From 6d7a507d1336374658f4fd0b9703da93a4f810ed Mon Sep 17 00:00:00 2001 From: AmityBlamity <142629851+AmityBlamity@users.noreply.github.com> Date: Wed, 6 Aug 2025 08:07:43 +0200 Subject: [PATCH] Several spelling/grammar fixes for vampire module (#29980) --- code/modules/antagonists/vampire/vamp_datum.dm | 2 +- .../vampire/vampire_powers/gargantua_powers.dm | 12 ++++++------ .../vampire/vampire_powers/hemomancer_powers.dm | 6 +++--- .../vampire/vampire_powers/umbrae_powers.dm | 4 ++-- 4 files changed, 12 insertions(+), 12 deletions(-) diff --git a/code/modules/antagonists/vampire/vamp_datum.dm b/code/modules/antagonists/vampire/vamp_datum.dm index 17aef421c7f..fb622af08c5 100644 --- a/code/modules/antagonists/vampire/vamp_datum.dm +++ b/code/modules/antagonists/vampire/vamp_datum.dm @@ -348,7 +348,7 @@ RESTRICT_TYPE(/datum/antagonist/vampire) SEND_SOUND(owner.current, sound('sound/ambience/antag/vampalert.ogg')) messages.Add("You are a Vampire!
") messages.Add("To bite someone, target the head and use harm intent with an empty hand. Drink blood to gain new powers. \ - You are weak to holy things, starlight and fire. Don't go into space and avoid the Chaplain, the chapel and especially Holy Water.") + You are weak to holy things, starlight, and fire. Don't go into space and avoid the Chaplain, the chapel, and especially Holy Water.") return messages /datum/antagonist/vampire/apply_innate_effects(mob/living/mob_override) diff --git a/code/modules/antagonists/vampire/vampire_powers/gargantua_powers.dm b/code/modules/antagonists/vampire/vampire_powers/gargantua_powers.dm index 337ebbd4e0e..9dd039d0be9 100644 --- a/code/modules/antagonists/vampire/vampire_powers/gargantua_powers.dm +++ b/code/modules/antagonists/vampire/vampire_powers/gargantua_powers.dm @@ -1,7 +1,7 @@ /datum/spell/vampire/self/blood_swell name = "Blood Swell (30)" desc = "You infuse your body with blood, making you highly resistant to stuns and physical damage. However, this makes you unable to fire ranged weapons while it is active." - gain_desc = "You have gained the ability to temporarly resist large amounts of stuns and physical damage." + gain_desc = "You have gained the ability to temporarily resist large amounts of stuns and physical damage." base_cooldown = 40 SECONDS required_blood = 30 action_icon_state = "blood_swell" @@ -14,7 +14,7 @@ /datum/spell/vampire/self/stomp name = "Seismic Stomp (30)" - desc = "You slam your foot into the ground sending a powerful shockwave through the station's hull, sending people flying away. Cannot be cast if you legs are impared by a bola or similar." + desc = "You slam your foot into the ground sending a powerful shockwave through the station's hull, sending people flying away. Cannot be cast if your legs are restrained by a bola or similar." gain_desc = "You have gained the ability to knock people back using a powerful stomp." action_icon_state = "seismic_stomp" base_cooldown = 60 SECONDS @@ -70,7 +70,7 @@ animate(src, transform = M * 8, time = duration, alpha = 0) /datum/vampire_passive/blood_swell_upgrade - gain_desc = "While blood swell is active all of your melee attacks deal increased damage." + gain_desc = "While blood swell is active, all of your melee attacks deal increased damage." /datum/spell/vampire/self/overwhelming_force name = "Overwhelming Force" @@ -122,8 +122,8 @@ /datum/spell/fireball/demonic_grasp name = "Demonic Grasp (20)" - desc = "Fire a hand of demonic energy, snaring and throwing its target around, based on your intent. Disarm pushes, grab pulls." - gain_desc = "You have gained the ability to snare and disrupt people with demonic apendages." + desc = "Summon a hand of demonic energy, snaring and throwing its target around, based on your intent. Disarm pushes, grab pulls." + gain_desc = "You have gained the ability to snare and disrupt people with demonic