mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-14 00:23:29 +01:00
Cleans references to Occupant2
Prepares for list based occupancy
This commit is contained in:
@@ -15,7 +15,6 @@
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infra_luminosity = 15
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var/mob/living/carbon/occupant
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var/mob/living/carbon/occupant2 //two seaters
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var/datum/spacepod/equipment/equipment_system
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@@ -94,9 +93,6 @@
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if(occupant)
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occupant.forceMove(get_turf(src))
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occupant = null
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if(occupant2)
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occupant2.forceMove(get_turf(src))
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occupant2 = null
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spacepods_list -= src
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return ..()
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@@ -161,28 +157,19 @@
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S.channel = 0 //Any channel
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S.volume = 50
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to_chat(occupant, S)
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if(occupant2)
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to_chat(occupant2, S)
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if(occupant && oldhealth > health && !health)
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var/sound/S = sound('sound/effects/engine_alert1.ogg')
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S.wait = 0
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S.channel = 0
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S.volume = 50
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to_chat(occupant, S)
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if(occupant2)
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to_chat(occupant2, S)
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if(!health)
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spawn(0)
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if(occupant)
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to_chat(occupant, "<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
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if(occupant2)
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to_chat(occupant2, "<span class='userdanger'>Critical damage to the vessel detected, core explosion imminent!</span>")
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for(var/i = 10, i >= 0; --i)
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if(occupant)
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to_chat(occupant, "<span class='warning'>[i]</span>")
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if(occupant2)
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to_chat(occupant2, "<span class='warning'>[i]</span>")
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if(i == 0)
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explosion(loc, 2, 4, 8)
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qdel(src)
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@@ -201,15 +188,10 @@
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switch(severity)
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if(1)
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var/mob/living/carbon/human/H = occupant
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var/mob/living/carbon/human/H2 = occupant2
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if(H)
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H.forceMove(get_turf(src))
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H.ex_act(severity + 1)
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to_chat(H, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
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if(H2)
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H2.forceMove(get_turf(src))
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H2.ex_act(severity + 1)
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to_chat(H2, "<span class='warning'>You are forcefully thrown from \the [src]!</span>")
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qdel(ion_trail)
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qdel(src)
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if(2)
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@@ -224,8 +206,6 @@
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if(1)
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if(occupant)
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to_chat(occupant, "<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")//warn the occupants
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if(occupant2)
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to_chat(occupant2, "<span class='warning'>The pod console flashes 'Heavy EMP WAVE DETECTED'.</span>")//warn the occupants
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if(battery)
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@@ -238,8 +218,6 @@
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if(2)
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if(occupant)
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to_chat(occupant, "<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")//warn the occupants
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if(occupant2)
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to_chat(occupant2, "<span class='warning'>The pod console flashes 'EMP WAVE DETECTED'.</span>")//warn the occupants
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deal_damage(40)
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if(battery)
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@@ -544,6 +522,7 @@
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. = t_air.return_temperature()
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return
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/* Save for cargo refactor
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/obj/spacepod/proc/moved_other_inside(var/mob/living/carbon/human/H as mob)
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occupant_sanity_check()
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if(!occupant2)
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@@ -553,6 +532,7 @@
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H.forceMove(src)
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playsound(src, 'sound/machines/windowdoor.ogg', 50, 1)
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return 1
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*/
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/obj/spacepod/MouseDrop_T(atom/A, mob/user)
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if(istype(A,/mob))
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@@ -562,6 +542,7 @@
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occupant_sanity_check()
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/* save for cargo refactor
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if(M != user && M.stat == DEAD && allow2enter)
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if(occupant2 && !occupant)
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to_chat(usr, "<span class='danger'><b>You can't put a corpse into the driver's seat!</b></span>")
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@@ -570,6 +551,7 @@
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visible_message("<span class='danger'>[user.name] starts loading [M.name] into the pod!</span>")
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sleep(10)
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moved_other_inside(M)
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*/
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if(M == user)
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if(!equipment_system.lock_system || allow2enter)
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@@ -645,24 +627,10 @@
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to_chat(user, "<span class='notice'>[occupant] was faster. Try better next time, loser.</span>")
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else
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to_chat(user, "<span class='notice'>You stop entering \the [src].</span>")
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else if(!occupant2)
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visible_message("<span class='notice'>[user] starts to climb into \the [src].</span>")
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if(do_after(user, 40, target = src))
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if(!occupant2)
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user.stop_pulling()
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occupant2 = user
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user.forceMove(src)
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add_fingerprint(user)
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playsound(src, 'sound/machines/windowdoor.ogg', 50, 1)
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else
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to_chat(user, "<span class='notice'>[occupant] was faster. Try better next time, loser.</span>")
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else
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to_chat(user, "<span class='notice'>You stop entering \the [src].</span>")
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else
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to_chat(user, "<span class='danger'>You can't fit in \the [src], it's full!</span>")
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/obj/spacepod/proc/occupant_sanity_check()
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/obj/spacepod/proc/occupant_sanity_check() // going to have to adjust this later for cargo refactor
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if(occupant)
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if(!ismob(occupant))
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occupant.forceMove(get_turf(src))
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@@ -671,14 +639,6 @@
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else if(occupant.loc != src)
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log_debug("##SPACEPOD WARNING: OCCUPANT [occupant] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
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occupant = null
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if(occupant2)
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if(!ismob(occupant2))
