diff --git a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm
index 215d85ade15..5baa13f652b 100644
--- a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm
@@ -5824,7 +5824,7 @@
"chZ" = (/turf/simulated/floor/plating{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/maintenance/aft{name = "Aft Maintenance"})
"cia" = (/obj/machinery/power/apc{dir = 8; name = "Incinerator APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
"cib" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cic" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/valve{dir = 2; name = "output gas to space"},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
+"cic" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/binary/valve{dir = 2; name = "output gas to space"},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator)
"cid" = (/obj/machinery/atmospherics/binary/pump{dir = 2; on = 1},/obj/machinery/light/small{dir = 8},/obj/structure/sign/fire{pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/maintenance/incinerator)
"cie" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/maintenance/incinerator)
"cif" = (/obj/machinery/atmospherics/binary/pump{dir = 1; on = 1},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/maintenance/incinerator)
@@ -7065,7 +7065,7 @@
"cFS" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/mixing{name = "\improper Toxins Lab"})
"cFT" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/binary/pump{dir = 4; on = 1},/turf/simulated/floor,/area/toxins/mixing{name = "\improper Toxins Lab"})
"cFU" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/machinery/embedded_controller/radio/airlock{tag_airpump = "tox_airlock_pump"; tag_exterior_door = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; tag_interior_door = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; tag_chamber_sensor = "tox_airlock_sensor"},/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"},/area/toxins/mixing{name = "\improper Toxins Lab"})
-"cFV" = (/obj/machinery/atmospherics/valve{dir = 4; name = "manual outlet valve"},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/mixing{name = "\improper Toxins Lab"})
+"cFV" = (/obj/machinery/atmospherics/binary/valve{dir = 4; name = "manual outlet valve"},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/mixing{name = "\improper Toxins Lab"})
"cFW" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/obj/structure/window/reinforced{dir = 1; pixel_y = 2},/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/toxins/mixing{name = "\improper Toxins Lab"})
"cFX" = (/obj/structure/closet/wardrobe/grey,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"})
"cFY" = (/obj/effect/spawner/window/reinforced{useFull = 1; tag = "fullReinWin"},/turf/simulated/floor/plating,/area/assembly/chargebay)
@@ -7159,7 +7159,7 @@
"cHI" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 4; frequency = 1443; id = "air_in"},/turf/simulated/floor/engine,/area/toxins/mixing{name = "\improper Toxins Lab"})
"cHJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/binary/pump{dir = 8; on = 1},/turf/simulated/floor,/area/toxins/mixing{name = "\improper Toxins Lab"})
"cHK" = (/obj/machinery/atmospherics/pipe/simple/visible{dir = 4},/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/ignition_switch{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{dir = 4; icon_state = "warnwhitecorner"},/area/toxins/mixing{name = "\improper Toxins Lab"})
-"cHL" = (/obj/machinery/atmospherics/valve{dir = 4; name = "manual inlet valve"},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/mixing{name = "\improper Toxins Lab"})
+"cHL" = (/obj/machinery/atmospherics/binary/valve{dir = 4; name = "manual inlet valve"},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/mixing{name = "\improper Toxins Lab"})
"cHM" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/toxins/mixing{name = "\improper Toxins Lab"})
"cHN" = (/obj/structure/reagent_dispensers/watertank,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"})
"cHO" = (/obj/structure/closet/crate,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"})
diff --git a/_maps/map_files/cyberiad/cyberiad.dmm b/_maps/map_files/cyberiad/cyberiad.dmm
index dddebf464dd..76163e88f7a 100644
--- a/_maps/map_files/cyberiad/cyberiad.dmm
+++ b/_maps/map_files/cyberiad/cyberiad.dmm
@@ -6161,6 +6161,7 @@
"coy" = (/obj/machinery/power/apc{dir = 4; name = "Medbay Storage APC"; pixel_x = 25},/obj/structure/cable,/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/biostorage)
"coz" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"coA" = (/turf/simulated/wall/r_wall,/area/maintenance/asmaint)
+"coB" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/effect/decal/warning_stripes/southwestcorner,/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"coD" = (/obj/effect/spawner/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"coE" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/toxins/xenobiology)
