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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-19 02:54:41 +01:00
Conflict Resoultion part 2
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@@ -8,7 +8,7 @@
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small = 1
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pass_flags = 1
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density = 0
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holder_type = /obj/item/weapon/holder/pai
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var/network = "SS13"
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var/obj/machinery/camera/current = null
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@@ -25,7 +25,11 @@
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"Mouse" = "mouse",
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"Monkey" = "monkey",
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"Corgi" = "borgi",
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"Fox" = "fox"
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"Fox" = "fox",
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"Parrot" = "parrot",
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"Box Bot" = "boxbot",
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"Spider Bot" = "spiderbot",
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"Fairy" = "fairy"
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)
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var/global/list/possible_say_verbs = list(
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@@ -461,6 +465,16 @@
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src.client.perspective = EYE_PERSPECTIVE
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src.client.eye = card
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// If we are being held, handle removing our holder from their inv.
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var/obj/item/weapon/holder/H = loc
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if(istype(H))
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var/mob/living/M = H.loc
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if(istype(M))
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M.unEquip(H)
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H.loc = get_turf(src)
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src.loc = get_turf(H)
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// Move us into the card and move the card to the ground
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//This seems redundant but not including the forced loc setting messes the behavior up.
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src.loc = card
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card.loc = get_turf(card)
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@@ -520,6 +534,31 @@
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// No binary for pAIs.
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/mob/living/silicon/pai/binarycheck()
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return 0
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// Handle being picked up.
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/mob/living/silicon/pai/get_scooped(var/mob/living/carbon/grabber)
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var/obj/item/weapon/holder/H = ..()
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if(!istype(H))
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return
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H.icon_state = "pai-[icon_state]"
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H.item_state = "pai-[icon_state]"
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H.icon_override = 'icons/mob/in-hand/paiheld.dmi'//I have these in diffrent DMI so i am overriding
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grabber.put_in_active_hand(H)//for some reason unless i call this it dosen't work
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grabber.update_inv_l_hand()
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grabber.update_inv_r_hand()
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return H
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/mob/living/silicon/pai/MouseDrop(atom/over_object)
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var/mob/living/carbon/H = over_object
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if(!istype(H) || !Adjacent(H)) return ..()
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if(H.a_intent == "help")
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get_scooped(H)
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//return
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else
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return ..()
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/mob/living/silicon/pai/on_forcemove(atom/newloc)
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if(card)
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