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Fixes and Such
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@@ -187,6 +187,9 @@
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var/cooldown = 0
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var/aggressiveness = 2
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species_fit = list()
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action_button_name = "HALT!"
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icon_action_button = "action_officermask"
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/obj/item/clothing/mask/gas/sechailer/warden
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icon_state = "wardenmask"
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@@ -46,20 +46,27 @@
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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siemens_coefficient = 0.6
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/obj/item/clothing/suit/armor/hos/alt
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name = "armored trenchoat"
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desc = "A trenchcoat enchanced with a special lightweight kevlar. The epitome of tactical plainclothes."
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icon_state = "hostrench"
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item_state = "hostrench"
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flags_inv = 0
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verb/toggle()
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set name = "Toggle Trenchcoat Buttons"
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set category = "Object"
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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if(icon_state == "hos")
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if(icon_state == "hostrench")
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icon_state = "hostrench_button"
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item_state = "hostrench_button"
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usr<< "You button the [src]."
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else
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icon_state = "hostrench"
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item_state = "hostrench"
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usr<< "You unbutton the [src]."
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else
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icon_state = "hos"
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item_state = "hos"
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usr<< "You button the [src]."
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usr.update_inv_wear_suit()
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