"coF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Xenobiology Research"; req_access_txt = "47"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
@@ -6744,7 +6745,6 @@
"czL" = (/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"czM" = (/obj/effect/decal/cleanable/fungus,/turf/simulated/wall/r_wall,/area/maintenance/asmaint2)
"czN" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/light,/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"czO" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/obj/effect/decal/warning_stripes/southwestcorner,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"czP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/effect/decal/warning_stripes/south,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"czQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/xenobiology)
"czR" = (/obj/structure/closet/l3closet,/obj/item/clothing/mask/gas,/obj/machinery/camera{c_tag = "Medbay Virology Entrance"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/patients_rooms)
@@ -6976,7 +6976,7 @@
"cEj" = (/turf/simulated/wall/r_wall,/area/medical/patient_b)
"cEk" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/toxins/xenobiology)
"cEl" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
-"cEm" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/stack/sheet/mineral/plasma{amount = 5; layer = 2.9},/obj/machinery/media/receiver/boombox,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
+"cEm" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/stack/sheet/mineral/plasma{amount = 8; layer = 2.9},/obj/machinery/media/receiver/boombox,/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"cEn" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"cEo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"cEp" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
@@ -8434,7 +8434,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacnHcnIcnJcnKcnJcnLcnMcnNcnOcnPcnQcjKcnRcelcjMaaaclkcnScnTcnUcnVcjScnWcnXcnYcnZciLcltcgdcbkcobcgfcoccodciPciPciPcoecofclAclAcogcohciWbGycoicklcojcokcolcomcomcomconcoocomcomcopcolcoqcorcrNcfdcupcjpcxVcxUcxVcxVcxNcEickDcowcoxcoyckDcozcuscoicoAcoAcoAcoAcoAcoDcoDcoDcoAcoAaaaaaaaaaaaackPcoEcoFcoGcnCcoHcoIcoJcoKcoLcoMcoNcoOcoPcoQcoRcoScoTcoUcnCcuncoWcvtcoYcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcoZcpacpbbWhbZubWhbXZbXZbXZbXZbXZbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaaacnHcpccpdcpecpfcmBcpgcphcpicmBcpjcpkcplcpmcjMaaacpncjOcpocjQcppcjScjScpqcprcpscptcpucpvcwqcobcgfcpycpzcpAcpBcpCciVcpDclAclAclAcpEciWbGybGycpFcpFcpGcpHcpIcpIcpIcyFcpJcpJcpJcpKcpLcpGcpMcqQcfdcrLcEjbjVcEYdbndbmcxNclRckDcoucpNcovckDbGycuscoAcoAaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacpRcpScpTcpUcpVcpWcpXcpXcpYcpXcpXcpXcpXcpXcpZcqacqbcqccqdbwocvvbXSbwobwoaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWhcqhcqicqjbWhbWhbXZbXZcqkbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacnHcqlcnJcqmcnJcqncqocqpcqqcnNcqrcjKcqscelcejaaaaaaaaaaaaciEcqtcqucqvcqvciLcqwciLcqxcgdcbkcqycqzcqAcqBcqCcqCcqCcqDcqEclAcqFclAcqGciWbGybGycpFcqHcqIcqJcqKcqLcqMcpFcqLcqMcqKcqNcqOcqPcpMczecyWczgcEjdbpdbodbrdbqdbsctcckDcpOcpPcpQckDbGycuscoAcvyaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacpRcqUcqVcqWcqXcqYcqZcracrbcpXcpXcrccpXcpXcpZcqbcqbcqbcrdbwocvzbxXbwoaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWfcrhcribZvbWgbWhbWhbXZbYabXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadbabLcrjcrjcrjcrjcrjcrjcrjcrjcrkcrkcrkcrkcrkcjKcjKcjKcjKcjKcjKcjKcekcrlcrmcrmcrmcrmcrmciEciLciLciLciLciLciLciLcrncgdcbkcrocrpcrqcrrcrscrtcrucrvcrwcrxcrycrzcrAciWbGybGycpFcrBcrCcqJcqKcqKcrDcpFcrEcqKcqKcqNcqJcrFcpMbGwbGwbGwcEjdbudbtdbvdbmdbxctcdbydbydbycoAcoAbGycuscoDcwpaaaaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaacpRczNczPczOcrOcrPcrQcrRcrScpXcpXcpXcpXcrTcrUcrVcrWcrXcrYbwocvzbxXbwoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWfbWfbWfbWfbWgbWgbWhbWhbWhbWhbWiaabaabaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadbabLcrjcrjcrjcrjcrjcrjcrjcrjcrkcrkcrkcrkcrkcjKcjKcjKcjKcjKcjKcjKcekcrlcrmcrmcrmcrmcrmciEciLciLciLciLciLciLciLcrncgdcbkcrocrpcrqcrrcrscrtcrucrvcrwcrxcrycrzcrAciWbGybGycpFcrBcrCcqJcqKcqKcrDcpFcrEcqKcqKcqNcqJcrFcpMbGwbGwbGwcEjdbudbtdbvdbmdbxctcdbydbydbycoAcoAbGycuscoDcwpaaaaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaacpRczNczPcoBcrOcrPcrQcrRcrScpXcpXcpXcpXcrTcrUcrVcrWcrXcrYbwocvzbxXbwoaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWfbWfbWfbWfbWgbWgbWhbWhbWhbWhbWiaabaabaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaSecsdcsecsfcsgcsgcshcsidcYcskcslcsmcsncsocspcspcspcsqcsrcsscstcstcsucsvcswcsxcsycsxcsxcsxcswcsxcsxcszcsAcsBcsCcgdcbkcsDcsEcsFcsGcgfcsHcmQcsIcsJcsKcsLcsMcsNcsObGybGycpFcsPcsQcsRcsScsTcsUcpFcsVcsTcsWcsXcsRcsYcwraaaaaaaaacEjdbAdbzdbAdbAdbCdbBdbEdbDdbycwFbVibGycuscoDcwpaaaaaaaabaabaabaaaaaaaaaaaaaaaaaaaaaaaactdckPcxGckSctdctfctgcthctictjctkctlcpXcpXctmctnctoctpctqbwocvzbxXcxHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaaaaaaaaaaaaaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaSecsdctuctvctwctvctxctyctzctActBctCctBctDctEctEctFctEcgdctGcblcblctEctHctEctEctEctEctEctEctEctEctEctEctIctJctKctLctMctNctOctPctQctRctSctTctUctVctWctXctYctZcuacnqcubcuccudcuecufcugcuhcuicpFcujcqKcugcukcqJculcwraaaaaaaaadbFcmkdbGdbJdbIdbCdbKdbMdbLdbOdbNceFceJdbPcoDcwpaaaaaaaaaaabaabaabaaaaaaaaaaaaaaaaaaaaackPcurczQcutckPcnCcnCcnCcnCcnCcnCcuuctlcuvcuwcuxcuycnCcnCbwocvzbxXcxHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaSecuBctvcuCcuDcuEcuFcuGcuHcuIcuJcuKcuLcuMcuNcuOcuPcuQcuRceAcuSceAcuNcuTcuNcuNcuNcuNcuNcuNcuNcuNcuNcuNcuUctEcuVcuWcuXcuYcuZcvacvbcvccvdcvecvfcvgcvhcvicvjcvkcsLceJcvlcvmcvncqKcqJcqKcqKcvocpFcvpcqKcqKcqNcqJcyGcwraaaaaaaaadbFdbRdbQdbTdbSdbVdbUdbXdbWdbybGychCcyHcuscoAaaaaaaaaaaaaaaaaabckPckPckPckPckPckPckPckPckPcvucxScvwckPcxOcxOcyIckPaabcnCcnCcvAcnCcvBcvCcvDcnCcyKcyJcvzbxXcxHaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/code/ATMOSPHERICS/pipes/simple/pipe_simple.dm b/code/ATMOSPHERICS/pipes/simple/pipe_simple.dm
index 8ffaf98aa79..5e2533352f5 100644
--- a/code/ATMOSPHERICS/pipes/simple/pipe_simple.dm
+++ b/code/ATMOSPHERICS/pipes/simple/pipe_simple.dm
@@ -42,7 +42,7 @@
initialize_directions = SOUTH|EAST
if(SOUTHWEST)
initialize_directions = SOUTH|WEST
-
+
/obj/machinery/atmospherics/pipe/simple/initialize(initPipe = 1)
..()
if(initPipe)
@@ -88,7 +88,7 @@
/obj/machinery/atmospherics/pipe/simple/proc/burst()
src.visible_message("\The [src] bursts!");
playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new
+ var/datum/effect/system/harmless_smoke_spread/smoke = new
smoke.set_up(1,0, src.loc, 0)
smoke.start()
qdel(src)
@@ -98,7 +98,7 @@
dir = 1
else if(dir==12)
dir = 4
-
+
/obj/machinery/atmospherics/pipe/simple/Destroy()
if(node1)
var/obj/machinery/atmospherics/A = node1
@@ -112,7 +112,7 @@
A.build_network()
releaseAirToTurf()
return ..()
-
+
/obj/machinery/atmospherics/pipe/simple/disconnect(obj/machinery/atmospherics/reference)
if(reference == node1)
if(istype(node1, /obj/machinery/atmospherics/pipe))
@@ -158,7 +158,7 @@
/obj/machinery/atmospherics/pipe/simple/update_underlays()
return
-
+
/obj/machinery/atmospherics/pipe/simple/hide(var/i)
if(level == 1 && istype(loc, /turf/simulated))
invisibility = i ? 101 : 0
diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm
index 7fedc81d617..311ef87f57d 100644
--- a/code/__HELPERS/type2type.dm
+++ b/code/__HELPERS/type2type.dm
@@ -45,42 +45,22 @@
//Returns the hex value of a number given a value assumed to be a base-ten value
/proc/num2hex(num, placeholder)
+ if(!isnum(num)) return
+ if(placeholder == null) placeholder = 2
- if (placeholder == null)
- placeholder = 2
- if (!( isnum(num) ))
- return
- if (!( num ))
- return "0"
var/hex = ""
- var/i = 0
- while(16 ** i < num)
- i++
- var/power = null
- power = i - 1
- while(power >= 0)
- var/val = round(num / 16 ** power)
- num -= val * 16 ** power
- switch(val)
- if(9.0, 8.0, 7.0, 6.0, 5.0, 4.0, 3.0, 2.0, 1.0, 0.0)
- hex += text("[]", val)
- if(10.0)
- hex += "A"
- if(11.0)
- hex += "B"
- if(12.0)
- hex += "C"
- if(13.0)
- hex += "D"
- if(14.0)
- hex += "E"
- if(15.0)
- hex += "F"
- else
- power--
+ while(num)
+ var/val = num & 15
+ num >>= 4
+
+ if(val > 9)
+ val = ascii2text(55 + val) // 65 - 70 correspond to "A" - "F"
+ hex = "[val][hex]"
+
while(length(hex) < placeholder)
- hex = text("0[]", hex)
- return hex
+ hex = "0[hex]"
+
+ return hex || "0"
// Concatenates a list of strings into a single string. A seperator may optionally be provided.
/proc/list2text(list/ls, sep)
@@ -355,7 +335,7 @@ proc/tg_text2list(text, glue=",", assocglue=";")
switch(ui_style)
if("Midnight") return 'icons/mob/screen1_Midnight.dmi'
else return 'icons/mob/screen1_White.dmi'
-
+
//colour formats
/proc/rgb2hsl(red, green, blue)
red /= 255;green /= 255;blue /= 255;
diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm
index cad5657fc37..b82cd7ab9d1 100644
--- a/code/_onclick/click.dm
+++ b/code/_onclick/click.dm
@@ -360,7 +360,7 @@
time = 200
else if(L.damage >= 100)
time = 150
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
if(L.damage <= 0)
diff --git a/code/datums/helper_datums/teleport.dm b/code/datums/helper_datums/teleport.dm
index fc8e01984f9..33b589fd124 100644
--- a/code/datums/helper_datums/teleport.dm
+++ b/code/datums/helper_datums/teleport.dm
@@ -9,8 +9,8 @@
var/atom/movable/teleatom //atom to teleport
var/atom/destination //destination to teleport to
var/precision = 0 //teleport precision
- var/datum/effect/effect/system/effectin //effect to show right before teleportation
- var/datum/effect/effect/system/effectout //effect to show right after teleportation
+ var/datum/effect/system/effectin //effect to show right before teleportation
+ var/datum/effect/system/effectout //effect to show right after teleportation
