diff --git a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dm b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dm index 5c053434fbf..c2ae804a5d2 100644 --- a/code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dm +++ b/code/WorkInProgress/Cael_Aislinn/Jungle/jungle.dm @@ -131,7 +131,7 @@ var/list/animal_spawners = list() -/obj/machinery/jungle_controller/proc/initialise() +/obj/machinery/jungle_controller/initialize() world << "\red \b Setting up jungle, this may take a bleeding eternity..." //crash dat shuttle diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index cdfde8afaf2..f31746de802 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -67,7 +67,7 @@ idle_power_usage = 4 active_power_usage = 8 power_channel = ENVIRON - req_access = list(access_atmospherics, access_engine_equip) + req_one_access = list(access_atmospherics, access_engine_equip) var/frequency = 1439 //var/skipprocess = 0 //Experimenting var/alarm_frequency = 1437 diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index 002e7d4a251..5fdfc357490 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -18,7 +18,7 @@ use_power = 0 var/release_log = "" -/obj/machinery/portable_atmospherics/canister/New() +/obj/machinery/portable_atmospherics/initialize() . = ..() spawn() var/obj/machinery/atmospherics/portables_connector/connector = locate() in loc diff --git a/html/changelog.html b/html/changelog.html index 5b6aa9e5a1f..30d9f62c640 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -58,6 +58,24 @@ Stuff which is in development and not yet visible to players or just code relate should be listed in the changelog upon commit though. Thanks. -->