Seeds and nutrients can now be pocketed.

Plant-b-gone a bit more effective (range increased to 3)
Added some more nutrients into the vending machine, for now.
Added new announcer sounds for remaining command reports/alerts and adjusted existing ones.
You can now sometimes hear ghosts groan at you.
Removed some goon authentication stuff from the game launch phase.
Made harvested nettle icons a bit smaller so you can see other stuff as well.
Removed unused files, merged some defines, moved files to places they belong.
Updated changelog.html

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@98 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Skiedrake
2010-09-13 18:18:07 +00:00
parent a63f701330
commit 6d2be2604f
23 changed files with 178 additions and 121 deletions
@@ -50,7 +50,7 @@ Deathnettle
playsound(src.loc, 'spray3.ogg', 50, 1, -6)
spawn(0)
for(var/i=0, i<2, i++) // Max range = 2 tiles
for(var/i=0, i<3, i++) // Max range = 3 tiles
step_towards(D,A) // Moves towards target as normally (not thru walls)
D.reagents.reaction(get_turf(D))
for(var/atom/T in get_turf(D))