Moved some of the old pipe files into unused.

Explosions will delay a bit longer before allowing powernet rebuilds.
Removed the Ionstorm Command reports at Urist's request, he said he would add something later.
Added dust storms to meteor mode.
Fixed most of the runtimes in the latest log.
Wizards mind_transfer now needs his robes, this prevents the constant body swap mess.
Z 1 lost all of its areas sometime in the last two revs.  I think I got everything back in place but would not mind if a mapper took a look.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2037 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
mport2004@gmail.com
2011-08-22 10:59:54 +00:00
parent ce93ef99fa
commit 6b88250beb
27 changed files with 8999 additions and 7209 deletions
+2 -1
View File
@@ -71,7 +71,8 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
for(var/mob/living/carbon/mob in T)
flick("flash", mob:flash)
sleep(3)
sleep(-1)
sleep(20)
defer_powernet_rebuild = 0
return 1