var/soundin //soundfile to play before teleportation
var/soundout //soundfile to play after teleportation
var/force_teleport = 1 //if false, teleport will use Move() proc (dense objects will prevent teleportation)
@@ -59,7 +59,7 @@
//custom effects must be properly set up first for instant-type teleports
//optional
-/datum/teleport/proc/setEffects(datum/effect/effect/system/aeffectin=null,datum/effect/effect/system/aeffectout=null)
+/datum/teleport/proc/setEffects(datum/effect/system/aeffectin=null,datum/effect/system/aeffectout=null)
effectin = istype(aeffectin) ? aeffectin : null
effectout = istype(aeffectout) ? aeffectout : null
return 1
@@ -79,7 +79,7 @@
/datum/teleport/proc/teleportChecks()
return 1
-/datum/teleport/proc/playSpecials(atom/location,datum/effect/effect/system/effect,sound)
+/datum/teleport/proc/playSpecials(atom/location,datum/effect/system/effect,sound)
if(location)
if(effect)
spawn(-1)
@@ -146,9 +146,9 @@
/datum/teleport/instant/science
-/datum/teleport/instant/science/setEffects(datum/effect/effect/system/aeffectin,datum/effect/effect/system/aeffectout)
+/datum/teleport/instant/science/setEffects(datum/effect/system/aeffectin,datum/effect/system/aeffectout)
if(aeffectin==null || aeffectout==null)
- var/datum/effect/effect/system/spark_spread/aeffect = new
+ var/datum/effect/system/spark_spread/aeffect = new
aeffect.set_up(5, 1, teleatom)
effectin = effectin || aeffect
effectout = effectout || aeffect
diff --git a/code/datums/spell.dm b/code/datums/spell.dm
index 67ddc746ec4..ec1c34fee60 100644
--- a/code/datums/spell.dm
+++ b/code/datums/spell.dm
@@ -131,8 +131,8 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
..()
charge_counter = charge_max
-
-/obj/effect/proc_holder/spell/Destroy()
+
+/obj/effect/proc_holder/spell/Destroy()
qdel(action)
action = null
return ..()
@@ -189,20 +189,20 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
if(istype(target,/mob/living) && message)
target << text("[message]")
if(sparks_spread)
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread()
sparks.set_up(sparks_amt, 0, location) //no idea what the 0 is
sparks.start()
if(smoke_spread)
if(smoke_spread == 1)
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new /datum/effect/effect/system/harmless_smoke_spread()
+ var/datum/effect/system/harmless_smoke_spread/smoke = new /datum/effect/system/harmless_smoke_spread()
smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is
smoke.start()
else if(smoke_spread == 2)
- var/datum/effect/effect/system/bad_smoke_spread/smoke = new /datum/effect/effect/system/bad_smoke_spread()
+ var/datum/effect/system/bad_smoke_spread/smoke = new /datum/effect/system/bad_smoke_spread()
smoke.set_up(smoke_amt, 0, location) //no idea what the 0 is
smoke.start()
else if(smoke_spread == 3)
- var/datum/effect/effect/system/sleep_smoke_spread/smoke = new /datum/effect/effect/system/sleep_smoke_spread()
+ var/datum/effect/system/sleep_smoke_spread/smoke = new /datum/effect/system/sleep_smoke_spread()
smoke.set_up(smoke_amt, 0, location) // same here
smoke.start()
diff --git a/code/datums/spells/ethereal_jaunt.dm b/code/datums/spells/ethereal_jaunt.dm
index eb68f6a2dc7..c2a5d938f78 100644
--- a/code/datums/spells/ethereal_jaunt.dm
+++ b/code/datums/spells/ethereal_jaunt.dm
@@ -65,7 +65,7 @@
flick("liquify",animation)
target.loc = holder
target.client.eye = holder
- var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread()
+ var/datum/effect/system/steam_spread/steam = new /datum/effect/system/steam_spread()
steam.set_up(10, 0, mobloc)
steam.start()
sleep(jaunt_duration)
diff --git a/code/game/dna/genes/goon_powers.dm b/code/game/dna/genes/goon_powers.dm
index 8750f4c4078..8e3542ef6c8 100644
--- a/code/game/dna/genes/goon_powers.dm
+++ b/code/game/dna/genes/goon_powers.dm
@@ -189,11 +189,11 @@
//playsound(usr.loc, 'bamf.ogg', 50, 0)
- new/obj/effects/self_deleting(C.loc, icon('icons/effects/genetics.dmi', "cryokinesis"))
+ new/obj/effect/self_deleting(C.loc, icon('icons/effects/genetics.dmi', "cryokinesis"))
return
-/obj/effects/self_deleting
+/obj/effect/self_deleting
density = 0
opacity = 0
anchored = 1
@@ -262,7 +262,7 @@
var/list/own_blacklist = list(
/obj/item/organ,
/obj/item/weapon/implant
- )
+ )
/obj/effect/proc_holder/spell/targeted/eat/proc/doHeal(var/mob/user)
if(ishuman(user))
@@ -276,8 +276,8 @@
continue
affecting.heal_damage(4, 0)
H.UpdateDamageIcon()
- H.updatehealth()
-
+ H.updatehealth()
+
/obj/effect/proc_holder/spell/targeted/eat/choose_targets(mob/user = usr)
var/list/targets = new /list()
var/list/possible_targets = new /list()
diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm
index c681262d411..cd09b5d7a9a 100644
--- a/code/game/gamemodes/antag_spawner.dm
+++ b/code/game/gamemodes/antag_spawner.dm
@@ -30,7 +30,7 @@
return 0
if(checking)
user << "[src] is already checking for possible borgs."
