item/clothing/shoes/black
diff --git a/code/game/jobs/jobs.dm b/code/game/jobs/jobs.dm
index 8ff6b58e5c4..81cc54aa3c3 100644
--- a/code/game/jobs/jobs.dm
+++ b/code/game/jobs/jobs.dm
@@ -58,7 +58,8 @@ GLOBAL_LIST_INIT(support_positions, list(
"Barber",
"Magistrate",
"Nanotrasen Representative",
- "Blueshield"
+ "Blueshield",
+ "Explorer"
))
GLOBAL_LIST_INIT(supply_positions, list(
diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm
index 02d95278e30..a1ae5e974c4 100644
--- a/code/game/machinery/alarm.dm
+++ b/code/game/machinery/alarm.dm
@@ -299,10 +299,7 @@
var/plasma_dangerlevel = cur_tlv.get_danger_level(environment.toxins*GET_PP)
cur_tlv = TLV["other"]
- var/other_moles = 0.0
- for(var/datum/gas/G in environment.trace_gases)
- other_moles+=G.moles
- var/other_dangerlevel = cur_tlv.get_danger_level(other_moles*GET_PP)
+ var/other_dangerlevel = cur_tlv.get_danger_level(environment.total_trace_moles() * GET_PP)
cur_tlv = TLV["temperature"]
var/temperature_dangerlevel = cur_tlv.get_danger_level(environment.temperature)
@@ -625,10 +622,8 @@
var/plasma_percent = round(environment.toxins / total * 100, 2)
cur_tlv = TLV["other"]
- var/other_moles = 0.0
- for(var/datum/gas/G in environment.trace_gases)
- other_moles+=G.moles
- var/other_dangerlevel = cur_tlv.get_danger_level(other_moles*GET_PP)
+ var/other_moles = environment.total_trace_moles()
+ var/other_dangerlevel = cur_tlv.get_danger_level(other_moles * GET_PP)
cur_tlv = TLV["temperature"]
var/temperature_dangerlevel = cur_tlv.get_danger_level(environment.temperature)
diff --git a/code/game/machinery/atmoalter/area_atmos_computer.dm b/code/game/machinery/atmoalter/area_atmos_computer.dm
index 3d53e130628..d7650d1cb68 100644
--- a/code/game/machinery/atmoalter/area_atmos_computer.dm
+++ b/code/game/machinery/atmoalter/area_atmos_computer.dm
@@ -164,7 +164,7 @@
var/turf/T = get_turf(src)
if(!T.loc) return
var/area/A = get_area(T)
- for(var/obj/machinery/portable_atmospherics/scrubber/huge/scrubber in world )
+ for(var/obj/machinery/portable_atmospherics/scrubber/huge/scrubber in SSair.atmos_machinery)
var/turf/T2 = get_turf(scrubber)
if(T2 && T2.loc)
var/area/A2 = T2.loc
diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm
index d91fba5fa5c..e927415c759 100644
--- a/code/game/machinery/atmoalter/canister.dm
+++ b/code/game/machinery/atmoalter/canister.dm
@@ -417,8 +417,7 @@ update_flag
if(air_contents.toxins > 0)
message_admins("[key_name_admin(usr)] opened a canister that contains plasma in [get_area(src)]! (JMP )")
log_admin("[key_name(usr)] opened a canister that contains plasma at [get_area(src)]: [x], [y], [z]")
- var/datum/gas/sleeping_agent = locate(/datum/gas/sleeping_agent) in air_contents.trace_gases
- if(sleeping_agent && (sleeping_agent.moles > 1))
+ if(air_contents.sleeping_agent > 0)
message_admins("[key_name_admin(usr)] opened a canister that contains N2O in [get_area(src)]! (JMP )")
log_admin("[key_name(usr)] opened a canister that contains N2O at [get_area(src)]: [x], [y], [z]")
investigate_log(logmsg, "atmos")
@@ -533,29 +532,11 @@ update_flag
..()
canister_color["prim"] = "redws"
- var/datum/gas/sleeping_agent/trace_gas = new
- air_contents.trace_gases += trace_gas
- trace_gas.moles = (src.maximum_pressure*filled)*air_contents.volume/(R_IDEAL_GAS_EQUATION*air_contents.temperature)
+ air_contents.sleeping_agent = (maximum_pressure * filled) * air_contents.volume / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
src.update_icon()
return 1
-
-//Dirty way to fill room with gas. However it is a bit easier to do than creating some floor/engine/n2o -rastaf0
-/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller/New()
- ..()
- var/datum/gas/sleeping_agent/trace_gas = air_contents.trace_gases[1]
- trace_gas.moles = 9*4000
- spawn(100)
- var/turf/simulated/location = src.loc
- if(istype(src.loc))
- while(!location.air)
- sleep(1000)
- location.assume_air(air_contents)
- air_contents = new
- return 1
-
-
/obj/machinery/portable_atmospherics/canister/nitrogen/New()
..()
diff --git a/code/game/machinery/atmoalter/scrubber.dm b/code/game/machinery/atmoalter/scrubber.dm
index 36e340d1a12..ef1b9e90d47 100644
--- a/code/game/machinery/atmoalter/scrubber.dm
+++ b/code/game/machinery/atmoalter/scrubber.dm
@@ -81,17 +81,11 @@
filtered_out.carbon_dioxide = removed.carbon_dioxide
removed.carbon_dioxide = 0
- if(removed.trace_gases.len>0)
- for(var/datum/gas/trace_gas in removed.trace_gases)
- if(istype(trace_gas, /datum/gas/sleeping_agent))
- removed.trace_gases -= trace_gas
- filtered_out.trace_gases += trace_gas
+ filtered_out.sleeping_agent = removed.sleeping_agent
+ removed.sleeping_agent = 0
- if(removed.trace_gases.len>0)
- for(var/datum/gas/trace_gas in removed.trace_gases)
- if(istype(trace_gas, /datum/gas/oxygen_agent_b))
- removed.trace_gases -= trace_gas
- filtered_out.trace_gases += trace_gas
+ filtered_out.agent_b = removed.agent_b
+ removed.agent_b = 0
//Remix the resulting gases
air_contents.merge(filtered_out)
diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm
index 78367327a0c..7a0c2483b40 100644
--- a/code/game/machinery/autolathe.dm
+++ b/code/game/machinery/autolathe.dm
@@ -38,7 +38,7 @@
var/list/categories = list("Tools", "Electronics", "Construction", "Communication", "Security", "Machinery", "Medical", "Miscellaneous", "Dinnerware", "Imported")
/obj/machinery/autolathe/New()
- AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS), 0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert))
+ AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS), _show_on_examine=TRUE, _after_insert=CALLBACK(src, .proc/AfterMaterialInsert))
..()
component_parts = list()
component_parts += new /obj/item/circuitboard/autolathe(null)
@@ -66,7 +66,7 @@
/obj/machinery/autolathe/Destroy()
QDEL_NULL(wires)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
return ..()
@@ -87,7 +87,7 @@
ui.open()
/obj/machinery/autolathe/ui_data(mob/user, ui_key = "main", datum/topic_state/state = GLOB.default_state)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/data[0]
data["screen"] = screen
data["total_amount"] = materials.total_amount
@@ -138,7 +138,7 @@
/obj/machinery/autolathe/proc/design_cost_data(datum/design/D)
var/list/data = list()
var/coeff = get_coeff(D)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/has_metal = 1
if(D.materials[MAT_METAL] && (materials.amount(MAT_METAL) < (D.materials[MAT_METAL] / coeff)))
has_metal = 0
@@ -152,7 +152,7 @@
return data
/obj/machinery/autolathe/proc/queue_data(list/data)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/temp_metal = materials.amount(MAT_METAL)
var/temp_glass = materials.amount(MAT_GLASS)
data["processing"] = being_built.len ? get_processing_line() : null
@@ -288,7 +288,7 @@
//multiplier checks : only stacks can have one and its value is 1, 10 ,25 or max_multiplier
var/multiplier = text2num(href_list["multiplier"])
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/max_multiplier = min(design_last_ordered.maxstack, design_last_ordered.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/design_last_ordered.materials[MAT_METAL]):INFINITY,design_last_ordered.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/design_last_ordered.materials[MAT_GLASS]):INFINITY)
var/is_stack = ispath(design_last_ordered.build_path, /obj/item/stack)
@@ -342,7 +342,7 @@
for(var/obj/item/stock_parts/matter_bin/MB in component_parts)
tot_rating += MB.rating
tot_rating *= 25000
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = tot_rating * 3
for(var/obj/item/stock_parts/manipulator/M in component_parts)
prod_coeff += M.rating - 1
@@ -355,7 +355,7 @@
desc = initial(desc)+"\nIt's building \a [initial(D.name)]."
var/is_stack = ispath(D.build_path, /obj/item/stack)
var/coeff = get_coeff(D)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/metal_cost = D.materials[MAT_METAL]
var/glass_cost = D.materials[MAT_GLASS]
var/power = max(2000, (metal_cost+glass_cost)*multiplier/5)
@@ -387,7 +387,7 @@
return 0
var/coeff = get_coeff(D)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/metal_amount = materials.amount(MAT_METAL)
if(custom_metal)
metal_amount = custom_metal
diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm
index 796d5c552dd..5ec4206734c 100644
--- a/code/game/machinery/buttons.dm
+++ b/code/game/machinery/buttons.dm
@@ -189,12 +189,12 @@
active = 1
icon_state = "launcheract"
- for(var/obj/machinery/sparker/M in world)
+ for(var/obj/machinery/sparker/M in GLOB.machines)
if(M.id == id)
spawn( 0 )
M.spark()
- for(var/obj/machinery/igniter/M in world)
+ for(var/obj/machinery/igniter/M in GLOB.machines)
if(M.id == id)
use_power(50)
M.on = !( M.on )
diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm
index 24ffb494422..b66cad8d328 100644
--- a/code/game/machinery/camera/camera.dm
+++ b/code/game/machinery/camera/camera.dm
@@ -360,15 +360,12 @@
for(var/obj/machinery/camera/C in oview(4, M))
if(C.can_use()) // check if camera disabled
return C
- break
return null
/proc/near_range_camera(mob/M)
for(var/obj/machinery/camera/C in range(4, M))
if(C.can_use()) // check if camera disabled
return C
- break
-
return null
/obj/machinery/camera/proc/Togglelight(on = FALSE)
diff --git a/code/game/machinery/camera/presets.dm b/code/game/machinery/camera/presets.dm
index c0949fb3c9d..b7ae75cd13f 100644
--- a/code/game/machinery/camera/presets.dm
+++ b/code/game/machinery/camera/presets.dm
@@ -41,7 +41,7 @@
number = 1
var/area/A = get_area(src)
if(A)
- for(var/obj/machinery/camera/autoname/C in world)
+ for(var/obj/machinery/camera/autoname/C in GLOB.machines)
if(C == src) continue
var/area/CA = get_area(C)
if(CA.type == A.type)
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm
index adc4175a45d..b502d6e5441 100644
--- a/code/game/machinery/computer/buildandrepair.dm
+++ b/code/game/machinery/computer/buildandrepair.dm
@@ -45,7 +45,6 @@
var/list/req_components = null
var/powernet = null
var/list/records = null
- var/frame_desc = null
var/contain_parts = 1
toolspeed = 1
usesound = 'sound/items/deconstruct.ogg'
@@ -64,7 +63,7 @@
var/atom/A = B
if(!ispath(A))
continue
- nice_list += list("[req_components[A]] [initial(A.name)]")
+ nice_list += list("[req_components[A]] [initial(A.name)]\s")
. += "Required components: [english_list(nice_list)]. "
/obj/item/circuitboard/message_monitor
@@ -351,9 +350,6 @@
build_path = /obj/machinery/computer/telescience
origin_tech = "programming=3;bluespace=3;plasmatech=4"
-/obj/item/circuitboard/atmos_automation
- name = "Circuit board (Atmospherics Automation)"
- build_path = /obj/machinery/computer/general_air_control/atmos_automation
/obj/item/circuitboard/large_tank_control
name = "Circuit board (Atmospheric Tank Control)"
build_path = /obj/machinery/computer/general_air_control/large_tank_control
diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm
index 40005f8fd12..978ba25b8d3 100644
--- a/code/game/machinery/computer/card.dm
+++ b/code/game/machinery/computer/card.dm
@@ -25,7 +25,8 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
/datum/job/ntnavyofficer,
/datum/job/ntspecops,
/datum/job/civilian,
- /datum/job/syndicateofficer
+ /datum/job/syndicateofficer,
+ /datum/job/explorer // blacklisted so that HOPs don't try prioritizing it, then wonder why that doesn't work
)
// Jobs that appear in the list, and you can prioritize, but not open/close slots for
var/list/blacklisted_partial = list(
diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm
index 9464c43b107..3674358f07f 100644
--- a/code/game/machinery/computer/medical.dm
+++ b/code/game/machinery/computer/medical.dm
@@ -121,7 +121,7 @@
data["virus"] += list(list("name" = DS.name, "D" = D))
if(MED_DATA_MEDBOT)
data["medbots"] = list()
- for(var/mob/living/simple_animal/bot/medbot/M in world)
+ for(var/mob/living/simple_animal/bot/medbot/M in GLOB.bots_list)
if(M.z != z)
continue
var/turf/T = get_turf(M)
diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm
index 6ea095028a2..bafcd2d8ca2 100644
--- a/code/game/machinery/computer/pod.dm
+++ b/code/game/machinery/computer/pod.dm
@@ -23,7 +23,7 @@
timings = list()
times = list()
synced = list()
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in GLOB.machines)
if(M.z != src.z) continue
for(var/ident_tag in id_tags)
if((M.id_tag == ident_tag) && !(ident_tag in synced))
@@ -49,7 +49,7 @@
return
/obj/machinery/computer/pod/proc/solo_sync(var/ident_tag)
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in GLOB.machines)
if(M.z != src.z) continue
if((M.id_tag == ident_tag) && !(ident_tag in synced))
synced += ident_tag
@@ -78,7 +78,7 @@
if(stat & (NOPOWER|BROKEN))
return
var/anydriver = 0
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in GLOB.machines)
if(M.z != src.z) continue
if(M.id_tag == ident_tag)
anydriver = 1
@@ -94,7 +94,7 @@
sleep(20)
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in GLOB.machines)
if(M.z != src.z) continue
if(M.id_tag == ident_tag)
M.drive()
@@ -219,7 +219,7 @@
var/ident_tag = href_list["driver"]
var/t = text2num(href_list["power"])
t = min(max(0.25, t), 16)
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in GLOB.machines)
if(M.id_tag == ident_tag)
M.power = t
powers[ident_tag] = t
@@ -294,7 +294,7 @@
if(stat & (NOPOWER|BROKEN))
return
var/anydriver = 0
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in GLOB.machines)
if(M.z != src.z) continue
if(M.id_tag == ident_tag)
anydriver = 1
@@ -303,10 +303,12 @@
return
var/spawn_marauder[] = new()
- for(var/obj/effect/landmark/L in world)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "Marauder Entry")
spawn_marauder.Add(L)
- for(var/obj/effect/landmark/L in world)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "Marauder Exit")
var/obj/effect/portal/P = new(L.loc, pick(spawn_marauder))
P.invisibility = 101//So it is not seen by anyone.
@@ -320,7 +322,7 @@
M.open()
sleep(20)
- for(var/obj/machinery/mass_driver/M in world)
+ for(var/obj/machinery/mass_driver/M in GLOB.machines)
if(M.z != src.z) continue
if(M.id_tag == ident_tag)
M.drive()
diff --git a/code/game/machinery/computer/specops_shuttle.dm b/code/game/machinery/computer/specops_shuttle.dm
index f509ee42d34..2ba3b25b6f6 100644
--- a/code/game/machinery/computer/specops_shuttle.dm
+++ b/code/game/machinery/computer/specops_shuttle.dm
@@ -93,7 +93,7 @@ GLOBAL_VAR_INIT(specops_shuttle_timeleft, 0)
GLOB.specops_shuttle_at_station = 0
- for(var/obj/machinery/computer/specops_shuttle/S in world)
+ for(var/obj/machinery/computer/specops_shuttle/S in GLOB.machines)
S.specops_shuttle_timereset = world.time + SPECOPS_RETURN_DELAY
qdel(announcer)
@@ -160,10 +160,12 @@ GLOBAL_VAR_INIT(specops_shuttle_timeleft, 0)
sleep(10)
var/spawn_marauder[] = new()
- for(var/obj/effect/landmark/L in world)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "Marauder Entry")
spawn_marauder.Add(L.loc)
- for(var/obj/effect/landmark/L in world)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "Marauder Exit")
var/obj/effect/portal/P = new(L.loc, pick(spawn_marauder))
//P.invisibility = 101//So it is not seen by anyone.
@@ -233,7 +235,7 @@ GLOBAL_VAR_INIT(specops_shuttle_timeleft, 0)
var/mob/M = locate(/mob) in T
to_chat(M, "You have arrived to [station_name()]. Commence operation! ")
- for(var/obj/machinery/computer/specops_shuttle/S in world)
+ for(var/obj/machinery/computer/specops_shuttle/S in GLOB.machines)
S.specops_shuttle_timereset = world.time + SPECOPS_RETURN_DELAY
qdel(announcer)
@@ -241,7 +243,7 @@ GLOBAL_VAR_INIT(specops_shuttle_timeleft, 0)
/proc/specops_can_move()
if(GLOB.specops_shuttle_moving_to_station || GLOB.specops_shuttle_moving_to_centcom)
return 0
- for(var/obj/machinery/computer/specops_shuttle/S in world)
+ for(var/obj/machinery/computer/specops_shuttle/S in GLOB.machines)
if(world.timeofday <= S.specops_shuttle_timereset)
return 0
return 1
diff --git a/code/game/machinery/computer/syndicate_specops_shuttle.dm b/code/game/machinery/computer/syndicate_specops_shuttle.dm
index 0a65b6be408..7ec7bd7a026 100644
--- a/code/game/machinery/computer/syndicate_specops_shuttle.dm
+++ b/code/game/machinery/computer/syndicate_specops_shuttle.dm
@@ -23,7 +23,7 @@ GLOBAL_VAR_INIT(syndicate_elite_shuttle_timeleft, 0)
/proc/syndicate_elite_process()
var/area/syndicate_mothership/control/syndicate_ship = locate()//To find announcer. This area should exist for this proc to work.
- var/area/syndicate_mothership/elite_squad/elite_squad = locate()//Where is the specops area located?
+ //var/area/syndicate_mothership/elite_squad/elite_squad = locate()//Where is the specops area located?
var/mob/living/silicon/decoy/announcer = locate() in syndicate_ship//We need a fake AI to announce some stuff below. Otherwise it will be wonky.
var/message_tracker[] = list(0,1,2,3,5,10,30,45)//Create a a list with potential time values.
@@ -63,7 +63,6 @@ GLOBAL_VAR_INIT(syndicate_elite_shuttle_timeleft, 0)
to_chat(usr, "The Syndicate Elite shuttle is unable to leave. ")
return
- sleep(600)
/*
//Begin Marauder launchpad.
spawn(0)//So it parallel processes it.
@@ -129,11 +128,12 @@ GLOBAL_VAR_INIT(syndicate_elite_shuttle_timeleft, 0)
if("ASSAULT3")
spawn(0)
M.close()
- */
elite_squad.readyreset()//Reset firealarm after the team launched.
+ */
//End Marauder launchpad.
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "Syndicate Breach Area")
explosion(L.loc,4,6,8,10,0)
diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm
index 92db2f4a419..ee29504fe99 100644
--- a/code/game/machinery/constructable_frame.dm
+++ b/code/game/machinery/constructable_frame.dm
@@ -218,7 +218,7 @@
//Machine Frame Circuit Boards
/*Common Parts: Parts List: Ignitor, Timer, Infra-red laser, Infra-red sensor, t_scanner, Capacitor, Valve, sensor unit,
-micro-manipulator, console screen, beaker, Microlaser, matter bin, power cells.
+micro-manipulator, glass sheets, beaker, Microlaser, matter bin, power cells.
Note: Once everything is added to the public areas, will add MAT_METAL and MAT_GLASS to circuit boards since autolathe won't be able
to destroy them and players will be able to make replacements.
*/
@@ -226,7 +226,6 @@ to destroy them and players will be able to make replacements.
name = "circuit board (Booze-O-Mat Vendor)"
board_type = "machine"
origin_tech = "programming=1"
- frame_desc = "Requires 1 Resupply Canister."
build_path = /obj/machinery/vending/boozeomat
req_components = list(/obj/item/vending_refill/boozeomat = 1)
@@ -282,7 +281,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/power/smes
board_type = "machine"
origin_tech = "programming=3;powerstorage=3;engineering=3"
- frame_desc = "Requires 5 pieces of cable, 5 Power Cells and 1 Capacitor."
req_components = list(
/obj/item/stack/cable_coil = 5,
/obj/item/stock_parts/cell = 5,
@@ -321,7 +319,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/atmospherics/unary/cold_sink/freezer
board_type = "machine"
origin_tech = "programming=3;plasmatech=3"
- frame_desc = "Requires 2 Matter Bins, 2 Micro Lasers, 1 piece of cable and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/matter_bin = 2,
/obj/item/stock_parts/micro_laser = 2,
@@ -346,7 +343,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/recharger
board_type = "machine"
origin_tech = "powerstorage=3;materials=2"
- frame_desc = "Requires 1 Capacitor"
req_components = list(/obj/item/stock_parts/capacitor = 1)
/obj/item/circuitboard/snow_machine
@@ -354,7 +350,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/snow_machine
board_type = "machine"
origin_tech = "programming=2;materials=2"
- frame_desc = "Requires 1 Matter Bin and 1 Micro Laser."
req_components = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/stock_parts/micro_laser = 1)
@@ -364,7 +359,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/biogenerator
board_type = "machine"
origin_tech = "programming=2;biotech=3;materials=3"
- frame_desc = "Requires 1 Matter Bin, 1 Manipulator, 1 piece of cable and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/stock_parts/manipulator = 1,
@@ -376,7 +370,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/plantgenes
board_type = "machine"
origin_tech = "programming=3;biotech=3"
- frame_desc = "Requires 1 Manipulator, 1 Micro Laser, 1 Console Screen, and 1 Scanning Module."
req_components = list(
/obj/item/stock_parts/manipulator = 1,
/obj/item/stock_parts/micro_laser = 1,
@@ -390,7 +383,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/seed_extractor
board_type = "machine"
origin_tech = "programming=1"
- frame_desc = "Requires 1 Matter Bin and 1 Manipulator."
req_components = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/stock_parts/manipulator = 1)
@@ -400,7 +392,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/hydroponics/constructable
board_type = "machine"
origin_tech = "programming=1;biotech=2"
- frame_desc = "Requires 2 Matter Bins, 1 Manipulator, and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/matter_bin = 2,
/obj/item/stock_parts/manipulator = 1,
@@ -411,7 +402,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/kitchen_machine/microwave
board_type = "machine"
origin_tech = "programming=2;magnets=2"
- frame_desc = "Requires 1 Micro Laser, 2 pieces of cable and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/micro_laser = 1,
/obj/item/stack/cable_coil = 2,
@@ -422,7 +412,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/kitchen_machine/oven
board_type = "machine"
origin_tech = "programming=2;magnets=2"
- frame_desc = "Requires 2 Micro Lasers, 5 pieces of cable and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/micro_laser = 2,
/obj/item/stack/cable_coil = 5,
@@ -433,7 +422,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/kitchen_machine/grill
board_type = "machine"
origin_tech = "programming=2;magnets=2"
- frame_desc = "Requires 2 Micro Lasers, 5 pieces of cable and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/micro_laser = 2,
/obj/item/stack/cable_coil = 5,
@@ -444,7 +432,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/kitchen_machine/candy_maker
board_type = "machine"
origin_tech = "programming=2;magnets=2"
- frame_desc = "Requires 1 Manipulator, 5 pieces of cable and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/manipulator = 1,
/obj/item/stack/cable_coil = 5,
@@ -455,7 +442,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/cooker/deepfryer
board_type = "machine"
origin_tech = "programming=1"
- frame_desc = "Requires 2 Micro Lasers and 5 pieces of cable."
req_components = list(
/obj/item/stock_parts/micro_laser = 2,
/obj/item/stack/cable_coil = 5)
@@ -568,7 +554,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/chem_dispenser
board_type = "machine"
origin_tech = "materials=4;programming=4;plasmatech=4;biotech=3"
- frame_desc = "Requires 2 Matter Bins, 1 Capacitor, 1 Manipulator, 1 Console Screen, and 1 Power Cell."
req_components = list( /obj/item/stock_parts/matter_bin = 2,
/obj/item/stock_parts/capacitor = 1,
/obj/item/stock_parts/manipulator = 1,
@@ -609,7 +594,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/chem_heater
board_type = "machine"
origin_tech = "programming=2;engineering=2;biotech=2"
- frame_desc = "Requires 1 Micro Laser and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/micro_laser = 1,
/obj/item/stack/sheet/glass = 1)
@@ -619,7 +603,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/reagentgrinder/empty
board_type = "machine"
origin_tech = "materials=2;engineering=2;biotech=2"
- frame_desc = "Requires 2 Manipulators and 1 Matter Bin."
req_components = list(
/obj/item/stock_parts/manipulator = 2,
/obj/item/stock_parts/matter_bin = 1)
@@ -640,7 +623,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/r_n_d/destructive_analyzer
board_type = "machine"
origin_tech = "magnets=2;engineering=2;programming=2"
- frame_desc = "Requires 1 Scanning Module, 1 Manipulator, and 1 Micro-Laser."
req_components = list(
/obj/item/stock_parts/scanning_module = 1,
/obj/item/stock_parts/manipulator = 1,
@@ -651,7 +633,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/autolathe
board_type = "machine"
origin_tech = "engineering=2;programming=2"
- frame_desc = "Requires 3 Matter Bins, 1 Manipulator, and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/matter_bin = 3,
/obj/item/stock_parts/manipulator = 1,
@@ -662,7 +643,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/r_n_d/protolathe
board_type = "machine"
origin_tech = "engineering=2;programming=2"
- frame_desc = "Requires 2 Matter Bins, 2 Manipulators, and 2 Beakers."
req_components = list(
/obj/item/stock_parts/matter_bin = 2,
/obj/item/stock_parts/manipulator = 2,
@@ -681,7 +661,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/r_n_d/circuit_imprinter
board_type = "machine"
origin_tech = "engineering=2;programming=2"
- frame_desc = "Requires 1 Matter Bin, 1 Manipulator, and 2 Beakers."
req_components = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/stock_parts/manipulator = 1,
@@ -692,7 +671,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/power/port_gen/pacman
board_type = "machine"
origin_tech = "programming=2;powerstorage=3;plasmatech=3;engineering=3"
- frame_desc = "Requires 1 Matter Bin, 1 Micro-Laser, 2 Pieces of Cable, and 1 Capacitor."
req_components = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/stock_parts/micro_laser = 1,
@@ -714,7 +692,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/r_n_d/server
board_type = "machine"
origin_tech = "programming=3"
- frame_desc = "Requires 2 pieces of cable, and 1 Scanning Module."
req_components = list(
/obj/item/stack/cable_coil = 2,
/obj/item/stock_parts/scanning_module = 1)
@@ -724,7 +701,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/mecha_part_fabricator
board_type = "machine"
origin_tech = "programming=2;engineering=2"
- frame_desc = "Requires 2 Matter Bins, 1 Manipulator, 1 Micro-Laser and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/matter_bin = 2,
/obj/item/stock_parts/manipulator = 1,
@@ -736,7 +712,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/mecha_part_fabricator/spacepod
board_type = "machine"
origin_tech = "programming=2;engineering=2"
- frame_desc = "Requires 2 Matter Bins, 1 Manipulators, 1 Micro-Lasers, and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/matter_bin = 2,
/obj/item/stock_parts/manipulator = 1,
@@ -749,7 +724,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/clonepod
board_type = "machine"
origin_tech = "programming=2;biotech=2"
- frame_desc = "Requires 2 Manipulator, 2 Scanning Module, 2 pieces of cable and 1 Console Screen."
req_components = list(
/obj/item/stack/cable_coil = 2,
/obj/item/stock_parts/scanning_module = 2,
@@ -761,7 +735,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/dna_scannernew
board_type = "machine"
origin_tech = "programming=2;biotech=2"
- frame_desc = "Requires 1 Scanning Module, 1 Manipulator, 1 Micro-Laser, 2 pieces of cable and 1 Console Screen."
req_components = list(
/obj/item/stock_parts/scanning_module = 1,
/obj/item/stock_parts/manipulator = 1,
@@ -774,7 +747,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/mech_bay_recharge_port
board_type = "machine"
origin_tech = "programming=3;powerstorage=3;engineering=3"
- frame_desc = "Requires 1 piece of cable and 5 Capacitors."
req_components = list(
/obj/item/stack/cable_coil = 1,
/obj/item/stock_parts/capacitor = 5)
@@ -784,7 +756,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/teleport/hub
board_type = "machine"
origin_tech = "programming=3;engineering=4;bluespace=4;materials=4"
- frame_desc = "Requires 3 Bluespace Crystals and 1 Matter Bin."
req_components = list(
/obj/item/stack/ore/bluespace_crystal = 3,
/obj/item/stock_parts/matter_bin = 1)
@@ -794,7 +765,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/teleport/station
board_type = "machine"
origin_tech = "programming=4;engineering=4;bluespace=4;plasmatech=3"
- frame_desc = "Requires 2 Bluespace Crystals, 2 Capacitors and 1 Console Screen."
req_components = list(
/obj/item/stack/ore/bluespace_crystal = 2,
/obj/item/stock_parts/capacitor = 2,
@@ -805,7 +775,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/teleport/perma
board_type = "machine"
origin_tech = "programming=3;engineering=4;bluespace=4;materials=4"
- frame_desc = "Requires 3 Bluespace Crystals and 1 Matter Bin."
req_components = list(
/obj/item/stack/ore/bluespace_crystal = 3,
/obj/item/stock_parts/matter_bin = 1)
@@ -825,7 +794,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/telepad
board_type = "machine"
origin_tech = "programming=4;engineering=3;plasmatech=4;bluespace=4"
- frame_desc = "Requires 2 Bluespace Crystals, 1 Capacitor, 1 piece of cable and 1 Console Screen."
req_components = list(
/obj/item/stack/ore/bluespace_crystal = 2,
/obj/item/stock_parts/capacitor = 1,
@@ -837,7 +805,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/quantumpad
board_type = "machine"
origin_tech = "programming=3;engineering=3;plasmatech=3;bluespace=4"
- frame_desc = "Requires 1 Bluespace Crystal, 1 Capacitor, 1 piece of cable and 1 Manipulator."
req_components = list(
/obj/item/stack/ore/bluespace_crystal = 1,
/obj/item/stock_parts/capacitor = 1,
@@ -849,7 +816,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/sleeper
board_type = "machine"
origin_tech = "programming=3;biotech=2;engineering=3"
- frame_desc = "Requires 1 Matter Bin, 1 Manipulator, 1 piece of cable and 2 Console Screens."
req_components = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/stock_parts/manipulator = 1,
@@ -870,7 +836,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/bodyscanner
board_type = "machine"
origin_tech = "programming=3;biotech=2;engineering=3"
- frame_desc = "Requires 1 Scanning Module, 2 pieces of cable and 2 Console Screens."
req_components = list(
/obj/item/stock_parts/scanning_module = 1,
/obj/item/stack/cable_coil = 2,
@@ -881,7 +846,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/atmospherics/unary/cryo_cell
board_type = "machine"
origin_tech = "programming=4;biotech=3;engineering=4;plasmatech=3"
- frame_desc = "Requires 1 Matter Bin, 1 piece of cable and 4 Console Screens."
req_components = list(
/obj/item/stock_parts/matter_bin = 1,
/obj/item/stack/cable_coil = 1,
@@ -892,7 +856,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/recharge_station
board_type = "machine"
origin_tech = "powerstorage=3;engineering=3"
- frame_desc = "Requires 2 Capacitors, 1 Power Cell and 1 Manipulator."
req_components = list(
/obj/item/stock_parts/capacitor = 2,
/obj/item/stock_parts/cell = 1,
@@ -904,7 +867,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/tcomms/relay
board_type = "machine"
origin_tech = "programming=2;engineering=2;bluespace=2"
- frame_desc = "Requires 2 Manipulators and 2 Cable Coil."
req_components = list(/obj/item/stock_parts/manipulator = 2, /obj/item/stack/cable_coil = 2)
/obj/item/circuitboard/tcomms/core
@@ -912,7 +874,6 @@ to destroy them and players will be able to make replacements.
build_path = /obj/machinery/tcomms/core
board_type = "machine"
origin_tech = "programming=2;engineering=2"
- frame_desc = "Requires 2 Manipulators and 2 Cable Coil."
req_components = list(/obj/item/stock_parts/manipulator = 2, /obj/item/stack/cable_coil = 2)
// End telecomms circuit boards
/obj/item/circuitboard/ore_redemption
@@ -975,50 +936,3 @@ to destroy them and players will be able to make replacements.
