Recoded flashes a bit

Lowered the break prob
Added eyescrewdrivering, debraining to the attacklog
Added BoH blackholes to the gamelog and admin messages

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2005 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
mport2004@gmail.com
2011-08-12 06:23:13 +00:00
parent 9448cd3759
commit 6c54ced90d
13 changed files with 276 additions and 248 deletions
@@ -5,6 +5,7 @@ These are general powers. Specific powers are stored under the appropriate alien
/*Alien spit now works like a taser shot. It won't home in on the target but will act the same once it does hit.
Doesn't work on other aliens/AI.*/
/mob/living/carbon/alien/proc/powerc(X, Y)//Y is optional, checks for weed planting. X can be null.
if(stat)
src << "\green You must be conscious to do this."
@@ -1,3 +1,6 @@
/mob/living/carbon/alien/eyecheck()
return 2
/mob/living/carbon/alien/say_understands(var/other)
if (istype(other, /mob/living/carbon/alien))
return 1
+3
View File
@@ -173,3 +173,6 @@
"\blue [M] shakes [src] trying to wake [t_him] up!", \
"\blue You shake [src] trying to wake [t_him] up!", \
)
/mob/living/carbon/proc/eyecheck()
return 0
+19 -1
View File
@@ -3023,4 +3023,22 @@ It can still be worn/put on as normal.
O.process()
return
..()
return
return
///eyecheck()
///Returns a number between -1 to 2
/mob/living/carbon/human/eyecheck()
if(istype(src.head, /obj/item/clothing/head/helmet/welding))
if(!src.head:up)
return (2)
if(istype(src.head, /obj/item/clothing/head/helmet/space))
return (2)
if(istype(src.glasses, /obj/item/clothing/glasses/sunglasses))
return (1)
if(istype(src.glasses, /obj/item/clothing/glasses/thermal))
return (-1)
if(src.sdisabilities & 1)//Blindness Check
return (2)
return (0)