- return
+ return
borg_to_spawn = input("What type of borg would you like to teleport?", "Cyborg Type", type) as null|anything in possible_types
if(!borg_to_spawn || checking || used)
return
@@ -52,7 +52,7 @@
if(!borg_to_spawn) //If there's no type at all, let it still be used but don't do anything
used = 0
return
- var/datum/effect/effect/system/spark_spread/S = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/S = new /datum/effect/system/spark_spread
S.set_up(4, 1, src)
S.start()
var/mob/living/silicon/robot/R
@@ -60,7 +60,7 @@
if("Medical")
R = new /mob/living/silicon/robot/syndicate/medical(T)
else
- R = new /mob/living/silicon/robot/syndicate(T) //Assault borg by default
+ R = new /mob/living/silicon/robot/syndicate(T) //Assault borg by default
R.key = C.key
ticker.mode.syndicates += R.mind
ticker.mode.update_synd_icons_added(R.mind)
diff --git a/code/game/gamemodes/blob/blobs/blob_mobs.dm b/code/game/gamemodes/blob/blobs/blob_mobs.dm
index 78f50848756..a2c6cc9591e 100644
--- a/code/game/gamemodes/blob/blobs/blob_mobs.dm
+++ b/code/game/gamemodes/blob/blobs/blob_mobs.dm
@@ -97,7 +97,7 @@
/mob/living/simple_animal/hostile/blob/blobspore/death()
// On death, create a small smoke of harmful gas (s-Acid)
- var/datum/effect/effect/system/chem_smoke_spread/S = new
+ var/datum/effect/system/chem_smoke_spread/S = new
var/turf/location = get_turf(src)
// Create the reagents to put into the air
diff --git a/code/game/gamemodes/nations/nations.dm b/code/game/gamemodes/nations/nations.dm
index c9973659664..24c7bc1e82b 100644
--- a/code/game/gamemodes/nations/nations.dm
+++ b/code/game/gamemodes/nations/nations.dm
@@ -5,7 +5,7 @@ datum/game_mode/nations
var/kickoff = 0
var/victory = 0
var/list/cargonians = list("Quartermaster","Cargo Technician","Shaft Miner")
- var/list/servicion = list("Clown", "Mime", "Bartender", "Chef", "Botanist", "Librarian", "Chaplain")
+ var/list/servicion = list("Clown", "Mime", "Bartender", "Chef", "Botanist", "Librarian", "Chaplain", "Barber")
/datum/game_mode/nations/post_setup()
@@ -14,6 +14,7 @@ datum/game_mode/nations
send_intercept()
split_teams()
set_ai()
+// remove_access()
for(var/mob/M in player_list)
if(!istype(M,/mob/new_player))
M << sound('sound/effects/purge_siren.ogg')
@@ -117,9 +118,16 @@ datum/game_mode/nations
AI.add_inherent_law("Remain available to mediate all conflicts between the various nations when asked to.")
AI.show_laws()
for(var/mob/living/silicon/robot/R in AI.connected_robots)
+ var/obj/item/device/mmi/oldmmi = R.mmi
R.change_mob_type(/mob/living/silicon/robot/peacekeeper, null, null, 1, 1 )
R.lawsync()
R.show_laws()
+ qdel(oldmmi)
+
+/datum/game_mode/nations/proc/remove_access()
+ for(var/obj/machinery/door/airlock/W in machines)
+ if(W.z in config.station_levels)
+ W.req_access = list()
/**
* LateSpawn hook.
@@ -203,6 +211,10 @@ datum/game_mode/nations
H << "You do not belong to any nation and are free to sell your services to the highest bidder."
return 1
+ if(H.mind.assigned_role == "AI")
+ mode.set_ai()
+ return 1
+
else
message_admins("[H.name] with [H.mind.assigned_role] could not find any nation to assign!")
return 1
diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm
index 0a626d2ec78..c2c10c80758 100644
--- a/code/game/gamemodes/shadowling/shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm
@@ -419,7 +419,7 @@
B.reagents.clear_reagents() //Just in case!
B.icon_state = null //Invisible
B.reagents.add_reagent("blindness_smoke", 10)
- var/datum/effect/effect/system/chem_smoke_spread/S = new /datum/effect/effect/system/chem_smoke_spread
+ var/datum/effect/system/chem_smoke_spread/S = new /datum/effect/system/chem_smoke_spread
S.attach(B)
if(S)
S.set_up(B.reagents, 10, 0, B.loc)
@@ -483,7 +483,7 @@ datum/reagent/shadowling_blindness_smoke/on_mob_life(var/mob/living/M as mob)
S << "ERROR $!(@ ERROR )#^! SENSORY OVERLOAD \[$(!@#"
S << 'sound/misc/interference.ogg'
playsound(S, 'sound/machines/warning-buzzer.ogg', 50, 1)
- var/datum/effect/effect/system/spark_spread/sp = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/sp = new /datum/effect/system/spark_spread
sp.set_up(5, 1, S)
sp.start()
S.Weaken(6)
diff --git a/code/game/gamemodes/vampire/vampire_powers.dm b/code/game/gamemodes/vampire/vampire_powers.dm
index 3e83033169d..615f99c1b4c 100644
--- a/code/game/gamemodes/vampire/vampire_powers.dm
+++ b/code/game/gamemodes/vampire/vampire_powers.dm
@@ -390,7 +390,7 @@
flick("liquify",animation)
M.current.loc = holder
M.current.client.eye = holder
- var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread()
+ var/datum/effect/system/steam_spread/steam = new /datum/effect/system/steam_spread()
steam.set_up(10, 0, originalloc)
steam.start()
sleep(jaunt_duration)
diff --git a/code/game/gamemodes/wizard/godhand.dm b/code/game/gamemodes/wizard/godhand.dm
index aead5dfcf5d..e8bdb02c764 100644
--- a/code/game/gamemodes/wizard/godhand.dm
+++ b/code/game/gamemodes/wizard/godhand.dm
@@ -50,7 +50,7 @@
if(C_target.brain_op_stage != 4) // Their brain is already taken out
B = new(C_target.loc)
B.transfer_identity(C_target)
- var/datum/effect/effect/system/spark_spread/sparks = new
+ var/datum/effect/system/spark_spread/sparks = new
sparks.set_up(4, 0, M.loc) //no idea what the 0 is
sparks.start()
M.gib()
diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm
index b4286afa676..6f902e6b785 100644
--- a/code/game/machinery/bots/bots.dm
+++ b/code/game/machinery/bots/bots.dm
@@ -263,7 +263,7 @@
user << "The welder must be on for this task."