/obj/item/stock_parts/micro_laser = 1,
/obj/item/stack/cable_coil = 3,
/obj/item/stack/sheet/glass = 1)
-
-//Selectable mode board, like vending machine boards
-/obj/item/circuitboard/logic_gate
- name = "circuit board (Logic Connector)"
- build_path = /obj/machinery/logic_gate
- board_type = "machine"
- origin_tech = "programming=1" //This stuff is pretty much the absolute basis of programming, so it's mostly useless for research
- req_components = list(/obj/item/stack/cable_coil = 1)
-
- var/list/names_paths = list(
- "NOT Gate" = /obj/machinery/logic_gate/not,
- "OR Gate" = /obj/machinery/logic_gate/or,
- "AND Gate" = /obj/machinery/logic_gate/and,
- "NAND Gate" = /obj/machinery/logic_gate/nand,
- "NOR Gate" = /obj/machinery/logic_gate/nor,
- "XOR Gate" = /obj/machinery/logic_gate/xor,
- "XNOR Gate" = /obj/machinery/logic_gate/xnor,
- "STATUS Gate" = /obj/machinery/logic_gate/status,
- "CONVERT Gate" = /obj/machinery/logic_gate/convert
- )
-
-/obj/item/circuitboard/logic_gate/New()
- ..()
- if(build_path == /obj/machinery/logic_gate) //If we spawn the base type board (determined by the base type machine as the build path), become a random gate board
- var/new_path = names_paths[pick(names_paths)]
- set_type(new_path)
-
-/obj/item/circuitboard/logic_gate/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/screwdriver))
- set_type(null, user)
- return
- return ..()
-
-/obj/item/circuitboard/logic_gate/proc/set_type(typepath, mob/user)
- var/new_name = "Logic Base"
- if(!typepath)
- new_name = input("Circuit Setting", "What would you change the board setting to?") in names_paths
- typepath = names_paths[new_name]
- else
- for(var/name in names_paths)
- if(names_paths[name] == typepath)
- new_name = name
- break
- build_path = typepath
- name = "circuit board ([new_name])"
- if(user)
- to_chat(user, "You set the board to [new_name]. ")
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 73d0e9281e1..5aa86873902 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -876,6 +876,8 @@ About the new airlock wires panel:
if(!user.unEquip(C))
to_chat(user, "For some reason, you can't attach [C]! ")
return
+ C.add_fingerprint(user)
+ user.create_log(MISC_LOG, "put [C] on", src)
C.forceMove(src)
user.visible_message("[user] pins [C] to [src]. ", "You pin [C] to [src]. ")
note = C
@@ -1347,10 +1349,13 @@ About the new airlock wires panel:
if (ishuman(user) && user.a_intent == INTENT_GRAB)//grab that note
user.visible_message("[user] removes [note] from [src]. ", "You remove [note] from [src]. ")
playsound(src, 'sound/items/poster_ripped.ogg', 50, 1)
- else return FALSE
+ else
+ return FALSE
else
user.visible_message("[user] cuts down [note] from [src]. ", "You remove [note] from [src]. ")
playsound(src, 'sound/items/wirecutter.ogg', 50, 1)
+ note.add_fingerprint(user)
+ user.create_log(MISC_LOG, "removed [note] from", src)
user.put_in_hands(note)
note = null
update_icon()
diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm
index 57057ad510a..37766db58fb 100644
--- a/code/game/machinery/flasher.dm
+++ b/code/game/machinery/flasher.dm
@@ -144,7 +144,7 @@
active = 1
icon_state = "launcheract"
- for(var/obj/machinery/flasher/M in world)
+ for(var/obj/machinery/flasher/M in GLOB.machines)
if(M.id == id)
spawn()
M.flash()
diff --git a/code/game/machinery/holosign.dm b/code/game/machinery/holosign.dm
index aca4254b517..aa541ec8619 100644
--- a/code/game/machinery/holosign.dm
+++ b/code/game/machinery/holosign.dm
@@ -67,7 +67,7 @@
else
icon_state = "light0"
- for(var/obj/machinery/holosign/M in world)
+ for(var/obj/machinery/holosign/M in GLOB.machines)
if(M.id == src.id)
spawn( 0 )
M.toggle()
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 19dc80f9a40..d318302500f 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -369,7 +369,6 @@ Class Procs:
/obj/machinery/proc/RefreshParts() //Placeholder proc for machines that are built using frames.
return
- return 0
/obj/machinery/proc/assign_uid()
uid = gl_uid
diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm
index b73fa94259f..d713817ca06 100644
--- a/code/game/machinery/magnet.dm
+++ b/code/game/machinery/magnet.dm
@@ -202,7 +202,7 @@
..()
if(autolink)
- for(var/obj/machinery/magnetic_module/M in world)
+ for(var/obj/machinery/magnetic_module/M in GLOB.machines)
if(M.freq == frequency && M.code == code)
magnets.Add(M)
@@ -224,7 +224,7 @@
/obj/machinery/magnetic_controller/process()
if(magnets.len == 0 && autolink)
- for(var/obj/machinery/magnetic_module/M in world)
+ for(var/obj/machinery/magnetic_module/M in GLOB.machines)
if(M.freq == frequency && M.code == code)
magnets.Add(M)
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index b63f4ab7f8b..79f1eb83e23 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -520,8 +520,6 @@ GLOBAL_LIST_EMPTY(turret_icons)
/obj/machinery/porta_turret/process()
//the main machinery process
- set background = BACKGROUND_ENABLED
-
if(stat & (NOPOWER|BROKEN))
if(!always_up)
//if the turret has no power or is broken, make the turret pop down if it hasn't already
diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm
index 081a48c3da1..e4e37ae1bcb 100644
--- a/code/game/machinery/recycler.dm
+++ b/code/game/machinery/recycler.dm
@@ -19,8 +19,7 @@
var/item_recycle_sound = 'sound/machines/recycler.ogg'
/obj/machinery/recycler/New()
- AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_PLASTIC, MAT_BLUESPACE), 0,
- TRUE, null, null, null, TRUE)
+ AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_PLASMA, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_PLASTIC, MAT_BLUESPACE), 0, TRUE, null, null, null, TRUE)
..()
component_parts = list()
component_parts += new /obj/item/circuitboard/recycler(null)
@@ -37,7 +36,7 @@
mat_mod *= 50000
for(var/obj/item/stock_parts/manipulator/M in component_parts)
amt_made = 25 * M.rating //% of materials salvaged
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = mat_mod
amount_produced = min(100, amt_made)
@@ -135,7 +134,7 @@
/obj/machinery/recycler/proc/recycle_item(obj/item/I)
I.forceMove(loc)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/material_amount = materials.get_item_material_amount(I)
if(!material_amount)
qdel(I)
diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm
index 095b2e7d56e..6529dd4b73d 100644
--- a/code/game/machinery/requests_console.dm
+++ b/code/game/machinery/requests_console.dm
@@ -200,7 +200,7 @@ GLOBAL_LIST_EMPTY(allRequestConsoles)
var/log_msg = message
var/pass = 0
screen = RCS_SENTFAIL
- for(var/obj/machinery/message_server/MS in world)
+ for(var/obj/machinery/message_server/MS in GLOB.machines)
if(!MS.active) continue
MS.send_rc_message(ckey(href_list["department"]),department,log_msg,msgStamped,msgVerified,priority)
pass = 1
diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm
index 6299be7be3d..a5cff57ad52 100644
--- a/code/game/machinery/syndicatebeacon.dm
+++ b/code/game/machinery/syndicatebeacon.dm
@@ -121,7 +121,8 @@
if(user)
to_chat(user, "The connected wire doesn't have enough current. ")
return
- for(var/obj/singularity/singulo in GLOB.singularities)
+ for(var/thing in GLOB.singularities)
+ var/obj/singularity/singulo = thing
if(singulo.z == z)
singulo.target = src
icon_state = "[icontype]1"
@@ -132,7 +133,8 @@
/obj/machinery/power/singularity_beacon/proc/Deactivate(mob/user = null)
- for(var/obj/singularity/singulo in world)
+ for(var/thing in GLOB.singularities)
+ var/obj/singularity/singulo = thing
if(singulo.target == src)
singulo.target = null
icon_state = "[icontype]0"
diff --git a/code/game/machinery/tcomms/_base.dm b/code/game/machinery/tcomms/_base.dm
index a857afcef89..7fc2ddae23b 100644
--- a/code/game/machinery/tcomms/_base.dm
+++ b/code/game/machinery/tcomms/_base.dm
@@ -171,6 +171,8 @@ GLOBAL_LIST_EMPTY(tcomms_machines)
var/vname
/// List of all channels this can be sent or recieved on
var/list/zlevels = list()
+ /// Should this signal be re-broadcasted (Can be modified by NTTC, defaults to TRUE)
+ var/pass = TRUE
/**
* Destructor for the TCM datum.
diff --git a/code/game/machinery/tcomms/core.dm b/code/game/machinery/tcomms/core.dm
index 9e638913f9d..3fdae14746f 100644
--- a/code/game/machinery/tcomms/core.dm
+++ b/code/game/machinery/tcomms/core.dm
@@ -1,5 +1,6 @@
#define UI_TAB_CONFIG "CONFIG"
#define UI_TAB_LINKS "LINKS"
+#define UI_TAB_FILTER "FILTER"
/**
* # Telecommunications Core
@@ -81,6 +82,11 @@
// Now we can run NTTC
tcm = nttc.modify_message(tcm)
+ // If the signal shouldnt be broadcast, dont broadcast it
+ if(!tcm.pass)
+ // We still return TRUE here because the signal was handled, even though we didnt broadcast
+ return TRUE
+
// Now we generate the list of where that signal should go to
tcm.zlevels = reachable_zlevels
tcm.zlevels |= tcm.source_level
@@ -168,6 +174,9 @@
data["entries"] += list(list("addr" = "\ref[R]", "net_id" = R.network_id, "sector" = R.loc.z, "status" = status, "status_color" = status_color))
// End the shit
+ if(ui_tab == UI_TAB_FILTER)
+ data["filtered_users"] = nttc.filtering
+
return data
/obj/machinery/tcomms/core/Topic(href, href_list)
@@ -177,7 +186,7 @@
if(href_list["tab"])
// Make sure its a valid tab
- if(href_list["tab"] in list(UI_TAB_CONFIG, UI_TAB_LINKS))
+ if(href_list["tab"] in list(UI_TAB_CONFIG, UI_TAB_LINKS, UI_TAB_FILTER))
ui_tab = href_list["tab"]
// Check if they did a href, but only for that current tab
@@ -257,9 +266,35 @@
to_chat(usr, "Successfully changed password from [link_password] to [new_password] . ")
link_password = new_password
+ if(ui_tab == UI_TAB_FILTER)
+ if(href_list["add_filter"])
+ // This is a stripped input because I did NOT come this far for this system to be abused by HTML injection
+ var/name_to_add = stripped_input(usr, "Enter a name to add to the filtering list", "Name Entry")
+ if(name_to_add == "")
+ return
+ if(name_to_add in nttc.filtering)
+ to_chat(usr, "ERROR: User already in filtering list. ")
+ else
+ nttc.filtering |= name_to_add
+ log_action(usr, "has added [name_to_add] to the NTTC filter list on core with ID [network_id]", TRUE)
+ to_chat(usr, "Successfully added [name_to_add] to the NTTC filtering list. ")
+
+
+ if(href_list["remove_filter"])
+ var/name_to_remove = href_list["remove_filter"]
+ if(!(name_to_remove in nttc.filtering))
+ to_chat(usr, "ERROR: Name does not exist in filter list. Please file an issue report. ")
+ else
+ var/confirm = alert(usr, "Are you sure you want to remove [name_to_remove] from the filtering list?", "Confirm Removal", "Yes", "No")
+ if(confirm == "Yes")
+ nttc.filtering -= name_to_remove
+ log_action(usr, "has removed [name_to_remove] from the NTTC filter list on core with ID [network_id]", TRUE)
+ to_chat(usr, "Successfully removed [name_to_remove] from the NTTC filtering list. ")
+
// Hack to speed update the nanoUI
SSnanoui.update_uis(src)
#undef UI_TAB_CONFIG
#undef UI_TAB_LINKS
+#undef UI_TAB_FILTER
diff --git a/code/game/machinery/tcomms/nttc.dm b/code/game/machinery/tcomms/nttc.dm
index 6ee158c6cc0..14e932dcf7f 100644
--- a/code/game/machinery/tcomms/nttc.dm
+++ b/code/game/machinery/tcomms/nttc.dm
@@ -153,6 +153,10 @@
var/list/job_card_styles = list(
JOB_STYLE_1, JOB_STYLE_2, JOB_STYLE_3, JOB_STYLE_4
)
+
+ // List of people who will get blocked out of comms
+ var/list/filtering = list()
+
// Used to determine what languages are allowable for conversion. Generated during runtime.
var/list/valid_languages = list("--DISABLE--")
@@ -220,6 +224,9 @@
// Primary signal modification. This is where all of the variables behavior are actually implemented.
/datum/nttc_configuration/proc/modify_message(datum/tcomms_message/tcm)
+ // Check if they should be blacklisted right off the bat. We can save CPU if the message wont even be processed
+ if(tcm.sender_name in filtering)
+ tcm.pass = FALSE
// All job and coloring shit
if(toggle_job_color || toggle_name_color)
var/job = tcm.sender_job
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index 1487256c712..7aa5661febe 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -190,7 +190,6 @@
var/obj/item/vending_refill/R = locate() in component_parts
if(!R)
CRASH("Constructible vending machine did not have a refill canister")
- return
R.products = unbuild_inventory(product_records)
R.contraband = unbuild_inventory(hidden_records)
diff --git a/code/game/mecha/mech_fabricator.dm b/code/game/mecha/mech_fabricator.dm
index 90256fe5d2a..7d8537c7910 100644
--- a/code/game/mecha/mech_fabricator.dm
+++ b/code/game/mecha/mech_fabricator.dm
@@ -38,9 +38,7 @@
)
/obj/machinery/mecha_part_fabricator/New()
- var/datum/component/material_container/materials = AddComponent(/datum/component/material_container,
- list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_BLUESPACE), 0,
- FALSE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
+ var/datum/component/material_container/materials = AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_BLUESPACE), 0, FALSE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
materials.precise_insertion = TRUE
..()
component_parts = list()
@@ -65,7 +63,7 @@
RefreshParts()
/obj/machinery/mecha_part_fabricator/Destroy()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
return ..()
@@ -75,7 +73,7 @@
//maximum stocking amount (default 300000, 600000 at T4)
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
T += M.rating
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = (200000 + (T*50000))
//resources adjustment coefficient (1 -> 0.85 -> 0.7 -> 0.55)
@@ -118,7 +116,7 @@
/obj/machinery/mecha_part_fabricator/proc/output_available_resources()
var/output
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
output += "[M.name]: [M.amount] cm³"
@@ -139,7 +137,7 @@
/obj/machinery/mecha_part_fabricator/proc/check_resources(datum/design/D)
if(D.reagents_list.len) // No reagents storage - no reagent designs.
return FALSE
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(materials.has_materials(get_resources_w_coeff(D)))
return TRUE
return FALSE
@@ -149,7 +147,7 @@
desc = "It's building \a [initial(D.name)]."
var/list/res_coef = get_resources_w_coeff(D)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.use_amount(res_coef)
overlays += "fab-active"
use_power = ACTIVE_POWER_USE
@@ -414,7 +412,7 @@
break
if(href_list["remove_mat"] && href_list["material"])
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_sheets(text2num(href_list["remove_mat"]), href_list["material"])
updateUsrDialog()
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 610436406d8..4c912cf8e55 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -609,6 +609,8 @@
occupant = null
icon_state = initial(icon_state)+"-open"
setDir(dir_in)
+ if(A in trackers)
+ trackers -= A
/obj/mecha/Destroy()
if(occupant)
@@ -639,7 +641,7 @@
cabin_air = null
QDEL_NULL(spark_system)
QDEL_NULL(smoke_system)
-
+ QDEL_LIST(trackers)
GLOB.mechas_list -= src //global mech list
return ..()
@@ -1454,7 +1456,7 @@
..()
-/obj/mecha/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect, end_pixel_y)
+/obj/mecha/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect)
if(!no_effect)
if(selected)
used_item = selected
diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm
index 9a3dffb0c3b..f72770a8ea3 100644
--- a/code/game/mecha/mecha_control_console.dm
+++ b/code/game/mecha/mecha_control_console.dm
@@ -28,7 +28,12 @@
data["screen"] = screen
if(screen == 0)
var/list/mechas[0]
- for(var/obj/item/mecha_parts/mecha_tracking/TR in world)
+ var/list/trackerlist = list()
+ for(var/stompy in GLOB.mechas_list)
+ var/obj/mecha/MC = stompy
+ trackerlist += MC.trackers
+ for(var/thing in trackerlist)
+ var/obj/item/mecha_parts/mecha_tracking/TR = thing
var/answer = TR.get_mecha_info()
if(answer)
mechas[++mechas.len] = answer
diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm
index 494fc70d36b..7569d8b5263 100644
--- a/code/game/mecha/working/ripley.dm
+++ b/code/game/mecha/working/ripley.dm
@@ -124,8 +124,7 @@
//Attach hydraulic clamp
var/obj/item/mecha_parts/mecha_equipment/hydraulic_clamp/HC = new
HC.attach(src)
- for(var/obj/item/mecha_parts/mecha_tracking/B in trackers)//Deletes the beacon so it can't be found easily
- qdel(B)
+ QDEL_LIST(trackers) //Deletes the beacon so it can't be found easily
var/obj/item/mecha_parts/mecha_equipment/mining_scanner/scanner = new
scanner.attach(src)
diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm
index d97663759af..7af5d7a998f 100644
--- a/code/game/objects/effects/spiders.dm
+++ b/code/game/objects/effects/spiders.dm
@@ -98,6 +98,7 @@
pixel_x = rand(6,-6)
pixel_y = rand(6,-6)
START_PROCESSING(SSobj, src)
+ AddComponent(/datum/component/swarming)
/obj/structure/spider/spiderling/Destroy()
STOP_PROCESSING(SSobj, src)
diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm
index c5c8f67e34d..77e9eacc6a1 100644
--- a/code/game/objects/items/devices/uplinks.dm
+++ b/code/game/objects/items/devices/uplinks.dm
@@ -131,7 +131,6 @@ GLOBAL_LIST_EMPTY(world_uplinks)
else
var/datum/uplink_item/UI = ItemsReference[href_list["buy_item"]]
return buy(UI, UI ? UI.reference : "")
- return 0
/obj/item/uplink/proc/buy(var/datum/uplink_item/UI, var/reference)
if(!UI)
diff --git a/code/game/objects/items/mixing_bowl.dm b/code/game/objects/items/mixing_bowl.dm
index da851437fd5..1e1a39d49d0 100644
--- a/code/game/objects/items/mixing_bowl.dm
+++ b/code/game/objects/items/mixing_bowl.dm
@@ -118,7 +118,7 @@
/obj/item/mixing_bowl/Topic(href, href_list)
if(..())
return
- if("dispose")
+ if(href_list["dispose"])
dispose()
return
diff --git a/code/game/objects/items/shooting_range.dm b/code/game/objects/items/shooting_range.dm
index 8b85d8821d9..9b24b1efce6 100644
--- a/code/game/objects/items/shooting_range.dm
+++ b/code/game/objects/items/shooting_range.dm
@@ -4,24 +4,23 @@
desc = "A shooting target."
icon = 'icons/obj/objects.dmi'
icon_state = "target_h"
- density = 0
+ density = FALSE
var/hp = 1800
- var/icon/virtualIcon
- var/list/bulletholes = list()
/obj/item/target/Destroy()
+ cut_overlays()
// if a target is deleted and associated with a stake, force stake to forget
- for(var/obj/structure/target_stake/T in view(3,src))
+ for(var/obj/structure/target_stake/T in view(3, src))
if(T.pinned_target == src)
T.pinned_target = null
- T.density = 1
+ T.density = TRUE
break
return ..() // delete target
/obj/item/target/Move()
..()
// After target moves, check for nearby stakes. If associated, move to target
- for(var/obj/structure/target_stake/M in view(3,src))
+ for(var/obj/structure/target_stake/M in view(3, src))
if(M.density == 0 && M.pinned_target == src)
M.loc = loc
@@ -33,12 +32,12 @@
/obj/item/target/welder_act(mob/user, obj/item/I)
. = TRUE
- if(!use_tool(src, user, 0,, volume = I.tool_volume))
+ if(!use_tool(src, user, 0, volume = I.tool_volume))
return
overlays.Cut()
- to_chat(usr, "You slice off [src]'s uneven chunks of aluminum and scorch marks.")
+ to_chat(user, "You slice off [src]'s uneven chunks of aluminium and scorch marks. ")
-/obj/item/target/attack_hand(mob/user as mob)
+/obj/item/target/attack_hand(mob/user)
// taking pinned targets off!
var/obj/structure/target_stake/stake
for(var/obj/structure/target_stake/T in view(3,src))
@@ -48,8 +47,8 @@
if(stake)
if(stake.pinned_target)
- stake.density = 1
- density = 0
+ stake.density = TRUE
+ density = FALSE
layer = OBJ_LAYER
loc = user.loc
@@ -77,101 +76,37 @@
desc = "A shooting target that looks like a xenomorphic alien."
hp = 2350 // alium onest too kinda
-/obj/item/target/bullet_act(var/obj/item/projectile/Proj)
- var/p_x = Proj.p_x + pick(0,0,0,0,0,-1,1) // really ugly way of coding "sometimes offset Proj.p_x!"
- var/p_y = Proj.p_y + pick(0,0,0,0,0,-1,1)
- var/decaltype = 1 // 1 - scorch, 2 - bullet
+#define DECALTYPE_SCORCH 1
+#define DECALTYPE_BULLET 2
- if(istype(/obj/item/projectile/bullet, Proj))
- decaltype = 2
+/obj/item/target/bullet_act(obj/item/projectile/P)
+ var/p_x = P.p_x + pick(0,0,0,0,0,-1,1) // really ugly way of coding "sometimes offset P.p_x!"
+ var/p_y = P.p_y + pick(0,0,0,0,0,-1,1)
+ var/decaltype = DECALTYPE_SCORCH
+ if(istype(P, /obj/item/projectile/bullet))
+ decaltype = DECALTYPE_BULLET
-
- virtualIcon = new(icon, icon_state)
-
- if( virtualIcon.GetPixel(p_x, p_y) ) // if the located pixel isn't blank (null)
-
- hp -= Proj.damage
+ var/icon/C = icon(icon, icon_state)
+ if(LAZYLEN(overlays) <= 35 && C.GetPixel(p_x, p_y)) // if the located pixel isn't blank (null)
+ hp -= P.damage
if(hp <= 0)
- visible_message("[src] breaks into tiny pieces and collapses! ")
+ visible_message("[src] breaks into tiny pieces and collapses! ")
qdel(src)
-
- // Create a temporary object to represent the damage
- var/obj/bmark = new
- bmark.pixel_x = p_x
- bmark.pixel_y = p_y
- bmark.icon = 'icons/effects/effects.dmi'
- bmark.layer = 3.5
- bmark.icon_state = "scorch"
-
- if(decaltype == 1)
- // Energy weapons are hot. they scorch!
-
- // offset correction
- bmark.pixel_x--
- bmark.pixel_y--
-
- if(Proj.damage >= 20 || istype(Proj, /obj/item/projectile/beam/practice))
- bmark.icon_state = "scorch"
- bmark.dir = pick(NORTH,SOUTH,EAST,WEST) // random scorch design
-
-
+ return
+ var/image/bullet_hole = image('icons/effects/effects.dmi', "scorch", OBJ_LAYER + 0.5)
+ bullet_hole.pixel_x = p_x - 1 //offset correction
+ bullet_hole.pixel_y = p_y - 1
+ if(decaltype == DECALTYPE_SCORCH)
+ if(P.damage >= 20 || istype(P, /obj/item/projectile/beam/practice))
+ bullet_hole.setDir(pick(NORTH,SOUTH,EAST,WEST))// random scorch design. light_scorch does not have different directions
else
- bmark.icon_state = "light_scorch"
+ bullet_hole.icon_state = "light_scorch"
else
-
- // Bullets are hard. They make dents!
- bmark.icon_state = "dent"
-
- if(Proj.damage >= 10 && bulletholes.len <= 35) // maximum of 35 bullet holes
- if(decaltype == 2) // bullet
- if(prob(Proj.damage+30)) // bullets make holes more commonly!
- new/datum/bullethole(src, bmark.pixel_x, bmark.pixel_y) // create new bullet hole
- else // Lasers!
- if(prob(Proj.damage-10)) // lasers make holes less commonly
- new/datum/bullethole(src, bmark.pixel_x, bmark.pixel_y) // create new bullet hole
-
- // draw bullet holes
- for(var/datum/bullethole/B in bulletholes)
-
- virtualIcon.DrawBox(null, B.b1x1, B.b1y, B.b1x2, B.b1y) // horizontal line, left to right
- virtualIcon.DrawBox(null, B.b2x, B.b2y1, B.b2x, B.b2y2) // vertical line, top to bottom
-
- overlays += bmark // add the decal
-
- icon = virtualIcon // apply bulletholes over decals
-
+ bullet_hole.icon_state = "dent"
+ add_overlay(bullet_hole)
return
return -1 // the bullet/projectile goes through the target! Ie, you missed
-
-// Small memory holder entity for transparent bullet holes
-/datum/bullethole
- // First box
- var/b1x1 = 0
- var/b1x2 = 0
- var/b1y = 0
-
- // Second box
- var/b2x = 0
- var/b2y1 = 0
- var/b2y2 = 0
-
-/datum/bullethole/New(obj/item/target/Target, pixel_x = 0, pixel_y = 0)
- if(!Target) return
-
- // Randomize the first box
- b1x1 = pixel_x - pick(1,1,1,1,2,2,3,3,4)
- b1x2 = pixel_x + pick(1,1,1,1,2,2,3,3,4)
- b1y = pixel_y
- if(prob(35))
- b1y += rand(-4,4)
-
- // Randomize the second box
- b2x = pixel_x
- if(prob(35))
- b2x += rand(-4,4)
- b2y1 = pixel_y + pick(1,1,1,1,2,2,3,3,4)
- b2y2 = pixel_y - pick(1,1,1,1,2,2,3,3,4)
-
- Target.bulletholes.Add(src)
+#undef DECALTYPE_SCORCH
+#undef DECALTYPE_BULLET
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 8e51a6760b7..40d659ccf6b 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -1023,6 +1023,18 @@ obj/item/toy/cards/deck/syndicate/black
name = "orange fox plushie"
icon_state = "orangefox"
+/obj/item/toy/plushie/orange_fox/grump
+ name = "grumpy fox"
+ desc = "An ancient plushie that seems particularly grumpy."
+
+/obj/item/toy/plushie/orange_fox/grump/ComponentInitialize()
+ . = ..()
+ var/static/list/grumps = list("Ahh, yes, you're so clever, var editing that.", "Really?", "If you make a runtime with var edits, it's your own damn fault.",
+ "Don't you dare post issues on the git when you don't even know how this works.", "Was that necessary?", "Ohhh, setting admin edited var must be your favorite pastime!",
+ "Oh, so you have time to var edit, but you don't have time to ban that greytider?", "Oh boy, is this another one of those 'events'?", "Seriously, just stop.", "You do realize this is incurring proc call overhead.",
+ "Congrats, you just left a reference with your dirty client and now that thing you edited will never garbage collect properly.", "Is it that time of day, again, for unecessary adminbus?")
+ AddComponent(/datum/component/edit_complainer, grumps)
+
/obj/item/toy/plushie/coffee_fox
name = "coffee fox plushie"
icon_state = "coffeefox"
@@ -1087,6 +1099,21 @@ obj/item/toy/cards/deck/syndicate/black
return
..()
+/obj/item/toy/plushie/ipcplushie
+ name = "IPC plushie"
+ desc = "An adorable IPC plushie, straight from New Canaan. Arguably more durable than the real deal. Toaster functionality included."
+ icon_state = "plushie_ipc"
+ item_state = "plushie_ipc"
+
+/obj/item/toy/plushie/ipcplushie/attackby(obj/item/B, mob/user, params)
+ if(istype(B, /obj/item/reagent_containers/food/snacks/breadslice))
+ new /obj/item/reagent_containers/food/snacks/toast(get_turf(loc))
+ to_chat(user, " You insert bread into the toaster. ")
+ playsound(loc, 'sound/machines/ding.ogg', 50, 1)
+ qdel(B)
+ else
+ return ..()
+
//New generation TG plushies
/obj/item/toy/plushie/lizardplushie
@@ -1117,15 +1144,15 @@ obj/item/toy/cards/deck/syndicate/black
* Foam Armblade
*/
- /obj/item/toy/foamblade
- name = "foam armblade"
- desc = "it says \"Sternside Changs #1 fan\" on it. "
- icon = 'icons/obj/toy.dmi'
- icon_state = "foamblade"
- item_state = "arm_blade"
- attack_verb = list("pricked", "absorbed", "gored")
- w_class = WEIGHT_CLASS_SMALL
- resistance_flags = FLAMMABLE
+/obj/item/toy/foamblade
+ name = "foam armblade"
+ desc = "it says \"Sternside Changs #1 fan\" on it. "
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "foamblade"
+ item_state = "arm_blade"
+ attack_verb = list("pricked", "absorbed", "gored")
+ w_class = WEIGHT_CLASS_SMALL
+ resistance_flags = FLAMMABLE
/*
* Toy/fake flash
@@ -1220,7 +1247,6 @@ obj/item/toy/cards/deck/syndicate/black
spawn(20)
cooldown = FALSE
return
- ..()
/obj/item/toy/owl
name = "owl action figure"
diff --git a/code/game/objects/items/weapons/storage/bags.dm b/code/game/objects/items/weapons/storage/bags.dm
index 66288713775..4a449069d4c 100644
--- a/code/game/objects/items/weapons/storage/bags.dm
+++ b/code/game/objects/items/weapons/storage/bags.dm
@@ -33,9 +33,11 @@
icon_state = "trashbag"
item_state = "trashbag"
- w_class = WEIGHT_CLASS_TINY
+ w_class = WEIGHT_CLASS_BULKY
max_w_class = WEIGHT_CLASS_SMALL
+ slot_flags = null
storage_slots = 30
+ max_combined_w_class = 30
can_hold = list() // any
cant_hold = list(/obj/item/disk/nuclear)
@@ -45,18 +47,15 @@
return TOXLOSS
/obj/item/storage/bag/trash/update_icon()
- if(contents.len == 0)
- w_class = WEIGHT_CLASS_TINY
- icon_state = "[initial(icon_state)]"
- else if(contents.len < 12)
- w_class = WEIGHT_CLASS_BULKY
- icon_state = "[initial(icon_state)]1"
- else if(contents.len < 21)
- w_class = WEIGHT_CLASS_BULKY
- icon_state = "[initial(icon_state)]2"
- else
- w_class = WEIGHT_CLASS_BULKY
- icon_state = "[initial(icon_state)]3"
+ switch(contents.len)
+ if(20 to INFINITY)
+ icon_state = "[initial(icon_state)]3"
+ if(11 to 20)
+ icon_state = "[initial(icon_state)]2"
+ if(1 to 11)
+ icon_state = "[initial(icon_state)]1"
+ else
+ icon_state = "[initial(icon_state)]"
/obj/item/storage/bag/trash/cyborg
diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm
index 11355b34170..a82d6c0c223 100644
--- a/code/game/objects/items/weapons/tanks/tank_types.dm
+++ b/code/game/objects/items/weapons/tanks/tank_types.dm
@@ -53,13 +53,8 @@ obj/item/tank/oxygen/empty/New()
/obj/item/tank/anesthetic/New()
..()
-
- air_contents.oxygen = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) * O2STANDARD
-
- var/datum/gas/sleeping_agent/trace_gas = new()
- trace_gas.moles = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C) * N2STANDARD
-
- air_contents.trace_gases += trace_gas
+ air_contents.oxygen = (3 * ONE_ATMOSPHERE) * 70 / (R_IDEAL_GAS_EQUATION * T20C) * O2STANDARD
+ air_contents.sleeping_agent = (3 * ONE_ATMOSPHERE) * 70 / (R_IDEAL_GAS_EQUATION * T20C) * N2STANDARD
/*
* Air
diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm
index 4ac9651ea65..33aeddeaab0 100644
--- a/code/game/objects/items/weapons/teleportation.dm
+++ b/code/game/objects/items/weapons/teleportation.dm
@@ -115,7 +115,7 @@ Frequency:
to_chat(user, "\The [src] is malfunctioning. ")
return
var/list/L = list( )
- for(var/obj/machinery/computer/teleporter/com in world)
+ for(var/obj/machinery/computer/teleporter/com in GLOB.machines)
if(com.target)
if(com.power_station && com.power_station.teleporter_hub && com.power_station.engaged)
L["[com.id] (Active)"] = com.target
diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm
deleted file mode 100644
index 012fcf79b10..00000000000
--- a/code/game/objects/items/weapons/tools.dm
+++ /dev/null
@@ -1,785 +0,0 @@
-#define HEALPERWELD 15
-
-/* Tools!
- * Note: Multitools are in devices
- *
- * Contains:
- * Wrench
- * Screwdriver
- * Wirecutters
- * Welding Tool
- * Crowbar
- * Revolver Conversion Kit
- */
-
-//Wrench
-/obj/item/wrench
- name = "wrench"
- desc = "A wrench with common uses. Can be found in your hand."
- icon = 'icons/obj/tools.dmi'
- icon_state = "wrench"
- flags = CONDUCT
- slot_flags = SLOT_BELT
- force = 5
- throwforce = 7
- usesound = 'sound/items/ratchet.ogg'
- w_class = WEIGHT_CLASS_SMALL
- materials = list(MAT_METAL=150)
- origin_tech = "materials=1;engineering=1"
- attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
- toolspeed = 1
- armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
-
-/obj/item/wrench/suicide_act(mob/user)
- user.visible_message("[user] is beating [user.p_them()]self to death with [src]! It looks like [user.p_theyre()] trying to commit suicide! ")
- playsound(loc, 'sound/weapons/genhit.ogg', 50, 1, -1)
- return BRUTELOSS
-
-/obj/item/wrench/cyborg
- name = "automatic wrench"
- desc = "An advanced robotic wrench. Can be found in construction cyborgs."
- toolspeed = 0.5
-
-/obj/item/wrench/brass
- name = "brass wrench"
- desc = "A brass wrench. It's faintly warm to the touch."
- icon_state = "wrench_brass"
- toolspeed = 0.5
- resistance_flags = FIRE_PROOF | ACID_PROOF
-
-/obj/item/wrench/abductor
- name = "alien wrench"
- desc = "A polarized wrench. It causes anything placed between the jaws to turn."
- icon = 'icons/obj/abductor.dmi'
- icon_state = "wrench"
- usesound = 'sound/effects/empulse.ogg'
- toolspeed = 0.1
- origin_tech = "materials=5;engineering=5;abductor=3"
-
-/obj/item/wrench/power
- name = "hand drill"
- desc = "A simple powered drill with a bolt bit."
- icon_state = "drill_bolt"
- item_state = "drill"
- usesound = 'sound/items/drill_use.ogg'
- materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
- origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get
- force = 8 //might or might not be too high, subject to change
- throwforce = 8
- attack_verb = list("drilled", "screwed", "jabbed")
- toolspeed = 0.25
-
-/obj/item/wrench/power/attack_self(mob/user)
- playsound(get_turf(user),'sound/items/change_drill.ogg', 50, 1)
- var/obj/item/wirecutters/power/s_drill = new /obj/item/screwdriver/power
- to_chat(user, "You attach the screwdriver bit to [src]. ")
- qdel(src)
- user.put_in_active_hand(s_drill)
-
-/obj/item/wrench/power/suicide_act(mob/user)
- user.visible_message("[user] is pressing [src] against [user.p_their()] head! It looks like [user.p_theyre()] trying to commit suicide!")
- return BRUTELOSS
-
-/obj/item/wrench/medical
- name = "medical wrench"
- desc = "A medical wrench with common (medical?) uses. Can be found in your hand."
- icon_state = "wrench_medical"
- force = 2 //MEDICAL
- throwforce = 4
- origin_tech = "materials=1;engineering=1;biotech=3"
- attack_verb = list("wrenched", "medicaled", "tapped", "jabbed", "whacked")
-
-/obj/item/wrench/medical/suicide_act(mob/user)
- user.visible_message("[user] is praying to the medical wrench to take [user.p_their()] soul. It looks like [user.p_theyre()] trying to commit suicide! ")
- // TODO Make them glow with the power of the M E D I C A L W R E N C H
- // during their ascension
-
- // Stun stops them from wandering off
- user.Stun(5)
- playsound(loc, 'sound/effects/pray.ogg', 50, 1, -1)
-
- // Let the sound effect finish playing
- sleep(20)
-
- if(!user)
- return
-
- for(var/obj/item/W in user)
- user.unEquip(W)
-
- var/obj/item/wrench/medical/W = new /obj/item/wrench/medical(loc)
- W.add_fingerprint(user)
- W.desc += " For some reason, it reminds you of [user.name]."
-
- if(!user)
- return
-
- user.dust()
- return OBLITERATION
-
-//Screwdriver
-/obj/item/screwdriver
- name = "screwdriver"
- desc = "You can be totally screwy with this."
- icon = 'icons/obj/tools.dmi'
- icon_state = "screwdriver_map"
- flags = CONDUCT
- slot_flags = SLOT_BELT
- force = 5
- w_class = WEIGHT_CLASS_TINY
- throwforce = 5
- throw_speed = 3
- throw_range = 5
- materials = list(MAT_METAL=75)
- attack_verb = list("stabbed")
- hitsound = 'sound/weapons/bladeslice.ogg'
- usesound = 'sound/items/screwdriver.ogg'
- toolspeed = 1
- armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
- var/random_color = TRUE //if the screwdriver uses random coloring
-
-/obj/item/screwdriver/nuke
- name = "screwdriver"
- desc = "A screwdriver with an ultra thin tip."
- icon_state = "screwdriver_nuke"
- toolspeed = 0.5
-
-/obj/item/screwdriver/suicide_act(mob/user)
- user.visible_message("[user] is stabbing [src] into [user.p_their()] [pick("temple", "heart")]! It looks like [user.p_theyre()] trying to commit suicide! ")
- return BRUTELOSS
-
-/obj/item/screwdriver/New(loc, var/param_color = null)
- ..()
- if(random_color)
- if(!param_color)
- param_color = pick("red","blue","pink","brown","green","cyan","yellow")
- icon_state = "screwdriver_[param_color]"
-
- if (prob(75))
- src.pixel_y = rand(0, 16)
-
-/obj/item/screwdriver/attack(mob/living/carbon/M, mob/living/carbon/user)
- if(!istype(M) || user.a_intent == INTENT_HELP)
- return ..()
- if(user.zone_selected != "eyes" && user.zone_selected != "head")
- return ..()
- if(HAS_TRAIT(user, TRAIT_PACIFISM))
- to_chat(user, "You don't want to harm [M]! ")
- return
- if((CLUMSY in user.mutations) && prob(50))
- M = user
- return eyestab(M,user)
-
-/obj/item/screwdriver/brass
- name = "brass screwdriver"
- desc = "A screwdriver made of brass. The handle feels freezing cold."
- icon_state = "screwdriver_brass"
- toolspeed = 0.5
- random_color = FALSE
- resistance_flags = FIRE_PROOF | ACID_PROOF
-
-/obj/item/screwdriver/abductor
- name = "alien screwdriver"
- desc = "An ultrasonic screwdriver."
- icon = 'icons/obj/abductor.dmi'
- icon_state = "screwdriver"
- usesound = 'sound/items/pshoom.ogg'
- toolspeed = 0.1
- random_color = FALSE
-
-/obj/item/screwdriver/power
- name = "hand drill"
- desc = "A simple hand drill with a screwdriver bit attached."
- icon_state = "drill_screw"
- item_state = "drill"
- materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
- origin_tech = "materials=2;engineering=2" //done for balance reasons, making them high value for research, but harder to get
- force = 8 //might or might not be too high, subject to change
- throwforce = 8
- throw_speed = 2
- throw_range = 3//it's heavier than a screw driver/wrench, so it does more damage, but can't be thrown as far
- attack_verb = list("drilled", "screwed", "jabbed","whacked")
- hitsound = 'sound/items/drill_hit.ogg'
- usesound = 'sound/items/drill_use.ogg'
- toolspeed = 0.25
- random_color = FALSE
-
-/obj/item/screwdriver/power/suicide_act(mob/user)
- user.visible_message("[user] is putting [src] to [user.p_their()] temple. It looks like [user.p_theyre()] trying to commit suicide! ")
- return BRUTELOSS
-
-/obj/item/screwdriver/power/attack_self(mob/user)
- playsound(get_turf(user), 'sound/items/change_drill.ogg', 50, 1)
- var/obj/item/wrench/power/b_drill = new /obj/item/wrench/power
- to_chat(user, "You attach the bolt driver bit to [src]. ")
- qdel(src)
- user.put_in_active_hand(b_drill)
-
-/obj/item/screwdriver/cyborg
- name = "powered screwdriver"
- desc = "An electrical screwdriver, designed to be both precise and quick."
- usesound = 'sound/items/drill_use.ogg'
- toolspeed = 0.5
-
-//Wirecutters
-/obj/item/wirecutters
- name = "wirecutters"
- desc = "This cuts wires."
- icon = 'icons/obj/tools.dmi'
- icon_state = "cutters"
- flags = CONDUCT
- slot_flags = SLOT_BELT
- force = 6
- throw_speed = 3
- throw_range = 7
- w_class = WEIGHT_CLASS_SMALL
- materials = list(MAT_METAL=80)
- origin_tech = "materials=1;engineering=1"
- attack_verb = list("pinched", "nipped")
- hitsound = 'sound/items/wirecutter.ogg'
- usesound = 'sound/items/wirecutter.ogg'
- sharp = 1
- toolspeed = 1
- armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
- var/random_color = TRUE
-
-/obj/item/wirecutters/New(loc, param_color = null)
- ..()
- if(random_color)
- if(!param_color)
- param_color = pick("yellow", "red")
- icon_state = "cutters_[param_color]"
-
-/obj/item/wirecutters/attack(mob/living/carbon/C, mob/user)
- if(istype(C) && C.handcuffed && istype(C.handcuffed, /obj/item/restraints/handcuffs/cable))
- user.visible_message("[user] cuts [C]'s restraints with [src]! ")
- QDEL_NULL(C.handcuffed)
- if(C.buckled && C.buckled.buckle_requires_restraints)
- C.buckled.unbuckle_mob(C)
- C.update_handcuffed()
- return
- else
- ..()
-
-/obj/item/wirecutters/suicide_act(mob/user)
- user.visible_message("[user] is cutting at [user.p_their()] arteries with [src]! It looks like [user.p_theyre()] trying to commit suicide! ")
- playsound(loc, usesound, 50, 1, -1)
- return BRUTELOSS
-
-/obj/item/wirecutters/brass
- name = "brass wirecutters"
- desc = "A pair of wirecutters made of brass. The handle feels freezing cold to the touch."
- icon_state = "cutters_brass"
- toolspeed = 0.5
- random_color = FALSE
- resistance_flags = FIRE_PROOF | ACID_PROOF
-
-/obj/item/wirecutters/abductor
- name = "alien wirecutters"
- desc = "Extremely sharp wirecutters, made out of a silvery-green metal."
- icon = 'icons/obj/abductor.dmi'
- icon_state = "cutters"
- toolspeed = 0.1
- origin_tech = "materials=5;engineering=4;abductor=3"
- random_color = FALSE
-
-/obj/item/wirecutters/cyborg
- name = "wirecutters"
- desc = "This cuts wires."
- toolspeed = 0.5
-
-/obj/item/wirecutters/power
- name = "jaws of life"
- desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a cutting head."
