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fixes (#20713)
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@@ -74,7 +74,7 @@
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/obj/item/clothing/accessory/attack(mob/living/carbon/human/H, mob/living/user)
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// This code lets you put accessories on other people by attacking their sprite with the accessory
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if(istype(H))
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if(istype(H) && !ismonkeybasic(H)) //Monkeys are a snowflake because you can't remove accessories once added
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if(H.wear_suit && H.wear_suit.flags_inv & HIDEJUMPSUIT)
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to_chat(user, "[H]'s body is covered, and you cannot attach \the [src].")
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return 1
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@@ -35,7 +35,7 @@
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else if(target.stat != DEAD)
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to_chat(target, "<span class='notice'>You feel great!</span>")
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return
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if(ismachineperson(target)) //speshul snowfleks deserv speshul treetment
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if(ismachineperson(target) || issilicon(target)) //speshul snowfleks deserv speshul treetment
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target.adjustFireLoss(6969) //remember - slimes love fire
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target.death(FALSE)
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