else
if(W.force) //if force is non-zero
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
switch(W.damtype)
if("fire")
@@ -283,7 +283,7 @@
if((Proj.damage_type == BRUTE || Proj.damage_type == BURN))
health -= Proj.damage
if(prob(75) && Proj.damage > 0)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
..()
diff --git a/code/game/machinery/bots/cleanbot.dm b/code/game/machinery/bots/cleanbot.dm
index d363a358870..902ee0becde 100644
--- a/code/game/machinery/bots/cleanbot.dm
+++ b/code/game/machinery/bots/cleanbot.dm
@@ -255,7 +255,7 @@ text("[on ? "On" : "Off"]"))
if (prob(50))
new /obj/item/robot_parts/l_arm(Tsec)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
qdel(src)
diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm
index 36a2fdae614..bb6ca81b8e6 100644
--- a/code/game/machinery/bots/ed209bot.dm
+++ b/code/game/machinery/bots/ed209bot.dm
@@ -439,7 +439,7 @@ Auto Patrol[]"},
if(lasercolor == "r")
new /obj/item/clothing/suit/redtag(Tsec)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
diff --git a/code/game/machinery/bots/floorbot.dm b/code/game/machinery/bots/floorbot.dm
index eb8a61235b9..4c1193aacd6 100644
--- a/code/game/machinery/bots/floorbot.dm
+++ b/code/game/machinery/bots/floorbot.dm
@@ -244,7 +244,7 @@
if(!target && replacetiles) //Finds a floor without a tile and gives it one.
process_type = REPLACE_TILE //The target must be the floor and not a tile. The floor must not already have a floortile.
target = scan(/turf/simulated/floor, oldtarget)
-
+
if(!target && fixfloors) //Repairs damaged floors and tiles.
process_type = FIX_TILE
target = scan(/turf/simulated/floor, oldtarget)
@@ -287,7 +287,7 @@
target = null
mode = BOT_IDLE
return
-
+
ignore_list = list() // Reset the ignore list
if(loc == target || loc == target.loc)
@@ -472,7 +472,7 @@ obj/machinery/bot/floorbot/process_scan(var/scan_target)
T.amount = amount
amount = 0
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
qdel(src)
diff --git a/code/game/machinery/bots/medbot.dm b/code/game/machinery/bots/medbot.dm
index fa15de1bf75..a11424fd7cd 100644
--- a/code/game/machinery/bots/medbot.dm
+++ b/code/game/machinery/bots/medbot.dm
@@ -520,7 +520,7 @@
if (prob(50))
new /obj/item/robot_parts/l_arm(Tsec)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
qdel(src)
diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm
index 09dbbda04af..3b63764d783 100644
--- a/code/game/machinery/bots/mulebot.dm
+++ b/code/game/machinery/bots/mulebot.dm
@@ -933,7 +933,7 @@ var/global/mulebot_count = 0
cell.update_icon()
cell = null
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm
index 471f401d46f..8e34b0ae19e 100644
--- a/code/game/machinery/bots/secbot.dm
+++ b/code/game/machinery/bots/secbot.dm
@@ -399,7 +399,7 @@ Auto Patrol: []"},
if(prob(50))
new /obj/item/robot_parts/l_arm(Tsec)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm
index c5b170b8fcc..5b1e1610e83 100644
--- a/code/game/machinery/camera/camera.dm
+++ b/code/game/machinery/camera/camera.dm
@@ -232,7 +232,7 @@
src.bug.bugged_cameras[src.c_tag] = src
else if(istype(W, /obj/item/weapon/melee/energy/blade))//Putting it here last since it's a special case. I wonder if there is a better way to do these than type casting.
deactivate(user,2)//Here so that you can disconnect anyone viewing the camera, regardless if it's on or off.
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, loc)
spark_system.start()
playsound(loc, 'sound/weapons/blade1.ogg', 50, 1)
diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm
index 2db4a6a64e8..bd0da6f8fc2 100644
--- a/code/game/machinery/computer/HolodeckControl.dm
+++ b/code/game/machinery/computer/HolodeckControl.dm
@@ -209,7 +209,7 @@
for(var/turf/T in linkedholodeck)
if(prob(30))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, T)
s.start()
T.ex_act(3)
@@ -249,7 +249,7 @@
if(L.name=="Atmospheric Test Start")
spawn(20)
var/turf/T = get_turf(L)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, T)
s.start()
if(T)
@@ -298,7 +298,7 @@
/* if(L.name=="Atmospheric Test Start")
spawn(20)
var/turf/T = get_turf(L)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, T)
s.start()
if(T)
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index d1783aaf2c3..fa58b9526fc 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -37,6 +37,7 @@
/obj/item/toy/flash = 2,
/obj/item/toy/minigibber = 2,
/obj/item/toy/toy_xeno = 2,
+ /obj/random/figure = 16,
/obj/random/plushie = 7,
)
diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm
index ceaa0ab5041..e8a975d27b1 100644
--- a/code/game/machinery/computer/message.dm
+++ b/code/game/machinery/computer/message.dm
@@ -15,7 +15,7 @@
//Server linked to.
var/obj/machinery/message_server/linkedServer = null
//Sparks effect - For emag
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread
//Messages - Saves me time if I want to change something.
var/noserver = "ALERT: No server detected."
var/incorrectkey = "ALERT: Incorrect decryption key!"
diff --git a/code/game/machinery/deployable.dm b/code/game/machinery/deployable.dm
index c2c5f5f9888..ef39f66cc3e 100644
--- a/code/game/machinery/deployable.dm
+++ b/code/game/machinery/deployable.dm
@@ -172,7 +172,7 @@ for reference:
user << "Barrier lock toggled off."
return
else
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
visible_message("\red BZZzZZzZZzZT")
@@ -207,14 +207,14 @@ for reference:
emagged = 1
req_access = null
user << "You break the ID authentication lock on the [src]."