- icon_state = "jaws_cutter"
- item_state = "jawsoflife"
- origin_tech = "materials=2;engineering=2"
- materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
- usesound = 'sound/items/jaws_cut.ogg'
- toolspeed = 0.25
- random_color = FALSE
-
-/obj/item/wirecutters/power/suicide_act(mob/user)
- user.visible_message("[user] is wrapping \the [src] around [user.p_their()] neck. It looks like [user.p_theyre()] trying to rip [user.p_their()] head off! ")
- playsound(loc, 'sound/items/jaws_cut.ogg', 50, 1, -1)
- if(ishuman(user))
- var/mob/living/carbon/human/H = user
- var/obj/item/organ/external/head/head = H.bodyparts_by_name["head"]
- if(head)
- head.droplimb(0, DROPLIMB_BLUNT, FALSE, TRUE)
- playsound(loc,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
- return BRUTELOSS
-
-/obj/item/wirecutters/power/attack_self(mob/user)
- playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
- var/obj/item/crowbar/power/pryjaws = new /obj/item/crowbar/power
- to_chat(user, "You attach the pry jaws to [src]. ")
- qdel(src)
- user.put_in_active_hand(pryjaws)
-
-//Welding Tool
-/obj/item/weldingtool
- name = "welding tool"
- desc = "A standard edition welder provided by Nanotrasen."
- icon = 'icons/obj/tools.dmi'
- icon_state = "welder"
- item_state = "welder"
- flags = CONDUCT
- slot_flags = SLOT_BELT
- force = 3
- throwforce = 5
- throw_speed = 3
- throw_range = 5
- hitsound = "swing_hit"
- usesound = 'sound/items/welder.ogg'
- var/acti_sound = 'sound/items/welderactivate.ogg'
- var/deac_sound = 'sound/items/welderdeactivate.ogg'
- w_class = WEIGHT_CLASS_SMALL
- armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
- resistance_flags = FIRE_PROOF
- materials = list(MAT_METAL=70, MAT_GLASS=30)
- origin_tech = "engineering=1;plasmatech=1"
- toolspeed = 1
- var/welding = 0 //Whether or not the welding tool is off(0), on(1) or currently welding(2)
- var/status = 1 //Whether the welder is secured or unsecured (able to attach rods to it to make a flamethrower)
- var/max_fuel = 20 //The max amount of fuel the welder can hold
- var/change_icons = 1
- var/can_off_process = 0
- var/light_intensity = 2 //how powerful the emitted light is when used.
- var/nextrefueltick = 0
-
-/obj/item/weldingtool/New()
- ..()
- create_reagents(max_fuel)
- reagents.add_reagent("fuel", max_fuel)
- update_icon()
-
-/obj/item/weldingtool/examine(mob/user)
- . = ..()
- if(get_dist(user, src) <= 0)
- . += "It contains [get_fuel()] unit\s of fuel out of [max_fuel]."
-
-/obj/item/weldingtool/suicide_act(mob/user)
- user.visible_message("[user] welds [user.p_their()] every orifice closed! It looks like [user.p_theyre()] trying to commit suicide! ")
- return FIRELOSS
-
-/obj/item/weldingtool/proc/update_torch()
- overlays.Cut()
- if(welding)
- overlays += "[initial(icon_state)]-on"
- item_state = "[initial(item_state)]1"
- else
- item_state = "[initial(item_state)]"
-
-/obj/item/weldingtool/update_icon()
- if(change_icons)
- var/ratio = get_fuel() / max_fuel
- ratio = Ceiling(ratio*4) * 25
- if(ratio == 100)
- icon_state = initial(icon_state)
- else
- icon_state = "[initial(icon_state)][ratio]"
- update_torch()
- ..()
-
-/obj/item/weldingtool/process()
- switch(welding)
- if(0)
- force = 3
- damtype = "brute"
- update_icon()
- if(!can_off_process)
- STOP_PROCESSING(SSobj, src)
- return
- //Welders left on now use up fuel, but lets not have them run out quite that fast
- if(1)
- force = 15
- damtype = "fire"
- if(prob(5))
- remove_fuel(1)
- update_icon()
-
- //This is to start fires. process() is only called if the welder is on.
- var/turf/location = loc
- if(ismob(location))
- var/mob/M = location
- if(M.l_hand == src || M.r_hand == src)
- location = get_turf(M)
- if(isturf(location))
- location.hotspot_expose(700, 5)
-
-/obj/item/weldingtool/attackby(obj/item/I, mob/user, params)
- if(isscrewdriver(I))
- flamethrower_screwdriver(I, user)
- else if(istype(I, /obj/item/stack/rods))
- flamethrower_rods(I, user)
- else
- ..()
-
-/obj/item/weldingtool/attack(mob/M, mob/user)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- var/obj/item/organ/external/S = H.bodyparts_by_name[user.zone_selected]
-
- if(!S)
- return
-
- if(!S.is_robotic() || user.a_intent != INTENT_HELP || S.open == 2)
- return ..()
-
- if(!isOn()) //why wasn't this being checked already?
- to_chat(user, "Turn on [src] before attempting repairs! ")
- return 1
-
- if(S.brute_dam > ROBOLIMB_SELF_REPAIR_CAP)
- to_chat(user, "The damage is far too severe to patch over externally. ")
- return
-
- if(!S.brute_dam)
- to_chat(user, "Nothing to fix! ")
- return
-
- if(get_fuel() >= 1)
- if(H == user)
- if(!do_mob(user, H, 10))
- return 1
- if(!remove_fuel(1,null))
- to_chat(user, "Need more welding fuel! ")
- var/rembrute = HEALPERWELD
- var/nrembrute = 0
- var/childlist
- if(!isnull(S.children))
- childlist = S.children.Copy()
- var/parenthealed = FALSE
- while(rembrute > 0)
- var/obj/item/organ/external/E
- if(S.brute_dam)
- E = S
- else if(LAZYLEN(childlist))
- E = pick_n_take(childlist)
- if(!E.brute_dam || !E.is_robotic())
- continue
- else if(S.parent && !parenthealed)
- E = S.parent
- parenthealed = TRUE
- if(!E.brute_dam || !E.is_robotic())
- break
- else
- break
- playsound(src.loc, usesound, 50, 1)
- nrembrute = max(rembrute - E.brute_dam, 0)
- E.heal_damage(rembrute,0,0,1)
- rembrute = nrembrute
- user.visible_message("\The [user] patches some dents on \the [M]'s [E.name] with \the [src]. ")
- if(H.bleed_rate && H.isSynthetic())
- H.bleed_rate = 0
- user.visible_message("\The [user] patches some leaks on [M] with \the [src]. ")
- return 1
- else
- return ..()
-
-/obj/item/weldingtool/afterattack(atom/O, mob/user, proximity)
- if(!proximity)
- return
- if(welding)
- remove_fuel(1)
- var/turf/location = get_turf(user)
- location.hotspot_expose(700, 50, 1)
- if(get_fuel() <= 0)
- set_light(0)
-
- if(isliving(O))
- var/mob/living/L = O
- if(L.IgniteMob())
- message_admins("[key_name_admin(user)] set [key_name_admin(L)] on fire")
- log_game("[key_name(user)] set [key_name(L)] on fire")
-
-/obj/item/weldingtool/attack_self(mob/user)
- switched_on(user)
- if(welding)
- set_light(light_intensity)
-
- update_icon()
-
-//Returns the amount of fuel in the welder
-/obj/item/weldingtool/proc/get_fuel()
- return reagents.get_reagent_amount("fuel")
-
-//Removes fuel from the welding tool. If a mob is passed, it will try to flash the mob's eyes. This should probably be renamed to use()
-/obj/item/weldingtool/proc/remove_fuel(amount = 1, mob/living/M = null)
- if(!welding || !check_fuel())
- return FALSE
- if(get_fuel() >= amount)
- reagents.remove_reagent("fuel", amount)
- check_fuel()
- if(M)
- M.flash_eyes(light_intensity)
- return TRUE
- else
- if(M)
- to_chat(M, "You need more welding fuel to complete this task. ")
- return FALSE
-
-//Returns whether or not the welding tool is currently on.
-/obj/item/weldingtool/proc/isOn()
- return welding
-
-//Turns off the welder if there is no more fuel (does this really need to be its own proc?)
-/obj/item/weldingtool/proc/check_fuel(mob/user)
- if(get_fuel() <= 0 && welding)
- switched_on(user)
- update_icon()
- //mob icon update
- if(ismob(loc))
- var/mob/M = loc
- M.update_inv_r_hand(0)
- M.update_inv_l_hand(0)
- return 0
- return 1
-
-//Switches the welder on
-/obj/item/weldingtool/proc/switched_on(mob/user)
- if(!status)
- to_chat(user, "[src] can't be turned on while unsecured! ")
- return
- welding = !welding
- if(welding)
- if(get_fuel() >= 1)
- to_chat(user, "You switch [src] on. ")
- playsound(loc, acti_sound, 50, 1)
- force = 15
- damtype = "fire"
- hitsound = 'sound/items/welder.ogg'
- update_icon()
- START_PROCESSING(SSobj, src)
- else
- to_chat(user, "You need more fuel! ")
- switched_off(user)
- else
- if(user)
- to_chat(user, "You switch [src] off. ")
- playsound(loc, deac_sound, 50, 1)
- switched_off(user)
-
-//Switches the welder off
-/obj/item/weldingtool/proc/switched_off(mob/user)
- welding = 0
- set_light(0)
-
- force = 3
- damtype = "brute"
- hitsound = "swing_hit"
- update_icon()
-
-/obj/item/weldingtool/proc/flamethrower_screwdriver(obj/item/I, mob/user)
- if(welding)
- to_chat(user, "Turn it off first! ")
- return
- status = !status
- if(status)
- to_chat(user, "You resecure [src]. ")
- else
- to_chat(user, "[src] can now be attached and modified. ")
- add_fingerprint(user)
-
-/obj/item/weldingtool/proc/flamethrower_rods(obj/item/I, mob/user)
- if(!status)
- var/obj/item/stack/rods/R = I
- if(R.use(1))
- var/obj/item/flamethrower/F = new /obj/item/flamethrower(user.loc)
- if(!remove_item_from_storage(F))
- user.unEquip(src)
- loc = F
- F.weldtool = src
- add_fingerprint(user)
- to_chat(user, "You add a rod to a welder, starting to build a flamethrower. ")
- user.put_in_hands(F)
- else
- to_chat(user, "You need one rod to start building a flamethrower! ")
-
-/obj/item/weldingtool/largetank
- name = "Industrial Welding Tool"
- desc = "A slightly larger welder with a larger tank."
- icon_state = "indwelder"
- max_fuel = 40
- materials = list(MAT_METAL=70, MAT_GLASS=60)
- origin_tech = "engineering=2;plasmatech=2"
-
-/obj/item/weldingtool/largetank/cyborg
- name = "integrated welding tool"
- desc = "An advanced welder designed to be used in robotic systems."
- toolspeed = 0.5
-
-/obj/item/weldingtool/largetank/flamethrower_screwdriver()
- return
-
-/obj/item/weldingtool/mini
- name = "emergency welding tool"
- desc = "A miniature welder used during emergencies."
- icon_state = "miniwelder"
- max_fuel = 10
- w_class = WEIGHT_CLASS_TINY
- materials = list(MAT_METAL=30, MAT_GLASS=10)
- change_icons = 0
-
-/obj/item/weldingtool/mini/flamethrower_screwdriver()
- return
-
-/obj/item/weldingtool/abductor
- name = "alien welding tool"
- desc = "An alien welding tool. Whatever fuel it uses, it never runs out."
- icon = 'icons/obj/abductor.dmi'
- icon_state = "welder"
- toolspeed = 0.1
- light_intensity = 0
- change_icons = 0
- origin_tech = "plasmatech=5;engineering=5;abductor=3"
- can_off_process = 1
-
-/obj/item/weldingtool/abductor/process()
- if(get_fuel() <= max_fuel)
- reagents.add_reagent("fuel", 1)
- ..()
-
-/obj/item/weldingtool/hugetank
- name = "Upgraded Welding Tool"
- desc = "An upgraded welder based off the industrial welder."
- icon_state = "upindwelder"
- item_state = "upindwelder"
- max_fuel = 80
- materials = list(MAT_METAL=70, MAT_GLASS=120)
- origin_tech = "engineering=3;plasmatech=2"
-
-/obj/item/weldingtool/experimental
- name = "Experimental Welding Tool"
- desc = "An experimental welder capable of self-fuel generation and less harmful to the eyes."
- icon_state = "exwelder"
- item_state = "exwelder"
- max_fuel = 40
- materials = list(MAT_METAL=70, MAT_GLASS=120)
- origin_tech = "materials=4;engineering=4;bluespace=3;plasmatech=4"
- change_icons = 0
- can_off_process = 1
- light_intensity = 1
- toolspeed = 0.5
- var/last_gen = 0
-
-/obj/item/weldingtool/experimental/brass
- name = "brass welding tool"
- desc = "A brass welder that seems to constantly refuel itself. It is faintly warm to the touch."
- icon_state = "brasswelder"
- item_state = "brasswelder"
- resistance_flags = FIRE_PROOF | ACID_PROOF
-
-obj/item/weldingtool/experimental/process()
- ..()
- if(get_fuel() < max_fuel && nextrefueltick < world.time)
- nextrefueltick = world.time + 10
- reagents.add_reagent("fuel", 1)
-
-//Crowbar
-/obj/item/crowbar
- name = "pocket crowbar"
- desc = "A small crowbar. This handy tool is useful for lots of things, such as prying floor tiles or opening unpowered doors."
- icon = 'icons/obj/tools.dmi'
- icon_state = "crowbar"
- item_state = "crowbar"
- usesound = 'sound/items/crowbar.ogg'
- flags = CONDUCT
- slot_flags = SLOT_BELT
- force = 5
- throwforce = 7
- item_state = "crowbar"
- w_class = WEIGHT_CLASS_SMALL
- materials = list(MAT_METAL=50)
- origin_tech = "engineering=1;combat=1"
- attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
- toolspeed = 1
- armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
-
-/obj/item/crowbar/red
- icon_state = "crowbar_red"
- item_state = "crowbar_red"
- force = 8
-
-/obj/item/crowbar/brass
- name = "brass crowbar"
- desc = "A brass crowbar. It feels faintly warm to the touch."
- icon_state = "crowbar_brass"
- item_state = "crowbar_brass"
- toolspeed = 0.5
- resistance_flags = FIRE_PROOF | ACID_PROOF
-
-/obj/item/crowbar/abductor
- name = "alien crowbar"
- desc = "A hard-light crowbar. It appears to pry by itself, without any effort required."
- icon = 'icons/obj/abductor.dmi'
- usesound = 'sound/weapons/sonic_jackhammer.ogg'
- icon_state = "crowbar"
- toolspeed = 0.1
- origin_tech = "combat=4;engineering=4;abductor=3"
-
-/obj/item/crowbar/large
- name = "crowbar"
- desc = "It's a big crowbar. It doesn't fit in your pockets, because its too big."
- force = 12
- w_class = WEIGHT_CLASS_NORMAL
- throw_speed = 3
- throw_range = 3
- materials = list(MAT_METAL=70)
- icon_state = "crowbar_large"
- item_state = "crowbar_large"
- toolspeed = 0.5
-
-/obj/item/crowbar/cyborg
- name = "hydraulic crowbar"
- desc = "A hydraulic prying tool, compact but powerful. Designed to replace crowbar in construction cyborgs."
- usesound = 'sound/items/jaws_pry.ogg'
- force = 10
- toolspeed = 0.5
-
-/obj/item/crowbar/power
- name = "jaws of life"
- desc = "A set of jaws of life, the magic of science has managed to fit it down into a device small enough to fit in a tool belt. It's fitted with a prying head."
- icon_state = "jaws_pry"
- item_state = "jawsoflife"
- materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
- origin_tech = "materials=2;engineering=2"
- usesound = 'sound/items/jaws_pry.ogg'
- force = 15
- toolspeed = 0.25
- var/airlock_open_time = 100 // Time required to open powered airlocks
-
-/obj/item/crowbar/power/suicide_act(mob/user)
- user.visible_message("[user] is putting [user.p_their()] head in [src]. It looks like [user.p_theyre()] trying to commit suicide! ")
- playsound(loc, 'sound/items/jaws_pry.ogg', 50, 1, -1)
- return BRUTELOSS
-
-/obj/item/crowbar/power/attack_self(mob/user)
- playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
- var/obj/item/wirecutters/power/cutjaws = new /obj/item/wirecutters/power
- to_chat(user, "You attach the cutting jaws to [src]. ")
- qdel(src)
- user.put_in_active_hand(cutjaws)
-
-// Conversion kit
-/obj/item/conversion_kit
- name = "\improper Revolver Conversion Kit"
- desc = "A professional conversion kit used to convert any knock off revolver into the real deal capable of shooting lethal .357 rounds without the possibility of catastrophic failure."
- icon_state = "kit"
- flags = CONDUCT
- w_class = WEIGHT_CLASS_SMALL
- origin_tech = "combat=2"
- var/open = 0
-
-/obj/item/conversion_kit/New()
- ..()
- update_icon()
-
-/obj/item/conversion_kit/update_icon()
- icon_state = "[initial(icon_state)]_[open]"
-
-/obj/item/conversion_kit/attack_self(mob/user)
- open = !open
- to_chat(user, "You [open ? "open" : "close"] the conversion kit. ")
- update_icon()
diff --git a/code/game/objects/structures/aliens.dm b/code/game/objects/structures/aliens.dm
index 1de93f4d583..033787cce75 100644
--- a/code/game/objects/structures/aliens.dm
+++ b/code/game/objects/structures/aliens.dm
@@ -141,7 +141,6 @@
return ..()
/obj/structure/alien/weeds/proc/Life()
- set background = BACKGROUND_ENABLED
var/turf/U = get_turf(src)
if(istype(U, /turf/space))
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index 82487dbd0ae..6f4cbda45bb 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -154,7 +154,7 @@
if(!E.teleporting)
var/list/L = list()
var/list/areaindex = list()
- for(var/obj/machinery/telepad_cargo/R in world)
+ for(var/obj/machinery/telepad_cargo/R in GLOB.machines)
if(R.stage == 0)
var/turf/T = get_turf(R)
var/tmpname = T.loc.name
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index f9010c19415..7ff29b947ba 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -89,7 +89,7 @@
if(!E.teleporting)
var/list/L = list()
var/list/areaindex = list()
- for(var/obj/machinery/telepad_cargo/R in world)
+ for(var/obj/machinery/telepad_cargo/R in GLOB.machines)
if(R.stage == 0)
var/turf/T = get_turf(R)
var/tmpname = T.loc.name
diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm
index 0ca6494497c..95d5f816aa4 100644
--- a/code/game/turfs/simulated/floor/misc_floor.dm
+++ b/code/game/turfs/simulated/floor/misc_floor.dm
@@ -20,6 +20,14 @@
icon = 'icons/turf/floors.dmi'
icon_state = "bcircuit"
+/turf/simulated/floor/bluegrid/telecomms
+ nitrogen = 100
+ oxygen = 0
+ temperature = 80
+
+/turf/simulated/floor/bluegrid/telecomms/server
+ name = "server base"
+
/turf/simulated/floor/greengrid
icon = 'icons/turf/floors.dmi'
icon_state = "gcircuit"
diff --git a/code/game/turfs/simulated/floor/plasteel_floor.dm b/code/game/turfs/simulated/floor/plasteel_floor.dm
index d36396aaa5f..ee19b4eeeb5 100644
--- a/code/game/turfs/simulated/floor/plasteel_floor.dm
+++ b/code/game/turfs/simulated/floor/plasteel_floor.dm
@@ -41,6 +41,11 @@
/turf/simulated/floor/plasteel/dark
icon_state = "darkfull"
+/turf/simulated/floor/plasteel/dark/telecomms
+ nitrogen = 100
+ oxygen = 0
+ temperature = 80
+
/turf/simulated/floor/plasteel/freezer
icon_state = "freezerfloor"
diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm
index 588a8387474..c692135dc44 100644
--- a/code/game/turfs/simulated/floor/plating.dm
+++ b/code/game/turfs/simulated/floor/plating.dm
@@ -205,16 +205,41 @@
color = "#FAE48C"
animate(src, color = previouscolor, time = 8)
-/turf/simulated/floor/engine/n20/New()
- ..()
- var/datum/gas_mixture/adding = new
- var/datum/gas/sleeping_agent/trace_gas = new
+//air filled floors; used in atmos pressure chambers
- trace_gas.moles = 6000
- adding.trace_gases += trace_gas
- adding.temperature = T20C
+/turf/simulated/floor/engine/n20
+ name = "\improper N2O floor"
+ sleeping_agent = 6000
+ oxygen = 0
+ nitrogen = 0
+
+/turf/simulated/floor/engine/co2
+ name = "\improper CO2 floor"
+ carbon_dioxide = 50000
+ oxygen = 0
+ nitrogen = 0
+
+/turf/simulated/floor/engine/plasma
+ name = "plasma floor"
+ toxins = 70000
+ oxygen = 0
+ nitrogen = 0
+
+/turf/simulated/floor/engine/o2
+ name = "\improper O2 floor"
+ oxygen = 100000
+ nitrogen = 0
+
+/turf/simulated/floor/engine/n2
+ name = "\improper N2 floor"
+ nitrogen = 100000
+ oxygen = 0
+
+/turf/simulated/floor/engine/air
+ name = "air floor"
+ oxygen = 2644
+ nitrogen = 10580
- assume_air(adding)
/turf/simulated/floor/engine/singularity_pull(S, current_size)
..()
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index aa3f7b898a1..b4f71a38c2c 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -7,11 +7,14 @@
var/turf/baseturf = /turf/space
var/slowdown = 0 //negative for faster, positive for slower
- //Properties for open tiles (/floor)
+ ///Properties for open tiles (/floor)
+ /// All the gas vars, on the turf, are meant to be utilized for initializing a gas datum and setting its first gas values; the turf vars are never further modified at runtime; it is never directly used for calculations by the atmospherics system.
var/oxygen = 0
var/carbon_dioxide = 0
var/nitrogen = 0
var/toxins = 0
+ var/sleeping_agent = 0
+ var/agent_b = 0
//Properties for airtight tiles (/wall)
var/thermal_conductivity = 0.05
@@ -163,6 +166,11 @@
loopsanity--
A.HasProximity(M, 1)
+ // If an opaque movable atom moves around we need to potentially update visibility.
+ if(M.opacity)
+ has_opaque_atom = TRUE // Make sure to do this before reconsider_lights(), incase we're on instant updates. Guaranteed to be on in this case.
+ reconsider_lights()
+
/turf/proc/levelupdate()
for(var/obj/O in src)
if(O.level == 1)
@@ -262,32 +270,38 @@
//////Assimilate Air//////
/turf/simulated/proc/Assimilate_Air()
if(air)
- var/aoxy = 0//Holders to assimilate air from nearby turfs
+ var/aoxy = 0 //Holders to assimilate air from nearby turfs
var/anitro = 0
var/aco = 0
var/atox = 0
+ var/asleep = 0
+ var/ab = 0
var/atemp = 0
var/turf_count = 0
for(var/direction in GLOB.cardinal)//Only use cardinals to cut down on lag
var/turf/T = get_step(src,direction)
- if(istype(T,/turf/space))//Counted as no air
+ if(istype(T, /turf/space))//Counted as no air
turf_count++//Considered a valid turf for air calcs
continue
- else if(istype(T,/turf/simulated/floor))
+ else if(istype(T, /turf/simulated/floor))
var/turf/simulated/S = T
if(S.air)//Add the air's contents to the holders
aoxy += S.air.oxygen
anitro += S.air.nitrogen
aco += S.air.carbon_dioxide
atox += S.air.toxins
+ asleep += S.air.sleeping_agent
+ ab += S.air.agent_b
atemp += S.air.temperature
turf_count++
- air.oxygen = (aoxy/max(turf_count,1))//Averages contents of the turfs, ignoring walls and the like
- air.nitrogen = (anitro/max(turf_count,1))
- air.carbon_dioxide = (aco/max(turf_count,1))
- air.toxins = (atox/max(turf_count,1))
- air.temperature = (atemp/max(turf_count,1))//Trace gases can get bant
+ air.oxygen = (aoxy / max(turf_count, 1)) //Averages contents of the turfs, ignoring walls and the like
+ air.nitrogen = (anitro / max(turf_count, 1))
+ air.carbon_dioxide = (aco / max(turf_count, 1))
+ air.toxins = (atox / max(turf_count, 1))
+ air.sleeping_agent = (asleep / max(turf_count, 1))
+ air.agent_b = (ab / max(turf_count, 1))
+ air.temperature = (atemp / max(turf_count, 1))
if(SSair)
SSair.add_to_active(src)
diff --git a/code/game/world.dm b/code/game/world.dm
index c1f6a076677..dd9711515f8 100644
--- a/code/game/world.dm
+++ b/code/game/world.dm
@@ -246,7 +246,7 @@ GLOBAL_VAR_INIT(world_topic_spam_protect_time, world.timeofday)
if(!key_valid)
return keySpamProtect(addr)
if(input["req"] == "public")
- hub_password = hub_password_base
+ hub_password = initial(hub_password)
update_status()
return "Set listed status to public."
else
diff --git a/code/hub.dm b/code/hub.dm
index 665193a9d5b..32fe613399e 100644
--- a/code/hub.dm
+++ b/code/hub.dm
@@ -3,7 +3,6 @@
hub = "Exadv1.spacestation13"
hub_password = "kMZy3U5jJHSiBQjr"
name = "Space Station 13"
- /var/hub_password_base = "kMZy3U5jJHSiBQjr"
/* This is for any host that would like their server to appear on the main SS13 hub.
To use it, simply replace the password above, with the password found below, and it should work.
If not, let us know on the main tgstation IRC channel of irc.rizon.net #tgstation13 we can help you there.
diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm
index 0d55840b5b8..efb5ac32f97 100644
--- a/code/modules/admin/player_panel.dm
+++ b/code/modules/admin/player_panel.dm
@@ -490,6 +490,9 @@
if(SSticker.mode.wizards.len)
dat += check_role_table("Wizards", SSticker.mode.wizards)
+ if(SSticker.mode.apprentices.len)
+ dat += check_role_table("Apprentices", SSticker.mode.apprentices)
+
if(SSticker.mode.raiders.len)
dat += check_role_table("Raiders", SSticker.mode.raiders)
diff --git a/code/modules/admin/verbs/atmosdebug.dm b/code/modules/admin/verbs/atmosdebug.dm
index 087a90eebe6..ed8533dc9d5 100644
--- a/code/modules/admin/verbs/atmosdebug.dm
+++ b/code/modules/admin/verbs/atmosdebug.dm
@@ -1,7 +1,6 @@
/client/proc/atmosscan()
set category = "Mapping"
set name = "Check Piping"
- set background = 1
if(!src.holder)
to_chat(src, "Only administrators may use this command.")
return
@@ -12,17 +11,18 @@
to_chat(usr, "Checking for disconnected pipes...")
//all plumbing - yes, some things might get stated twice, doesn't matter.
- for(var/obj/machinery/atmospherics/plumbing in world)
+ for(var/thing in SSair.atmos_machinery)
+ var/obj/machinery/atmospherics/plumbing = thing
if(plumbing.nodealert)
to_chat(usr, "Unconnected [plumbing.name] located at [plumbing.x],[plumbing.y],[plumbing.z] ([get_area(plumbing.loc)])")
//Manifolds
- for(var/obj/machinery/atmospherics/pipe/manifold/pipe in world)
+ for(var/obj/machinery/atmospherics/pipe/manifold/pipe in SSair.atmos_machinery)
if(!pipe.node1 || !pipe.node2 || !pipe.node3)
to_chat(usr, "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])")
//Pipes
- for(var/obj/machinery/atmospherics/pipe/simple/pipe in world)
+ for(var/obj/machinery/atmospherics/pipe/simple/pipe in SSair.atmos_machinery)
if(!pipe.node1 || !pipe.node2)
to_chat(usr, "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])")
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index c92e100b641..329efb8e067 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -487,7 +487,8 @@ GLOBAL_PROTECT(AdminProcCaller)
for(var/area/A in world)
areas_all |= A.type
- for(var/obj/machinery/power/apc/APC in world)
+ for(var/thing in GLOB.apcs)
+ var/obj/machinery/power/apc/APC = thing
var/area/A = get_area(APC)
if(!A)
continue
@@ -496,7 +497,8 @@ GLOBAL_PROTECT(AdminProcCaller)
else
areas_with_multiple_APCs |= A.type
- for(var/obj/machinery/alarm/alarm in world)
+ for(var/thing in GLOB.air_alarms)
+ var/obj/machinery/alarm/alarm = thing
var/area/A = get_area(alarm)
if(!A)
continue
@@ -505,31 +507,31 @@ GLOBAL_PROTECT(AdminProcCaller)
else
areas_with_multiple_air_alarms |= A.type
- for(var/obj/machinery/requests_console/RC in world)
+ for(var/obj/machinery/requests_console/RC in GLOB.machines)
var/area/A = get_area(RC)
if(!A)
continue
areas_with_RC |= A.type
- for(var/obj/machinery/light/L in world)
+ for(var/obj/machinery/light/L in GLOB.machines)
var/area/A = get_area(L)
if(!A)
continue
areas_with_light |= A.type
- for(var/obj/machinery/light_switch/LS in world)
+ for(var/obj/machinery/light_switch/LS in GLOB.machines)
var/area/A = get_area(LS)
if(!A)
continue
areas_with_LS |= A.type
- for(var/obj/item/radio/intercom/I in world)
+ for(var/obj/item/radio/intercom/I in GLOB.global_radios)
var/area/A = get_area(I)
if(!A)
continue
areas_with_intercom |= A.type
- for(var/obj/machinery/camera/C in world)
+ for(var/obj/machinery/camera/C in GLOB.machines)
var/area/A = get_area(C)
if(!A)
continue
diff --git a/code/modules/admin/verbs/diagnostics.dm b/code/modules/admin/verbs/diagnostics.dm
index ce10383ca4e..78f2647e429 100644
--- a/code/modules/admin/verbs/diagnostics.dm
+++ b/code/modules/admin/verbs/diagnostics.dm
@@ -15,9 +15,7 @@
if(T.active_hotspot)
burning = 1
- to_chat(usr, "@[target.x],[target.y]: O:[GM.oxygen] T:[GM.toxins] N:[GM.nitrogen] C:[GM.carbon_dioxide] w [GM.temperature] Kelvin, [GM.return_pressure()] kPa [(burning)?("BURNING "):(null)] ")
- for(var/datum/gas/trace_gas in GM.trace_gases)
- to_chat(usr, "[trace_gas.type]: [trace_gas.moles]")
+ to_chat(usr, "@[target.x],[target.y]: O:[GM.oxygen] T:[GM.toxins] N:[GM.nitrogen] C:[GM.carbon_dioxide] N2O: [GM.sleeping_agent] Agent B: [GM.agent_b] w [GM.temperature] Kelvin, [GM.return_pressure()] kPa [(burning)?("BURNING "):(null)] ")
message_admins("[key_name_admin(usr)] has checked the air status of [target]")
log_admin("[key_name(usr)] has checked the air status of [target]")
diff --git a/code/modules/admin/verbs/honksquad.dm b/code/modules/admin/verbs/honksquad.dm
index 8c8d46ec97b..5107ce7e22c 100644
--- a/code/modules/admin/verbs/honksquad.dm
+++ b/code/modules/admin/verbs/honksquad.dm
@@ -48,7 +48,8 @@ GLOBAL_VAR_INIT(sent_honksquad, 0)
commandos += candidate//Add their ghost to commandos.
//Spawns HONKsquad and equips them.
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(honksquad_number<=0) break
if(L.name == "HONKsquad")
honk_leader_selected = honksquad_number == 1?1:0
diff --git a/code/modules/admin/verbs/infiltratorteam_syndicate.dm b/code/modules/admin/verbs/infiltratorteam_syndicate.dm
index 459f2b8fb4b..54ddf85045e 100644
--- a/code/modules/admin/verbs/infiltratorteam_syndicate.dm
+++ b/code/modules/admin/verbs/infiltratorteam_syndicate.dm
@@ -66,7 +66,8 @@ GLOBAL_VAR_INIT(sent_syndicate_infiltration_team, 0)
var/list/sit_spawns = list()
var/list/sit_spawns_leader = list()
var/list/sit_spawns_mgmt = list()
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "Syndicate-Infiltrator")
sit_spawns += L
if(L.name == "Syndicate-Infiltrator-Leader")
diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm
index 10ad31ef410..5e05b8ecebd 100644
--- a/code/modules/admin/verbs/mapping.dm
+++ b/code/modules/admin/verbs/mapping.dm
@@ -118,7 +118,7 @@ GLOBAL_VAR_INIT(intercom_range_display_status, 0)
qdel(M)
if(GLOB.intercom_range_display_status)
- for(var/obj/item/radio/intercom/I in world)
+ for(var/obj/item/radio/intercom/I in GLOB.global_radios)
for(var/turf/T in orange(7,I))
var/obj/effect/debugging/marker/F = new/obj/effect/debugging/marker(T)
if(!(F in view(7,I.loc)))
diff --git a/code/modules/admin/verbs/modifyvariables.dm b/code/modules/admin/verbs/modifyvariables.dm
index 0474629dea0..079446b0994 100644
--- a/code/modules/admin/verbs/modifyvariables.dm
+++ b/code/modules/admin/verbs/modifyvariables.dm
@@ -627,6 +627,7 @@ GLOBAL_LIST_INIT(VVpixelmovement, list("step_x", "step_y", "step_size", "bound_h
if(!O.vv_edit_var(variable, var_new))
to_chat(src, "Your edit was rejected by the object.")
return
+ SEND_GLOBAL_SIGNAL(COMSIG_GLOB_VAR_EDIT, args)
log_world("### VarEdit by [src]: [O.type] [variable]=[html_encode("[var_new]")]")
log_admin("[key_name(src)] modified [original_name]'s [variable] to [var_new]")
var/msg = "[key_name_admin(src)] modified [original_name]'s [variable] to [var_new]"
diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm
index 57f7cad31c4..3e89a6ac18d 100644
--- a/code/modules/admin/verbs/one_click_antag.dm
+++ b/code/modules/admin/verbs/one_click_antag.dm
@@ -267,7 +267,7 @@ client/proc/one_click_antag()
var/I = image('icons/mob/mob.dmi', loc = synd_mind_1.current, icon_state = "synd")
synd_mind.current.client.images += I
- for(var/obj/machinery/nuclearbomb/bomb in world)
+ for(var/obj/machinery/nuclearbomb/bomb in GLOB.machines)
bomb.r_code = nuke_code // All the nukes are set to this code.
return 1
@@ -455,7 +455,8 @@ client/proc/one_click_antag()
if(candidates.len)
var/raiders = min(antnum, candidates.len)
//Spawns vox raiders and equips them.
- for(var/obj/effect/landmark/L in world)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "voxstart")
if(raiders<=0)
break
@@ -583,7 +584,8 @@ client/proc/one_click_antag()
var/teamOneMembers = 5
var/teamTwoMembers = 5
var/datum/preferences/A = new()
- for(var/obj/effect/landmark/L in world)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "tdome1")
if(teamOneMembers<=0)
break
diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm
index a03c37c4f67..0b84c96e71a 100644
--- a/code/modules/admin/verbs/striketeam.dm
+++ b/code/modules/admin/verbs/striketeam.dm
@@ -30,7 +30,7 @@ GLOBAL_VAR_INIT(sent_strike_team, 0)
// Find the nuclear auth code
var/nuke_code
var/temp_code
- for(var/obj/machinery/nuclearbomb/N in world)
+ for(var/obj/machinery/nuclearbomb/N in GLOB.machines)
temp_code = text2num(N.r_code)
if(temp_code)//if it's actually a number. It won't convert any non-numericals.
nuke_code = N.r_code
@@ -48,7 +48,8 @@ GLOBAL_VAR_INIT(sent_strike_team, 0)
var/commando_number = COMMANDOS_POSSIBLE //for selecting a leader
var/is_leader = TRUE // set to FALSE after leader is spawned
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(commando_number <= 0)
break
@@ -109,7 +110,8 @@ GLOBAL_VAR_INIT(sent_strike_team, 0)
commando_number--
//Spawns the rest of the commando gear.
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "Commando_Manual")
//new /obj/item/gun/energy/pulse_rifle(L.loc)
var/obj/item/paper/P = new(L.loc)
@@ -120,7 +122,8 @@ GLOBAL_VAR_INIT(sent_strike_team, 0)
P.stamp(stamp)
qdel(stamp)
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "Commando-Bomb")
new /obj/effect/spawner/newbomb/timer/syndicate(L.loc)
qdel(L)
diff --git a/code/modules/admin/verbs/striketeam_syndicate.dm b/code/modules/admin/verbs/striketeam_syndicate.dm
index 73ee5edb82d..12df7467cbc 100644
--- a/code/modules/admin/verbs/striketeam_syndicate.dm
+++ b/code/modules/admin/verbs/striketeam_syndicate.dm
@@ -38,7 +38,7 @@ GLOBAL_VAR_INIT(sent_syndicate_strike_team, 0)
// Find the nuclear auth code
var/nuke_code
var/temp_code
- for(var/obj/machinery/nuclearbomb/N in world)
+ for(var/obj/machinery/nuclearbomb/N in GLOB.machines)
temp_code = text2num(N.r_code)
if(temp_code)//if it's actually a number. It won't convert any non-numericals.
nuke_code = N.r_code
@@ -53,7 +53,8 @@ GLOBAL_VAR_INIT(sent_syndicate_strike_team, 0)
GLOB.sent_syndicate_strike_team = 1
//Spawns commandos and equips them.
