diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index daa81985978..8730c5a14da 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -258,6 +258,10 @@ icon = 'icons/obj/doors/Doorbananium.dmi' mineral = "clown" +/obj/machinery/door/airlock/mime + name = "Airlock" + icon = 'icons/obj/doors/Doorfreezer.dmi' + /obj/machinery/door/airlock/sandstone name = "Sandstone Airlock" icon = 'icons/obj/doors/Doorsand.dmi' @@ -1066,6 +1070,7 @@ About the new airlock wires panel: playsound(src.loc, 'sound/machines/windowdoor.ogg', 100, 1) else if(istype(src, /obj/machinery/door/airlock/clown)) playsound(src.loc, 'sound/items/bikehorn.ogg', 30, 1) + else if(istype(src, /obj/machinery/door/airlock/mime)) else playsound(src.loc, 'sound/machines/airlock.ogg', 30, 1) if(src.closeOther != null && istype(src.closeOther, /obj/machinery/door/airlock/) && !src.closeOther.density) @@ -1102,6 +1107,7 @@ About the new airlock wires panel: playsound(src.loc, 'sound/machines/windowdoor.ogg', 30, 1) else if(istype(src, /obj/machinery/door/airlock/clown)) playsound(src.loc, 'sound/items/bikehorn.ogg', 30, 1) + else if(istype(src, /obj/machinery/door/airlock/mime)) else playsound(get_turf(src), 'sound/machines/airlock.ogg', 30, 1)