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
visible_message("\red BZZzZZzZZzZT")
else if (src.emagged == 1)
src.emagged = 2
user << "You short out the anchoring mechanism on the [src]."
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
visible_message("\red BZZzZZzZZzZT")
@@ -259,7 +259,7 @@ for reference:
/* var/obj/item/stack/rods/ =*/
new /obj/item/stack/rods(Tsec)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index ec3b787b7fe..a211c7d0fda 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -601,7 +601,7 @@ About the new airlock wires panel:
if (istype(mover, /obj/item))
var/obj/item/i = mover
if (i.materials[MAT_METAL])
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return ..()
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index 8912d68247f..39e71f4ca6c 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -175,7 +175,7 @@
qdel(src)
if(3.0)
if(prob(80))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
return
diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm
index 7f1c8951794..89790a8d47a 100644
--- a/code/game/machinery/doors/poddoor.dm
+++ b/code/game/machinery/doors/poddoor.dm
@@ -37,20 +37,20 @@
if(prob(80))
qdel(src)
else
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
if(2.0)
if(prob(20))
qdel(src)
else
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
if(3.0)
if(prob(80))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm
index 796eadccad0..a4bc690ed10 100644
--- a/code/game/machinery/doors/windowdoor.dm
+++ b/code/game/machinery/doors/windowdoor.dm
@@ -238,7 +238,7 @@
sleep(6)
desc += "
Its access panel is smoking slightly."
if(istype(weapon, /obj/item/weapon/melee/energy/blade))
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
playsound(src.loc, "sparks", 50, 1)
diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm
index 434c4d17336..25989db9e0f 100755
--- a/code/game/machinery/igniter.dm
+++ b/code/game/machinery/igniter.dm
@@ -98,7 +98,7 @@
flick("[base_state]-spark", src)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
src.last_spark = world.time
diff --git a/code/game/machinery/kitchen/kitchen_machine.dm b/code/game/machinery/kitchen/kitchen_machine.dm
index 6c0338c5569..72d8bd22576 100644
--- a/code/game/machinery/kitchen/kitchen_machine.dm
+++ b/code/game/machinery/kitchen/kitchen_machine.dm
@@ -360,7 +360,7 @@
src.updateUsrDialog()
/obj/machinery/kitchen_machine/proc/broke()
- var/datum/effect/effect/system/spark_spread/s = new
+ var/datum/effect/system/spark_spread/s = new
s.set_up(2, 1, src)
s.start()
src.icon_state = broken_icon // Make it look all busted up and shit
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 16e3fb56d23..54939994cef 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -552,7 +552,7 @@ Class Procs:
return 0
if(!prob(prb))
return 0
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
if (electrocute_mob(user, get_area(src), src, 0.7))
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index 8bd43923ad6..7a866928289 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -49,7 +49,7 @@
var/shot_sound //what sound should play when the turret fires
var/eshot_sound //what sound should play when the emagged turret fires
- var/datum/effect/effect/system/spark_spread/spark_system //the spark system, used for generating... sparks?
+ var/datum/effect/system/spark_spread/spark_system //the spark system, used for generating... sparks?
var/wrenching = 0
var/last_target //last target fired at, prevents turrets from erratically firing at all valid targets in range
@@ -80,7 +80,7 @@
one_access = 1
//Sets up a spark system
- spark_system = new /datum/effect/effect/system/spark_spread
+ spark_system = new /datum/effect/system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
diff --git a/code/game/machinery/programmable_unloader.dm b/code/game/machinery/programmable_unloader.dm
index be221157b01..b59bfad4d3e 100644
--- a/code/game/machinery/programmable_unloader.dm
+++ b/code/game/machinery/programmable_unloader.dm
@@ -277,7 +277,7 @@
emagged = 1
overrides += emag_overrides
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
return
diff --git a/code/game/machinery/turntable.dm b/code/game/machinery/turntable.dm
index 12e946a8110..84a91ced929 100644
--- a/code/game/machinery/turntable.dm
+++ b/code/game/machinery/turntable.dm
@@ -160,7 +160,7 @@
anchored = 1
var/mirrored = 0
-/obj/effects/laser
+/obj/effect/turntable_laser
name = "laser"
desc = "A laser..."