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(syndicate_commando_number <= 0)
break
diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm
index 827e7893396..5fea7baa019 100644
--- a/code/modules/assembly/assembly.dm
+++ b/code/modules/assembly/assembly.dm
@@ -59,8 +59,7 @@
cooldown--
if(cooldown <= 0)
return FALSE
- spawn(10)
- process_cooldown()
+ addtimer(CALLBACK(src, .proc/process_cooldown), 10)
return TRUE
/obj/item/assembly/Destroy()
@@ -94,8 +93,7 @@
if(!secured || cooldown > 0)
return FALSE
cooldown = 2
- spawn(10)
- process_cooldown()
+ addtimer(CALLBACK(src, .proc/process_cooldown), 10)
return TRUE
/obj/item/assembly/toggle_secure()
diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm
index 19263e010ab..400b50614a6 100644
--- a/code/modules/assembly/infrared.dm
+++ b/code/modules/assembly/infrared.dm
@@ -127,13 +127,12 @@
/obj/item/assembly/infra/proc/trigger_beam()
if(!secured || !on || cooldown > 0)
return FALSE
- pulse(0)
+ cooldown = 2
+ pulse(FALSE)
audible_message("[bicon(src)] *beep* *beep*", null, 3)
if(first)
qdel(first)
- cooldown = 2
- spawn(10)
- process_cooldown()
+ addtimer(CALLBACK(src, .proc/process_cooldown), 10)
/obj/item/assembly/infra/interact(mob/user)//TODO: change this this to the wire control panel
if(!secured) return
diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm
index 7e777f235b1..caefabcb1f8 100644
--- a/code/modules/assembly/proximity.dm
+++ b/code/modules/assembly/proximity.dm
@@ -47,11 +47,10 @@
/obj/item/assembly/prox_sensor/proc/sense()
if(!secured || !scanning || cooldown > 0)
return FALSE
- pulse(0)
- visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
cooldown = 2
- spawn(10)
- process_cooldown()
+ pulse(FALSE)
+ visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
+ addtimer(CALLBACK(src, .proc/process_cooldown), 10)
/obj/item/assembly/prox_sensor/process()
if(timing && (time >= 0))
diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm
index f774d28921f..2759d12c21a 100644
--- a/code/modules/assembly/signaler.dm
+++ b/code/modules/assembly/signaler.dm
@@ -41,8 +41,7 @@
if(cooldown > 0)
return FALSE
cooldown = 2
- spawn(10)
- process_cooldown()
+ addtimer(CALLBACK(src, .proc/process_cooldown), 10)
signal()
return TRUE
diff --git a/code/modules/assembly/timer.dm b/code/modules/assembly/timer.dm
index cab132ab747..5bbd9a26538 100644
--- a/code/modules/assembly/timer.dm
+++ b/code/modules/assembly/timer.dm
@@ -39,12 +39,11 @@
/obj/item/assembly/timer/proc/timer_end()
if(!secured || cooldown > 0)
return FALSE
- pulse(0)
+ cooldown = 2
+ pulse(FALSE)
if(loc)
loc.visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
- cooldown = 2
- spawn(10)
- process_cooldown()
+ addtimer(CALLBACK(src, .proc/process_cooldown), 10)
/obj/item/assembly/timer/process()
if(timing && (time > 0))
diff --git a/code/modules/atmos_automation/console.dm b/code/modules/atmos_automation/console.dm
deleted file mode 100644
index 8d23bb390aa..00000000000
--- a/code/modules/atmos_automation/console.dm
+++ /dev/null
@@ -1,454 +0,0 @@
-/obj/machinery/computer/general_air_control/atmos_automation
- icon = 'icons/obj/computer.dmi'
- icon_screen = "area_atmos"
- icon_keyboard = "atmos_key"
- circuit = /obj/item/circuitboard/atmos_automation
- req_one_access_txt = "24;10"
- Mtoollink = 1
-
- show_sensors = 0
- var/on = 0
-
- name = "Atmospherics Automations Console"
-
- var/list/datum/automation/automations = list()
-
-/obj/machinery/computer/general_air_control/atmos_automation/receive_signal(datum/signal/signal)
- if(!signal || signal.encryption) return
-
- var/id_tag = signal.data["tag"]
- if(!id_tag)
- return
-
- sensor_information[id_tag] = signal.data
-
-/obj/machinery/computer/general_air_control/atmos_automation/process()
- if(on)
- for(var/datum/automation/A in automations)
- A.process()
-
-/obj/machinery/computer/general_air_control/atmos_automation/update_icon()
- icon_state = initial(icon_state)
- // Broken
- if(stat & BROKEN)
- icon_state += "b"
-
- // Powered
- else if(stat & NOPOWER)
- icon_state = initial(icon_state)
- icon_state += "0"
- else if(on)
- icon_state += "_active"
-
-/obj/machinery/computer/general_air_control/atmos_automation/proc/request_device_refresh(device)
- send_signal(list("tag"=device, "status"))
-
-/obj/machinery/computer/general_air_control/atmos_automation/proc/send_signal(list/data, filter = RADIO_ATMOSIA)//filter's here so the AAC can cross communicate to things like vents, which have a different filter
- var/datum/signal/signal = new
- signal.transmission_method = 1 //radio signal
- signal.source = src
- signal.data=data
- signal.data["sigtype"]="command"
- signal.data["advcontrol"]=1//AAC balancing, you need to manually get up to the machine to make it listen to this
- radio_connection.post_signal(src, signal, range = 8, filter = filter)
-
-/obj/machinery/computer/general_air_control/atmos_automation/proc/selectValidChildFor(datum/automation/parent, mob/user, list/valid_returntypes)
- var/list/choices=list()
- for(var/childtype in GLOB.automation_types)
- var/datum/automation/A = new childtype(src)
- if(A.returntype == null)
- continue
- if(!(A.returntype in valid_returntypes))
- continue
- choices[A.name]=A
- if(choices.len==0)
- testing("Unable to find automations with returntype in [english_list(valid_returntypes)]!")
- return 0
- var/label=input(user, "Select new automation:", "Automations", "Cancel") as null|anything in choices
- if(!label)
- return 0
- return choices[label]
-
-/obj/machinery/computer/general_air_control/atmos_automation/return_text()
- var/out=..()
-
- if(on)
- out += "RUNNING "
- else
- out += "STOPPED "
-
- out += {"
- Automations
- \[
-
- Add
-
- |
-
- Reset All
-
- |
-
- Clear
-
- \]
- \[
-
- Export
-
- |
-
- Import
-
- \]
"}
- if(automations.len==0)
- out += "No automations present. "
- else
- for(var/datum/automation/A in automations)
- out += {"
-
-
- [A.label]
- (Reset |
- × )
-
- [A.GetText()]
-
- "}
- return out
-
-/obj/machinery/computer/general_air_control/atmos_automation/Topic(href,href_list)
- if(..())
- return 1
-
- if(href_list["on"])
- on = !on
- updateUsrDialog()
- update_icon()
- return 1
-
- if(href_list["add"])
- var/new_child=selectValidChildFor(null,usr,list(0))
- if(!new_child)
- return 1
- automations += new_child
- updateUsrDialog()
- return 1
-
- if(href_list["label"])
- var/datum/automation/A=locate(href_list["label"])
- if(!A) return 1
- var/nl=input(usr, "Please enter a label for this automation task.") as text|null
- if(!nl) return 1
- nl = copytext(sanitize(nl), 1, 50)
- A.label=nl
- updateUsrDialog()
- return 1
-
- if(href_list["reset"])
- if(href_list["reset"]=="*")
- for(var/datum/automation/A in automations)
- if(!A) continue
- A.OnReset()
- else
- var/datum/automation/A=locate(href_list["reset"])
- if(!A) return 1
- A.OnReset()
- updateUsrDialog()
- return 1
-
- if(href_list["remove"])
- if(href_list["remove"]=="*")
- var/confirm=alert("Are you sure you want to remove ALL automations?","Automations","Yes","No")
- if(confirm == "No") return 0
- for(var/datum/automation/A in automations)
- if(!A) continue
- A.OnRemove()
- automations.Remove(A)
- else
- var/datum/automation/A=locate(href_list["remove"])
- if(!A) return 1
- A.OnRemove()
- automations.Remove(A)
- updateUsrDialog()
- return 1
-
- if(href_list["read"])
- var/code = input("Input exported AAC code.","Automations","") as message|null
- if(!code) return 0
- ReadCode(code)
- updateUsrDialog()
- return 1
-
- if(href_list["dump"])
- input("Exported AAC code:","Automations",DumpCode()) as message|null
- return 0
-
-/obj/machinery/computer/general_air_control/atmos_automation/proc/MakeCompare(datum/automation/a, datum/automation/b, comparetype)
- var/datum/automation/compare/compare=new(src)
- compare.comparator = comparetype
- compare.children[1] = a
- compare.children[2] = b
- return compare
-
-/obj/machinery/computer/general_air_control/atmos_automation/proc/MakeNumber(value)
- var/datum/automation/static_value/val = new(src)
- val.value=value
- return val
-
-/obj/machinery/computer/general_air_control/atmos_automation/proc/MakeGetSensorData(sns_tag,field)
- var/datum/automation/get_sensor_data/sensor=new(src)
- sensor.sensor=sns_tag
- sensor.field=field
- return sensor
-
-/obj/machinery/computer/general_air_control/atmos_automation/proc/DumpCode()
- var/list/json[0]
- for(var/datum/automation/A in automations)
- json += list(A.Export())
- return json_encode(json)
-
-/obj/machinery/computer/general_air_control/atmos_automation/proc/ReadCode(jsonStr)
- automations.Cut()
- var/list/json = json_decode(jsonStr)
- if(json.len>0)
- for(var/list/cData in json)
- if(isnull(cData) || !("type" in cData))
- testing("AAC: Null cData in root JS array.")
- continue
- var/Atype=text2path(cData["type"])
- if(!(Atype in GLOB.automation_types))
- testing("AAC: Unrecognized Atype [Atype].")
- continue
- var/datum/automation/A = new Atype(src)
- A.Import(cData)
- automations += A
-
-/obj/machinery/computer/general_air_control/atmos_automation/burnchamber
- var/injector_tag="inc_in"
- var/output_tag="inc_out"
- var/sensor_tag="inc_sensor"
- frequency=AIRLOCK_FREQ
- var/temperature=1000
-
-/obj/machinery/computer/general_air_control/atmos_automation/burnchamber/New()
- ..()
-
- // On State
- // Pretty much this:
- /*
- if(get_sensor("inc_sensor","temperature") < 200)
- set_injector_state("inc_in",1)
- set_vent_pump_power("inc_out",0)
- else
- set_vent_pump_power("inc_out",1
- */
-
- var/datum/automation/get_sensor_data/sensor=new(src)
- sensor.sensor=sensor_tag
- sensor.field="temperature"
-
- var/datum/automation/static_value/val = new(src)
- val.value=temperature - 800
-
- var/datum/automation/compare/compare=new(src)
- compare.comparator = "Less Than"
- compare.children[1] = sensor
- compare.children[2] = val
-
- var/datum/automation/set_injector_power/inj_on=new(src)
- inj_on.injector=injector_tag
- inj_on.state=1
-
- var/datum/automation/set_vent_pump_power/vp_on=new(src)
- vp_on.vent_pump=output_tag
- vp_on.state=1
-
- var/datum/automation/set_vent_pump_power/vp_off=new(src)
- vp_off.vent_pump=output_tag
- vp_off.state=0
-
- var/datum/automation/if_statement/i = new (src)
- i.label = "Fuel Injector On"
- i.condition = compare
- i.children_then.Add(inj_on)
- i.children_then.Add(vp_off)
- i.children_else.Add(vp_on)
-
- automations += i
-
- // Off state
- /*
- if(get_sensor("inc_sensor","temperature") > 1000)
- set_injector_state("inc_in",0)
- */
- sensor=new(src)
- sensor.sensor=sensor_tag
- sensor.field="temperature"
-
- val = new(src)
- val.value=temperature
-
- compare=new(src)
- compare.comparator = "Greater Than"
- compare.children[1] = sensor
- compare.children[2] = val
-
- var/datum/automation/set_injector_power/inj_off=new(src)
- inj_off.injector=injector_tag
- inj_off.state=0
-
- i = new (src)
- i.label = "Fuel Injector Off"
- i.condition = compare
- i.children_then.Add(inj_off)
-
- automations += i
-
-/obj/machinery/computer/general_air_control/atmos_automation/air_mixing
- var/n2_injector_tag="air_n2_in"
- var/o2_injector_tag="air_o2_in"
- var/output_tag="air_out"
- var/sensor_tag="air_sensor"
- frequency=ATMOS_DISTRO_FREQ
- var/temperature=1000
-
-/obj/machinery/computer/general_air_control/atmos_automation/air_mixing/New()
- ..()
- buildO2()
- buildN2()
- buildOutletVent()
-
-/obj/machinery/computer/general_air_control/atmos_automation/air_mixing/proc/buildO2()
- ///////////////////////////////////////////////////////////////
- // Oxygen Injection
- ///////////////////////////////////////////////////////////////
-
- var/datum/automation/set_injector_power/inj_on=new(src)
- inj_on.injector=o2_injector_tag
- inj_on.state=1
-
- var/datum/automation/set_injector_power/inj_off=new(src)
- inj_off.injector=o2_injector_tag
- inj_off.state=0
-
- var/datum/automation/if_statement/i = new (src)
- i.label = "Oxygen Injection"
- i.condition = MakeCompare(
- MakeGetSensorData(sensor_tag,"oxygen"),
- MakeNumber(20),
- "Less Than or Equal to"
- )
- i.children_then.Add(inj_on)
- i.children_else.Add(inj_off)
-
- automations += i
-
-/obj/machinery/computer/general_air_control/atmos_automation/air_mixing/proc/buildN2()
- ///////////////////////////////////////////////////////////////
- // Nitrogen Injection
- ///////////////////////////////////////////////////////////////
- /*
- if(get_sensor_data("pressure") < 100)
- injector_on()
- else
- if(get_sensor_data("pressure") > 5000)
- injector_off()
- */
-
- var/datum/automation/set_injector_power/inj_on=new(src)
- inj_on.injector=n2_injector_tag
- inj_on.state=1
-
- var/datum/automation/set_injector_power/inj_off=new(src)
- inj_off.injector=n2_injector_tag
- inj_off.state=0
-
- var/datum/automation/if_statement/if_on = new (src)
- if_on.label = "Nitrogen Injection"
- if_on.condition = MakeCompare(
- MakeGetSensorData(sensor_tag,"pressure"),
- MakeNumber(100),
- "Less Than"
- )
- if_on.children_then.Add(inj_on)
-
-
- var/datum/automation/if_statement/if_off=new(src)
- if_off.condition=MakeCompare(
- MakeGetSensorData(sensor_tag,"pressure"),
- MakeNumber(5000),
- "Greater Than"
- )
- if_off.children_then.Add(inj_off)
-
- if_on.children_else.Add(if_off)
-
- automations += if_on
-
-/obj/machinery/computer/general_air_control/atmos_automation/air_mixing/proc/buildOutletVent()
- ///////////////////////////////////////////////////////////////
- // Outlet Management
- ///////////////////////////////////////////////////////////////
- /*
- if(get_sensor_data("pressure") >= 5000 && get_sensor_data("oxygen") >= 20)
- vent_on()
- else
- if(get_sensor_data("oxygen") < 20 || get_sensor_data("pressure") < 100)
- vent_off()
- */
-
- var/datum/automation/set_vent_pump_power/vp_on=new(src)
- vp_on.vent_pump=output_tag
- vp_on.state=1
-
- var/datum/automation/set_vent_pump_power/vp_off=new(src)
- vp_off.vent_pump=output_tag
- vp_off.state=0
-
- var/datum/automation/if_statement/if_on=new(src)
- if_on.label="Air Output"
-
- var/datum/automation/and/and_on=new(src)
- and_on.children.Add(
- MakeCompare(
- MakeGetSensorData(sensor_tag,"pressure"),
- MakeNumber(5000),
- "Greater Than or Equal to"
- )
- )
- and_on.children.Add(
- MakeCompare(
- MakeGetSensorData(sensor_tag,"oxygen"),
- MakeNumber(20),
- "Greater Than or Equal to"
- )
- )
- if_on.condition=and_on
- if_on.children_then.Add(vp_on)
-
- //////////////////////////////
-
- var/datum/automation/if_statement/if_off=new(src)
-
- var/datum/automation/or/or_off=new(src)
- or_off.children.Add(
- MakeCompare(
- MakeGetSensorData(sensor_tag,"pressure"),
- MakeNumber(100),
- "Less Than"
- )
- )
- or_off.children.Add(
- MakeCompare(
- MakeGetSensorData(sensor_tag,"oxygen"),
- MakeNumber(20),
- "Less Than"
- )
- )
- if_off.condition=or_off
- if_off.children_then.Add(vp_off)
-
- if_on.children_else.Add(if_off)
-
- automations += if_on
diff --git a/code/modules/atmos_automation/implementation/digital_valves.dm b/code/modules/atmos_automation/implementation/digital_valves.dm
deleted file mode 100644
index dc0d0b2be00..00000000000
--- a/code/modules/atmos_automation/implementation/digital_valves.dm
+++ /dev/null
@@ -1,44 +0,0 @@
-
-
-/datum/automation/set_valve_state
- name = "Digital Valve: Set Open/Closed"
- var/valve=null
- var/state=0
-
- Export()
- var/list/json = ..()
- json["valve"]=valve
- json["state"]=state
- return json
-
- Import(var/list/json)
- ..(json)
- valve = json["valve"]
- state = text2num(json["state"])
-
- process()
- if(valve)
- parent.send_signal(list ("tag" = valve, "command"="valve_set","valve_set"=state))
- return 0
-
- GetText()
- return "Set digital valve [fmtString(valve)] to [state?"open":"closed"] ."
-
- Topic(href,href_list)
- if(..())
- return 1
- if(href_list["set_state"])
- state=!state
- parent.updateUsrDialog()
- return 1
- if(href_list["set_subject"])
- var/list/valves=list()
- for(var/obj/machinery/atmospherics/binary/valve/digital/V in world)
- if(!isnull(V.id_tag) && V.frequency == parent.frequency)
- valves|=V.id_tag
- if(valves.len==0)
- to_chat(usr, "Unable to find any digital valves on this frequency. ")
- return
- valve = input("Select a valve:", "Sensor Data", valve) as null|anything in valves
- parent.updateUsrDialog()
- return 1
diff --git a/code/modules/atmos_automation/implementation/emitters.dm b/code/modules/atmos_automation/implementation/emitters.dm
deleted file mode 100644
index e6315fbceb2..00000000000
--- a/code/modules/atmos_automation/implementation/emitters.dm
+++ /dev/null
@@ -1,42 +0,0 @@
-/datum/automation/set_emitter_power
- name = "Emitter: Set Power"
- var/emitter=null
- var/on=0
-
- Export()
- var/list/json = ..()
- json["emitter"]=emitter
- json["on"]=on
- return json
-
- Import(var/list/json)
- ..(json)
- emitter = json["emitter"]
- on = text2num(json["on"])
-
- process()
- if(emitter)
- parent.send_signal(list("tag" = emitter, "command"="set", "state" = on, "hiddenprints" = parent.fingerprintshidden))
- return 0
-
- GetText()
- return "Set emitter [fmtString(emitter)] to [on?"on":"off"] ."
-
- Topic(href,href_list)
- if(..())
- return 1
- if(href_list["set_power"])
- on=!on
- parent.updateUsrDialog()
- return 1
- if(href_list["set_subject"])
- var/list/emitters=list()
- for(var/obj/machinery/power/emitter/E in GLOB.machines)
- if(!isnull(E.id_tag) && E.frequency == parent.frequency)
- emitters|=E.id_tag
- if(emitters.len==0)
- to_chat(usr, "Unable to find any emitters on this frequency. ")
- return
- emitter = input("Select an emitter:", "Emitter", emitter) as null|anything in emitters
- parent.updateUsrDialog()
- return 1
diff --git a/code/modules/atmos_automation/implementation/injectors.dm b/code/modules/atmos_automation/implementation/injectors.dm
deleted file mode 100644
index d6747f31447..00000000000
--- a/code/modules/atmos_automation/implementation/injectors.dm
+++ /dev/null
@@ -1,83 +0,0 @@
-
-////////////////////////////////////////////
-// Injector
-////////////////////////////////////////////
-/datum/automation/set_injector_power
- name = "Injector: Power"
- var/injector=null
- var/state=0
-
- Export()
- var/list/json = ..()
- json["injector"]=injector
- json["state"]=state
- return json
-
- Import(var/list/json)
- ..(json)
- injector = json["injector"]
- state = text2num(json["state"])
-
- process()
- if(injector)
- parent.send_signal(list ("tag" = injector, "power"=state))
- return 0
-
- GetText()
- return "Set injector [fmtString(injector)] power to [state ? "on" : "off"] ."
-
- Topic(href,href_list)
- if(..())
- return 1
- if(href_list["toggle_state"])
- state = !state
- parent.updateUsrDialog()
- return 1
- if(href_list["set_injector"])
- var/list/injector_names=list()
- for(var/obj/machinery/atmospherics/unary/outlet_injector/I in GLOB.machines)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names|=I.id_tag
- injector = input("Select an injector:", "Sensor Data", injector) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
-
-/datum/automation/set_injector_rate
- name = "Injector: Rate"
- var/injector = null
- var/rate = 0
-
- Export()
- var/list/json = ..()
- json["injector"] = injector
- json["rate"] = rate
- return json
-
- Import(var/list/json)
- ..(json)
- injector = json["injector"]
- rate = text2num(json["rate"])
-
- process()
- if(injector)
- parent.send_signal(list ("tag" = injector, "set_volume_rate"=rate))
- return 0
-
- GetText()
- return "Set injector [fmtString(injector)] transfer rate to [rate] L/s."
-
- Topic(href,href_list)
- if(..())
- return 1
- if(href_list["set_rate"])
- rate = input("Set rate in L/s.", "Rate", rate) as num
- parent.updateUsrDialog()
- return 1
- if(href_list["set_injector"])
- var/list/injector_names=list()
- for(var/obj/machinery/atmospherics/unary/outlet_injector/I in GLOB.machines)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names|=I.id_tag
- injector = input("Select an injector:", "Sensor Data", injector) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
diff --git a/code/modules/atmos_automation/implementation/scrubbers.dm b/code/modules/atmos_automation/implementation/scrubbers.dm
deleted file mode 100644
index 54829d01cea..00000000000
--- a/code/modules/atmos_automation/implementation/scrubbers.dm
+++ /dev/null
@@ -1,153 +0,0 @@
-/datum/automation/set_scrubber_mode
- name="Scrubber: Mode"
-
- var/scrubber=null
- var/mode=1
-
- Export()
- var/list/json = ..()
- json["scrubber"]=scrubber
- json["mode"]=mode
- return json
-
- Import(var/list/json)
- ..(json)
- scrubber = json["scrubber"]
- mode = text2num(json["mode"])
-
- New(var/obj/machinery/computer/general_air_control/atmos_automation/aa)
- ..(aa)
- children=list(null)
-
- process()
- if(scrubber)
- parent.send_signal(list ("tag" = scrubber, "sigtype"="command", "scrubbing"=mode),filter = RADIO_FROM_AIRALARM)
- return 0
-
- GetText()
- return "Set Scrubber [fmtString(scrubber)] mode to [mode?"Scrubbing":"Syphoning"] ."
-
- Topic(href,href_list)
- if(..()) return
- if(href_list["set_mode"])
- mode=!mode
- parent.updateUsrDialog()
- return 1
- if(href_list["set_scrubber"])
- var/list/injector_names=list()
- for(var/obj/machinery/atmospherics/unary/vent_scrubber/S in GLOB.machines)
- if(!isnull(S.id_tag) && S.frequency == parent.frequency)
- injector_names|=S.id_tag
- scrubber = input("Select a scrubber:", "Scrubbers", scrubber) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
-
-/datum/automation/set_scrubber_power
- name="Scrubber: Power"
-
- var/scrubber=null
- var/state=0
-
- Export()
- var/list/json = ..()
- json["scrubber"]=scrubber
- json["state"]=state
- return json
-
- Import(var/list/json)
- ..(json)
- scrubber = json["scrubber"]
- state = text2num(json["state"])
-
- New(var/obj/machinery/computer/general_air_control/atmos_automation/aa)
- ..(aa)
-
- process()
- if(scrubber)
- parent.send_signal(list ("tag" = scrubber, "sigtype"="command", "power"=state),filter = RADIO_FROM_AIRALARM)
-
- GetText()
- return "Set Scrubber [fmtString(scrubber)] power to [state ? "on" : "off"] ."
-
- Topic(href,href_list)
- if(..()) return
- if(href_list["set_power"])
- state = !state
- parent.updateUsrDialog()
- return 1
- if(href_list["set_scrubber"])
- var/list/injector_names=list()
- for(var/obj/machinery/atmospherics/unary/vent_scrubber/S in GLOB.machines)
- if(!isnull(S.id_tag) && S.frequency == parent.frequency)
- injector_names|=S.id_tag
- scrubber = input("Select a scrubber:", "Scrubbers", scrubber) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
-
-GLOBAL_LIST_INIT(gas_labels, list(
- "co2" = "CO2 ",
- "tox" = "Plasma",
- "n2o" = "N2 O",
- "o2" = "O2 ",
- "n2" = "N2 "
-))
-/datum/automation/set_scrubber_gasses
- name="Scrubber: Gasses"
-
- var/scrubber=null
- var/list/gasses=list(
- "co2" = 1,
- "tox" = 0,
- "n2o" = 0,
- "o2" = 0,
- "n2" = 0
- )
-
- Export()
- var/list/json = ..()
- json["scrubber"]=scrubber
- json["gasses"]=gasses
- return json
-
- Import(var/list/json)
- ..(json)
- scrubber = json["scrubber"]
-
- var/list/newgasses=json["gasses"]
- for(var/key in newgasses)
- gasses[key]=newgasses[key]
-
-
- New(var/obj/machinery/computer/general_air_control/atmos_automation/aa)
- ..(aa)
-
- process()
- if(scrubber)
- var/list/data = list ("tag" = scrubber, "sigtype"="command")
- for(var/gas in gasses)
- data[gas+"_scrub"]=gasses[gas]
- parent.send_signal(data,filter = RADIO_FROM_AIRALARM)
-
- GetText()
- var/txt = "Set Scrubber [fmtString(scrubber)] to scrub "
- for(var/gas in gasses)
- txt += " [GLOB.gas_labels[gas]] ([gasses[gas] ? "on" : "off"] ),"
- return txt
-
- Topic(href,href_list)
- if(..()) return
- if(href_list["tog_gas"])
- var/gas = href_list["tog_gas"]
- if(!(gas in gasses))
- return
- gasses[gas] = !gasses[gas]
- parent.updateUsrDialog()
- return 1
- if(href_list["set_scrubber"])
- var/list/injector_names=list()
- for(var/obj/machinery/atmospherics/unary/vent_scrubber/S in GLOB.machines)
- if(!isnull(S.id_tag) && S.frequency == parent.frequency)
- injector_names|=S.id_tag
- scrubber = input("Select a scrubber:", "Scrubbers", scrubber) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
diff --git a/code/modules/atmos_automation/implementation/sensors.dm b/code/modules/atmos_automation/implementation/sensors.dm
deleted file mode 100644
index e1ef348a617..00000000000
--- a/code/modules/atmos_automation/implementation/sensors.dm
+++ /dev/null
@@ -1,56 +0,0 @@
-
-///////////////////////////////////////////
-// sensor data
-///////////////////////////////////////////
-
-/datum/automation/get_sensor_data
- name = "Sensor: Get Data"
- var/field="temperature"
- var/sensor=null
-
- returntype=AUTOM_RT_NUM
-
- Export()
- var/list/json = ..()
- json["sensor"]=sensor
- json["field"]=field
- return json
-
- Import(var/list/json)
- ..(json)
- sensor = json["sensor"]
- field = json["field"]
-
- Evaluate()
- if(sensor && field && (sensor in parent.sensor_information))
- return parent.sensor_information[sensor][field]
- return 0
-
- GetText()
- return "[fmtString(field)] from sensor [fmtString(sensor)] "
-
- Topic(href,href_list)
- if(..())
- return 1
- if(href_list["set_field"])
- field = input("Select a sensor output:", "Sensor Data", field) as null|anything in list(
- "temperature",
- "pressure",
- "oxygen",
- "toxins",
- "nitrogen",
- "carbon_dioxide"
- )
- parent.updateUsrDialog()
- return 1
- if(href_list["set_sensor"])
- var/list/sensor_list = list()
- for(var/obj/machinery/air_sensor/G in GLOB.machines)
- if(!isnull(G.id_tag) && G.frequency == parent.frequency)
- sensor_list|=G.id_tag
- for(var/obj/machinery/meter/M in GLOB.machines)
- if(!isnull(M.id_tag) && M.frequency == parent.frequency)
- sensor_list|=M.id_tag
- sensor = input("Select a sensor:", "Sensor Data", field) as null|anything in sensor_list
- parent.updateUsrDialog()
- return 1
diff --git a/code/modules/atmos_automation/implementation/vent_pump.dm b/code/modules/atmos_automation/implementation/vent_pump.dm
deleted file mode 100644
index 71d728b316d..00000000000
--- a/code/modules/atmos_automation/implementation/vent_pump.dm
+++ /dev/null
@@ -1,314 +0,0 @@
-/datum/automation/set_vent_pump_mode
- name="Vent Pump: Mode"
-
- var/vent_pump = null
- var/mode = "stabilize"
- var/vent_type = 0//0 for unary vents, 1 for DP vents
-
- var/list/modes = list("stabilize","purge")
-
- Export()
- var/list/json = ..()
- json["vent_pump"] = vent_pump
- json["mode"] = mode
- json["vent_type"] = vent_type
- return json
-
- Import(var/list/json)
- ..(json)
- vent_pump = json["vent_pump"]
- mode = json["mode"]
- vent_type = text2num(json["vent_type"])
-
- process()
- if(vent_pump)
- var/dirvalue = (mode == "stabilize" ? 1 : mode == "purge" ? 0 : 1)
- parent.send_signal(list("tag" = vent_pump, "direction" = dirvalue), filter = (vent_type ? RADIO_ATMOSIA : RADIO_FROM_AIRALARM))
- return 0
-
- GetText()
- return "Set [vent_type ? "Dual-Port" : "Unary"] vent pump [fmtString(vent_pump)] mode to [mode] ."
-
- Topic(href,href_list)
- if(..())
- return 1
-
- if(href_list["set_mode"])
- mode = input("Select a mode to put this pump into.",mode) in modes
- parent.updateUsrDialog()
- return 1
-
- if(href_list["set_vent_pump"])
- var/list/injector_names = list()
- if(!vent_type)
- for(var/obj/machinery/atmospherics/unary/vent_pump/I in GLOB.machines)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names |= I.id_tag
- else
- for(var/obj/machinery/atmospherics/binary/dp_vent_pump/I in world)
-// to_chat(world, "test")
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names |= I.id_tag
-
- vent_pump = input("Select a vent:", "Vent Pumps", vent_pump) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
-
- if(href_list["toggle_type"])
- vent_type = !vent_type
- parent.updateUsrDialog()
- return 1
-
-/datum/automation/set_vent_pump_power
- name="Vent Pump: Power"
-
- var/vent_pump = null
- var/state = 0
- var/mode = 0//0 for unary vents, 1 for DP vents.
-
- Export()
- var/list/json = ..()
- json["vent_pump"] = vent_pump
- json["state"] = state
- json["mode"] = mode
- return json
-
- Import(var/list/json)
- ..(json)
- vent_pump = json["vent_pump"]
- state = text2num(json["state"])
- mode = text2num(json["mode"])
-
- process()
- if(vent_pump)
- parent.send_signal(list ("tag" = vent_pump, "power" = state), filter = (mode ? RADIO_ATMOSIA : RADIO_FROM_AIRALARM))
-
- GetText()
- return "Set [mode ? "Dual-Port" : "Unary"] vent pump [fmtString(vent_pump)] power to [state ? "on" : "off"] ."
-
- Topic(href,href_list)
- if(..())
- return 1
-
- if(href_list["set_power"])
- state = !state
- parent.updateUsrDialog()
- return 1
-
- if(href_list["set_vent_pump"])
- var/list/injector_names=list()
- if(!mode)
- for(var/obj/machinery/atmospherics/unary/vent_pump/I in GLOB.machines)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names|=I.id_tag
- else
- for(var/obj/machinery/atmospherics/binary/dp_vent_pump/I in world)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names|=I.id_tag
- vent_pump = input("Select a vent:", "Vent Pumps", vent_pump) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
-
- if(href_list["toggle_mode"])
- mode = !mode
- parent.updateUsrDialog()
- return 1
-
-/datum/automation/set_vent_pump_pressure//controls the internal/external pressure bounds of a vent pump.
- name = "Vent Pump: Pressure Settings"
-
- var/vent_pump = null
- var/intpressureout = 0//these 2 are for DP vents, if it's a unary vent you're sending to it will take intpressureout as var
- var/intpressurein = 0
- var/extpressure = 0
- var/mode = 0//0 for unary vents, 1 for DP vents.
-
- Export()
- var/list/json = ..()
- json["vent_pump"] = vent_pump
- json["intpressureout"] = intpressureout
- json["intpressurein"] = intpressurein
- json["extpressure"] = extpressure
- json["mode"] = mode
- return json
-
- Import(var/list/json)
- ..(json)
- vent_pump = json["vent_pump"]
- intpressureout = text2num(json["intpressureout"])
- intpressurein = text2num(json["intpressurein"])
- extpressure = text2num(json["extpressure"])
- mode = text2num(json["mode"])
-
- New(var/obj/machinery/computer/general_air_control/atmos_automation/aa)
- ..(aa)
-
- process()
- if(vent_pump)
- var/list/data = list( \
- "tag" = vent_pump, \
- )
- var/filter = RADIO_ATMOSIA
- if(mode)//it's a DP vent
- if(intpressurein)
- data.Add(list("set_input_pressure" = intpressurein))
- if(intpressureout)
- data.Add(list("set_output_pressure" = intpressureout))
- if(extpressure)
- data.Add(list("set_external_pressure" = extpressure))
-
- else
- if(intpressureout)
- data.Add(list("set_internal_pressure" = intpressureout))
- if(extpressure)
- data.Add(list("set_external_pressure" = extpressure))
- filter = RADIO_FROM_AIRALARM
-
- parent.send_signal(data, filter)
-
- GetText()
- if(mode)//DP vent
- return {"Set dual-port vent pump [fmtString(vent_pump)]
- pressure bounds: internal outwards: [fmtString(intpressureout)]
- internal inwards: [fmtString(intpressurein)]
- external: [fmtString(extpressure)]
- "}//well that was a lot to type
- else
- return {"Set unary vent pump [fmtString(vent_pump)]
- pressure bounds: internal: [fmtString(intpressureout)]
- external: [fmtString(extpressure)]
- "}//copy paste FTW
-
- Topic(href, href_list)
- if(..())
- return 1
-
- if(href_list["set_vent_pump"])
- var/list/injector_names=list()
- if(mode)//DP vent selection
- for(var/obj/machinery/atmospherics/binary/dp_vent_pump/I in world)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names|=I.id_tag
- else
- for(var/obj/machinery/atmospherics/unary/vent_pump/I in GLOB.machines)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names|=I.id_tag
- vent_pump = input("Select a vent:", "Vent Pumps", vent_pump) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
-
- if(href_list["set_intpressure_out"])
- var/response = input("Set new pressure, in kPa. \[0-[50*ONE_ATMOSPHERE]\]") as num
- intpressureout = text2num(response)
- intpressureout = between(0, intpressureout, 50*ONE_ATMOSPHERE)
- parent.updateUsrDialog()
- return 1
-
- if(href_list["set_intpressure_in"])
- var/response = input("Set new pressure, in kPa. \[0-[50*ONE_ATMOSPHERE]\]") as num
- intpressurein = text2num(response)
- intpressurein = between(0, intpressurein, 50*ONE_ATMOSPHERE)
- parent.updateUsrDialog()
- return 1
-
- if(href_list["set_external"])
- var/response = input(usr,"Set new pressure, in kPa. \[0-[50*ONE_ATMOSPHERE]\]") as num
- extpressure = text2num(response)
- extpressure = between(0, extpressure, 50*ONE_ATMOSPHERE)
- parent.updateUsrDialog()
- return 1
-
- if(href_list["swap_modes"])
- mode = !mode
- vent_pump = null//if we don't clear this is could get glitchy, by which I mean not at all, whatever, stay clean
- parent.updateUsrDialog()
- return 1
-
-/datum/automation/set_vent_pressure_checks
- name = "Vent Pump: Pressure Checks"
-
- var/vent_pump = null
- var/checks = 1
- var/mode = 0//1 for DP vent, 0 for unary vent
-/*
-checks bitflags
-1 = external
-2 = internal in (regular internal for unaries)
-4 = internal out (ignored by unaries)
-*/
-
-
- Export()
- var/list/json = ..()
- json["vent_pump"] = vent_pump
- json["checks"] = checks
- json["mode"] = mode
- return json
-
- Import(var/list/json)
- ..(json)
- vent_pump = json["vent_pump"]
- checks = text2num(json["checks"])
- mode = text2num(json["mode"])
-
- New(var/obj/machinery/computer/general_air_control/atmos_automation/aa)
- ..(aa)
-
- process()
- if(vent_pump)
- parent.send_signal(list("tag" = vent_pump, "checks" = checks), filter = (mode ? RADIO_ATMOSIA : RADIO_FROM_AIRALARM))//not gonna bother with a sanity check here, there *should* not be any problems
-
- GetText()
- if(mode)
- return {"Set dual-port vent pump [fmtString(vent_pump)] pressure checks to:
- external [checks&1 ? "Enabled" : "Disabled"]
- internal inwards [checks&2 ? "Enabled" : "Disabled"]
- internal outwards [checks&4 ? "Enabled" : "Disabled"]
- "}
- else
- return {"Set unary vent pump [fmtString(vent_pump)] pressure checks to:
- external: [checks&1 ? "Enabled" : "Disabled"] ,
- internal: [checks&2 ? "Enabled" : "Disabled"]
- "}
-
- Topic(href, href_list)
- if(..())
- return 1
-
- if(href_list["set_vent_pump"])
- var/list/injector_names=list()
- if(mode)//DP vent selection
- for(var/obj/machinery/atmospherics/binary/dp_vent_pump/I in world)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names|=I.id_tag
- else
- for(var/obj/machinery/atmospherics/unary/vent_pump/I in GLOB.machines)
- if(!isnull(I.id_tag) && I.frequency == parent.frequency)
- injector_names|=I.id_tag
- vent_pump = input("Select a vent:", "Vent Pumps", vent_pump) as null|anything in injector_names
- parent.updateUsrDialog()
- return 1
-
- if(href_list["swap_modes"])
- mode = !mode
- vent_pump = null//if we don't clear this is could get glitchy, by which I mean not at all, whatever, stay clean
- if(!mode && checks&4)//disable this bitflag since we're switching to unaries
- checks &= ~4
- parent.updateUsrDialog()
- return 1
-
- if(href_list["togglecheck"])
- var/bitflagvalue = text2num(href_list["togglecheck"])
- if(mode)
- if(!(bitflagvalue in list(1, 2, 4)))
- return 0
- else if(!(bitflagvalue in list(1, 2)))
- return 0
-
- if(checks&bitflagvalue)//the bitflag is on ATM
- checks &= ~bitflagvalue
- else//can't not be off
- checks |= bitflagvalue
- parent.updateUsrDialog()
- return 1
-
diff --git a/code/modules/atmos_automation/statements.dm b/code/modules/atmos_automation/statements.dm
deleted file mode 100644
index 3f5ed0fb6a7..00000000000
--- a/code/modules/atmos_automation/statements.dm
+++ /dev/null
@@ -1,457 +0,0 @@
-GLOBAL_LIST_INIT(automation_types, subtypesof(/datum/automation))
-
-#define AUTOM_RT_NULL 0
-#define AUTOM_RT_NUM 1
-#define AUTOM_RT_STRING 2
-/datum/automation
- // Name of the Automation
- var/name="Base Automation"
-
- // For labelling what shit does on the AAC.