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occupant2.forceMove(get_turf(src))
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log_debug("##SPACEPOD WARNING: NON-MOB OCCUPANT [occupant2], TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
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occupant2 = null
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else if(occupant2.loc != src)
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log_debug("##SPACEPOD WARNING: OCCUPANT [occupant2] ESCAPED, TURF [get_turf(src)] | AREA [get_area(src)] | COORDS [x], [y], [z]")
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occupant2 = null
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/obj/spacepod/verb/exit_pod()
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set name = "Exit pod"
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@@ -693,55 +653,19 @@
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occupant_sanity_check()
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if(occupant == user) spos = 1
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if(occupant2 == user) spos = 2
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switch(spos)
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if(0) return
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if(1)
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if(occupant2)
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to_chat(occupant2, "<span class='notice'>[occupant.name] climbs out of the pod!</span>")
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occupant.forceMove(src.loc)
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occupant = null
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to_chat(user, "<span class='notice'>You climb out of \the [src].</span>")
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if(2)
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if(occupant)
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to_chat(occupant, "<span class='notice'>[occupant2.name] climbs out of the pod!</span>")
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occupant2.forceMove(src.loc)
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occupant2 = null
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to_chat(user, "<span class='notice'>You climb out of \the [src].</span>")
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/obj/spacepod/verb/exit_pod2()
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set name = "Eject Secondary Seat"
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set category = "Spacepod"
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set src = usr.loc
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occupant_sanity_check()
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if(!occupant2)
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to_chat(usr, "<span class='notice'>There is no one in the second seat.</span>")
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return
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if(usr == occupant2)
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to_chat(usr, "<span class='notice'>How do you plan to do that? The eject button is out of reach.</span>")
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return
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if(usr == occupant)
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to_chat(usr, "<span class='notice'>You eject [occupant2.name].</span>")
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to_chat(occupant2, "<span class='danger'>\The [src] ejects you forcefully!</span>")
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inertia_dir = 0
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occupant2.forceMove(src.loc)
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occupant2 = null
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/obj/spacepod/verb/locksecondseat()
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set name = "Lock Doors"
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set category = "Spacepod"
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set src = usr.loc
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if(CheckIfOccupant2(usr))
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if(!allow2enter)
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to_chat(usr, "<span class='notice'>You can't [allow2enter ? "lock" : "unlock"] the doors from your seat.</span>")
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return
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allow2enter = !allow2enter
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to_chat(usr, "<span class='warning'>You [allow2enter ? "unlock" : "lock"] the doors.</span>")
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@@ -751,7 +675,6 @@
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set category = "Spacepod"
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set src = usr.loc
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if(CheckIfOccupant2(usr)) return
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for(var/obj/machinery/door/poddoor/multi_tile/P in orange(3,src))
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var/mob/living/carbon/human/L = usr
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if(P.check_access(L.get_active_hand()) || P.check_access(L.wear_id))
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@@ -769,33 +692,30 @@
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/obj/spacepod/verb/fireWeapon()
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if(!CheckIfOccupant2(usr))
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set name = "Fire Pod Weapons"
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set desc = "Fire the weapons."
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set category = "Spacepod"
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set src = usr.loc
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if(!equipment_system.weapon_system)
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to_chat(usr, "<span class='warning'>\The [src] has no weapons!</span>")
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return
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equipment_system.weapon_system.fire_weapons()
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set name = "Fire Pod Weapons"
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set desc = "Fire the weapons."
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set category = "Spacepod"
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set src = usr.loc
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if(!equipment_system.weapon_system)
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to_chat(usr, "<span class='warning'>\The [src] has no weapons!</span>")
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return
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equipment_system.weapon_system.fire_weapons()
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/obj/spacepod/verb/unload()
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if(!CheckIfOccupant2(usr))
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set name = "Unload Cargo"
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set desc = "Unloads the cargo"
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set category = "Spacepod"
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set src = usr.loc
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if(!equipment_system.cargo_system)
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to_chat(usr, "<span class='warning'>\The [src] has no cargo system!</span>")
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return
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equipment_system.cargo_system.unload()
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set name = "Unload Cargo"
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set desc = "Unloads the cargo"
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set category = "Spacepod"
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set src = usr.loc
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if(!equipment_system.cargo_system)
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to_chat(usr, "<span class='warning'>\The [src] has no cargo system!</span>")
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return
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equipment_system.cargo_system.unload()
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/obj/spacepod/verb/toggleLights()
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set name = "Toggle Lights"
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set category = "Spacepod"
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set src = usr.loc
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if(!CheckIfOccupant2(usr))
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lightsToggle()
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lightsToggle()
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/obj/spacepod/proc/lightsToggle()
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lights = !lights
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@@ -861,8 +781,7 @@
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return
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/obj/spacepod/relaymove(mob/user, direction)
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if(!CheckIfOccupant2(user))
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handlerelaymove(user, direction)
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handlerelaymove(user, direction)
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/obj/spacepod/proc/handlerelaymove(mob/user, direction)
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if(world.time < next_move)
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@@ -909,15 +828,6 @@
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battery.charge = max(0, battery.charge - 1)
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next_move = world.time + move_delay
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/obj/spacepod/proc/CheckIfOccupant2(mob/user)
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if(!src.occupant2)
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return 0
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if(src.occupant2)
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if(user == src.occupant2)
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return 1
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else
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return 0
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/obj/effect/landmark/spacepod/random
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name = "spacepod spawner"
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invisibility = 101
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