From f30d5ad7d2c9511c3eeb753ecda127812e05e6e0 Mon Sep 17 00:00:00 2001 From: alex-gh Date: Sun, 5 Jan 2014 20:40:32 +0100 Subject: [PATCH] Added crisis var for borgs. Admins can now manually enable the combat module --- code/modules/mob/living/silicon/robot/robot.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 46e3073b9f4..9e9673ae48e 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -64,6 +64,7 @@ var/braintype = "Cyborg" var/pose var/base_icon = "" + var/crisis = 0 /mob/living/silicon/robot/New(loc,var/syndie = 0,var/unfinished = 0, var/alien = 0) spark_system = new /datum/effect/effect/system/spark_spread() @@ -154,7 +155,7 @@ return var/list/modules = list("Standard", "Engineering", "Medical", "Miner", "Janitor", "Service", "Security") - if(security_level == (SEC_LEVEL_GAMMA || SEC_LEVEL_EPSILON)) + if(security_level == (SEC_LEVEL_GAMMA || SEC_LEVEL_EPSILON) || crisis) src << "\red Crisis mode active. Combat module available." modules+="Combat" if(mmi != null && mmi.alien)