Fixes an indexing issue with layers, making shoes now be removable again... (#26125)

This commit is contained in:
Spaghetti-bit
2024-07-03 02:10:14 +00:00
committed by GitHub
parent e4f2f8be80
commit 6de5e76549
+16 -16
View File
@@ -182,21 +182,21 @@
#define FOAM_REACT_BEFORE_SPREAD (1<<3)
//Human Overlays Indexes/////////
#define EYES_OVERLAY_LAYER 47
#define WING_LAYER 46
#define WING_UNDERLIMBS_LAYER 45
#define MUTANTRACE_LAYER 44
#define TAIL_UNDERLIMBS_LAYER 43 //Tail split-rendering.
#define LIMBS_LAYER 42
#define MARKINGS_LAYER 41
#define INTORGAN_LAYER 40
#define UNDERWEAR_LAYER 39
#define MUTATIONS_LAYER 38
#define H_DAMAGE_LAYER 37
#define UNIFORM_LAYER 36
#define ID_LAYER 35
#define HANDS_LAYER 34 //Exists to overlay hands over jumpsuits
#define SHOES_LAYER 33
#define EYES_OVERLAY_LAYER 48
#define WING_LAYER 47
#define WING_UNDERLIMBS_LAYER 46
#define MUTANTRACE_LAYER 45
#define TAIL_UNDERLIMBS_LAYER 44 //Tail split-rendering.
#define LIMBS_LAYER 43
#define MARKINGS_LAYER 42
#define INTORGAN_LAYER 41
#define UNDERWEAR_LAYER 40
#define MUTATIONS_LAYER 39
#define H_DAMAGE_LAYER 38
#define UNIFORM_LAYER 37
#define ID_LAYER 36
#define HANDS_LAYER 35 //Exists to overlay hands over jumpsuits
#define SHOES_LAYER 34
#define L_FOOT_BLOOD_LAYER 33 // Blood overlay separation Left-Foot
#define R_FOOT_BLOOD_LAYER 32 // Blood overlay separation Right-Foot
#define GLOVES_LAYER 31
@@ -230,7 +230,7 @@
#define FIRE_LAYER 3 //If you're on fire
#define MISC_LAYER 2
#define FROZEN_LAYER 1
#define TOTAL_LAYERS 47
#define TOTAL_LAYERS 48
///Access Region Codes///
#define REGION_ALL 0