- var/label="Unnamed Script"
- var/desc ="No Description."
-
- var/obj/machinery/computer/general_air_control/atmos_automation/parent
- var/list/valid_child_returntypes=list()
- var/list/datum/automation/children=list()
-
- var/returntype=AUTOM_RT_NULL
-
-/datum/automation/New(var/obj/machinery/computer/general_air_control/atmos_automation/aa)
- parent=aa
-
-/datum/automation/proc/GetText()
- return "[type] doesn't override GetText()!"
-
-/datum/automation/proc/OnReset()
- return
-
-/datum/automation/proc/OnRemove()
- return
-
-/datum/automation/process()
- return
-
-/datum/automation/proc/Evaluate()
- return 0
-
-/datum/automation/proc/Export()
- var/list/R = list("type"=type)
-
- if(initial(label)!=label)
- R["label"]=label
-
- if(initial(desc)!=desc)
- R["desc"]=desc
-
- if(children.len>0)
- var/list/C=list()
- for(var/datum/automation/A in children)
- C += list(A.Export())
- R["children"]=C
-
- return R
-
-/datum/automation/proc/unpackChild(var/list/cData)
- if(isnull(cData) || !("type" in cData))
- return null
- var/Atype=text2path(cData["type"])
- if(!(Atype in GLOB.automation_types))
- return null
- var/datum/automation/A = new Atype(parent)
- A.Import(cData)
- return A
-
-/datum/automation/proc/unpackChildren(var/list/childList)
- . = list()
- if(childList.len>0)
- for(var/list/cData in childList)
- if(isnull(cData) || !("type" in cData))
- . += null
- continue
- var/Atype=text2path(cData["type"])
- if(!(Atype in GLOB.automation_types))
- continue
- var/datum/automation/A = new Atype(parent)
- A.Import(cData)
- . += A
-
-/datum/automation/proc/packChildren(var/list/childList)
- . = list()
- if(childList.len>0)
- for(var/datum/automation/A in childList)
- if(isnull(A) || !istype(A))
- . += null
- continue
- . += list(A.Export())
-
-/datum/automation/proc/Import(var/list/json)
- if("label" in json)
- label = json["label"]
-
- if("desc" in json)
- desc = json["desc"]
-
- if("children" in json)
- children = unpackChildren(json["children"])
-
-/datum/automation/proc/fmtString(var/str)
- if(str==null || str == "")
- return "-----"
- return str
-
-/datum/automation/Topic(href,href_list)
- if(parent.Topic("src=[parent.UID()]", list("src" = parent)))//dumb hack to check sanity, empty topic shouldn't trigger a 1 on anything but sanity checks
- return 1
-
- if(href_list["add"])
- var/new_child=selectValidChildFor(usr)
- if(!new_child) return 1
- children += new_child
- parent.updateUsrDialog()
- return 1
-
- if(href_list["remove"])
- if(href_list["remove"]=="*")
- var/confirm=alert("Are you sure you want to remove ALL automations?","Automations","Yes","No")
- if(confirm == "No") return 0
- for(var/datum/automation/A in children)
- A.OnRemove()
- children.Remove(A)
- else
- var/datum/automation/A=locate(href_list["remove"])
- if(!A) return 1
- var/confirm=alert("Are you sure you want to remove this automation?","Automations","Yes","No")
- if(confirm == "No") return 0
- A.OnRemove()
- children.Remove(A)
- parent.updateUsrDialog()
- return 1
-
- if(href_list["reset"])
- if(href_list["reset"]=="*")
- for(var/datum/automation/A in children)
- A.OnReset()
- else
- var/datum/automation/A=locate(href_list["reset"])
- if(!A) return 1
- A.OnReset()
- parent.updateUsrDialog()
- return 1
- return 0 // 1 if handled
-
-/datum/automation/proc/selectValidChildFor(var/mob/user, var/list/returntypes=valid_child_returntypes)
- return parent.selectValidChildFor(src, user, returntypes)
-
-///////////////////////////////////////////
-// AND
-///////////////////////////////////////////
-/datum/automation/and
- name = "AND statement"
- returntype=AUTOM_RT_NUM
- valid_child_returntypes=list(AUTOM_RT_NUM)
-
- Evaluate()
- if(children.len==0) return 0
- for(var/datum/automation/stmt in children)
- if(!stmt.Evaluate())
- return 0
- return 1
-
- GetText()
- var/out="AND (Add )"
- if(children.len>0)
- out += ""
- for(var/datum/automation/stmt in children)
- out += {"
- \[Reset |
- × \]
- [stmt.GetText()]
- "}
- out += " "
- else
- out += "No statements to evaluate. "
- return out
-
-///////////////////////////////////////////
-// OR
-///////////////////////////////////////////
-
-/datum/automation/or
- name = "OR statement"
- returntype=AUTOM_RT_NUM
- valid_child_returntypes=list(AUTOM_RT_NUM)
-
- Evaluate()
- if(children.len==0) return 0
- for(var/datum/automation/stmt in children)
- if(stmt.Evaluate())
- return 1
- return 0
-
- GetText()
- var/out="OR (Add )"
- if(children.len>0)
- out += ""
- for(var/datum/automation/stmt in children)
- out += {"
- \[Reset |
- × \]
- [stmt.GetText()]
- "}
- out += " "
- else
- out += "No statements to evaluate. "
- return out
-
-///////////////////////////////////////////
-// if .. then
-///////////////////////////////////////////
-
-/datum/automation/if_statement
- name = "IF statement"
- var/datum/automation/condition=null
- valid_child_returntypes=list(AUTOM_RT_NULL)
- var/list/valid_conditions=list(AUTOM_RT_NUM)
-
- var/list/children_then=list()
- var/list/children_else=list()
-
- Export()
- var/list/R = ..()
-
- if(children_then.len>0)
- R["then"]=packChildren(children_then)
-
- if(children_else.len>0)
- R["else"]=packChildren(children_else)
-
- if(condition)
- R["condition"]=condition.Export()
-
- return R
-
- Import(var/list/json)
- ..(json)
-
- if("then" in json)
- children_then = unpackChildren(json["then"])
-
- if("else" in json)
- children_else = unpackChildren(json["else"])
-
- if("condition" in json)
- condition = unpackChild(json["condition"])
-
- GetText()
- var/out="IF (SET ):"
- if(condition)
- out += condition.GetText()
- else
- out += "Not set "
- out += " "
- out += "THEN: (Add )"
- if(children_then.len>0)
- out += ""
- for(var/datum/automation/stmt in children_then)
- out += {"
- \[Reset |
- × \]
- [stmt.GetText()]
- "}
- out += " "
- else
- out += "(No statements to run) "
- out += "ELSE: (Add )"
- if(children_then.len>0)
- out += ""
- for(var/datum/automation/stmt in children_else)
- out += {"
- \[Reset |
- × \]
- [stmt.GetText()]
- "}
- out += " "
- else
- out += "(No statements to run) "
- return out
-
- Topic(href,href_list)
- if(href_list["add"])
- var/new_child=selectValidChildFor(usr)
- if(!new_child) return 1
- switch(href_list["add"])
- if("then")
- children_then += new_child
- if("else")
- children_else += new_child
- else
- warning("Unknown add value given to [type]/Topic():[__LINE__]: [href]")
- return 1
- parent.updateUsrDialog()
- return 1
- if(href_list["remove"])
- if(href_list["remove"]=="*")
- var/confirm=input("Are you sure you want to remove ALL automations?","Automations","No") in list("Yes","No")
- if(confirm == "No") return 0
- for(var/datum/automation/A in children_then)
- A.OnRemove()
- children_then.Remove(A)
- for(var/datum/automation/A in children_else)
- A.OnRemove()
- children_else.Remove(A)
- else
- var/datum/automation/A=locate(href_list["remove"])
- if(!A) return 1
- var/confirm=input("Are you sure you want to remove this automation?","Automations","No") in list("Yes","No")
- if(confirm == "No") return 0
- A.OnRemove()
- switch(href_list["context"])
- if("then")
- children_then.Remove(A)
- if("else")
- children_else.Remove(A)
- parent.updateUsrDialog()
- return 1
- if(href_list["reset"])
- if(href_list["reset"]=="*")
- for(var/datum/automation/A in children_then)
- A.OnReset()
- for(var/datum/automation/A in children_else)
- A.OnReset()
- else
- var/datum/automation/A=locate(href_list["reset"])
- if(!A) return 1
- A.OnReset()
- parent.updateUsrDialog()
- return 1
- if(href_list["set_condition"])
- var/new_condition = selectValidChildFor(usr,valid_conditions)
- testing("Selected condition: [new_condition]")
- if(!new_condition)
- return 1
- condition = new_condition
- parent.updateUsrDialog()
- return 1
-
- process()
- if(condition)
- if(condition.Evaluate())
- for(var/datum/automation/stmt in children_then)
- stmt.process()
- else
- for(var/datum/automation/stmt in children_else)
- stmt.process()
-
-///////////////////////////////////////////
-// compare
-///////////////////////////////////////////
-
-/datum/automation/compare
- name = "comparison"
- var/comparator="Greater Than"
- returntype=AUTOM_RT_NUM
- valid_child_returntypes=list(AUTOM_RT_NUM)
-
- New(var/obj/machinery/computer/general_air_control/atmos_automation/aa)
- ..(aa)
- children=list(null,null)
-
- Export()
- var/list/json = ..()
- json["cmp"]=comparator
- return json
-
- Import(var/list/json)
- ..(json)
- comparator = json["cmp"]
-
- Evaluate()
- if(children.len<2)
- return 0
- var/datum/automation/d_left =children[1]
- var/datum/automation/d_right=children[2]
- if(!d_left || !d_right)
- return 0
- var/left=d_left.Evaluate()
- var/right=d_right.Evaluate()
- switch(comparator)
- if("Greater Than")
- return left>right
- if("Greater Than or Equal to")
- return left>=right
- if("Less Than")
- return left(Set Left) ("
- if(left==null)
- out += "-----"
- else
- out += left.GetText()
-
- out += ") is [comparator] : (Set Right) ("
-
- if(right==null)
- out += "-----"
- else
- out += right.GetText()
- out +=")"
- return out
-
- Topic(href,href_list)
- if(href_list["set_comparator"])
- comparator = input("Select a comparison operator:", "Compare", "Greater Than") in list("Greater Than","Greater Than or Equal to","Less Than","Less Than or Equal to","Equal to","NOT Equal To")
- parent.updateUsrDialog()
- return 1
- if(href_list["set_field"])
- var/idx = text2num(href_list["set_field"])
- var/new_child = selectValidChildFor(usr)
- if(!new_child)
- return 1
- children[idx] = new_child
- parent.updateUsrDialog()
- return 1
-
-///////////////////////////////////////////
-// static value
-///////////////////////////////////////////
-
-/datum/automation/static_value
- name = "Number"
-
- var/value=0
-
- returntype=AUTOM_RT_NUM
-
- Evaluate()
- return value
-
- Export()
- var/list/json = ..()
- json["value"]=value
- return json
-
- Import(var/list/json)
- ..(json)
- value = text2num(json["value"])
-
- GetText()
- return "[value] "
-
- Topic(href,href_list)
- if(href_list["set_value"])
- value = input("Set a value:", "Static Value", value) as num
- parent.updateUsrDialog()
- return 1
diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm
index d7e298e8c96..0118b0febb4 100644
--- a/code/modules/awaymissions/gateway.dm
+++ b/code/modules/awaymissions/gateway.dm
@@ -48,7 +48,7 @@ GLOBAL_DATUM_INIT(the_gateway, /obj/machinery/gateway/centerstation, null)
..()
update_icon()
wait = world.time + config.gateway_delay //+ thirty minutes default
- awaygate = locate(/obj/machinery/gateway/centeraway) in world
+ awaygate = locate(/obj/machinery/gateway/centeraway) in GLOB.machines
/obj/machinery/gateway/centerstation/update_density_from_dir()
return
@@ -103,7 +103,7 @@ GLOBAL_DATUM_INIT(the_gateway, /obj/machinery/gateway/centerstation, null)
if(!powered())
return
if(!awaygate)
- awaygate = locate(/obj/machinery/gateway/centeraway) in world
+ awaygate = locate(/obj/machinery/gateway/centeraway) in GLOB.machines
if(!awaygate)
to_chat(user, "Error: No destination found. ")
return
@@ -180,7 +180,7 @@ GLOBAL_DATUM_INIT(the_gateway, /obj/machinery/gateway/centerstation, null)
/obj/machinery/gateway/centeraway/Initialize()
..()
update_icon()
- stationgate = locate(/obj/machinery/gateway/centerstation) in world
+ stationgate = locate(/obj/machinery/gateway/centerstation) in GLOB.machines
/obj/machinery/gateway/centeraway/update_density_from_dir()
@@ -219,7 +219,7 @@ GLOBAL_DATUM_INIT(the_gateway, /obj/machinery/gateway/centerstation, null)
if(linked.len != 8)
return
if(!stationgate)
- stationgate = locate(/obj/machinery/gateway/centerstation) in world
+ stationgate = locate(/obj/machinery/gateway/centerstation) in GLOB.machines
if(!stationgate)
to_chat(user, "Error: No destination found. ")
return
diff --git a/code/modules/awaymissions/mission_code/UO71-terrorspiders.dm b/code/modules/awaymissions/mission_code/UO71-terrorspiders.dm
index b41ec901573..f06a9a37f9c 100644
--- a/code/modules/awaymissions/mission_code/UO71-terrorspiders.dm
+++ b/code/modules/awaymissions/mission_code/UO71-terrorspiders.dm
@@ -191,26 +191,27 @@
origin_tech = null
selfcharge = 1
can_charge = 0
- var/inawaymission = 1
+ // Selfcharge is enabled and disabled, and used as the away mission tracker
+ selfcharge = TRUE
-/obj/item/gun/energy/laser/awaymission_aeg/process()
- var/turf/my_loc = get_turf(src)
- if(is_away_level(my_loc.z))
- if(inawaymission)
- return ..()
+/obj/item/gun/energy/laser/awaymission_aeg/Initialize(mapload)
+ . = ..()
+ // Force update it incase it spawns outside an away mission and shouldnt be charged
+ onTransitZ(new_z = loc.z)
+
+/obj/item/gun/energy/laser/awaymission_aeg/onTransitZ(old_z, new_z)
+ if(is_away_level(new_z))
if(ismob(loc))
to_chat(loc, "Your [src] activates, starting to draw power from a nearby wireless power source. ")
- inawaymission = 1
+ selfcharge = TRUE
else
- if(inawaymission)
+ if(selfcharge)
if(ismob(loc))
to_chat(loc, "Your [src] deactivates, as it is out of range from its power source. ")
cell.charge = 0
- inawaymission = 0
+ selfcharge = FALSE
update_icon()
-
-
/obj/item/reagent_containers/glass/beaker/terror_black_toxin
name = "beaker 'Black Terror Venom'"
diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm
index 5aa3e89192f..b678106df5c 100644
--- a/code/modules/awaymissions/mission_code/wildwest.dm
+++ b/code/modules/awaymissions/mission_code/wildwest.dm
@@ -117,10 +117,8 @@
if("Peace")
to_chat(user, "Whatever alien sentience that the Wish Granter possesses is satisfied with your wish. There is a distant wailing as the last of the Faithless begin to die, then silence. ")
to_chat(user, "You feel as if you just narrowly avoided a terrible fate...")
- for(var/mob/living/simple_animal/hostile/faithless/F in world)
- F.health = -10
- F.stat = 2
- F.icon_state = "faithless_dead"
+ for(var/mob/living/simple_animal/hostile/faithless/F in GLOB.mob_living_list)
+ F.death()
///////////////Meatgrinder//////////////
@@ -220,7 +218,8 @@
to_chat(user, "The communicator buzzes, and you hear the voice again: 'Really? I think not. Get them!' ")
if(option_threat)
to_chat(user, "The communicator buzzes, and you hear the voice again: 'Oh really now?' You hear a clicking sound. 'Team, get back here. We have trouble'. Then the line goes dead. ")
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name == "wildwest_syndipod")
var/obj/spacepod/syndi/P = new /obj/spacepod/syndi(get_turf(L))
P.name = "Syndi Recon Pod"
diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm
index 3b31a8bbcfc..c582508ace1 100644
--- a/code/modules/awaymissions/zlevel.dm
+++ b/code/modules/awaymissions/zlevel.dm
@@ -56,7 +56,8 @@ GLOBAL_LIST_INIT(potentialRandomZlevels, generateMapList(filename = "config/away
GLOB.space_manager.remove_dirt(zlev)
log_world(" Away mission loaded: [map]")
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name != "awaystart")
continue
GLOB.awaydestinations.Add(L)
@@ -89,7 +90,8 @@ GLOBAL_LIST_INIT(potentialRandomZlevels, generateMapList(filename = "config/away
//map_transition_config.Add(AWAY_MISSION_LIST)
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(L.name != "awaystart")
continue
GLOB.awaydestinations.Add(L)
diff --git a/code/modules/buildmode/bm_mode.dm b/code/modules/buildmode/bm_mode.dm
index 0169df7cd62..bf3b52a20ce 100644
--- a/code/modules/buildmode/bm_mode.dm
+++ b/code/modules/buildmode/bm_mode.dm
@@ -28,8 +28,8 @@
return "buildmode_[key]"
/datum/buildmode_mode/proc/show_help(mob/user)
- CRASH("No help defined, yell at a coder")
to_chat(user, "There is no help defined for this mode, this is a bug. ")
+ CRASH("No help defined, yell at a coder")
/datum/buildmode_mode/proc/change_settings(mob/user)
to_chat(user, "There is no configuration available for this mode ")
diff --git a/code/modules/buildmode/submodes/atmos.dm b/code/modules/buildmode/submodes/atmos.dm
index b3a07374846..ac840acbead 100644
--- a/code/modules/buildmode/submodes/atmos.dm
+++ b/code/modules/buildmode/submodes/atmos.dm
@@ -9,6 +9,7 @@
var/plasma = 0
var/cdiox = 0
var/nitrox = 0
+ var/agentbx = 0
/datum/buildmode_mode/atmos/show_help(mob/user)
@@ -29,6 +30,7 @@
plasma = input(user, "Plasma ratio", "Input", 0) as num|null
cdiox = input(user, "CO2 ratio", "Input", 0) as num|null
nitrox = input(user, "N2O ratio", "Input", 0) as num|null
+ agentbx = input(user, "Agent B ratio", "Input", 0) as num|null
/datum/buildmode_mode/atmos/proc/ppratio_to_moles(ppratio)
// ideal gas equation: Pressure * Volume = Moles * r * Temperature
@@ -52,11 +54,8 @@
S.air.nitrogen = ppratio_to_moles(nitrogen)
S.air.toxins = ppratio_to_moles(plasma)
S.air.carbon_dioxide = ppratio_to_moles(cdiox)
- S.air.trace_gases.Cut()
- if(nitrox)
- var/datum/gas/TG = new /datum/gas/sleeping_agent
- TG.moles = ppratio_to_moles(nitrox)
- S.air.trace_gases += TG
+ S.air.sleeping_agent = ppratio_to_moles(nitrox)
+ S.air.agent_b = ppratio_to_moles(agentbx)
S.update_visuals()
S.air_update_turf()
else if(ctrl_click) // overwrite "default" unsimulated air
@@ -65,7 +64,8 @@
T.nitrogen = ppratio_to_moles(nitrogen)
T.toxins = ppratio_to_moles(plasma)
T.carbon_dioxide = ppratio_to_moles(cdiox)
- // no interface for trace gases on unsim turfs
+ T.sleeping_agent = ppratio_to_moles(nitrox)
+ T.agent_b = ppratio_to_moles(agentbx)
T.air_update_turf()
// admin log
diff --git a/code/modules/client/preference/preferences.dm b/code/modules/client/preference/preferences.dm
index 569ecd3e3ff..0b74b7132fd 100644
--- a/code/modules/client/preference/preferences.dm
+++ b/code/modules/client/preference/preferences.dm
@@ -54,7 +54,6 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
return C.player_age
else
return max(0, days - C.player_age)
- return 0
#define MAX_SAVE_SLOTS 30 // Save slots for regular players
#define MAX_SAVE_SLOTS_MEMBER 30 // Save slots for BYOND members
@@ -624,6 +623,9 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
if(job.admin_only)
continue
+ if(job.hidden_from_job_prefs)
+ continue
+
index += 1
if((index >= limit) || (job.title in splitJobs))
if((index < limit) && (lastJob != null))
diff --git a/code/modules/clothing/shoes/magboots.dm b/code/modules/clothing/shoes/magboots.dm
index 916cb8e89d4..129b07af36e 100644
--- a/code/modules/clothing/shoes/magboots.dm
+++ b/code/modules/clothing/shoes/magboots.dm
@@ -73,16 +73,15 @@ obj/item/clothing/shoes/magboots/syndie/advance //For the Syndicate Strike Team
shoe_sound = "clownstep"
origin_tech = "magnets=4;syndicate=2"
var/enabled_waddle = TRUE
- var/datum/component/waddle
/obj/item/clothing/shoes/magboots/clown/equipped(mob/user, slot)
. = ..()
if(slot == slot_shoes && enabled_waddle)
- waddle = user.AddComponent(/datum/component/waddling)
+ user.AddElement(/datum/element/waddling)
/obj/item/clothing/shoes/magboots/clown/dropped(mob/user)
. = ..()
- QDEL_NULL(waddle)
+ user.RemoveElement(/datum/element/waddling)
/obj/item/clothing/shoes/magboots/clown/CtrlClick(mob/living/user)
if(!isliving(user))
diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm
index 6858355f876..962cfed80c5 100644
--- a/code/modules/clothing/shoes/miscellaneous.dm
+++ b/code/modules/clothing/shoes/miscellaneous.dm
@@ -71,16 +71,15 @@
var/footstep = 1 //used for squeeks whilst walking
shoe_sound = "clownstep"
var/enabled_waddle = TRUE
- var/datum/component/waddle
/obj/item/clothing/shoes/clown_shoes/equipped(mob/user, slot)
. = ..()
if(slot == slot_shoes && enabled_waddle)
- waddle = user.AddComponent(/datum/component/waddling)
+ user.AddElement(/datum/element/waddling)
/obj/item/clothing/shoes/clown_shoes/dropped(mob/user)
. = ..()
- QDEL_NULL(waddle)
+ user.RemoveElement(/datum/element/waddling)
/obj/item/clothing/shoes/clown_shoes/CtrlClick(mob/living/user)
if(!isliving(user))
diff --git a/code/modules/economy/utils.dm b/code/modules/economy/utils.dm
index f7d6992e31f..4d7273cd719 100644
--- a/code/modules/economy/utils.dm
+++ b/code/modules/economy/utils.dm
@@ -5,7 +5,7 @@
////////////////////////
/proc/get_money_account(var/account_number, var/from_z=-1)
- for(var/obj/machinery/computer/account_database/DB in world)
+ for(var/obj/machinery/computer/account_database/DB in GLOB.machines)
if(from_z > -1 && DB.z != from_z) continue
if((DB.stat & NOPOWER) || !DB.activated ) continue
var/datum/money_account/acct = DB.get_account(account_number)
diff --git a/code/modules/events/alien_infestation.dm b/code/modules/events/alien_infestation.dm
index 5e39295113c..8c01d5c7cc2 100644
--- a/code/modules/events/alien_infestation.dm
+++ b/code/modules/events/alien_infestation.dm
@@ -17,7 +17,7 @@
playercount = length(GLOB.clients)//grab playercount when event starts not when game starts
if(playercount >= highpop_trigger) //spawn with 4 if highpop
spawncount = 4
- for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in world)
+ for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in SSair.atmos_machinery)
if(is_station_level(temp_vent.loc.z) && !temp_vent.welded)
if(temp_vent.parent.other_atmosmch.len > 50) //Stops Aliens getting stuck in small networks. See: Security, Virology
vents += temp_vent
diff --git a/code/modules/events/anomaly_bluespace.dm b/code/modules/events/anomaly_bluespace.dm
index 2924effa0de..929612cf6f9 100644
--- a/code/modules/events/anomaly_bluespace.dm
+++ b/code/modules/events/anomaly_bluespace.dm
@@ -18,7 +18,7 @@
// Calculate new position (searches through beacons in world)
var/obj/item/radio/beacon/chosen
var/list/possible = list()
- for(var/obj/item/radio/beacon/W in world)
+ for(var/obj/item/radio/beacon/W in GLOB.global_radios)
if(!is_station_level(W.z))
continue
possible += W
diff --git a/code/modules/events/apc_overload.dm b/code/modules/events/apc_overload.dm
index a773e71a173..13cabe81b3c 100644
--- a/code/modules/events/apc_overload.dm
+++ b/code/modules/events/apc_overload.dm
@@ -36,7 +36,8 @@
// break APC_BREAK_PROBABILITY% of all of the APCs on the station
var/affected_apc_count = 0
- for(var/obj/machinery/power/apc/C in GLOB.apcs)
+ for(var/thing in GLOB.apcs)
+ var/obj/machinery/power/apc/C = thing
// skip any APCs that are too critical to break
var/area/current_area = get_area(C)
if((current_area.type in skipped_areas_apc) || !is_station_level(C.z))
diff --git a/code/modules/events/apc_short.dm b/code/modules/events/apc_short.dm
index b128fe6c2e9..d2fe04dcc5d 100644
--- a/code/modules/events/apc_short.dm
+++ b/code/modules/events/apc_short.dm
@@ -36,7 +36,8 @@
// break APC_BREAK_PROBABILITY% of all of the APCs on the station
var/affected_apc_count = 0
- for(var/obj/machinery/power/apc/C in GLOB.apcs)
+ for(var/thing in GLOB.apcs)
+ var/obj/machinery/power/apc/C = thing
// skip any APCs that are too critical to disable
var/area/current_area = get_area(C)
if((current_area.type in skipped_areas_apc) || !is_station_level(C.z))
diff --git a/code/modules/events/carp_migration.dm b/code/modules/events/carp_migration.dm
index fb12a258c2d..fb02033b802 100644
--- a/code/modules/events/carp_migration.dm
+++ b/code/modules/events/carp_migration.dm
@@ -30,7 +30,8 @@
/datum/event/carp_migration/proc/spawn_fish(num_groups, group_size_min = 3, group_size_max = 5)
var/list/spawn_locations = list()
- for(var/obj/effect/landmark/C in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/C = thing
if(C.name == "carpspawn")
spawn_locations.Add(C.loc)
spawn_locations = shuffle(spawn_locations)
diff --git a/code/modules/events/electrical_storm.dm b/code/modules/events/electrical_storm.dm
index 755e2e2d47a..7304469f408 100644
--- a/code/modules/events/electrical_storm.dm
+++ b/code/modules/events/electrical_storm.dm
@@ -10,7 +10,8 @@
for(var/i=1, i <= lightsoutAmount, i++)
var/list/possibleEpicentres = list()
- for(var/obj/effect/landmark/newEpicentre in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/newEpicentre = thing
if(newEpicentre.name == "lightsout" && !(newEpicentre in epicentreList))
possibleEpicentres += newEpicentre
if(possibleEpicentres.len)
@@ -21,7 +22,8 @@
if(!epicentreList.len)
return
- for(var/obj/effect/landmark/epicentre in epicentreList)
- for(var/obj/machinery/power/apc/apc in range(epicentre,lightsoutRange))
+ for(var/thing in epicentreList)
+ var/obj/effect/landmark/epicentre = thing
+ for(var/obj/machinery/power/apc/apc in range(epicentre, lightsoutRange))
apc.overload_lighting()
diff --git a/code/modules/events/money_hacker.dm b/code/modules/events/money_hacker.dm
index 928b35e84ea..f26c12f5f7d 100644
--- a/code/modules/events/money_hacker.dm
+++ b/code/modules/events/money_hacker.dm
@@ -23,7 +23,7 @@ GLOBAL_VAR_INIT(account_hack_attempted, 0)
Notifications will be sent as updates occur. "
var/my_department = "[station_name()] firewall subroutines"
- for(var/obj/machinery/message_server/MS in world)
+ for(var/obj/machinery/message_server/MS in GLOB.machines)
if(!MS.active) continue
MS.send_rc_message("Head of Personnel's Desk", my_department, message, "", "", 2)
@@ -64,7 +64,7 @@ GLOBAL_VAR_INIT(account_hack_attempted, 0)
var/my_department = "[station_name()] firewall subroutines"
- for(var/obj/machinery/message_server/MS in world)
+ for(var/obj/machinery/message_server/MS in GLOB.machines)
if(!MS.active) continue
MS.send_rc_message("Head of Personnel's Desk", my_department, message, "", "", 2)
diff --git a/code/modules/events/prison_break.dm b/code/modules/events/prison_break.dm
index 35c976fa2f9..748d39f2080 100644
--- a/code/modules/events/prison_break.dm
+++ b/code/modules/events/prison_break.dm
@@ -47,7 +47,7 @@
if(areas && areas.len > 0)
var/my_department = "[station_name()] firewall subroutines"
var/rc_message = "An unknown malicious program has been detected in the [english_list(areaName)] lighting and airlock control systems at [station_time_timestamp()]. Systems will be fully compromised within approximately three minutes. Direct intervention is required immediately. "
- for(var/obj/machinery/message_server/MS in world)
+ for(var/obj/machinery/message_server/MS in GLOB.machines)
MS.send_rc_message("Engineering", my_department, rc_message, "", "", 2)
for(var/mob/living/silicon/ai/A in GLOB.player_list)
to_chat(A, "Malicious program detected in the [english_list(areaName)] lighting and airlock control systems by [my_department]. ")
diff --git a/code/modules/events/rogue_drones.dm b/code/modules/events/rogue_drones.dm
index e2a7dc739c3..02fa69b7c3e 100644
--- a/code/modules/events/rogue_drones.dm
+++ b/code/modules/events/rogue_drones.dm
@@ -6,7 +6,8 @@
/datum/event/rogue_drone/start()
//spawn them at the same place as carp
var/list/possible_spawns = list()
- for(var/obj/effect/landmark/C in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/C = thing
if(C.name == "carpspawn")
possible_spawns.Add(C)
diff --git a/code/modules/events/slaughterevent.dm b/code/modules/events/slaughterevent.dm
index 999303bf069..ac265adb420 100644
--- a/code/modules/events/slaughterevent.dm
+++ b/code/modules/events/slaughterevent.dm
@@ -16,13 +16,15 @@
var/datum/mind/player_mind = new /datum/mind(key_of_slaughter)
player_mind.active = 1
var/list/spawn_locs = list()
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(isturf(L.loc))
switch(L.name)
if("revenantspawn")
spawn_locs += L.loc
if(!spawn_locs) //If we can't find any revenant spawns, try the carp spawns
- for(var/obj/effect/landmark/L in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/L = thing
if(isturf(L.loc))
switch(L.name)
if("carpspawn")
diff --git a/code/modules/events/spider_infestation.dm b/code/modules/events/spider_infestation.dm
index e09e1efb705..694f8e98c89 100644
--- a/code/modules/events/spider_infestation.dm
+++ b/code/modules/events/spider_infestation.dm
@@ -15,7 +15,7 @@ GLOBAL_VAR_INIT(sent_spiders_to_station, 0)
/datum/event/spider_infestation/start()
var/list/vents = list()
- for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in world)
+ for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in SSair.atmos_machinery)
if(is_station_level(temp_vent.loc.z) && !temp_vent.welded)
if(temp_vent.parent.other_atmosmch.len > 50)
vents += temp_vent
diff --git a/code/modules/events/traders.dm b/code/modules/events/traders.dm
index 4159885e993..0beeb3691e2 100644
--- a/code/modules/events/traders.dm
+++ b/code/modules/events/traders.dm
@@ -24,7 +24,8 @@ GLOBAL_LIST_INIT(unused_trade_stations, list("sol"))
return
var/list/spawnlocs = list()
- for(var/obj/effect/landmark/landmark in GLOB.landmarks_list)
+ for(var/thing in GLOB.landmarks_list)
+ var/obj/effect/landmark/landmark = thing
if(landmark.name == "traderstart_[station]")
spawnlocs += get_turf(landmark)
if(!spawnlocs.len)
diff --git a/code/modules/food_and_drinks/drinks/bottler/bottler.dm b/code/modules/food_and_drinks/drinks/bottler/bottler.dm
index b1667fc6a00..d7f1736bb4a 100644
--- a/code/modules/food_and_drinks/drinks/bottler/bottler.dm
+++ b/code/modules/food_and_drinks/drinks/bottler/bottler.dm
@@ -82,7 +82,6 @@
else //If it doesn't qualify in the above checks, we don't want it. Inform the person so they (ideally) stop trying to put the nuke disc in.
to_chat(user, "You aren't sure this is able to be processed by the machine. ")
return 0
- return ..()
/obj/machinery/bottler/wrench_act(mob/user, obj/item/I)
. = TRUE
diff --git a/code/modules/food_and_drinks/food/foods/bread.dm b/code/modules/food_and_drinks/food/foods/bread.dm
index d888a532c01..55255658233 100644
--- a/code/modules/food_and_drinks/food/foods/bread.dm
+++ b/code/modules/food_and_drinks/food/foods/bread.dm
@@ -166,6 +166,15 @@
list_reagents = list("nutriment" = 2, "vitamin" = 2)
tastes = list("bread" = 2)
+/obj/item/reagent_containers/food/snacks/toast
+ name = "Toast"
+ desc = "Yeah! Toast!"
+ icon_state = "toast"
+ filling_color = "#B2580E"
+ bitesize = 3
+ list_reagents = list("nutriment" = 3)
+ tastes = list("toast" = 2)
+
/obj/item/reagent_containers/food/snacks/jelliedtoast
name = "Jellied Toast"
desc = "A slice of bread covered with delicious jam."
