From 6cc0c0a43e41b156089706f23fd0a89527502fec Mon Sep 17 00:00:00 2001 From: "musketstgstation@gmail.com" Date: Tue, 5 Oct 2010 00:13:00 +0000 Subject: [PATCH] Testing an upgraded changeling neurotoxin dart, works like a ranged sleepypen. This will get changed back quickly if it turns out to be ridiculously overpowered. Also, changed 'sythe-like arm' to 'scythe-like arm'. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@245 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/gamemodes/changeling/changeling_powers.dm | 10 ++++++++++ code/modules/mob/living/carbon/human/human.dm | 2 +- 2 files changed, 11 insertions(+), 1 deletion(-) diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm index 9067a46400f..e4689a1ac4d 100644 --- a/code/game/gamemodes/changeling/changeling_powers.dm +++ b/code/game/gamemodes/changeling/changeling_powers.dm @@ -334,9 +334,19 @@ usr << "\blue We stealthily sting [T]." T << "You feel a small prick and a burning sensation." + /* These are the normal sting, commented out for testing upgraded sting + T.reagents.add_reagent("toxin", 10) T.reagents.add_reagent("stoxin", 20) + */ + + // These reagents are copied from the sleepy-pen, testing for the changeling super-sting bio upgrade + + T.reagents.add_reagent("stoxin", 100) + T.reagents.add_reagent("impedrezene", 100) + T.reagents.add_reagent("cryptobiolin", 100) + usr.verbs -= /client/proc/changeling_neurotoxic_sting spawn(600) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 4d8aab28a01..3ac2277a59f 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -1312,7 +1312,7 @@ if (M.a_intent == "help") for(var/mob/O in viewers(src, null)) - O.show_message(text("\blue [M] caresses [src] with its sythe like arm."), 1) + O.show_message(text("\blue [M] caresses [src] with its scythe like arm."), 1) else //This will be changed to skin, where we can skin a dead human corpse if (M.a_intent == "grab")