appendages." base_cooldown = 30 SECONDS fireball_type = /obj/item/projectile/magic/demonic_grasp @@ -194,7 +194,7 @@ /datum/spell/vampire/charge name = "Charge (30)" - desc = "You charge at wherever you click on screen, dealing large amounts of damage, stunning and destroying walls and other objects." + desc = "You charge at wherever you click on screen, dealing large amounts of damage, stunning targets, and destroying walls and other objects." gain_desc = "You can now charge at a target on screen, dealing massive damage and destroying structures." required_blood = 30 base_cooldown = 30 SECONDS diff --git a/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm b/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm index 24a51d50fe7..e536a54e491 100644 --- a/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm +++ b/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm @@ -173,7 +173,7 @@ /datum/spell/vampire/blood_barrier name = "Blood Barrier (40)" desc = "Select two points within 3 tiles of each other and make a barrier between them." - gain_desc = "You have gained the ability to summon a crystaline wall of blood between two points, the barrier is easily destructable, however you can walk freely through it." + gain_desc = "You have gained the ability to summon a crystalline wall of blood between two points. The barrier is easily destructible, however you can walk freely through it." required_blood = 40 base_cooldown = 1 MINUTES should_recharge_after_cast = FALSE @@ -226,7 +226,7 @@ /obj/structure/blood_barrier name = "blood barrier" - desc = "a grotesque structure of crystalised blood. It's slowly melting away..." + desc = "a grotesque structure of crystallized blood. It's slowly melting away..." max_integrity = 100 icon_state = "blood_barrier" icon = 'icons/effects/vampire_effects.dmi' @@ -324,7 +324,7 @@ /datum/spell/vampire/blood_eruption name = "Blood Eruption (100)" desc = "Every pool of blood in 4 tiles erupts with a spike of living blood, damaging anyone stood on it." - gain_desc = "You have gained the ability to weaponise pools of blood to damage those stood on them." + gain_desc = "You have gained the ability to weaponize pools of blood to damage those stood on them." required_blood = 100 base_cooldown = 200 SECONDS action_icon_state = "blood_spikes" diff --git a/code/modules/antagonists/vampire/vampire_powers/umbrae_powers.dm b/code/modules/antagonists/vampire/vampire_powers/umbrae_powers.dm index ab290e1217a..74949758cab 100644 --- a/code/modules/antagonists/vampire/vampire_powers/umbrae_powers.dm +++ b/code/modules/antagonists/vampire/vampire_powers/umbrae_powers.dm @@ -115,7 +115,7 @@ /datum/spell/vampire/soul_anchor name = "Soul Anchor (30)" - desc = "You summon a dimenional anchor after a delay, casting again will teleport you back to the anchor. You will fake a recall after 2 minutes." + desc = "You summon a dimensional anchor after a delay. Casting again will teleport you back to the anchor. You will fake a recall after 2 minutes." gain_desc = "You have gained the ability to save a point in space and teleport back to it at will. Unless you willingly teleport back to that point within 2 minutes, you will fake a recall." required_blood = 30 centcom_cancast = FALSE @@ -283,7 +283,7 @@ /datum/spell/vampire/self/eternal_darkness name = "Eternal Darkness" desc = "When toggled, you shroud the area around you in darkness and slowly lower the body temperature of people nearby. Energy projectiles will dim in its radius." - gain_desc = "You have gained the ability to shroud the area around you in darkness, only the strongest of lights can pierce your unholy powers." + gain_desc = "You have gained the ability to shroud the area around you in darkness. Only the strongest of lights can pierce your unholy powers." action_icon_state = "eternal_darkness" required_blood = 5 var/shroud_power = -6