@@ -198,3 +207,5 @@
trash = /obj/item/trash/waffles
filling_color = "#E6DEB5"
list_reagents = list("nutriment" = 8, "vitamin" = 1)
+
+
diff --git a/code/modules/food_and_drinks/food/foods/seafood.dm b/code/modules/food_and_drinks/food/foods/seafood.dm
index b74ab0c3149..d4134ebe516 100644
--- a/code/modules/food_and_drinks/food/foods/seafood.dm
+++ b/code/modules/food_and_drinks/food/foods/seafood.dm
@@ -129,7 +129,7 @@
tastes = list("shrimp" = 1, "batter" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/Ebi_maki
- name = "ebi makiroll"
+ name = "ebi maki roll"
desc = "A large unsliced roll of Ebi Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "Ebi_maki"
@@ -149,7 +149,7 @@
tastes = list("shrimp" = 1, "rice" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/Ikura_maki
- name = "ikura makiroll"
+ name = "ikura maki roll"
desc = "A large unsliced roll of Ikura Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "Ikura_maki"
@@ -169,7 +169,7 @@
tastes = list("salmon roe" = 1, "rice" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/Sake_maki
- name = "sake makiroll"
+ name = "sake maki roll"
desc = "A large unsliced roll of Sake Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "Sake_maki"
@@ -189,7 +189,7 @@
tastes = list("raw salmon" = 1, "rice" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/SmokedSalmon_maki
- name = "smoked salmon makiroll"
+ name = "smoked salmon maki roll"
desc = "A large unsliced roll of Smoked Salmon Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "SmokedSalmon_maki"
@@ -209,7 +209,7 @@
tastes = list("smoked salmon" = 1, "rice" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/Tamago_maki
- name = "tamago makiroll"
+ name = "tamago maki roll"
desc = "A large unsliced roll of Tamago Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "Tamago_maki"
@@ -229,7 +229,7 @@
tastes = list("egg" = 1, "rice" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/Inari_maki
- name = "inari makiroll"
+ name = "inari maki roll"
desc = "A large unsliced roll of Inari Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "Inari_maki"
@@ -249,7 +249,7 @@
tastes = list("fried tofu" = 1, "rice" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/Masago_maki
- name = "masago makiroll"
+ name = "masago maki roll"
desc = "A large unsliced roll of Masago Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "Masago_maki"
@@ -269,7 +269,7 @@
tastes = list("goldfish roe" = 1, "rice" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/Tobiko_maki
- name = "tobiko makiroll"
+ name = "tobiko maki roll"
desc = "A large unsliced roll of Tobkio Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "Tobiko_maki"
@@ -289,7 +289,7 @@
tastes = list("shark roe" = 1, "rice" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/TobikoEgg_maki
- name = "tobiko and egg makiroll"
+ name = "tobiko and egg maki roll"
desc = "A large unsliced roll of Tobkio and Egg Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "TobikoEgg_maki"
@@ -309,7 +309,7 @@
tastes = list("shark roe" = 1, "rice" = 1, "egg" = 1, "seaweed" = 1)
/obj/item/reagent_containers/food/snacks/sliceable/Tai_maki
- name = "tai makiroll"
+ name = "tai maki roll"
desc = "A large unsliced roll of Tai Sushi."
icon = 'icons/obj/food/seafood.dmi'
icon_state = "Tai_maki"
diff --git a/code/modules/food_and_drinks/kitchen_machinery/processor.dm b/code/modules/food_and_drinks/kitchen_machinery/processor.dm
index 61f887e44bc..6891ab578bc 100644
--- a/code/modules/food_and_drinks/kitchen_machinery/processor.dm
+++ b/code/modules/food_and_drinks/kitchen_machinery/processor.dm
@@ -175,7 +175,7 @@
if(default_unfasten_wrench(user, O))
return
- default_deconstruction_crowbar(user, O)
+ default_deconstruction_crowbar(user, O)
var/obj/item/what = O
diff --git a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
index 756d2cf77ef..346b78e5b26 100644
--- a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
+++ b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
@@ -602,7 +602,7 @@
if(stat & (NOPOWER|BROKEN))
return 0
if(usr.contents.Find(src) || (in_range(src, usr) && istype(loc, /turf)))
- if(!allowed(usr) && !emagged && locked != -1 && href_list["vend"])
+ if(!allowed(usr) && !emagged && locked != -1 && scan_id && href_list["vend"])
to_chat(usr, "Access denied. ")
SSnanoui.update_uis(src)
return 0
diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_table.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_table.dm
index db7774fa41f..1aa33cab232 100644
--- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_table.dm
+++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_table.dm
@@ -90,7 +90,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/Ebi_maki
- name = "Ebi Makiroll"
+ name = "Ebi Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
/obj/item/reagent_containers/food/snacks/boiled_shrimp = 4,
@@ -111,7 +111,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/Ikura_maki
- name = "Ikura Makiroll"
+ name = "Ikura Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
/obj/item/fish_eggs/salmon = 4,
@@ -132,7 +132,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/Inari_maki
- name = "Inari Makiroll"
+ name = "Inari Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
/obj/item/reagent_containers/food/snacks/fried_tofu = 4,
@@ -153,7 +153,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/Sake_maki
- name = "Sake Makiroll"
+ name = "Sake Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
/obj/item/reagent_containers/food/snacks/salmonmeat = 4,
@@ -174,7 +174,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/SmokedSalmon_maki
- name = "Smoked Salmon Makiroll"
+ name = "Smoked Salmon Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
/obj/item/reagent_containers/food/snacks/salmonsteak = 4,
@@ -195,7 +195,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/Masago_maki
- name = "Masago Makiroll"
+ name = "Masago Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
/obj/item/fish_eggs/goldfish = 4,
@@ -216,7 +216,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/Tobiko_maki
- name = "Tobiko Makiroll"
+ name = "Tobiko Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
/obj/item/fish_eggs/shark = 4,
@@ -237,18 +237,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/TobikoEgg_maki
- name = "Tobiko Makiroll"
- reqs = list(
- /obj/item/reagent_containers/food/snacks/sushi_Tobiko = 4,
- /obj/item/reagent_containers/food/snacks/egg = 4,
- )
- pathtools = list(/obj/item/kitchen/sushimat)
- result = /obj/item/reagent_containers/food/snacks/sliceable/TobikoEgg_maki
- category = CAT_FOOD
- subcategory = CAT_SUSHI
-
-/datum/crafting_recipe/Sake_maki
- name = "Sake Makiroll"
+ name = "Tobiko and Egg Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/sushi_Tobiko = 4,
/obj/item/reagent_containers/food/snacks/egg = 4,
@@ -269,7 +258,7 @@
subcategory = CAT_SUSHI
/datum/crafting_recipe/Tai_maki
- name = "Tai Makiroll"
+ name = "Tai Maki Roll"
reqs = list(
/obj/item/reagent_containers/food/snacks/boiledrice = 1,
/obj/item/reagent_containers/food/snacks/catfishmeat = 4,
diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm
index f4a6a18e417..50a7db9952b 100644
--- a/code/modules/hydroponics/grown.dm
+++ b/code/modules/hydroponics/grown.dm
@@ -154,12 +154,6 @@
T.on_consume(src, usr)
..()
-/obj/item/reagent_containers/food/snacks/grown/Crossed(atom/movable/AM, oldloc)
- if(seed)
- for(var/datum/plant_gene/trait/T in seed.genes)
- T.on_cross(src, AM)
- ..()
-
/obj/item/reagent_containers/food/snacks/grown/after_slip(mob/living/carbon/human/H)
if(!seed)
return
diff --git a/code/modules/hydroponics/growninedible.dm b/code/modules/hydroponics/growninedible.dm
index 13263b4cc75..b27d7504847 100644
--- a/code/modules/hydroponics/growninedible.dm
+++ b/code/modules/hydroponics/growninedible.dm
@@ -50,13 +50,6 @@
return 1
return 0
-
-/obj/item/grown/Crossed(atom/movable/AM, oldloc)
- if(seed)
- for(var/datum/plant_gene/trait/T in seed.genes)
- T.on_cross(src, AM)
- ..()
-
/obj/item/grown/after_slip(mob/living/carbon/human/H)
if(!seed)
return
diff --git a/code/modules/hydroponics/plant_genes.dm b/code/modules/hydroponics/plant_genes.dm
index 19209a680ad..a4c6fe7280d 100644
--- a/code/modules/hydroponics/plant_genes.dm
+++ b/code/modules/hydroponics/plant_genes.dm
@@ -175,9 +175,6 @@
/datum/plant_gene/trait/proc/on_consume(obj/item/reagent_containers/food/snacks/grown/G, mob/living/carbon/target)
return
-/datum/plant_gene/trait/proc/on_cross(obj/item/reagent_containers/food/snacks/grown/G, atom/target)
- return
-
/datum/plant_gene/trait/proc/on_slip(obj/item/reagent_containers/food/snacks/grown/G, mob/living/carbon/target)
return
diff --git a/code/modules/lighting/lighting_corner.dm b/code/modules/lighting/lighting_corner.dm
index bc521114d56..57302b5b168 100644
--- a/code/modules/lighting/lighting_corner.dm
+++ b/code/modules/lighting/lighting_corner.dm
@@ -25,7 +25,7 @@ GLOBAL_LIST_INIT(LIGHTING_CORNER_DIAGONAL, list(NORTHEAST, SOUTHEAST, SOUTHWEST,
var/cache_b = LIGHTING_SOFT_THRESHOLD
var/cache_mx = 0
-/datum/lighting_corner/New(var/turf/new_turf, var/diagonal)
+/datum/lighting_corner/New(turf/new_turf, diagonal)
. = ..()
masters = list()
masters[new_turf] = turn(diagonal, 180)
@@ -79,15 +79,16 @@ GLOBAL_LIST_INIT(LIGHTING_CORNER_DIAGONAL, list(NORTHEAST, SOUTHEAST, SOUTHWEST,
active = FALSE
var/turf/T
var/thing
- for (thing in masters)
+ for(thing in masters)
T = thing
if(T.lighting_object)
active = TRUE
+ return
// God that was a mess, now to do the rest of the corner code! Hooray!
-/datum/lighting_corner/proc/update_lumcount(var/delta_r, var/delta_g, var/delta_b)
+/datum/lighting_corner/proc/update_lumcount(delta_r, delta_g, delta_b)
- if((abs(delta_r)+abs(delta_g)+abs(delta_b)) == 0)
+ if(!(delta_r || delta_g || delta_b)) // 0 is falsey ok
return
lum_r += delta_r
@@ -96,10 +97,10 @@ GLOBAL_LIST_INIT(LIGHTING_CORNER_DIAGONAL, list(NORTHEAST, SOUTHEAST, SOUTHWEST,
if(!needs_update)
needs_update = TRUE
- GLOB.lighting_update_corners += src
+ SSlighting.corners_queue += src
/datum/lighting_corner/proc/update_objects()
- // Cache these values a head of time so 4 individual lighting objects don't all calculate them individually.
+ // Cache these values ahead of time so 4 individual lighting objects don't all calculate them individually.
var/lum_r = src.lum_r
var/lum_g = src.lum_g
var/lum_b = src.lum_b
@@ -122,19 +123,18 @@ GLOBAL_LIST_INIT(LIGHTING_CORNER_DIAGONAL, list(NORTHEAST, SOUTHEAST, SOUTHWEST,
#endif
cache_mx = round(mx, LIGHTING_ROUND_VALUE)
- for (var/TT in masters)
+ for(var/TT in masters)
var/turf/T = TT
- if(T.lighting_object)
- if(!T.lighting_object.needs_update)
- T.lighting_object.needs_update = TRUE
- GLOB.lighting_update_objects += T.lighting_object
+ if(T.lighting_object && !T.lighting_object.needs_update)
+ T.lighting_object.needs_update = TRUE
+ SSlighting.objects_queue += T.lighting_object
/datum/lighting_corner/dummy/New()
return
-/datum/lighting_corner/Destroy(var/force)
+/datum/lighting_corner/Destroy(force)
if(!force)
return QDEL_HINT_LETMELIVE
diff --git a/code/modules/lighting/lighting_object.dm b/code/modules/lighting/lighting_object.dm
index ea3e954fa6e..168a95c07f2 100644
--- a/code/modules/lighting/lighting_object.dm
+++ b/code/modules/lighting/lighting_object.dm
@@ -5,7 +5,7 @@
icon = LIGHTING_ICON
icon_state = "transparent"
- color = LIGHTING_BASE_MATRIX
+ color = null //we manually set color in init instead
plane = LIGHTING_PLANE
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
layer = LIGHTING_LAYER
@@ -18,6 +18,9 @@
/atom/movable/lighting_object/Initialize(mapload)
. = ..()
verbs.Cut()
+ //We avoid setting this in the base as if we do then the parent atom handling will add_atom_color it and that
+ //is totally unsuitable for this object, as we are always changing it's colour manually
+ color = LIGHTING_BASE_MATRIX
myturf = loc
if(myturf.lighting_object)
@@ -29,11 +32,11 @@
S.update_starlight()
needs_update = TRUE
- GLOB.lighting_update_objects += src
+ SSlighting.objects_queue += src
-/atom/movable/lighting_object/Destroy(var/force)
+/atom/movable/lighting_object/Destroy(force)
if(force)
- GLOB.lighting_update_objects -= src
+ SSlighting.objects_queue -= src
if(loc != myturf)
var/turf/oldturf = get_turf(myturf)
var/turf/newturf = get_turf(loc)
@@ -143,6 +146,6 @@
return
// Override here to prevent things accidentally moving around overlays.
-/atom/movable/lighting_object/forceMove(atom/destination, var/no_tp=FALSE, var/harderforce = FALSE)
+/atom/movable/lighting_object/forceMove(atom/destination, no_tp = FALSE, harderforce = FALSE)
if(harderforce)
. = ..()
diff --git a/code/modules/lighting/lighting_source.dm b/code/modules/lighting/lighting_source.dm
index fc87a855dc4..7b0b782bdca 100644
--- a/code/modules/lighting/lighting_source.dm
+++ b/code/modules/lighting/lighting_source.dm
@@ -29,7 +29,7 @@
var/needs_update = LIGHTING_NO_UPDATE // Whether we are queued for an update.
-/datum/light_source/New(var/atom/owner, var/atom/top)
+/datum/light_source/New(atom/owner, atom/top)
source_atom = owner // Set our new owner.
LAZYADD(source_atom.light_sources, src)
top_atom = top
@@ -56,7 +56,7 @@
LAZYREMOVE(top_atom.light_sources, src)
if(needs_update)
- GLOB.lighting_update_lights -= src
+ SSlighting.sources_queue -= src
. = ..()
@@ -65,13 +65,13 @@
// Actually that'd be great if you could!
#define EFFECT_UPDATE(level) \
if(needs_update == LIGHTING_NO_UPDATE) \
- GLOB.lighting_update_lights += src; \
+ SSlighting.sources_queue += src; \
if(needs_update < level) \
needs_update = level; \
// This proc will cause the light source to update the top atom, and add itself to the update queue.
-/datum/light_source/proc/update(var/atom/new_top_atom)
+/datum/light_source/proc/update(atom/new_top_atom)
// This top atom is different.
if(new_top_atom && new_top_atom != top_atom)
if(top_atom != source_atom && top_atom.light_sources) // Remove ourselves from the light sources of that top atom.
@@ -141,7 +141,7 @@
effect_str = null
-/datum/light_source/proc/recalc_corner(var/datum/lighting_corner/C)
+/datum/light_source/proc/recalc_corner(datum/lighting_corner/C)
LAZYINITLIST(effect_str)
if(effect_str[C]) // Already have one.
REMOVE_CORNER(C)
diff --git a/code/modules/lighting/lighting_turf.dm b/code/modules/lighting/lighting_turf.dm
index f368ff5ac4b..5483eebf4e1 100644
--- a/code/modules/lighting/lighting_turf.dm
+++ b/code/modules/lighting/lighting_turf.dm
@@ -57,7 +57,7 @@
C.active = TRUE
// Used to get a scaled lumcount.
-/turf/proc/get_lumcount(var/minlum = 0, var/maxlum = 1)
+/turf/proc/get_lumcount(minlum = 0, maxlum = 1)
if(!lighting_object)
return 1
@@ -102,7 +102,7 @@
recalc_atom_opacity() // Make sure to do this before reconsider_lights(), incase we're on instant updates.
reconsider_lights()
-/turf/proc/change_area(var/area/old_area, var/area/new_area)
+/turf/proc/change_area(area/old_area, area/new_area)
if(SSlighting.initialized)
if(new_area.dynamic_lighting != old_area.dynamic_lighting)
if(new_area.dynamic_lighting)
diff --git a/code/modules/logic/converter.dm b/code/modules/logic/converter.dm
deleted file mode 100644
index c54e3fe4882..00000000000
--- a/code/modules/logic/converter.dm
+++ /dev/null
@@ -1,143 +0,0 @@
-
-//////////////////////////////////
-// Converter Gate //
-//////////////////////////////////
-
-/*
- This gate is special enough to warrant its own file, as it overrides a lot of the logic_gate procs as well as adds a new one.
- - CONVERT Gates convert signaler and logic signals, to allow logic gates to actually be used in tandem with assemblies and station equipment like doors.
- - While technically a mono-input device, the input and output are actually completely different types of signals, and thus incompatible without this gate.
- - A signaler must be attached manually before the gate is fully functional, and will retain any frequency and code settings it had when attached.
- - You can adjust these settings through a link in the multitool menu, but the receiving mode is automatically controlled by the converter.
- - While attached, the ability to manually send the signal on the signaler through its menu is also disabled, to avoid messing up the logic system.
-*/
-
-//CONVERT Gate
-/obj/machinery/logic_gate/convert
- name = "CONVERT Gate"
- desc = "Converts signals between radio and logic types, allowing for signaller input/output from logic systems."
- icon_state = "logic_convert"
- mono_input = 1
-
- var/logic_output = 0 //When set to 1, the logic signal is the output. When set to 0, the logic signal is the input.
- var/obj/item/assembly/signaler/attached_signaler = null
-
-/obj/machinery/logic_gate/convert/handle_logic()
- output_state = input1_state
- return
-
-/obj/machinery/logic_gate/convert/attackby(obj/item/O, mob/user, params)
- if(tamperproof) //Extra precaution to avoid people attaching/removing signalers from tamperproofed converters
- return
- if(istype(O, /obj/item/assembly/signaler))
- var/obj/item/assembly/signaler/S = O
- if(S.secured)
- to_chat(user, "The [S] is already secured. ")
- return
- if(attached_signaler)
- to_chat(user, "There is already a device attached, remove it first. ")
- return
- user.unEquip(S)
- S.forceMove(src)
- S.holder = src
- S.toggle_secure()
- if(logic_output) //Make sure we are set to receive if the converter is set to output logic, and send if the converter is set to accept logic input
- S.receiving = 1
- else
- S.receiving = 0
- attached_signaler = S
- to_chat(user, "You attach \the [S] to the I/O connection port and secure it. ")
- return
- if(attached_signaler && istype(O, /obj/item/screwdriver)) //Makes sure we remove the attached signaler before we can open up and deconstruct the machine
- var/obj/item/assembly/signaler/S = attached_signaler
- attached_signaler = null
- S.forceMove(get_turf(src))
- S.holder = null
- S.toggle_secure()
- to_chat(user, "You unsecure and detach \the [S] from the I/O connection port. ")
- return
- return ..()
-
-/obj/machinery/logic_gate/convert/multitool_menu(var/mob/user, var/obj/item/multitool/P)
- var/logic_state_string
- var/menu_contents = {"
-
- "}
- if(logic_output)
- switch(output_state)
- if(LOGIC_OFF)
- logic_state_string = "OFF"
- if(LOGIC_ON)
- logic_state_string = "ON"
- if(LOGIC_FLICKER)
- logic_state_string = "FLICKER"
- else
- logic_state_string = "ERROR: UNKNOWN STATE"
- menu_contents += {"
- Output: [format_tag("ID Tag","output_id_tag")]
- Output State: [logic_state_string]
- "}
- else
- switch(input1_state)
- if(LOGIC_OFF)
- logic_state_string = "OFF"
- if(LOGIC_ON)
- logic_state_string = "ON"
- if(LOGIC_FLICKER)
- logic_state_string = "FLICKER"
- else
- logic_state_string = "ERROR: UNKNOWN STATE"
- menu_contents += {"
- Input: [format_tag("ID Tag","input1_id_tag")]
- Input State: [logic_state_string]
- "}
- menu_contents += {"
- Logic Signal Designation: [logic_output ? "Output" : "Input"]
- "}
- if(attached_signaler)
- menu_contents += "Adjust Signaler Settings "
- else
- menu_contents += "NO SIGNALER ATTACHED! "
- menu_contents += {"
-
- "}
- return menu_contents
-
-/obj/machinery/logic_gate/convert/multitool_topic(var/mob/user,var/list/href_list,var/obj/O)
- ..()
- if("toggle_logic" in href_list)
- logic_output = !logic_output
- if(attached_signaler) //If we have a signaler attached, make sure we update it to send/receive when we change the logic signal desgination
- if(logic_output)
- attached_signaler.receiving = 1
- else
- attached_signaler.receiving = 0
- if(("adjust_signaler" in href_list) && attached_signaler) //Make sure that we have a signaler attached to handle this one, otherwise ignore this command
- attached_signaler.interact(user, 1)
- update_multitool_menu(user)
-
-/obj/machinery/logic_gate/convert/receive_signal(datum/signal/signal, receive_method, receive_param)
- if(logic_output)
- if(attached_signaler)
- attached_signaler.receive_signal(signal)
- return
- else
- ..()
-
-/obj/machinery/logic_gate/convert/handle_output()
- if(logic_output)
- ..()
- else
- if(attached_signaler && (output_state == LOGIC_ON || output_state == LOGIC_FLICKER))
- attached_signaler.signal()
- return
-
-/obj/machinery/logic_gate/convert/proc/process_activation(var/obj/item/D)
- if(!logic_output) //Don't bother if our input is a logic signal
- return
- if(D == attached_signaler) //Ignore if we somehow got called by a device that isn't what we have attached
- input1_state = LOGIC_FLICKER
- spawn(LOGIC_FLICKER_TIME)
- if(input1_state == LOGIC_FLICKER)
- input1_state = LOGIC_OFF
- return
diff --git a/code/modules/logic/dual_input.dm b/code/modules/logic/dual_input.dm
deleted file mode 100644
index b8f915ff46d..00000000000
--- a/code/modules/logic/dual_input.dm
+++ /dev/null
@@ -1,100 +0,0 @@
-
-//////////////////////////////////
-// Dual-Input Gates //
-//////////////////////////////////
-
-
-// OR Gate
-/obj/machinery/logic_gate/or
- name = "OR Gate"
- desc = "Outputs ON when at least one input is ON."
- icon_state = "logic_or"
-
-/obj/machinery/logic_gate/or/handle_logic()
- if(input1_state == LOGIC_ON || input1_state == LOGIC_FLICKER || input2_state == LOGIC_ON || input2_state == LOGIC_FLICKER)
- if(input1_state == LOGIC_ON || input2_state == LOGIC_ON) //continuous signal takes priority in determining what to output
- output_state = LOGIC_ON
- else
- output_state = LOGIC_FLICKER
- else //Both inputs were off, so input is off
- output_state = LOGIC_OFF
- return
-
-// AND Gate
-/obj/machinery/logic_gate/and
- name = "AND Gate"
- desc = "Outputs ON only when both inputs are ON."
- icon_state = "logic_and"
-
-/obj/machinery/logic_gate/and/handle_logic()
- if((input1_state == LOGIC_ON || input1_state == LOGIC_FLICKER) && (input2_state == LOGIC_ON || input2_state == LOGIC_FLICKER))
- if(input1_state == LOGIC_ON && input2_state == LOGIC_ON) //only output a continuous signal when both inputs are continuous signals
- output_state = LOGIC_ON
- else
- output_state = LOGIC_FLICKER
- else //At least one input was off, so output is off
- output_state = LOGIC_OFF
- return
-
-// NAND Gate
-/obj/machinery/logic_gate/nand
- name = "NAND Gate"
- desc = "Outputs OFF only when both inputs are ON."
- output_state = LOGIC_ON
- icon_state = "logic_nand"
-
-/obj/machinery/logic_gate/nand/handle_logic()
- if((input1_state == LOGIC_ON || input1_state == LOGIC_FLICKER) && (input2_state == LOGIC_ON || input2_state == LOGIC_FLICKER))
- output_state = LOGIC_OFF //Both inputs are ON/FLICKER, so output is off
- else
- output_state = LOGIC_ON //This can only output continuous signals
- return
-
-// NOR Gate
-/obj/machinery/logic_gate/nor
- name = "NOR Gate"
- desc = "Outputs OFF when at least one input is ON."
- icon_state = "logic_nor"
- output_state = LOGIC_ON
-
-/obj/machinery/logic_gate/nor/handle_logic()
- if(input1_state == LOGIC_OFF && input2_state == LOGIC_OFF) //Both inputs are OFF, so output is ON
- output_state = LOGIC_ON //This can only output continuous signals
- else
- output_state = LOGIC_OFF
- return
-
-// XOR Gate
-/obj/machinery/logic_gate/xor
- name = "XOR Gate"
- desc = "Outputs ON when only one input is ON."
- icon_state = "logic_xor"
-
-/obj/machinery/logic_gate/xor/handle_logic()
- if((input1_state == LOGIC_ON || input1_state == LOGIC_FLICKER) && (input2_state == LOGIC_OFF)) //Only input1 is ON/FLICKER, so output matches input1
- output_state = input1_state
- else if((input2_state == LOGIC_ON || input2_state == LOGIC_FLICKER) && (input1_state == LOGIC_OFF)) //Only input2 is ON/FLICKER, so output matches input2
- output_state = input2_state
- else //Both inputs are ON or OFF, so output is OFF
- output_state = LOGIC_OFF
- return
-
-
-// XNOR Gate
-/obj/machinery/logic_gate/xnor
- name = "XNOR Gate"
- desc = "Outputs ON when both inputs are ON or OFF."
- icon_state = "logic_xnor"
- output_state = LOGIC_ON
-
-/obj/machinery/logic_gate/xnor/handle_logic()
- if((input1_state == LOGIC_ON || input1_state == LOGIC_FLICKER) && (input2_state == LOGIC_ON || input2_state == LOGIC_FLICKER)) //Both inputs are ON/FLICKER
- if(input1_state == LOGIC_ON && input2_state == LOGIC_ON) //Only continuous signal when both inputs are ON
- output_state = LOGIC_ON
- else //If at least one input is FLICKER, output FLICKER
- output_state = LOGIC_FLICKER
- else if(input1_state == LOGIC_OFF && input2_state == LOGIC_OFF) //Both inputs are OFF
- output_state = LOGIC_ON //Always continuous in this case
- else //Only one input is ON/FLICKER
- output_state = LOGIC_OFF
- return
diff --git a/code/modules/logic/logic_base.dm b/code/modules/logic/logic_base.dm
deleted file mode 100644
index 542cb09bc7f..00000000000
--- a/code/modules/logic/logic_base.dm
+++ /dev/null
@@ -1,284 +0,0 @@
-
-/obj/machinery/logic_gate
- name = "Logic Base"
- desc = "This does nothing except connect to things. Highly illogical, report to a coder at once if you see this in-game."
- icon = 'icons/obj/computer3.dmi'
- icon_state = "serverframe"
- density = 1
- anchored = 1
-
- settagwhitelist = list("input1_id_tag", "input2_id_tag", "output_id_tag")
-
- var/tamperproof = 0 //if set, will make the machine unable to be destroyed, adjusted, etc. via in-game interaction (USE ONLY FOR MAPPING STUFF)
- var/mono_input = 0 //if set, will ignore input2
-
- var/datum/radio_frequency/radio_connection
- var/frequency = 0
-
- /*
- Some notes on Input/Output:
- - Multiple things can be linked to the same input or output tag, just like how wires can connect multiple sources and receivers.
- - For inputs, only the last signal received BEFORE a process() call will be used in the logic handling.
- - Input states are updated immediately whenever an input signal is received, so it is possible to update multiple times within a single process cycle.
- - This means if you have multiple connected inputs, but the last signal received before the process() call is OFF, it won't matter if the others are both ON.
- - For this reason, please set up your logic properly. You can theoretically chain these infinitely, so there's no need to link multiple things to a single input.
- - For outputs, the signal will attempt to be sent out every process() call, to ensure newly connected things are updated within one process cycle
- - Connecting an output to multiple inputs should not cause issues, as long as you don't have multiple connections to a given input (see previous notes on inputs).
- - The output state is determined immediately preceeding the signal broadcast, using the input states at the time of the process() call, not when a signal is received.
- - Because of how the process cycle works, it is possible that it may take multiple cycles for a signal to fully propogate through a logic chain.
- - This is because machines attempt to process in the order they were added to the scheduler.
- - Building the logic gates at the end of the chain first may cause delays in signal propogation.
- If you take all this into consideration when linking and using logic machinery, you should have no unexpected issues with input/output. Your design flaws are on you though.
- */
-
- var/input1_id_tag = null
- var/input1_state = LOGIC_OFF
- var/input2_id_tag = null
- var/input2_state = LOGIC_OFF
- var/output_id_tag = null
- var/output_state = LOGIC_OFF
-
-/obj/machinery/logic_gate/New()
- if(tamperproof) //doing this during New so we don't have to worry about forgetting to set these vars during editting / defining
- resistance_flags |= ACID_PROOF
- ..()
- if(SSradio)
- set_frequency(frequency)
- component_parts = list()
- var/obj/item/circuitboard/logic_gate/LG = new(null)
- LG.set_type(type)
- component_parts += LG
- component_parts += new /obj/item/stack/cable_coil(null, 1)
-
-/obj/machinery/logic_gate/Initialize()
- ..()
- set_frequency(frequency)
-
-/obj/machinery/logic_gate/proc/set_frequency(new_frequency)
- SSradio.remove_object(src, frequency)
- frequency = new_frequency
- radio_connection = SSradio.add_object(src, frequency, RADIO_LOGIC)
- return
-
-/obj/machinery/logic_gate/Destroy()
- if(SSradio)
- SSradio.remove_object(src, frequency)
- radio_connection = null
- return ..()
-
-/obj/machinery/logic_gate/process()
- handle_logic()
- handle_output() //All output will send for at least one cycle, and will attempt to send every cycle. Hopefully this won't be too taxing.
- return
-
-/obj/machinery/logic_gate/proc/handle_logic()
- return
-
-/obj/machinery/logic_gate/proc/handle_output()
- if(!radio_connection) //can't output without this
- return
-
- if(output_id_tag == null) //Don't output to an undefined id_tag
- return
-
- var/datum/signal/signal = new
- signal.transmission_method = 1 //radio signal
- signal.source = src
-
- signal.data = list(
- "tag" = output_id_tag,
- "sigtype" = "logic",
- "state" = output_state,
- )
-
- radio_connection.post_signal(src, signal, filter = RADIO_LOGIC)
-
-/obj/machinery/logic_gate/receive_signal(datum/signal/signal, receive_method, receive_param)
- if(!signal.data["tag"] || ((signal.data["tag"] != input1_id_tag) && (signal.data["tag"] != input2_id_tag)) || (signal.data["sigtype"] != "logic"))
- //If the signal lacks tag data, the signal's tag data doesn't match either input id tag, or is not a "logic" signal, ignore it since it's not for us
- return
-
- if(signal.data["tag"] == input1_id_tag) //If the signal is for input1
- if(signal.data["state"] == input1_state) //If we already match, ignore the new signal since nothing changes
- return
- if(signal.data["state"] == LOGIC_OFF) //Shut it down and keep it off
- input1_state = LOGIC_OFF
- return
- if(signal.data["state"] == LOGIC_ON) //Turn it on and keep it on
- input1_state = LOGIC_ON
- return
- if(signal.data["state"] == LOGIC_FLICKER) //Turn it on then turn it off
- if(input1_state == LOGIC_ON) //An existing continuous ON state overrides new flicker signals
- return
- input1_state = LOGIC_FLICKER
- spawn(LOGIC_FLICKER_TIME)
- if(input1_state == LOGIC_FLICKER) //Make sure we didn't get a new continuous signal set while we waited (those take priority)
- input1_state = LOGIC_OFF
- return
-
- //Now, you may be wondering why I included those returns.
- //The answer is "If you link both inputs to the same source, you're an idiot and deserve to have it break", so yeah. Deal with it.
-
- if(mono_input)
- //We only care about input1, so if we didn't receive a signal for that, we're done.
- return
-
- if(signal.data["tag"] == input2_id_tag) //If the signal is for input2 (reaching this point assumes mono_input is not set)
- if(signal.data["state"] == input2_state) //If we already match, ignore the new signal since nothing changes
- return
- if(signal.data["state"] == LOGIC_OFF) //Shut it down and keep it off
- input2_state = LOGIC_OFF
- return
- if(signal.data["state"] == LOGIC_ON) //Turn it on and keep it on
- input2_state = LOGIC_ON
- return
- if(signal.data["state"] == LOGIC_FLICKER) //Turn it on then turn it off
- if(input2_state == LOGIC_ON) //An existing continuous ON state overrides new flicker signals
- return
- input2_state = LOGIC_FLICKER
- spawn(LOGIC_FLICKER_TIME)
- if(input2_state == LOGIC_FLICKER) //Make sure we didn't get a new continuous signal set while we waited (those take priority)
- input2_state = LOGIC_OFF
- return
-
-/obj/machinery/logic_gate/multitool_menu(var/mob/user, var/obj/item/multitool/P)
- var/input1_state_string
- var/input2_state_string
- var/output_state_string
-
- switch(input1_state)
- if(LOGIC_OFF)
- input1_state_string = "OFF"
- if(LOGIC_ON)
- input1_state_string = "ON"
- if(LOGIC_FLICKER)
- input1_state_string = "FLICKER"
- else
- input1_state_string = "ERROR: UNKNOWN STATE"
-
- switch(input2_state)
- if(LOGIC_OFF)
- input2_state_string = "OFF"
- if(LOGIC_ON)
- input2_state_string = "ON"
- if(LOGIC_FLICKER)
- input2_state_string = "FLICKER"
- else
- input2_state_string = "ERROR: UNKNOWN STATE"
-
- switch(output_state)
- if(LOGIC_OFF)
- output_state_string = "OFF"
- if(LOGIC_ON)
- output_state_string = "ON"
- if(LOGIC_FLICKER)
- output_state_string = "FLICKER"
- else
- output_state_string = "ERROR: UNKNOWN STATE"
- var/menu_contents = {"
-
- Input: [format_tag("ID Tag","input1_id_tag")]
- Input State: [input1_state_string]
- "}
- if(!mono_input)
- menu_contents = {"
- Input 1: [format_tag("ID Tag","input1_id_tag")]
- Input 1 State: [input1_state_string]
- Input 2: [format_tag("ID Tag","input2_id_tag")]
- Input 2 State: [input2_state_string]
- "}
- menu_contents += {"
- Output: [format_tag("ID Tag","output_id_tag")]
- Output State: [output_state_string]
-
- "}
- return menu_contents
-
-/obj/machinery/logic_gate/convert/multitool_topic(var/mob/user,var/list/href_list,var/obj/O)
- ..()
- update_multitool_menu(user)
-
-/obj/machinery/logic_gate/attackby(obj/item/O, mob/user, params)
- if(tamperproof)
- to_chat(user, "The [src] appears to be tamperproofed! You can't interact with it! ")
- return 0
- if(istype(O, /obj/item/multitool))
- update_multitool_menu(user)
- return 1
- if(istype(O, /obj/item/screwdriver))
- panel_open = !panel_open
- to_chat(user, "You [panel_open ? "open" : "close"] the access panel. ")
- return 1
- if(panel_open && istype(O, /obj/item/crowbar))
- default_deconstruction_crowbar(user, O)
- return 1
- return ..()
-
-//////////////////////////////////////
-// Attack procs //
-//////////////////////////////////////
-
-/obj/machinery/logic_gate/attack_ai(mob/user)
- if(tamperproof)
- to_chat(user, "The [src] appears to be tamperproofed! You can't interface with it! ")
- return 0
- add_hiddenprint(user)
- return ui_interact(user)
-
-/obj/machinery/logic_gate/attack_ghost(mob/user)
- if(tamperproof)
- to_chat(user, "The [src] appears to be tamperproofed! You can't haunt it! ")
- return 0
- return ui_interact(user)
-
-/obj/machinery/logic_gate/attack_hand(mob/user)
- if(tamperproof)
- to_chat(user, "The [src] appears to be tamperproofed! You can't interact with it! ")
- return 0
- . = ..()
- if(.)
- return 0
- return interact(user)
-
-/obj/machinery/logic_gate/attack_alien(mob/user) //No xeno logic, that's too silly.
- to_chat(user, "The [src] appears to be too complex! You can't comprehend it and back off in fear! ")
- return 0
-
-/obj/machinery/logic_gate/attack_animal(mob/user) //No animal logic either.
- to_chat(user, "The [src] appears to be beyond your comprehension! You can't fathom it! ")
- return 0
-
-/obj/machinery/logic_gate/attack_slime(mob/user) //No slime logic. Seriously.
- to_chat(user, "The [src] appears to be beyond your gelatinous understanding! You ignore it! ")
- return 0
-
-/obj/machinery/logic_gate/emp_act(severity)
- if(tamperproof)
- return 0
- ..()
-
-/obj/machinery/logic_gate/ex_act(severity)
- if(tamperproof)
- return 0
- ..()
-
-/obj/machinery/logic_gate/blob_act(obj/structure/blob/B)
- if(!tamperproof)
- return ..()
-
-/obj/machinery/logic_gate/singularity_act()
- if(tamperproof)
- //This is some top-level tamperproofing right here, that's for sure. It can even defy a singularity!
- return 0
- ..()
-
-/obj/machinery/logic_gate/bullet_act()
- if(tamperproof)
- return 0
- ..()
-
-/obj/machinery/logic_gate/tesla_act(var/power)
- if(tamperproof)
- tesla_zap(src, 3, power) //If we're tamperproof, we'll just bounce the full shock of the tesla zap we got hit by, so it continues on normally without diminishing
- return 0
- ..()
diff --git a/code/modules/logic/mono_input.dm b/code/modules/logic/mono_input.dm
deleted file mode 100644
index 58b76232fa0..00000000000
--- a/code/modules/logic/mono_input.dm
+++ /dev/null
@@ -1,62 +0,0 @@
-
-//////////////////////////////////
-// Mono-Input Gates //
-//////////////////////////////////
-
-//NOT Gate
-/obj/machinery/logic_gate/not
- name = "NOT Gate"
- desc = "Accepts one input and outputs the reverse state."
- icon_state = "logic_not"
- mono_input = 1 //NOT Gates are the simplest logic gate because they only utilize one input.
- output_state = LOGIC_ON //Starts with an active output, since the input will be OFF at start
-/*
- A quick note regarding NOT Gates:
- - Connecting multiple things to the input of a NOT Gate can cause weird behaviour due to updating both when it receives a signal and when it calls process().
- - This means it will attempt to output once for every logic machine connected to its input's own process() call.
- - It will then attempt to output an additional time based on the current state when it comes to its own process() call.
- - For this reason, it is HIGHLY RECOMMENDED that you only connect a single signal source to the input of a NOT Gate to avoid signal spasms.
- - Connecting multiple things to the output of a NOT Gate should not cause this unusual behavior.
-*/
-/obj/machinery/logic_gate/not/handle_logic() //Our output will always be a continuous signal, even with a FLICKER, it just will update the output when the FLICKER ends
- if(input1_state == LOGIC_ON) //Output is OFF while input is ON
- output_state = LOGIC_OFF
- else if(input1_state == LOGIC_FLICKER) //Output is OFF while input is FLICKER, then output returns to ON when input returns to OFF
- output_state = LOGIC_OFF
- spawn(LOGIC_FLICKER_TIME + 1) //Call handle_logic again after this delay (the input should update from the spawn(LOGIC_FLICKER_TIME) in receive_signal() by then)
- handle_logic()
- else //Output is ON while input is OFF
- output_state = LOGIC_ON
- handle_output()
- return
-
-//STATUS Gate
-/obj/machinery/logic_gate/status
- name = "Status Gate"
- desc = "Accepts one input and outputs the same state, showing a colored light based on current state."
- icon_state = "logic_status"
- mono_input = 1 //STATUS Gate doesn't actually perform logic operations, but instead acts as a testing conduit.
-
-/*
- STATUS Gates are largely a diagnostics tool, but I'm sure someone will still make a logic gate rave with them anyways.
- - There is no need to actually connect an output for these to work, they just need an input to sample from.
- - STATUS Gates attempt to update their lights whenever they receive a signal.
