diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm index 9067a46400f..e4689a1ac4d 100644 --- a/code/game/gamemodes/changeling/changeling_powers.dm +++ b/code/game/gamemodes/changeling/changeling_powers.dm @@ -334,9 +334,19 @@ usr << "\blue We stealthily sting [T]." T << "You feel a small prick and a burning sensation." + /* These are the normal sting, commented out for testing upgraded sting + T.reagents.add_reagent("toxin", 10) T.reagents.add_reagent("stoxin", 20) + */ + + // These reagents are copied from the sleepy-pen, testing for the changeling super-sting bio upgrade + + T.reagents.add_reagent("stoxin", 100) + T.reagents.add_reagent("impedrezene", 100) + T.reagents.add_reagent("cryptobiolin", 100) + usr.verbs -= /client/proc/changeling_neurotoxic_sting spawn(600) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 4d8aab28a01..3ac2277a59f 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -1312,7 +1312,7 @@ if (M.a_intent == "help") for(var/mob/O in viewers(src, null)) - O.show_message(text("\blue [M] caresses [src] with its sythe like arm."), 1) + O.show_message(text("\blue [M] caresses [src] with its scythe like arm."), 1) else //This will be changed to skin, where we can skin a dead human corpse if (M.a_intent == "grab")