-Added dexalin pills.

-Added oxygen deprivation kit. 
-Added O2 kit to med supply crate from QM.
-Added O2 kit to medbay.
-Added O2 kit to emergency lockers. 
-Changed spawn chances and what items spawn in emergency lockers to something more sensible.
-Changed barman's top hat to allow small items to be stored within.
-Decreased emergency oxygen tank contents to ~100. Can be undone if people get really pissy.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@702 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
hunterluthi
2010-12-26 02:32:45 +00:00
parent e3daa811eb
commit 6c636ee4d9
7 changed files with 34 additions and 5 deletions
+12
View File
@@ -44,6 +44,18 @@
new /obj/item/device/healthanalyzer( src )
return
/obj/item/weapon/storage/firstaid/o2/New()
..()
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/pill/dexalin( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/device/healthanalyzer( src )
return
/obj/item/weapon/storage/pill_bottle/kelotane
name = "Pill bottle (kelotane)"
desc = "Contains pills used to treat burns."