-*/
-
-/obj/machinery/logic_gate/status/receive_signal(datum/signal/signal, receive_method, receive_params)
- ..()
- handle_logic() //STATUS Gate calls handle_logic() when it receives a signal to update its light and output_state
-
-/obj/machinery/logic_gate/status/handle_logic()
- output_state = input1_state //Output is equal to input, since it is simply a connection with an attached light
- if(output_state == LOGIC_OFF) //Red light when OFF
- set_light(2,2,"#ff0000")
- return
- if(output_state == LOGIC_ON) //Green light when ON
- set_light(2,2,"#009933")
- return
- if(output_state == LOGIC_FLICKER) //Orange light when FLICKER, then update after LOGIC_FLICKER_TIME + 1 to reflect the changed state
- set_light(2,2,"#ff9900")
- spawn(LOGIC_FLICKER_TIME + 1)
- handle_logic()
- return
diff --git a/code/modules/martial_arts/martial.dm b/code/modules/martial_arts/martial.dm
index 478438c47cb..882da0a9387 100644
--- a/code/modules/martial_arts/martial.dm
+++ b/code/modules/martial_arts/martial.dm
@@ -275,7 +275,6 @@
return
else
return ..()
- return ..()
/obj/item/twohanded/bostaff/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
if(wielded)
diff --git a/code/modules/mining/equipment/wormhole_jaunter.dm b/code/modules/mining/equipment/wormhole_jaunter.dm
index 44462dedfda..43cce5904e3 100644
--- a/code/modules/mining/equipment/wormhole_jaunter.dm
+++ b/code/modules/mining/equipment/wormhole_jaunter.dm
@@ -26,7 +26,7 @@
/obj/item/wormhole_jaunter/proc/get_destinations(mob/user)
var/list/destinations = list()
- for(var/obj/item/radio/beacon/B in world)
+ for(var/obj/item/radio/beacon/B in GLOB.global_radios)
var/turf/T = get_turf(B)
if(is_station_level(T.z))
destinations += B
diff --git a/code/modules/mining/lavaland/loot/hierophant_loot.dm b/code/modules/mining/lavaland/loot/hierophant_loot.dm
index a3f6e738380..fc81e6399ae 100644
--- a/code/modules/mining/lavaland/loot/hierophant_loot.dm
+++ b/code/modules/mining/lavaland/loot/hierophant_loot.dm
@@ -93,7 +93,7 @@
blast_range = initial(blast_range)
if(isliving(user))
var/mob/living/L = user
- var/health_percent = L.health / L.maxHealth
+ var/health_percent = max(L.health / L.maxHealth, 0) // Don't go negative
chaser_cooldown += round(health_percent * 20) //two tenths of a second for each missing 10% of health
cooldown_time += round(health_percent * 10) //one tenth of a second for each missing 10% of health
chaser_speed = max(chaser_speed + health_percent, 0.5) //one tenth of a second faster for each missing 10% of health
diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm
index 50cb7d09801..579df861c19 100644
--- a/code/modules/mining/machine_processing.dm
+++ b/code/modules/mining/machine_processing.dm
@@ -98,7 +98,7 @@
/obj/machinery/mineral/processing_unit/Destroy()
CONSOLE = null
QDEL_NULL(files)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
return ..()
@@ -120,7 +120,7 @@
CONSOLE.updateUsrDialog()
/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/stack/ore/O)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/material_amount = materials.get_item_material_amount(O)
if(!materials.has_space(material_amount))
unload_mineral(O)
@@ -132,7 +132,7 @@
/obj/machinery/mineral/processing_unit/proc/get_machine_data()
var/dat = "Smelter control console "
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
dat += "[M.name]: [M.amount] cm³"
@@ -165,7 +165,7 @@
return dat
/obj/machinery/mineral/processing_unit/proc/smelt_ore()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/datum/material/mat = materials.materials[selected_material]
if(mat)
var/sheets_to_remove = (mat.amount >= (MINERAL_MATERIAL_AMOUNT * SMELT_AMOUNT) ) ? SMELT_AMOUNT : round(mat.amount / MINERAL_MATERIAL_AMOUNT)
@@ -187,7 +187,7 @@
on = FALSE
return
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.use_amount(alloy.materials, amount)
generate_mineral(alloy.build_path)
@@ -198,7 +198,7 @@
var/build_amount = SMELT_AMOUNT
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
diff --git a/code/modules/mining/machine_redemption.dm b/code/modules/mining/machine_redemption.dm
index ed955efda2c..7f1b520e7f8 100644
--- a/code/modules/mining/machine_redemption.dm
+++ b/code/modules/mining/machine_redemption.dm
@@ -67,7 +67,7 @@
/obj/machinery/mineral/ore_redemption/Destroy()
QDEL_NULL(files)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
return ..()
@@ -92,7 +92,7 @@
if(O && O.refined_type)
points += O.points * point_upgrade * O.amount
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/material_amount = materials.get_item_material_amount(O)
if(!material_amount)
@@ -111,7 +111,7 @@
var/build_amount = 0
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
var/datum/material/redemption_mat = materials.materials[mat_id]
@@ -147,7 +147,7 @@
var/has_minerals = FALSE
var/mineral_name = null
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
var/mineral_amount = M.amount / MINERAL_MATERIAL_AMOUNT
@@ -251,7 +251,7 @@
else
dat += "No ID inserted. Insert ID. "
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
if(M.amount)
@@ -302,7 +302,7 @@
/obj/machinery/mineral/ore_redemption/Topic(href, href_list)
if(..())
return
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(href_list["eject_id"])
usr.put_in_hands(inserted_id)
inserted_id = null
diff --git a/code/modules/mining/mint.dm b/code/modules/mining/mint.dm
index 9fb73229ba7..c6d23a1bbde 100644
--- a/code/modules/mining/mint.dm
+++ b/code/modules/mining/mint.dm
@@ -23,7 +23,7 @@
if(!T)
return
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/obj/item/stack/sheet/O in T)
materials.insert_stack(O, O.amount)
@@ -32,7 +32,7 @@
return
var/dat = "Coin Press "
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
if(!M.amount && chosen != mat_id)
@@ -65,7 +65,7 @@
if(processing == 1)
to_chat(usr, "The machine is processing. ")
return
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(href_list["choose"])
if(materials.materials[href_list["choose"]])
chosen = href_list["choose"]
diff --git a/code/modules/mob/camera/camera.dm b/code/modules/mob/camera/camera.dm
index 39931a60fb2..090e5ddac1e 100644
--- a/code/modules/mob/camera/camera.dm
+++ b/code/modules/mob/camera/camera.dm
@@ -14,3 +14,8 @@
/mob/camera/experience_pressure_difference()
return
+
+/mob/camera/forceMove(atom/destination)
+ var/oldloc = loc
+ loc = destination
+ Moved(oldloc, NONE)
diff --git a/code/modules/mob/dead/dead.dm b/code/modules/mob/dead/dead.dm
index 24f129ee387..f60777a97ff 100644
--- a/code/modules/mob/dead/dead.dm
+++ b/code/modules/mob/dead/dead.dm
@@ -15,7 +15,7 @@
onTransitZ(old_turf?.z, new_turf?.z)
var/oldloc = loc
loc = destination
- Moved(oldloc, NONE, TRUE)
+ Moved(oldloc, NONE)
/mob/dead/onTransitZ(old_z,new_z)
..()
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index dc7c2b4439e..8bff776c176 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -616,7 +616,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
/mob/dead/observer/Topic(href, href_list)
if(usr != src)
return
- ..()
if(href_list["track"])
var/atom/target = locate(href_list["track"])
diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
index 1ea256357e9..fec3012529e 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
@@ -167,4 +167,4 @@ Doesn't work on other aliens/AI.*/
adjustPlasma(-amount)
return 1
- return 0
+ return 0
diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm
index e7f783acd72..3174879caac 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid_defense.dm
@@ -55,7 +55,7 @@
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
visible_message("[M] has attempted to disarm [src]! ")
-/mob/living/carbon/alien/humanoid/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect, end_pixel_y)
+/mob/living/carbon/alien/humanoid/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect)
if(!no_effect && !visual_effect_icon)
visual_effect_icon = ATTACK_EFFECT_CLAW
..()
diff --git a/code/modules/mob/living/carbon/alien/larva/larva_defense.dm b/code/modules/mob/living/carbon/alien/larva/larva_defense.dm
index 69e12b6ae19..d13dab884b2 100644
--- a/code/modules/mob/living/carbon/alien/larva/larva_defense.dm
+++ b/code/modules/mob/living/carbon/alien/larva/larva_defense.dm
@@ -31,7 +31,7 @@
step_away(src, user, 15)
return TRUE
-/mob/living/carbon/alien/larva/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect, end_pixel_y)
+/mob/living/carbon/alien/larva/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect)
if(!no_effect && !visual_effect_icon)
visual_effect_icon = ATTACK_EFFECT_BITE
..()
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index a34762046f7..7e634bfdbe1 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -2,6 +2,10 @@
var/canEnterVentWith = "/obj/item/implant=0&/obj/item/clothing/mask/facehugger=0&/obj/item/radio/borg=0&/obj/machinery/camera=0"
var/datum/middleClickOverride/middleClickOverride = null
+/mob/living/carbon/Initialize(mapload)
+ . = ..()
+ GLOB.carbon_list += src
+
/mob/living/carbon/Destroy()
// This clause is here due to items falling off from limb deletion
for(var/obj/item in get_all_slots())
@@ -14,6 +18,7 @@
if(B)
B.leave_host()
qdel(B)
+ GLOB.carbon_list -= src
return ..()
/mob/living/carbon/handle_atom_del(atom/A)
@@ -870,7 +875,6 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, list(/obj/machinery/atmospherics/unary/ven
unEquip(I)
I.dropped()
return
- return 1
else
to_chat(src, "You fail to remove [I]! ")
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index 75bd6d2664a..e0cba0b0281 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -12,7 +12,7 @@
visible_message("[src] catches [AM]! ")
throw_mode_off()
return TRUE
- ..()
+ return ..()
/mob/living/carbon/water_act(volume, temperature, source, method = REAGENT_TOUCH)
. = ..()
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index a9984b2bade..e58ba518780 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -41,6 +41,7 @@
sync_organ_dna(1)
UpdateAppearance()
+ GLOB.human_list += src
/mob/living/carbon/human/OpenCraftingMenu()
handcrafting.ui_interact(src)
@@ -60,6 +61,7 @@
SSmobs.cubemonkeys -= src
QDEL_LIST(bodyparts)
splinted_limbs.Cut()
+ GLOB.human_list -= src
/mob/living/carbon/human/dummy
real_name = "Test Dummy"
diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm
index 98edb60c6bf..65b4585ff6b 100644
--- a/code/modules/mob/living/carbon/human/say.dm
+++ b/code/modules/mob/living/carbon/human/say.dm
@@ -138,7 +138,7 @@
span = mind.speech_span
if((COMIC in mutations) \
|| (locate(/obj/item/organ/internal/cyberimp/brain/clown_voice) in internal_organs) \
- || GetComponent(/datum/component/jestosterone))
+ || HAS_TRAIT(src, TRAIT_JESTER))
span = "sans"
if(WINGDINGS in mutations)
diff --git a/code/modules/mob/living/carbon/human/species/golem.dm b/code/modules/mob/living/carbon/human/species/golem.dm
index 9f4a27a3c41..7ff32e38644 100644
--- a/code/modules/mob/living/carbon/human/species/golem.dm
+++ b/code/modules/mob/living/carbon/human/species/golem.dm
@@ -636,12 +636,11 @@
H.mutations.Add(COMIC)
H.equip_to_slot_or_del(new /obj/item/reagent_containers/food/drinks/bottle/bottleofbanana(H), slot_r_store)
H.equip_to_slot_or_del(new /obj/item/bikehorn(H), slot_l_store)
- H.AddComponent(/datum/component/waddling)
+ H.AddElement(/datum/element/waddling)
/datum/species/golem/bananium/on_species_loss(mob/living/carbon/C)
. = ..()
- GET_COMPONENT_FROM(waddling, /datum/component/waddling, C)
- waddling.Destroy()
+ C.RemoveElement(/datum/element/waddling)
/datum/species/golem/bananium/get_random_name()
var/clown_name = pick(GLOB.clown_names)
diff --git a/code/modules/mob/living/carbon/human/species/shadow.dm b/code/modules/mob/living/carbon/human/species/shadow.dm
index 63f062b8bc8..be2a7f44229 100644
--- a/code/modules/mob/living/carbon/human/species/shadow.dm
+++ b/code/modules/mob/living/carbon/human/species/shadow.dm
@@ -39,10 +39,10 @@
/datum/action/innate/shadow/darkvision/Activate()
var/mob/living/carbon/human/H = owner
if(!H.vision_type)
- H.vision_type = new /datum/vision_override/nightvision
+ H.set_sight(/datum/vision_override/nightvision)
to_chat(H, "You adjust your vision to pierce the darkness. ")
else
- H.vision_type = null
+ H.set_sight(null)
to_chat(H, "You adjust your vision to recognize the shadows. ")
/datum/species/shadow/on_species_gain(mob/living/carbon/human/H)
diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm
index 66e2e60f144..207a3012ad8 100644
--- a/code/modules/mob/living/carbon/life.dm
+++ b/code/modules/mob/living/carbon/life.dm
@@ -122,7 +122,7 @@
var/O2_partialpressure = (breath.oxygen/breath.total_moles())*breath_pressure
var/Toxins_partialpressure = (breath.toxins/breath.total_moles())*breath_pressure
var/CO2_partialpressure = (breath.carbon_dioxide/breath.total_moles())*breath_pressure
-
+ var/SA_partialpressure = (breath.sleeping_agent/breath.total_moles())*breath_pressure
//OXYGEN
if(O2_partialpressure < safe_oxy_min) //Not enough oxygen
@@ -168,16 +168,14 @@
clear_alert("too_much_tox")
//TRACE GASES
- if(breath.trace_gases.len)
- for(var/datum/gas/sleeping_agent/SA in breath.trace_gases)
- var/SA_partialpressure = (SA.moles/breath.total_moles())*breath_pressure
- if(SA_partialpressure > SA_para_min)
- Paralyse(3)
- if(SA_partialpressure > SA_sleep_min)
- AdjustSleeping(2, bound_lower = 0, bound_upper = 10)
- else if(SA_partialpressure > 0.01)
- if(prob(20))
- emote(pick("giggle","laugh"))
+ if(breath.sleeping_agent)
+ if(SA_partialpressure > SA_para_min)
+ Paralyse(3)
+ if(SA_partialpressure > SA_sleep_min)
+ AdjustSleeping(2, bound_lower = 0, bound_upper = 10)
+ else if(SA_partialpressure > 0.01)
+ if(prob(20))
+ emote(pick("giggle","laugh"))
//BREATH TEMPERATURE
handle_breath_temperature(breath)
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index dfa4bb61c9d..9f768ffc76d 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -740,7 +740,8 @@
clear_alert("weightless")
else
throw_alert("weightless", /obj/screen/alert/weightless)
- float(!has_gravity)
+ if(!flying)
+ float(!has_gravity)
/mob/living/proc/float(on)
if(throwing)
@@ -825,8 +826,7 @@
spawn_dust()
gib()
-/mob/living/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect, end_pixel_y)
- end_pixel_y = get_standard_pixel_y_offset(lying)
+/mob/living/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect)
if(!used_item)
used_item = get_active_hand()
..()
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index c272952b6bf..fb633f116bd 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -336,7 +336,8 @@ proc/get_radio_key_from_channel(var/channel)
var/datum/multilingual_say_piece/S = message_pieces // Yay BYOND's hilarious typecasting
S.speaking.broadcast(src, S.message)
return 1
-
+ // Log it here since it skips the default way say handles it
+ create_log(SAY_LOG, "(whisper) '[message]'")
whisper_say(message_pieces)
// for weird circumstances where you're inside an atom that is also you, like pai's
diff --git a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm
index 641b1a2af0f..717f9700316 100644
--- a/code/modules/mob/living/silicon/ai/death.dm
+++ b/code/modules/mob/living/silicon/ai/death.dm
@@ -34,7 +34,7 @@
spawn(10)
explosion(src.loc, 3, 6, 12, 15)
- for(var/obj/machinery/ai_status_display/O in world) //change status
+ for(var/obj/machinery/ai_status_display/O in GLOB.machines) //change status
O.mode = 2
if(istype(loc, /obj/item/aicard))
diff --git a/code/modules/mob/living/silicon/ai/freelook/chunk.dm b/code/modules/mob/living/silicon/ai/freelook/chunk.dm
index 4b124c364c2..03e56a5e26e 100644
--- a/code/modules/mob/living/silicon/ai/freelook/chunk.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/chunk.dm
@@ -67,9 +67,6 @@
// The actual updating. It gathers the visible turfs from cameras and puts them into the appropiate lists.
/datum/camerachunk/proc/update()
-
- set background = BACKGROUND_ENABLED
-
var/list/newVisibleTurfs = list()
for(var/camera in cameras)
diff --git a/code/modules/mob/living/silicon/ai/logout.dm b/code/modules/mob/living/silicon/ai/logout.dm
index a8060abd15c..d9dac308870 100644
--- a/code/modules/mob/living/silicon/ai/logout.dm
+++ b/code/modules/mob/living/silicon/ai/logout.dm
@@ -1,6 +1,6 @@
/mob/living/silicon/ai/Logout()
..()
- for(var/obj/machinery/ai_status_display/O in world) //change status
+ for(var/obj/machinery/ai_status_display/O in GLOB.machines) //change status
O.mode = 0
src.view_core()
return
diff --git a/code/modules/mob/living/silicon/decoy/death.dm b/code/modules/mob/living/silicon/decoy/death.dm
index 9e58001f47b..74db72978e0 100644
--- a/code/modules/mob/living/silicon/decoy/death.dm
+++ b/code/modules/mob/living/silicon/decoy/death.dm
@@ -4,7 +4,7 @@
if(!.)
return FALSE
icon_state = "ai-crash"
- for(var/obj/machinery/ai_status_display/O in world) //change status
+ for(var/obj/machinery/ai_status_display/O in GLOB.machines) //change status
if(atoms_share_level(O, src))
O.mode = 2
gib()
diff --git a/code/modules/mob/living/silicon/robot/drone/drone.dm b/code/modules/mob/living/silicon/robot/drone/drone.dm
index b181cec8ec0..39bedc78c77 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone.dm
@@ -144,7 +144,7 @@
user.visible_message("\the [user] swipes [user.p_their()] ID card through [src], attempting to reboot it. ", "You swipe your ID card through [src], attempting to reboot it. ")
last_reboot = world.time / 10
var/drones = 0
- for(var/mob/living/silicon/robot/drone/D in world)
+ for(var/mob/living/silicon/robot/drone/D in GLOB.silicon_mob_list)
if(D.key && D.client)
drones++
if(drones < config.max_maint_drones)
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_console.dm b/code/modules/mob/living/silicon/robot/drone/drone_console.dm
index 80d9f4d1ba3..d961d8e1c62 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_console.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_console.dm
@@ -34,7 +34,7 @@
var/dat
dat += "Maintenance Units "
- for(var/mob/living/silicon/robot/drone/D in world)
+ for(var/mob/living/silicon/robot/drone/D in GLOB.silicon_mob_list)
dat += " [D.real_name] ([D.stat == 2 ? "INACTIVE" : "ACTIVE"] )"
dat += " Cell charge: [D.cell.charge]/[D.cell.maxcharge]."
dat += " Currently located in: [get_area(D)]."
@@ -74,7 +74,7 @@
else if(href_list["ping"])
to_chat(usr, "You issue a maintenance request for all active drones, highlighting [drone_call_area]. ")
- for(var/mob/living/silicon/robot/drone/D in world)
+ for(var/mob/living/silicon/robot/drone/D in GLOB.silicon_mob_list)
if(D.client && D.stat == 0)
to_chat(D, "-- Maintenance drone presence requested in: [drone_call_area].")
diff --git a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
index 50463b17bec..023cced9cdb 100644
--- a/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
+++ b/code/modules/mob/living/silicon/robot/drone/drone_manufacturer.dm
@@ -52,7 +52,7 @@
/obj/machinery/drone_fabricator/proc/count_drones()
var/drones = 0
- for(var/mob/living/silicon/robot/drone/D in world)
+ for(var/mob/living/silicon/robot/drone/D in GLOB.silicon_mob_list)
if(D.key && D.client)
drones++
return drones
@@ -142,7 +142,7 @@
if(alert("Are you sure you want to respawn as a drone?", "Are you sure?", "Yes", "No") != "Yes")
return
- for(var/obj/machinery/drone_fabricator/DF in world)
+ for(var/obj/machinery/drone_fabricator/DF in GLOB.machines)
if(DF.stat & NOPOWER || !DF.produce_drones)
continue
diff --git a/code/modules/mob/living/simple_animal/animal_defense.dm b/code/modules/mob/living/simple_animal/animal_defense.dm
index 2cfc5e746dc..b42f3275997 100644
--- a/code/modules/mob/living/simple_animal/animal_defense.dm
+++ b/code/modules/mob/living/simple_animal/animal_defense.dm
@@ -118,7 +118,7 @@
/mob/living/simple_animal/blob_act(obj/structure/blob/B)
adjustBruteLoss(20)
-/mob/living/simple_animal/do_attack_animation(atom/A, visual_effect_icon, used_item, no_effect, end_pixel_y)
+/mob/living/simple_animal/do_attack_animation(atom/A, visual_effect_icon, used_item, no_effect)
if(!no_effect && !visual_effect_icon && melee_damage_upper)
if(melee_damage_upper < 10)
visual_effect_icon = ATTACK_EFFECT_PUNCH
diff --git a/code/modules/mob/living/simple_animal/friendly/penguin.dm b/code/modules/mob/living/simple_animal/friendly/penguin.dm
index dc00e252661..08321b1bb5a 100644
--- a/code/modules/mob/living/simple_animal/friendly/penguin.dm
+++ b/code/modules/mob/living/simple_animal/friendly/penguin.dm
@@ -18,7 +18,7 @@
/mob/living/simple_animal/pet/penguin/Initialize(mapload)
. = ..()
- AddComponent(/datum/component/waddling)
+ AddElement(/datum/element/waddling)
/mob/living/simple_animal/pet/penguin/emperor
name = "Emperor penguin"
diff --git a/code/modules/mob/living/simple_animal/friendly/spiderbot.dm b/code/modules/mob/living/simple_animal/friendly/spiderbot.dm
index 7a1227960f4..877d542fa2b 100644
--- a/code/modules/mob/living/simple_animal/friendly/spiderbot.dm
+++ b/code/modules/mob/living/simple_animal/friendly/spiderbot.dm
@@ -123,8 +123,6 @@
if(health >= maxHealth)
to_chat(user, "[src] does not need repairing! ")
return
- to_chat(user, "Unable to repair with the maintenance panel closed! ")
- return
. = TRUE
if(!I.use_tool(src, user, volume = I.tool_volume))
return
diff --git a/code/modules/mob/living/simple_animal/hostile/bees.dm b/code/modules/mob/living/simple_animal/hostile/bees.dm
index c1e7548d9a3..3276416fe7f 100644
--- a/code/modules/mob/living/simple_animal/hostile/bees.dm
+++ b/code/modules/mob/living/simple_animal/hostile/bees.dm
@@ -60,6 +60,7 @@
/mob/living/simple_animal/hostile/poison/bees/New()
..()
generate_bee_visuals()
+ AddComponent(/datum/component/swarming)
/mob/living/simple_animal/hostile/poison/bees/Destroy()
beegent = null
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
index 716f5436223..a4a3481d61b 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
@@ -452,6 +452,7 @@ Difficulty: Hard
else
burst_range = 3
INVOKE_ASYNC(src, .proc/burst, get_turf(src), 0.25) //melee attacks on living mobs cause it to release a fast burst if on cooldown
+ OpenFire()
else
devour(L)
else
diff --git a/code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm b/code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
index ca9b632e06a..a5248e98bb6 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
@@ -90,6 +90,7 @@
/mob/living/simple_animal/hostile/asteroid/hivelordbrood/Initialize(mapload)
. = ..()
addtimer(CALLBACK(src, .proc/death), 100)
+ AddComponent(/datum/component/swarming)
/mob/living/simple_animal/hostile/asteroid/hivelordbrood/blood
diff --git a/code/modules/mob/living/simple_animal/hostile/spaceworms.dm b/code/modules/mob/living/simple_animal/hostile/spaceworms.dm
index fd569984920..07f26031ed5 100644
--- a/code/modules/mob/living/simple_animal/hostile/spaceworms.dm
+++ b/code/modules/mob/living/simple_animal/hostile/spaceworms.dm
@@ -335,7 +335,7 @@
//Jiggle the whole worm forwards towards the next segment
-/mob/living/simple_animal/hostile/spaceWorm/do_attack_animation(atom/A, visual_effect_icon, used_item, no_effect, end_pixel_y)
+/mob/living/simple_animal/hostile/spaceWorm/do_attack_animation(atom/A, visual_effect_icon, used_item, no_effect)
..()
if(previousWorm)
previousWorm.do_attack_animation(src)
diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm
index 23970e88826..6f40dfe2a3f 100644
--- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm
+++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm
@@ -349,7 +349,8 @@
icon = 'icons/mob/critter.dmi'
icon_state = "viscerator_attack"
icon_living = "viscerator_attack"
- pass_flags = PASSTABLE
+ pass_flags = PASSTABLE | PASSMOB
+ a_intent = INTENT_HARM
health = 15
maxHealth = 15
obj_damage = 0
@@ -365,3 +366,7 @@
gold_core_spawnable = HOSTILE_SPAWN
del_on_death = 1
deathmessage = "is smashed into pieces!"
+
+/mob/living/simple_animal/hostile/viscerator/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/swarming)
diff --git a/code/modules/mob/living/simple_animal/posessed_object.dm b/code/modules/mob/living/simple_animal/posessed_object.dm
index bde995d8edb..c3cb61d5970 100644
--- a/code/modules/mob/living/simple_animal/posessed_object.dm
+++ b/code/modules/mob/living/simple_animal/posessed_object.dm
@@ -27,7 +27,7 @@
. += "[src] appears to be having trouble staying afloat! "
-/mob/living/simple_animal/possessed_object/do_attack_animation(atom/A, visual_effect_icon, used_item, no_effect, end_pixel_y)
+/mob/living/simple_animal/possessed_object/do_attack_animation(atom/A, visual_effect_icon, used_item, no_effect)
..()
animate_ghostly_presence(src, -1, 20, 1) // Restart the floating animation after the attack animation, as it will be cancelled.
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 440756dfefb..a4a94130eea 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -42,6 +42,7 @@
hud_list[hud] = list()
else
var/image/I = image('icons/mob/hud.dmi', src, "")
+ I.appearance_flags = RESET_COLOR | RESET_TRANSFORM
hud_list[hud] = I
/mob/proc/generate_name()
@@ -64,8 +65,8 @@
t+= "Oxygen: [environment.oxygen] \n "
t+= "Plasma : [environment.toxins] \n "
t+= "Carbon Dioxide: [environment.carbon_dioxide] \n "
- for(var/datum/gas/trace_gas in environment.trace_gases)
- to_chat(usr, "[trace_gas.type]: [trace_gas.moles] \n ")
+ t+= "N2O: [environment.sleeping_agent] \n "
+ t+= "Agent B: [environment.agent_b] \n "
usr.show_message(t, 1)
@@ -764,7 +765,7 @@ GLOBAL_LIST_INIT(slot_equipment_priority, list( \
var/list/namecounts = list()
var/list/creatures = list()
- for(var/obj/O in world) //EWWWWWWWWWWWWWWWWWWWWWWWW ~needs to be optimised
+ for(var/obj/O in GLOB.poi_list)
if(!O.loc)
continue
if(istype(O, /obj/item/disk/nuclear))
@@ -1098,7 +1099,7 @@ GLOBAL_LIST_INIT(slot_equipment_priority, list( \
var/mob/living/simple_animal/mouse/host
var/obj/machinery/atmospherics/unary/vent_pump/vent_found
var/list/found_vents = list()
- for(var/obj/machinery/atmospherics/unary/vent_pump/v in world)
+ for(var/obj/machinery/atmospherics/unary/vent_pump/v in SSair.atmos_machinery)
if(!v.welded && v.z == src.z)
found_vents.Add(v)
if(found_vents.len)
@@ -1356,6 +1357,12 @@ GLOBAL_LIST_INIT(slot_equipment_priority, list( \
SEND_SIGNAL(src, COMSIG_MOB_UPDATE_SIGHT)
sync_lighting_plane_alpha()
+/mob/proc/set_sight(datum/vision_override/O)
+ QDEL_NULL(vision_type)
+ if(O) //in case of null
+ vision_type = new O
+ update_sight()
+
/mob/proc/sync_lighting_plane_alpha()
if(hud_used)
var/obj/screen/plane_master/lighting/L = hud_used.plane_masters["[LIGHTING_PLANE]"]
diff --git a/code/modules/modular_computers/computers/item/processor.dm b/code/modules/modular_computers/computers/item/processor.dm
index 7bd5be3cf81..3095e0af876 100644
--- a/code/modules/modular_computers/computers/item/processor.dm
+++ b/code/modules/modular_computers/computers/item/processor.dm
@@ -19,7 +19,6 @@
/obj/item/modular_computer/processor/New(comp)
if(!comp || !istype(comp, /obj/machinery/modular_computer))
CRASH("Inapropriate type passed to obj/item/modular_computer/processor/New()! Aborting.")
- return
// Obtain reference to machinery computer
all_components = list()
idle_threads = list()
diff --git a/code/modules/modular_computers/file_system/programs/command/card.dm b/code/modules/modular_computers/file_system/programs/command/card.dm
index 9067a345d4e..b85fb710e38 100644
--- a/code/modules/modular_computers/file_system/programs/command/card.dm
+++ b/code/modules/modular_computers/file_system/programs/command/card.dm
@@ -35,7 +35,8 @@
/datum/job/ntnavyofficer,
/datum/job/ntspecops,
/datum/job/civilian,
- /datum/job/syndicateofficer
+ /datum/job/syndicateofficer,
+ /datum/job/explorer // blacklisted so that HOPs don't try prioritizing it, then wonder why that doesn't work
)
//The scaling factor of max total positions in relation to the total amount of people on board the station in %
diff --git a/code/modules/modular_computers/file_system/programs/engineering/sm_monitor.dm b/code/modules/modular_computers/file_system/programs/engineering/sm_monitor.dm
index 379e71ba484..0045b36f30e 100644
--- a/code/modules/modular_computers/file_system/programs/engineering/sm_monitor.dm
+++ b/code/modules/modular_computers/file_system/programs/engineering/sm_monitor.dm
@@ -84,9 +84,7 @@
data["SM_ambienttemp"] = air.temperature
data["SM_ambientpressure"] = air.return_pressure()
//data["SM_EPR"] = round((air.total_moles / air.group_multiplier) / 23.1, 0.01)
- var/other_moles = 0.0
- for(var/datum/gas/G in air.trace_gases)
- other_moles+=G.moles
+ var/other_moles = air.total_trace_moles()
var/TM = air.total_moles()
if(TM)
data["SM_gas_O2"] = round(100*air.oxygen/TM,0.01)
@@ -94,7 +92,7 @@
data["SM_gas_N2"] = round(100*air.nitrogen/TM,0.01)
data["SM_gas_PL"] = round(100*air.toxins/TM,0.01)
if(other_moles)
- data["SM_gas_OTHER"] = round(100*other_moles/TM,0.01)
+ data["SM_gas_OTHER"] = round(100 * other_moles / TM, 0.01)
else
data["SM_gas_OTHER"] = 0
else
diff --git a/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm b/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm
index 517c8f99ebe..ca208c22b02 100644
--- a/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm
+++ b/code/modules/modular_computers/file_system/programs/generic/ntnrc_client.dm
@@ -195,7 +195,6 @@
if(!computer)
// This program shouldn't even be runnable without computer.
CRASH("Var computer is null!")
- return 1
if(!hard_drive)
computer.visible_message("\The [computer] shows an \"I/O Error - Hard drive connection error\" warning.")
else // In 99.9% cases this will mean our HDD is full
diff --git a/code/modules/modular_computers/hardware/battery_module.dm b/code/modules/modular_computers/hardware/battery_module.dm
index 7cec597dc13..1a48110006a 100644
--- a/code/modules/modular_computers/hardware/battery_module.dm
+++ b/code/modules/modular_computers/hardware/battery_module.dm
@@ -67,7 +67,6 @@
holder.shutdown_computer()
return TRUE
- return FALSE
// Stock parts
diff --git a/code/modules/nano/interaction/default.dm b/code/modules/nano/interaction/default.dm
index ca42220204d..fed18f989f5 100644
--- a/code/modules/nano/interaction/default.dm
+++ b/code/modules/nano/interaction/default.dm
@@ -85,7 +85,7 @@ GLOBAL_DATUM_INIT(default_state, /datum/topic_state/default, new())
if(. != STATUS_CLOSE)
if(loc)
. = min(., loc.contents_nano_distance(src_object, src))
- if(STATUS_INTERACTIVE)
+ if(. == STATUS_INTERACTIVE)
return STATUS_UPDATE
/mob/living/carbon/brain/default_can_use_topic(var/src_object)
diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm
index d76765b61a7..a3ca2c5d410 100644
--- a/code/modules/paperwork/paperbin.dm
+++ b/code/modules/paperwork/paperbin.dm
@@ -11,7 +11,7 @@
var/amount = 30 //How much paper is in the bin.
var/list/papers = list() //List of papers put in the bin for reference.
var/letterhead_type
-
+
/obj/item/paper_bin/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
if(amount)
amount = 0
@@ -84,6 +84,7 @@
P.loc = user.loc
user.put_in_hands(P)
+ P.add_fingerprint(user)
to_chat(user, "You take [P] out of the [src]. ")
else
to_chat(user, "[src] is empty! ")
@@ -143,7 +144,7 @@
add_fingerprint(user)
return
-
+
/obj/item/paper_bin/nanotrasen
name = "nanotrasen paper bin"
diff --git a/code/modules/pda/app.dm b/code/modules/pda/app.dm
index 189f354446f..655bb891de5 100644
--- a/code/modules/pda/app.dm
+++ b/code/modules/pda/app.dm
@@ -50,8 +50,6 @@
if(!pda.notifying_programs.len)
pda.overlays -= image('icons/obj/pda.dmi', "pda-r")
-/datum/data/pda/proc/
-
// An app has a button on the home screen and its own UI
/datum/data/pda/app
name = "App"
diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm
index c74f9cc0007..b4cc25bf390 100644
--- a/code/modules/power/power.dm
+++ b/code/modules/power/power.dm
@@ -375,6 +375,7 @@
return null
/area/proc/get_apc()
- for(var/obj/machinery/power/apc/APC in GLOB.apcs)
+ for(var/thing in GLOB.apcs)
+ var/obj/machinery/power/apc/APC = thing
if(APC.area == src)
return APC
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index 9579fcc6bf4..ceb3b578588 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -21,11 +21,8 @@
var/state = 0
var/locked = 0
- var/frequency = 0
- var/id_tag = null
var/projectile_type = /obj/item/projectile/beam/emitter
var/projectile_sound = 'sound/weapons/emitter.ogg'
- var/datum/radio_frequency/radio_connection
var/datum/effect_system/spark_spread/sparks
/obj/machinery/power/emitter/Initialize(mapload)
@@ -40,8 +37,6 @@
sparks = new
sparks.attach(src)
sparks.set_up(5, 1, src)
- if(frequency)
- set_frequency(frequency)
/obj/machinery/power/emitter/RefreshParts()
var/max_firedelay = 120
@@ -59,14 +54,6 @@
power_usage -= 50 * M.rating
active_power_usage = power_usage
- //Radio remote control
-/obj/machinery/power/emitter/proc/set_frequency(new_frequency)
- SSradio.remove_object(src, frequency)
- frequency = new_frequency
- if(frequency)
- radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA)
-
-
/obj/machinery/power/emitter/verb/rotate()
set name = "Rotate"
set category = "Object"
@@ -86,44 +73,7 @@
return
rotate()
-/obj/machinery/power/emitter/multitool_menu(var/mob/user,var/obj/item/multitool/P)
- return {"
-
- "}
-
-/obj/machinery/power/emitter/receive_signal(datum/signal/signal)
- if(!signal.data["tag"] || (signal.data["tag"] != id_tag))
- return 0
-
- var/on=0
- switch(signal.data["command"])
- if("on")
- on=1
-
- if("off")
- on=0
-
- if("set")
- on = signal.data["state"] > 0
-
- if("toggle")
- on = !active
-
- if(anchored && state == 2 && on != active)
- active=on
- var/statestr=on?"on":"off"
- // Spammy message_admins("Emitter turned [statestr] by radio signal ([signal.data["command"]] @ [frequency]) in [formatJumpTo(src)]",0,1)
- log_game("Emitter turned [statestr] by radio signal ([signal.data["command"]] @ [frequency]) in ([x], [y], [z]) AAC prints: [jointext(signal.data["hiddenprints"], "")]")
- investigate_log("turned [statestr] by radio signal ([signal.data["command"]] @ [frequency]) AAC prints: [jointext(signal.data["hiddenprints"], "")]","singulo")
- update_icon()
-
/obj/machinery/power/emitter/Destroy()
- if(SSradio)
- SSradio.remove_object(src, frequency)
- radio_connection = null
msg_admin_attack("Emitter deleted at ([x],[y],[z] - [ADMIN_JMP(src)])", ATKLOG_FEW)
log_game("Emitter deleted at ([x],[y],[z])")
investigate_log("deleted at ([x],[y],[z])","singulo")
diff --git a/code/modules/power/singularity/field_generator.dm b/code/modules/power/singularity/field_generator.dm
index 62f2ed36065..046cf68a543 100644
--- a/code/modules/power/singularity/field_generator.dm
+++ b/code/modules/power/singularity/field_generator.dm
@@ -113,15 +113,15 @@ field_generator power level display
if(!I.tool_use_check(user, 0))
return
if(state == FG_SECURED)
- WELDER_ATTEMPT_FLOOR_SLICE_MESSAGE
- else if(state == FG_WELDED)
WELDER_ATTEMPT_FLOOR_WELD_MESSAGE
+ else if(state == FG_WELDED)
+ WELDER_ATTEMPT_FLOOR_SLICE_MESSAGE
if(I.use_tool(src, user, 20, volume = I.tool_volume))
if(state == FG_SECURED)
- WELDER_FLOOR_SLICE_SUCCESS_MESSAGE
+ WELDER_FLOOR_WELD_SUCCESS_MESSAGE
state = FG_WELDED
else if(state == FG_WELDED)
- WELDER_FLOOR_WELD_SUCCESS_MESSAGE
+ WELDER_FLOOR_SLICE_SUCCESS_MESSAGE
state = FG_SECURED
/obj/machinery/field/generator/emp_act()
@@ -312,7 +312,8 @@ field_generator power level display
//I want to avoid using global variables.
spawn(1)
var/temp = 1 //stops spam
- for(var/obj/singularity/O in GLOB.singularities)
+ for(var/thing in GLOB.singularities)
+ var/obj/singularity/O = thing
if(O.last_warning && temp)
if((world.time - O.last_warning) > 50) //to stop message-spam
temp = 0
diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm
index 74acdf618d0..80b10ab3a8b 100644
--- a/code/modules/power/singularity/narsie.dm
+++ b/code/modules/power/singularity/narsie.dm
@@ -139,7 +139,6 @@
grav_pull = 0
/obj/singularity/narsie/wizard/eat()
- set background = BACKGROUND_ENABLED
for(var/atom/X in orange(consume_range,src))
if(isturf(X) || istype(X, /atom/movable))
consume(X)
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index 61e1d786490..18d211e8aeb 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -253,7 +253,6 @@
/obj/singularity/proc/eat()
- set background = BACKGROUND_ENABLED
for(var/tile in spiral_range_turfs(grav_pull, src))
var/turf/T = tile
if(!T || !isturf(loc))
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index f88128ab974..59ce091b170 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -248,8 +248,6 @@
disconnect_terminal()
return ..()
- return round(5.5*charge/(capacity ? capacity : 5e6))
-
/obj/machinery/power/smes/proc/chargedisplay()
return round(5.5*charge/(capacity ? capacity : 5e6))
diff --git a/code/modules/procedural_mapping/mapGenerator.dm b/code/modules/procedural_mapping/mapGenerator.dm
index 5c46ac20058..58494fc8b45 100644
--- a/code/modules/procedural_mapping/mapGenerator.dm
+++ b/code/modules/procedural_mapping/mapGenerator.dm
@@ -102,8 +102,6 @@
//Requests the mapGeneratorModule(s) to (re)generate
/datum/mapGenerator/proc/generate()
- set background = 1 //this can get beefy
-
syncModules()
if(!modules || !modules.len)
return
diff --git a/code/modules/procedural_mapping/mapGeneratorModules/helpers.dm b/code/modules/procedural_mapping/mapGeneratorModules/helpers.dm
index 3e43c5638d1..5a933251872 100644
--- a/code/modules/procedural_mapping/mapGeneratorModules/helpers.dm
+++ b/code/modules/procedural_mapping/mapGeneratorModules/helpers.dm
@@ -18,6 +18,8 @@
T.air.nitrogen = T.nitrogen
T.air.carbon_dioxide = T.carbon_dioxide
T.air.toxins = T.toxins
+ T.air.sleeping_agent = T.sleeping_agent
+ T.air.agent_b = T.agent_b
T.air.temperature = T.temperature
SSair.add_to_active(T)
diff --git a/code/modules/reagents/chemistry/reagents/alcohol.dm b/code/modules/reagents/chemistry/reagents/alcohol.dm
index 2dde295a70a..6e33184f2d0 100644
--- a/code/modules/reagents/chemistry/reagents/alcohol.dm
+++ b/code/modules/reagents/chemistry/reagents/alcohol.dm
@@ -18,18 +18,18 @@
/datum/reagent/consumable/ethanol/reaction_obj(obj/O, volume)
if(istype(O,/obj/item/paper))
if(istype(O,/obj/item/paper/contract/infernal))
- to_chat(usr, "The solution ignites on contact with the [O].")
