From 6bff5d59f7f228e5d7dd529354e2a83fbafcc0b1 Mon Sep 17 00:00:00 2001 From: Citinited Date: Fri, 9 Jun 2017 16:14:50 +0100 Subject: [PATCH] Minor tweaks --- code/game/objects/items/weapons/rpd.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/rpd.dm b/code/game/objects/items/weapons/rpd.dm index eea9ee86f72..647b8402f2d 100644 --- a/code/game/objects/items/weapons/rpd.dm +++ b/code/game/objects/items/weapons/rpd.dm @@ -42,7 +42,6 @@ materials = list(MAT_METAL = 30000, MAT_GLASS = 5000) origin_tech = "engineering=4;materials=2" var/datum/effect/system/spark_spread/spark_system - var/cooldown //Waiting for something to complete? var/lastused var/iconrotation = 0 //used to orient icons and pipes var/mode = 1 //Disposals, atmospherics, etc. @@ -233,6 +232,7 @@ var/list/pipemenu = list( if(istype(W, /obj/item/pipe) || istype(W, /obj/item/pipe_meter) || istype(W, /obj/item/pipe_gsensor) || istype(W, /obj/structure/disposalconstruct) && !W.anchored) QDEL_NULL(W) eaten = TRUE + ..() if(eaten) to_chat(user, "[src] sucks up the loose pipes on [T].") Activaterpd()