diff --git a/code/datums/outfits/outfit_admin.dm b/code/datums/outfits/outfit_admin.dm index f6d683768c2..e81600916fb 100644 --- a/code/datums/outfits/outfit_admin.dm +++ b/code/datums/outfits/outfit_admin.dm @@ -117,6 +117,11 @@ var/obj/item/weapon/implant/explosive/E = new(H) E.implant(H) +/datum/outfit/admin/syndicate/operative/freedom + name = "Syndicate Freedom Operative" + suit = /obj/item/clothing/suit/space/hardsuit/syndi/freedom + head = /obj/item/clothing/head/helmet/space/hardsuit/syndi/freedom + /datum/outfit/admin/syndicate_strike_team name = "Syndicate Strike Team" diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 43962a1d5fd..b67e485aa6e 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -347,6 +347,12 @@ var/datum/action/A = X A.UpdateButtonIcon() +/obj/item/clothing/head/helmet/space/hardsuit/syndi/freedom + name = "eagle helmet" + desc = "An advanced, space-proof helmet. It appears to be modeled after an old-world eagle." + icon_state = "griffinhat" + item_state = "griffinhat" + /obj/item/clothing/suit/space/hardsuit/syndi name = "blood-red hardsuit" desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." @@ -429,6 +435,14 @@ name = "elite syndicate hardsuit (combat)" desc = "An elite version of the syndicate hardsuit, with improved armour and fire shielding. It is in combat mode. Property of Gorlex Marauders." + +/obj/item/clothing/suit/space/hardsuit/syndi/freedom + name = "eagle suit" + desc = "An advanced, light suit, fabricated from a mixture of synthetic feathers and space-resistant material. A gun holster appears to be integrated into the suit." + icon_state = "freedom" + item_state = "freedom" + + //Wizard hardsuit /obj/item/clothing/head/helmet/space/hardsuit/wizard name = "gem-encrusted hardsuit helmet" diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm index 60e76418a53..7d2d5bd4635 100644 --- a/code/modules/clothing/spacesuits/miscellaneous.dm +++ b/code/modules/clothing/spacesuits/miscellaneous.dm @@ -246,24 +246,3 @@ species_fit = null sprite_sheets = null sprite_sheets_obj = null - -/obj/item/clothing/head/helmet/space/freedom - name = "eagle helmet" - desc = "An advanced, space-proof helmet. It appears to be modeled after an old-world eagle." - icon_state = "griffinhat" - item_state = "griffinhat" - armor = list(melee = 20, bullet = 40, laser = 30, energy = 25, bomb = 100, bio = 100, rad = 100) - max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT - unacidable = 1 - strip_delay = 130 - -/obj/item/clothing/suit/space/freedom - name = "eagle suit" - desc = "An advanced, light suit, fabricated from a mixture of synthetic feathers and space-resistant material. A gun holster appears to be integrated into the suit and the wings appear to be stuck in 'freedom' mode." - icon_state = "freedom" - item_state = "freedom" - allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank) - armor = list(melee = 20, bullet = 40, laser = 30, energy = 25, bomb = 100, bio = 100, rad = 100) - max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT - unacidable = 1 - strip_delay = 130