+ O.visible_message("The solution ignites on contact with [O]. ")
else
var/obj/item/paper/paperaffected = O
paperaffected.clearpaper()
- to_chat(usr, "The solution melts away the ink on the paper.")
+ paperaffected.visible_message("The solution melts away the ink on the paper. ")
if(istype(O,/obj/item/book))
if(volume >= 5)
var/obj/item/book/affectedbook = O
affectedbook.dat = null
- to_chat(usr, "The solution melts away the ink on the book.")
+ affectedbook.visible_message("The solution melts away the ink on the book. ")
else
- to_chat(usr, "It wasn't enough...")
+ O.visible_message("It wasn't enough... ")
/datum/reagent/consumable/ethanol/reaction_mob(mob/living/M, method=REAGENT_TOUCH, volume)//Splashing people with ethanol isn't quite as good as fuel.
if(method == REAGENT_TOUCH)
@@ -1190,12 +1190,12 @@
taste_description = "motor oil"
/datum/reagent/consumable/ethanol/synthanol/on_mob_life(mob/living/M)
+ metabolization_rate = REAGENTS_METABOLISM
if(!(M.dna.species.reagent_tag & PROCESS_SYN))
- holder.remove_reagent(id, 3.6) //gets removed from organics very fast
+ metabolization_rate += 3.6 //gets removed from organics very fast
if(prob(25))
- holder.remove_reagent(id, 15)
+ metabolization_rate += 15
M.fakevomit()
-
return ..()
/datum/reagent/consumable/ethanol/synthanol/reaction_mob(mob/living/M, method=REAGENT_TOUCH, volume)
diff --git a/code/modules/reagents/chemistry/reagents/misc.dm b/code/modules/reagents/chemistry/reagents/misc.dm
index d84ed59e6de..f9a6f974dcf 100644
--- a/code/modules/reagents/chemistry/reagents/misc.dm
+++ b/code/modules/reagents/chemistry/reagents/misc.dm
@@ -450,21 +450,18 @@
var/mob/living/carbon/C = holder.my_atom
if(!istype(C))
return
- var/mind_type = FALSE
if(C.mind)
if(C.mind.assigned_role == "Clown" || C.mind.assigned_role == SPECIAL_ROLE_HONKSQUAD)
- mind_type = "Clown"
to_chat(C, "Whatever that was, it feels great! ")
else if(C.mind.assigned_role == "Mime")
- mind_type = "Mime"
to_chat(C, "You feel nauseous. ")
C.AdjustDizzy(volume)
else
to_chat(C, "Something doesn't feel right... ")
C.AdjustDizzy(volume)
- C.AddComponent(/datum/component/jestosterone, mind_type)
+ ADD_TRAIT(C, TRAIT_JESTER, id)
C.AddComponent(/datum/component/squeak, null, null, null, null, null, TRUE)
- C.AddComponent(/datum/component/waddling)
+ C.AddElement(/datum/element/waddling)
/datum/reagent/jestosterone/on_mob_life(mob/living/carbon/M)
if(!istype(M))
@@ -472,8 +469,7 @@
var/update_flags = STATUS_UPDATE_NONE
if(prob(10))
M.emote("giggle")
- GET_COMPONENT_FROM(jestosterone_component, /datum/component/jestosterone, M)
- if(jestosterone_component.mind_type == "Clown")
+ if(M?.mind.assigned_role == "Clown" || M?.mind.assigned_role == SPECIAL_ROLE_HONKSQUAD)
update_flags |= M.adjustBruteLoss(-1.5 * REAGENTS_EFFECT_MULTIPLIER) //Screw those pesky clown beatings!
else
M.AdjustDizzy(10, 0, 500)
@@ -493,18 +489,15 @@
"Your legs feel like jelly.",
"You feel like telling a pun.")
to_chat(M, "[pick(clown_message)] ")
- if(jestosterone_component.mind_type == "Mime")
+ if(M?.mind.assigned_role == "Mime")
update_flags |= M.adjustToxLoss(1.5 * REAGENTS_EFFECT_MULTIPLIER)
return ..() | update_flags
/datum/reagent/jestosterone/on_mob_delete(mob/living/M)
..()
- GET_COMPONENT_FROM(remove_fun, /datum/component/jestosterone, M)
- GET_COMPONENT_FROM(squeaking, /datum/component/squeak, M)
- GET_COMPONENT_FROM(waddling, /datum/component/waddling, M)
- remove_fun.Destroy()
- squeaking.Destroy()
- waddling.Destroy()
+ REMOVE_TRAIT(M, TRAIT_JESTER, id)
+ qdel(M.GetComponent(/datum/component/squeak))
+ M.RemoveElement(/datum/element/waddling)
/datum/reagent/royal_bee_jelly
name = "royal bee jelly"
diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm
index d907e46247e..1a57f2e2aee 100644
--- a/code/modules/research/designs/autolathe_designs.dm
+++ b/code/modules/research/designs/autolathe_designs.dm
@@ -880,14 +880,6 @@
build_path = /obj/item/assembly/mousetrap
category = list("initial", "Miscellaneous")
-/datum/design/logic_board
- name = "Logic Circuit"
- id = "logic_board"
- build_type = AUTOLATHE
- materials = list(MAT_METAL = 50, MAT_GLASS = 50)
- build_path = /obj/item/circuitboard/logic_gate
- category = list("initial", "Electronics")
-
/datum/design/vendor
name = "Machine Board (Vendor)"
desc = "The circuit board for a Vendor."
diff --git a/code/modules/research/designs/comp_board_designs.dm b/code/modules/research/designs/comp_board_designs.dm
index 67f797ee964..826bdbf16aa 100644
--- a/code/modules/research/designs/comp_board_designs.dm
+++ b/code/modules/research/designs/comp_board_designs.dm
@@ -332,16 +332,6 @@
build_path = /obj/item/circuitboard/large_tank_control
category = list("Computer Boards")
-/datum/design/AAC
- name = "Console Board (Atmospheric Automations Console)"
- desc = "Allows for the construction of circuit boards used to build an Atmospheric Automations Console."
- id = "AAC"
- req_tech = list("programming" = 4, "magnets" = 2)
- build_type = IMPRINTER
- materials = list(MAT_GLASS = 1000)
- build_path = /obj/item/circuitboard/atmos_automation
- category = list("Computer Boards")
-
/datum/design/xenobiocamera
name = "Console Board (Xenobiology Console)"
desc = "Allows for the construction of circuit boards used to build xenobiology camera computers."
diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm
index 95cee124076..caa273594de 100644
--- a/code/modules/research/experimentor.dm
+++ b/code/modules/research/experimentor.dm
@@ -449,7 +449,7 @@
visible_message("[src]'s crushing mechanism slowly and smoothly descends, flattening the [exp_on]! ")
new /obj/item/stack/sheet/plasteel(get_turf(pick(oview(1,src))))
if(linked_console.linked_lathe)
- GET_COMPONENT_FROM(linked_materials, /datum/component/material_container, linked_console.linked_lathe)
+ var/datum/component/material_container/linked_materials = linked_console.linked_lathe.GetComponent(/datum/component/material_container)
for(var/material in exp_on.materials)
linked_materials.insert_amount( min((linked_materials.max_amount - linked_materials.total_amount), (exp_on.materials[material])), material)
if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
diff --git a/code/modules/research/message_server.dm b/code/modules/research/message_server.dm
index 22b18534dbc..df3a7945e92 100644
--- a/code/modules/research/message_server.dm
+++ b/code/modules/research/message_server.dm
@@ -228,7 +228,15 @@ GLOBAL_DATUM(blackbox, /obj/machinery/blackbox_recorder)
GLOB.blackbox = src
/obj/machinery/blackbox_recorder/Destroy()
- var/turf/T = locate(1,1,2)
+ // If the blackbox on station is destroyed, it is moved to the admin level
+ // It is very clear that the person who made this doesnt know what a datum is
+ // and thinks that an object which is vital for backend logging of when rounds end and begin
+ // should not only be destroyable, but also an on-station. Whoever designed this needs to be educated
+ // Thank you for coming to my ted talk, -aa
+
+ // Hardcoded Zlevel numbers are bad, so we use the level name to grab the admin Z level
+ var/admin_zlevel = level_name_to_num(CENTCOMM)
+ var/turf/T = locate(1, 1, admin_zlevel)
if(T)
GLOB.blackbox = null
var/obj/machinery/blackbox_recorder/BR = new/obj/machinery/blackbox_recorder(T)
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index d7bf071a8eb..822554549c9 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -131,7 +131,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
//Have it automatically push research to the centcom server so wild griffins can't fuck up R&D's work --NEO
/obj/machinery/computer/rdconsole/proc/griefProtection()
- for(var/obj/machinery/r_n_d/server/centcom/C in world)
+ for(var/obj/machinery/r_n_d/server/centcom/C in GLOB.machines)
files.push_data(C.files)
/obj/machinery/computer/rdconsole/proc/Maximize()
@@ -148,7 +148,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
files = new /datum/research(src) //Setup the research data holder.
matching_designs = list()
if(!id)
- for(var/obj/machinery/r_n_d/server/centcom/S in world)
+ for(var/obj/machinery/r_n_d/server/centcom/S in GLOB.machines)
S.initialize_serv()
break
@@ -390,7 +390,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
spawn(SYNC_RESEARCH_DELAY)
clear_wait_message()
if(src)
- for(var/obj/machinery/r_n_d/server/S in world)
+ for(var/obj/machinery/r_n_d/server/S in GLOB.machines)
var/server_processed = 0
if(S.disabled)
continue
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index 7acdc53ce3d..bd4e5528a9b 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -20,9 +20,7 @@
var/datum/component/material_container/materials //Store for hyper speed!
/obj/machinery/r_n_d/New()
- materials = AddComponent(/datum/component/material_container,
- list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC), 0,
- TRUE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
+ materials = AddComponent(/datum/component/material_container, list(MAT_METAL, MAT_GLASS, MAT_SILVER, MAT_GOLD, MAT_DIAMOND, MAT_PLASMA, MAT_URANIUM, MAT_BANANIUM, MAT_TRANQUILLITE, MAT_TITANIUM, MAT_BLUESPACE, MAT_PLASTIC), 0, TRUE, /obj/item/stack, CALLBACK(src, .proc/is_insertion_ready), CALLBACK(src, .proc/AfterMaterialInsert))
materials.precise_insertion = TRUE
..()
wires["Red"] = 0
diff --git a/code/modules/security_levels/keycard authentication.dm b/code/modules/security_levels/keycard authentication.dm
index 06ebfaa3374..87723701281 100644
--- a/code/modules/security_levels/keycard authentication.dm
+++ b/code/modules/security_levels/keycard authentication.dm
@@ -117,7 +117,7 @@
/obj/machinery/keycard_auth/proc/broadcast_request()
icon_state = "auth_on"
- for(var/obj/machinery/keycard_auth/KA in world)
+ for(var/obj/machinery/keycard_auth/KA in GLOB.machines)
if(KA == src) continue
KA.reset()
spawn()
diff --git a/code/modules/shuttle/navigation_computer.dm b/code/modules/shuttle/navigation_computer.dm
index c57cea9216e..18db87f6eb7 100644
--- a/code/modules/shuttle/navigation_computer.dm
+++ b/code/modules/shuttle/navigation_computer.dm
@@ -32,9 +32,9 @@
jumpto_ports += list("nav_z1" = 1)
if(access_tcomms)
jumpto_ports += list("nav_z3" = 1)
- if(ACCESS_CONSTRUCTION)
+ if(access_construction)
jumpto_ports += list("nav_z4" = 1)
- if(ACCESS_MINING)
+ if(access_mining)
jumpto_ports += list("nav_z5" = 1)
if(access_derelict)
jumpto_ports += list("nav_z6" = 1)
diff --git a/code/modules/shuttle/on_move.dm b/code/modules/shuttle/on_move.dm
index f0394349f4d..1d9f6970135 100644
--- a/code/modules/shuttle/on_move.dm
+++ b/code/modules/shuttle/on_move.dm
@@ -3,6 +3,8 @@
var/turf/newT = get_turf(src)
if(newT.z != oldT.z)
onTransitZ(oldT.z, newT.z)
+ if(light)
+ update_light()
if(rotation)
shuttleRotate(rotation)
forceMove(T1)
diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm
index 0f872b599a1..fd4bb0b6ad5 100644
--- a/code/modules/shuttle/shuttle.dm
+++ b/code/modules/shuttle/shuttle.dm
@@ -809,7 +809,8 @@
if(href_list["move"])
if(!options.Find(href_list["move"])) //I see you're trying Href exploits, I see you're failing, I SEE ADMIN WARNING.
// Seriously, though, NEVER trust a Topic with something like this. Ever.
- message_admins("move HREF ([src] attempted to move to: [href_list["move"]]) exploit attempted by [key_name_admin(usr)] on [src] (JMP )")
+ // Sidenote for whoever did this last. Why did you set it to echo whatever the user entered to admin chat? You solved one exploit and created another.
+ message_admins("EXPLOIT: [ADMIN_LOOKUPFLW(usr)] attempted to move [src] to an invalid location! [ADMIN_COORDJMP(src)]")
return
switch(SSshuttle.moveShuttle(shuttleId, href_list["move"], 1, usr))
if(0)
diff --git a/code/modules/space_management/zlevel_manager.dm b/code/modules/space_management/zlevel_manager.dm
index eb84206eea3..5582288a813 100644
--- a/code/modules/space_management/zlevel_manager.dm
+++ b/code/modules/space_management/zlevel_manager.dm
@@ -107,6 +107,7 @@ GLOBAL_DATUM_INIT(space_manager, /datum/zlev_manager, new())
// Increments the max z-level by one
// For convenience's sake returns the z-level added
/datum/zlev_manager/proc/add_new_zlevel(name, linkage = SELFLOOPING, traits = list(BLOCK_TELEPORT))
+ SEND_GLOBAL_SIGNAL(COMSIG_GLOB_NEW_Z, args)
if(name in levels_by_name)
throw EXCEPTION("Name already in use: [name]")
world.maxz++
diff --git a/code/modules/store/store.dm b/code/modules/store/store.dm
index 2557008def0..d276edd547d 100644
--- a/code/modules/store/store.dm
+++ b/code/modules/store/store.dm
@@ -47,7 +47,7 @@ GLOBAL_DATUM_INIT(centcomm_store, /datum/store, new())
return 1
/datum/store/proc/reconnect_database()
- for(var/obj/machinery/computer/account_database/DB in world)
+ for(var/obj/machinery/computer/account_database/DB in GLOB.machines)
if(is_station_level(DB.z))
linked_db = DB
break
diff --git a/code/modules/surgery/organs/lungs.dm b/code/modules/surgery/organs/lungs.dm
index 782bcbe6ca6..34b83d9fe7f 100644
--- a/code/modules/surgery/organs/lungs.dm
+++ b/code/modules/surgery/organs/lungs.dm
@@ -110,6 +110,7 @@
var/N2_pp = breath.get_breath_partial_pressure(breath.nitrogen)
var/Toxins_pp = breath.get_breath_partial_pressure(breath.toxins)
var/CO2_pp = breath.get_breath_partial_pressure(breath.carbon_dioxide)
+ var/SA_pp = breath.get_breath_partial_pressure(breath.sleeping_agent)
//-- OXY --//
@@ -230,16 +231,14 @@
//-- TRACES --//
- if(breath.trace_gases.len) // If there's some other shit in the air lets deal with it here.
- for(var/datum/gas/sleeping_agent/SA in breath.trace_gases)
- var/SA_pp = breath.get_breath_partial_pressure(SA.moles)
- if(SA_pp > SA_para_min)
- H.Paralyse(3) // 3 gives them one second to wake up and run away a bit!
- if(SA_pp > SA_sleep_min) // Enough to make us sleep as well
- H.AdjustSleeping(8, bound_lower = 0, bound_upper = 10)
- else if(SA_pp > 0.01) // There is sleeping gas in their lungs, but only a little, so give them a bit of a warning
- if(prob(20))
- H.emote(pick("giggle", "laugh"))
+ if(breath.sleeping_agent) // If there's some other shit in the air lets deal with it here.
+ if(SA_pp > SA_para_min)
+ H.Paralyse(3) // 3 gives them one second to wake up and run away a bit!
+ if(SA_pp > SA_sleep_min) // Enough to make us sleep as well
+ H.AdjustSleeping(8, bound_lower = 0, bound_upper = 10)
+ else if(SA_pp > 0.01) // There is sleeping gas in their lungs, but only a little, so give them a bit of a warning
+ if(prob(20))
+ H.emote(pick("giggle", "laugh"))
handle_breath_temperature(breath, H)
diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm
index 5cab4dfafd8..53283ada95e 100644
--- a/code/modules/surgery/organs/organ_internal.dm
+++ b/code/modules/surgery/organs/organ_internal.dm
@@ -225,7 +225,6 @@
slot = "brain_tumor"
var/organhonked = 0
var/suffering_delay = 900
- var/datum/component/waddle
var/datum/component/squeak
/obj/item/organ/internal/honktumor/insert(mob/living/carbon/M, special = 0)
@@ -237,7 +236,7 @@
genemutcheck(M,GLOB.clumsyblock,null,MUTCHK_FORCED)
genemutcheck(M,GLOB.comicblock,null,MUTCHK_FORCED)
organhonked = world.time
- waddle = M.AddComponent(/datum/component/waddling)
+ M.AddElement(/datum/element/waddling)
squeak = M.AddComponent(/datum/component/squeak, list('sound/items/bikehorn.ogg' = 1), 50)
/obj/item/organ/internal/honktumor/remove(mob/living/carbon/M, special = 0)
@@ -249,7 +248,7 @@
M.dna.SetSEState(GLOB.comicblock,0)
genemutcheck(M,GLOB.clumsyblock,null,MUTCHK_FORCED)
genemutcheck(M,GLOB.comicblock,null,MUTCHK_FORCED)
- QDEL_NULL(waddle)
+ M.RemoveElement(/datum/element/waddling)
QDEL_NULL(squeak)
qdel(src)
diff --git a/code/modules/surgery/other.dm b/code/modules/surgery/other.dm
index b2bd8e6acd8..59274fb0c19 100644
--- a/code/modules/surgery/other.dm
+++ b/code/modules/surgery/other.dm
@@ -327,7 +327,7 @@
user.visible_message("[user] shines light onto the tumor in [target]'s [E]!", "You cleanse the contamination from [target]'s brain! ")
if(target.vision_type) //Turns off their darksight if it's still active.
to_chat(target, "Your eyes are suddenly wrought with immense pain as your darksight is forcibly dismissed! ")
- target.vision_type = null
+ target.set_sight(null)
SSticker.mode.remove_thrall(target.mind, 0)
target.visible_message("A strange black mass falls from [target]'s [E]! ")
var/obj/item/organ/thing = new /obj/item/organ/internal/shadowtumor(get_turf(target))
diff --git a/code/modules/tram/tram.dm b/code/modules/tram/tram.dm
deleted file mode 100644
index ea43f3fd659..00000000000
--- a/code/modules/tram/tram.dm
+++ /dev/null
@@ -1,251 +0,0 @@
-/obj/tram/tram_controller
- name = ""
- desc = "tram controller"
- anchored = 1
-
- var/list/tram_floors = list()
- var/list/tram_walls = list()
- var/list/controllers = list()
-
- var/list/tram = list()
-
- var/list/collide_list = list()
-
- var/list/stored_anchor = list()
- var/last_played_rail
-
- var/automode = 0
- var/fast_mode = 0
-
- var/activated = 0
- var/looptick = 0
-
- var/delay_timer = null
-
- var/list/blacklist = list(/obj/tram/rail)
- var/list/ancwhitelist = list(/obj/tram, /obj/vehicle, /obj/structure/chair, /obj/structure/grille, /obj/structure/window)
-
-/obj/tram/tram_controller/New()
- spawn(1)
- init_floors() //Search and link floors
- init_walls() //Search and link walls
- spawn(1)
- init_tram() //Combine walls and floors and anything inside the tram
- init_controllers() //Find control pads
- gen_collision() //Generate collision system
-
-/obj/tram/tram_controller/Destroy()
- for(var/obj/tram/floor/F in tram_floors)
- remove_floor(F)
- for(var/obj/tram/wall/TW in tram_walls)
- remove_wall(TW)
- for(var/obj/tram/controlpad/CP in controllers)
- remove_controller(CP)
- killLoop()
- return ..()
-
-/obj/tram/tram_controller/emp_act(severity)
- if(automode) automode = 0
- ..()
-
-/obj/tram/tram_controller/proc/startLoop()
- if(activated) return
- activated = 1
- spawn(0)
- while(activated)
- process()
- looptick++
- sleep(1)
-
-/obj/tram/tram_controller/proc/killLoop()
- activated = 0
- looptick = 0
-
-/obj/tram/tram_controller/process()
- update_tram() //Update combine to account for new mobs and/or objects
- if(automode)
- tram_rail_follow()
- if(fast_mode)
- tram_rail_follow()
-
-/obj/tram/tram_controller/proc/update_tram()
- tram.Cut()
- init_tram()
-
-/obj/tram/tram_controller/proc/tram_rail_follow()
- var/stored_rail = null
- if(delay_timer >= world.time) return
- for(var/obj/tram/rail/RT in get_turf(src))
- if(RT.stop_duration && !delay_timer)
- delay_timer = world.time + RT.stop_duration
- return
- if(RT.godir)
- handle_move(RT.godir)
- last_played_rail = RT
- return
- stored_rail = RT
- for(var/cdir in GLOB.cardinal)
- for(var/obj/tram/rail/R in get_step(src,cdir))
- if(!istype(R)) continue
- if(R != last_played_rail)
- handle_move(get_dir(src,R))
- last_played_rail = stored_rail
- return
-
-//INITIALIZATION PROCS
-
-/obj/tram/tram_controller/proc/init_floors()
- var/turf/T = get_turf(src)
- if(!T) return
- var/obj/tram/floor/TTF = locate(/obj/tram/floor) in T
- if(istype(TTF)) add_floor(TTF) //Find and link floor on controller turf
- for(var/cdir in GLOB.cardinal)
- var/turf/T2 = get_step(T,cdir)
- var/obj/tram/floor/TF = locate(/obj/tram/floor) in T2
- if(istype(TF))
- if(TF in tram_floors) continue
- add_floor(TF) //Find and link all cardinally surrounding floors
- spawn(1)
- TF.spread_floors() //Do the same thing over again from the floor itself
-
-/obj/tram/tram_controller/proc/init_walls()
- var/turf/T = get_turf(src)
- if(!T) return
- if(!tram_floors.len) return
- var/obj/tram/floor/TTW = locate(/obj/tram/wall) in T //Find and link wall on controller turf
- if(istype(TTW)) add_wall(TTW)
- for(var/obj/tram/floor/TF in tram_floors)
- for(var/cdir in GLOB.cardinal)
- var/obj/tram/wall/TW = locate(/obj/tram/wall) in get_step(TF,cdir)
- if(istype(TW))
- if(TW in tram_walls) continue
- add_wall(TW) //Find and link all cardinally surrounding walls
- spawn(1)
- TW.spread_walls() //Do the same thing over again from the wall itself
-
-/obj/tram/tram_controller/proc/init_tram()
- tram = tram_floors + tram_walls //Tram is everything that makes up the tram
- for(var/obj/tram/OT in tram)
- var/turf/T = get_turf(OT)
- for(var/atom/movable/AM in T) //Including anything inside of it
- if(AM in tram) continue
- if(!check_validity(AM)) continue
- tram += AM
- if(!(src in tram))
- tram += src
-
-/obj/tram/tram_controller/proc/check_validity(var/atom/movable/AM)
- if(!AM)
- return FALSE
-
- if(!AM.simulated)
- return FALSE
-
- if(is_type_in_list(AM, blacklist))
- return FALSE
-
- if(AM.anchored)
- if(is_type_in_list(AM, ancwhitelist))
- return TRUE
- return FALSE
- return TRUE
-
-/obj/tram/tram_controller/proc/init_controllers()
- for(var/obj/tram/controlpad/CCP in tram)
- add_controller(CCP) //Control pad not necessary until now, easiest to search through tram
-
-//SYNC PROCS
-//These procs are used for un/linking floors, walls, and control pads to the central tram controller
-
-/obj/tram/tram_controller/proc/add_floor(var/obj/tram/floor/TF)
- if(!istype(TF)) return
- if(TF in tram_floors) return
- tram_floors += TF
- TF.controller = src
-
-/obj/tram/tram_controller/proc/remove_floor(var/obj/tram/floor/TF)
- if(!istype(TF)) return
- if(TF in tram_floors)
- tram_floors -= TF
- TF.controller = null
-
-/obj/tram/tram_controller/proc/add_wall(var/obj/tram/wall/TW)
- if(!istype(TW)) return
- if(TW in tram_walls) return
- tram_walls += TW
- TW.controller = src
-
-/obj/tram/tram_controller/proc/remove_wall(var/obj/tram/wall/TW)
- if(!istype(TW)) return
- if(TW in tram_walls)
- tram_walls -= TW
- TW.controller = null
-
-/obj/tram/tram_controller/proc/add_controller(var/obj/tram/controlpad/CCT)
- if(!istype(CCT)) return
- if(CCT in controllers) return
- controllers += CCT
- CCT.tram_linked = src
-
-/obj/tram/tram_controller/proc/remove_controller(var/obj/tram/controlpad/CCT)
- if(!istype(CCT)) return
- if(CCT in controllers)
- controllers -= CCT
- CCT.tram_linked = null
-
-//COLLISION & MOVEMENT
-//Collision detection system to prevent going through walls
-//Tram does not use built-in byond Move(), it uses it's own logic and then forceMove()s itself.
-
-/obj/tram/tram_controller/proc/gen_collision()
- collide_list.Cut()
- var/list/collisions = list()
- for(var/obj/tram/wall/W in tram_walls)
- for(var/cdir in GLOB.cardinal)
- var/turf/T = get_step(W, cdir)
- if(istype(T))
- if(T.density)
- collisions += cdir
- if(!T.density)
- for(var/atom/movable/A in T)
- if(A.density)
- if(tram.Find(A)) continue
- collisions += cdir
- for(var/obj/tram/floor/F in tram_floors)
- for(var/cdir in GLOB.cardinal)
- var/turf/T = get_step(F, cdir)
- if(istype(T))
- if(T.density)
- collisions += cdir
- if(!T.density)
- for(var/atom/movable/A in T)
- if(A.density)
- if(tram.Find(A)) continue
- collisions += cdir
- collide_list = collisions
-
-/obj/tram/tram_controller/proc/handle_move(var/dir)
- delay_timer = null //reset delay
- gen_collision() //Look for collisions
- if(dir in collide_list) //Prevent moving if there are collisions in that direction
- return 0
- for(var/atom/movable/A in tram)
- var/turf/T = get_step(A,dir)
- A.forceMove(T) //Move everything inside the tram and the tram itself manually
- if(A.light_range)
- A.set_light()
- gen_collision() //Generate collision again
- return 1
-
-/obj/tram/attack_animal(var/mob/living/simple_animal/M as mob)
- if(M.melee_damage_upper == 0) return
- if(prob(M.melee_damage_upper))
- qdel(src)
- src.visible_message("[M] has [M.attacktext] [src]! ")
- M.create_attack_log("attacked [src.name] ")
- add_attack_logs(M, src, "attacked")
-
-/obj/tram/bullet_act(var/obj/item/projectile/proj)
- if(prob(proj.damage))
- qdel(src)
- ..()
diff --git a/code/modules/tram/tram_control_pad.dm b/code/modules/tram/tram_control_pad.dm
deleted file mode 100644
index 3bbb3811de2..00000000000
--- a/code/modules/tram/tram_control_pad.dm
+++ /dev/null
@@ -1,33 +0,0 @@
-/obj/tram/controlpad
- name = "tram controller interface"
- desc = "Controls a tram."
- icon = 'icons/obj/airlock_machines.dmi'
- icon_state = "airlock_control_standby"
- anchored = 1
- var/obj/tram/tram_controller/tram_linked
-
-/obj/tram/controlpad/attack_hand(var/mob/user)
- usr.set_machine(src)
- if(!tram_linked) return
- var/dat = "Tram Controller"
- dat += " Tram engine: [tram_linked.automode ? "On " : "Off "] "
- dat += "Close console "
- user << browse(dat, "window=trampad")
- onclose(user,"trampad")
-
-/obj/tram/controlpad/Topic(href, href_list)
- if(..())
- usr << browse(null, "window=publiclibrary")
- onclose(usr, "publiclibrary")
- return
-
- if(href_list["engine_toggle"])
- tram_linked.automode = !tram_linked.automode
- if(tram_linked.automode) tram_linked.startLoop()
- else tram_linked.killLoop()
- else if(href_list["close"])
- usr.unset_machine()
- usr << browse(null, "window=trampad")
-
- src.add_fingerprint(usr)
- src.updateUsrDialog()
diff --git a/code/modules/tram/tram_floor.dm b/code/modules/tram/tram_floor.dm
deleted file mode 100644
index ede3013567b..00000000000
--- a/code/modules/tram/tram_floor.dm
+++ /dev/null
@@ -1,20 +0,0 @@
-/obj/tram/floor
- name = "tram platform"
- desc = "A holding space for a tram system."
- icon = 'icons/turf/floors.dmi'
- icon_state = "floor"
- var/obj/tram/tram_controller/controller
- anchored = 1
- layer = TURF_LAYER + 0.2
-
-/obj/tram/floor/proc/spread_floors()
- var/turf/T = get_turf(src)
- if(!T) return
- if(!controller) return
- for(var/cdir in GLOB.cardinal)
- var/turf/T2 = get_step(T,cdir)
- var/obj/tram/floor/TF = locate(/obj/tram/floor) in T2
- if(istype(TF))
- if(TF in controller.tram_floors) continue
- controller.add_floor(TF)
- TF.spread_floors()
diff --git a/code/modules/tram/tram_rail.dm b/code/modules/tram/tram_rail.dm
deleted file mode 100644
index 254f2e8636b..00000000000
--- a/code/modules/tram/tram_rail.dm
+++ /dev/null
@@ -1,8 +0,0 @@
-/obj/tram/rail
- name = "tram rail"
- desc = "A guiding rail for trams"
- icon = 'icons/obj/tram/tram_rail.dmi'
- icon_state = "rail"
- var/godir = null
- var/stop_duration = null
- layer = TURF_LAYER + 0.1
diff --git a/code/modules/tram/tram_wall.dm b/code/modules/tram/tram_wall.dm
deleted file mode 100644
index b39417f5f85..00000000000
--- a/code/modules/tram/tram_wall.dm
+++ /dev/null
@@ -1,21 +0,0 @@
-/obj/tram/wall
- name = "reinforced tram wall"
- desc = "A huge chunk of reinforced metal used to shield a tram system."
- icon = 'icons/turf/walls.dmi'
- icon_state = "r_wall"
- var/obj/tram/tram_controller/controller
- anchored = 1
- density = 1
- opacity = 1
-
-/obj/tram/wall/proc/spread_walls()
- var/turf/T = get_turf(src)
- if(!T) return
- if(!controller) return
- for(var/cdir in GLOB.cardinal)
- var/turf/T2 = get_step(T,cdir)
- var/obj/tram/wall/TW = locate(/obj/tram/wall) in T2
- if(istype(TW))
- if(TW in controller.tram_walls) continue
- controller.add_wall(TW)
- TW.spread_walls()
diff --git a/dreamchecker.exe b/dreamchecker.exe
index 068a9f58a0c..abe378640c5 100644
Binary files a/dreamchecker.exe and b/dreamchecker.exe differ
diff --git a/icons/mob/hud.dmi b/icons/mob/hud.dmi
index bbe41ddbe22..df6b8f4de1f 100644
Binary files a/icons/mob/hud.dmi and b/icons/mob/hud.dmi differ
diff --git a/icons/obj/food/food.dmi b/icons/obj/food/food.dmi
index 01295525b15..303ae139574 100644
Binary files a/icons/obj/food/food.dmi and b/icons/obj/food/food.dmi differ
diff --git a/icons/obj/toy.dmi b/icons/obj/toy.dmi
index 511b578ad4a..1ef7016307d 100644
Binary files a/icons/obj/toy.dmi and b/icons/obj/toy.dmi differ
diff --git a/nano/templates/tcomms_core.tmpl b/nano/templates/tcomms_core.tmpl
index 028f087aec8..bc083e657a7 100644
--- a/nano/templates/tcomms_core.tmpl
+++ b/nano/templates/tcomms_core.tmpl
@@ -1,5 +1,6 @@
{{:helper.link('Device Configuration', 'wrench', {'tab' : "CONFIG"}, data.tab == "CONFIG" ? 'selected' : '')}}
{{:helper.link('Device Links', 'link', {'tab' : "LINKS"}, data.tab == "LINKS" ? 'selected' : '')}}
+{{:helper.link('User Filtering', 'user-times', {'tab' : "FILTER"}, data.tab == "FILTER" ? 'selected' : '')}}
{{if data.tab == "CONFIG"}}
Core Configuration
@@ -136,4 +137,47 @@
{{/for}}
+{{else data.tab == "FILTER"}}
+
+ Filtering List
+
+
+ {{:helper.link('Add User', 'plus', {'add_filter': 1})}}
+
+
+
+
+
+
+
+
+
+
+ Name
+ Remove
+
+
+
+ {{for data.filtered_users}}
+
+ {{:value}}
+ {{:helper.link('Remove', 'times', {'remove_filter' : value}, null, 'infoButton')}}
+
+ {{/for}}
+
+
{{/if}}
diff --git a/paradise.dme b/paradise.dme
index 1e60c68b509..7a91208f69e 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -28,7 +28,6 @@
#include "code\__DEFINES\clothing.dm"
#include "code\__DEFINES\colors.dm"
#include "code\__DEFINES\combat.dm"
-#include "code\__DEFINES\components.dm"
#include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\contracts.dm"
#include "code\__DEFINES\crafting.dm"
@@ -76,6 +75,9 @@
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\zlevel.dm"
+#include "code\__DEFINES\dcs\flags.dm"
+#include "code\__DEFINES\dcs\helpers.dm"
+#include "code\__DEFINES\dcs\signals.dm"
#include "code\__HELPERS\_logging.dm"
#include "code\__HELPERS\_string_lists.dm"
#include "code\__HELPERS\AnimationLibrary.dm"
@@ -219,6 +221,7 @@
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\changelog.dm"
#include "code\controllers\subsystem\chat.dm"
+#include "code\controllers\subsystem\dcs.dm"
#include "code\controllers\subsystem\events.dm"
#include "code\controllers\subsystem\fires.dm"
#include "code\controllers\subsystem\garbage.dm"
@@ -296,14 +299,14 @@
#include "code\datums\components\caltrop.dm"
#include "code\datums\components\decal.dm"
#include "code\datums\components\ducttape.dm"
-#include "code\datums\components\jestosterone.dm"
+#include "code\datums\components\edit_complainer.dm"
#include "code\datums\components\label.dm"
#include "code\datums\components\material_container.dm"
#include "code\datums\components\paintable.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\components\spawner.dm"
#include "code\datums\components\squeak.dm"
-#include "code\datums\components\waddling.dm"
+#include "code\datums\components\swarming.dm"
#include "code\datums\diseases\_disease.dm"
#include "code\datums\diseases\_MobProcs.dm"
#include "code\datums\diseases\anxiety.dm"
@@ -360,6 +363,8 @@
#include "code\datums\diseases\advance\symptoms\weakness.dm"
#include "code\datums\diseases\advance\symptoms\weight.dm"
#include "code\datums\diseases\advance\symptoms\youth.dm"
+#include "code\datums\elements\_element.dm"
+#include "code\datums\elements\waddling.dm"
#include "code\datums\helper_datums\construction_datum.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\icon_snapshot.dm"
@@ -1281,14 +1286,6 @@
#include "code\modules\assembly\signaler.dm"
#include "code\modules\assembly\timer.dm"
#include "code\modules\assembly\voice.dm"
-#include "code\modules\atmos_automation\console.dm"
-#include "code\modules\atmos_automation\statements.dm"
-#include "code\modules\atmos_automation\implementation\digital_valves.dm"
-#include "code\modules\atmos_automation\implementation\emitters.dm"
-#include "code\modules\atmos_automation\implementation\injectors.dm"
-#include "code\modules\atmos_automation\implementation\scrubbers.dm"
-#include "code\modules\atmos_automation\implementation\sensors.dm"
-#include "code\modules\atmos_automation\implementation\vent_pump.dm"
#include "code\modules\awaymissions\corpse.dm"
#include "code\modules\awaymissions\exile.dm"
#include "code\modules\awaymissions\gateway.dm"
@@ -1670,10 +1667,6 @@
#include "code\modules\lighting\lighting_setup.dm"
#include "code\modules\lighting\lighting_source.dm"
#include "code\modules\lighting\lighting_turf.dm"
-#include "code\modules\logic\converter.dm"
-#include "code\modules\logic\dual_input.dm"
-#include "code\modules\logic\logic_base.dm"
-#include "code\modules\logic\mono_input.dm"
#include "code\modules\map_fluff\cyberiad.dm"
#include "code\modules\map_fluff\delta.dm"
#include "code\modules\map_fluff\maps.dm"
@@ -2479,11 +2472,6 @@
#include "code\modules\telesci\telepad.dm"
#include "code\modules\telesci\telesci_computer.dm"
#include "code\modules\tooltip\tooltip.dm"
-#include "code\modules\tram\tram.dm"
-#include "code\modules\tram\tram_control_pad.dm"
-#include "code\modules\tram\tram_floor.dm"
-#include "code\modules\tram\tram_rail.dm"
-#include "code\modules\tram\tram_wall.dm"
#include "code\modules\vehicle\ambulance.dm"
#include "code\modules\vehicle\atv.dm"
#include "code\modules\vehicle\janicart.dm"