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Finally done
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@@ -47,7 +47,6 @@
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icon_state = "gshell"
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projectile_type = "/obj/item/projectile/bullet/pellet"
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pellets = 5
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deviation = 0.8
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deviation = 30
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@@ -76,7 +75,7 @@
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projectile_type = /obj/item/projectile/bullet/pellet/random
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m_amt = 250
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pellets = 5
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deviation = 1.0
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deviation = 30
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/obj/item/ammo_casing/shotgun/improvised/overload/New()
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..()
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