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https://github.com/ParadiseSS13/Paradise.git
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@@ -8,7 +8,7 @@
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window_name = "Automatic Security Unit v3.0"
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var/spin_icon = "griefsky-c" // griefsky and griefsky junior have dif icons
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var/weapon = /obj/item/melee/energy/sword
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var/weapon = /obj/item/melee/energy/sword/saber
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var/block_chance = 50 //block attacks
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var/reflect_chance = 80 // chance to reflect projectiles
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var/dmg = 30 //esword dmg
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@@ -59,9 +59,6 @@
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access_card.access += J.get_access()
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prev_access = access_card.access
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/mob/living/simple_animal/bot/secbot/griefsky/Destroy()
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QDEL_NULL(weapon)
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return ..()
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/mob/living/simple_animal/bot/secbot/griefsky/UnarmedAttack(atom/A) //like secbots its only possible with admin intervention
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if(!on)
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