icon = 'icons/effects/lasers2.dmi'
@@ -180,7 +180,7 @@
if(mirrored == 0)
while(wall == 0)
if(cycle == 1)
- var/obj/effects/laser/F = new/obj/effects/laser(src)
+ var/obj/effect/turntable_laser/F = new(src)
F.x = src.x+X
F.y = src.y+Y
F.z = src.z
@@ -195,7 +195,7 @@
cycle = 1
X++
if(cycle == 2)
- var/obj/effects/laser/F = new/obj/effects/laser(src)
+ var/obj/effect/turntable_laser/F = new(src)
F.x = src.x+X
F.y = src.y+Y
F.z = src.z
@@ -210,7 +210,7 @@
cycle = 1
Y++
if(cycle == 3)
- var/obj/effects/laser/F = new/obj/effects/laser(src)
+ var/obj/effect/turntable_laser/F = new(src)
F.x = src.x+X
F.y = src.y+Y
F.z = src.z
@@ -227,7 +227,7 @@
if(mirrored == 1)
while(wall == 0)
if(cycle == 1)
- var/obj/effects/laser/F = new/obj/effects/laser(src)
+ var/obj/effect/turntable_laser/F = new(src)
F.x = src.x+X
F.y = src.y-Y
F.z = src.z
@@ -242,7 +242,7 @@
cycle = 1
Y++
if(cycle == 2)
- var/obj/effects/laser/F = new/obj/effects/laser(src)
+ var/obj/effect/turntable_laser/F = new(src)
F.x = src.x+X
F.y = src.y-Y
F.z = src.z
@@ -257,7 +257,7 @@
cycle = 1
X++
if(cycle == 3)
- var/obj/effects/laser/F = new/obj/effects/laser(src)
+ var/obj/effect/turntable_laser/F = new(src)
F.x = src.x+X
F.y = src.y-Y
F.z = src.z
@@ -276,5 +276,5 @@
/obj/machinery/party/lasermachine/proc/turnoff()
var/area/A = src.loc.loc
- for(var/obj/effects/laser/F in A)
+ for(var/obj/effect/turntable_laser/F in A)
qdel(F)
diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm
index c644c4c5a85..46c47bb3ed6 100644
--- a/code/game/machinery/turrets.dm
+++ b/code/game/machinery/turrets.dm
@@ -62,7 +62,7 @@
var/wasvalid = 0
var/lastfired = 0
var/shot_delay = 30 //3 seconds between shots
- var/datum/effect/effect/system/spark_spread/spark_system
+ var/datum/effect/system/spark_spread/spark_system
use_power = 1
idle_power_usage = 50
active_power_usage = 300
@@ -73,7 +73,7 @@
/obj/machinery/turret/New()
- spark_system = new /datum/effect/effect/system/spark_spread
+ spark_system = new /datum/effect/system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
// targets = new
diff --git a/code/game/mecha/combat/marauder.dm b/code/game/mecha/combat/marauder.dm
index e4a2fbbac1e..09f6aad41e6 100644
--- a/code/game/mecha/combat/marauder.dm
+++ b/code/game/mecha/combat/marauder.dm
@@ -14,7 +14,7 @@
var/smoke = 5
var/smoke_ready = 1
var/smoke_cooldown = 100
- var/datum/effect/effect/system/harmless_smoke_spread/smoke_system = new
+ var/datum/effect/system/harmless_smoke_spread/smoke_system = new
operation_req_access = list(access_cent_specops)
wreckage = /obj/effect/decal/mecha_wreckage/marauder
add_req_access = 0
diff --git a/code/game/mecha/equipment/tools/unused_tools.dm b/code/game/mecha/equipment/tools/unused_tools.dm
index 50fcc9d62bb..363043f3153 100644
--- a/code/game/mecha/equipment/tools/unused_tools.dm
+++ b/code/game/mecha/equipment/tools/unused_tools.dm
@@ -15,7 +15,7 @@
equip_cooldown = 5
energy_drain = 50
var/wait = 0
- var/datum/effect/effect/system/ion_trail_follow/ion_trail
+ var/datum/effect/system/ion_trail_follow/ion_trail
can_attach(obj/mecha/M as obj)
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 9f1cc0e0849..bc461924377 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -37,7 +37,7 @@
var/maint_access = 1
var/dna //dna-locking the mech
var/list/proc_res = list() //stores proc owners, like proc_res["functionname"] = owner reference
- var/datum/effect/effect/system/spark_spread/spark_system = new
+ var/datum/effect/system/spark_spread/spark_system = new
var/lights = 0
var/lights_power = 6
var/emagged = 0
diff --git a/code/game/objects/effects/decals/Cleanable/robots.dm b/code/game/objects/effects/decals/Cleanable/robots.dm
index 150197347de..aba35274585 100644
--- a/code/game/objects/effects/decals/Cleanable/robots.dm
+++ b/code/game/objects/effects/decals/Cleanable/robots.dm
@@ -22,7 +22,7 @@
var/obj/effect/decal/cleanable/blood/oil/streak = new(src.loc)
streak.update_icon()
else if (prob(10))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
if (step_to(src, get_step(src, direction), 0))
diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm
index 6281385b3ff..9548eea30ee 100644
--- a/code/game/objects/effects/effect_system.dm
+++ b/code/game/objects/effects/effect_system.dm
@@ -22,7 +22,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
cameranet.updateVisibility(src)
return ..()
-/datum/effect/effect/proc/fadeOut(var/atom/A, var/frames = 16)
+/datum/effect/proc/fadeOut(var/atom/A, var/frames = 16)
if(A.alpha == 0) //Handle already transparent case
return
if(frames == 0)
@@ -83,7 +83,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
return ..()
-/datum/effect/effect/system
+/datum/effect/system
var/number = 3
var/cardinals = 0
var/turf/location
@@ -130,7 +130,7 @@ steam.start() -- spawns the effect
icon_state = "extinguish"
density = 0
-/datum/effect/effect/system/steam_spread
+/datum/effect/system/steam_spread
set_up(n = 3, c = 0, turf/loc)
if(n > 10)
@@ -195,7 +195,7 @@ steam.start() -- spawns the effect
T.hotspot_expose(1000,100)
return
-/datum/effect/effect/system/spark_spread
+/datum/effect/system/spark_spread
var/total_sparks = 0 // To stop it being spammed and lagging!
set_up(n = 3, c = 0, loca)
@@ -259,7 +259,7 @@ steam.start() -- spawns the effect
..()
return
-/datum/effect/effect/system/harmless_smoke_spread
+/datum/effect/system/harmless_smoke_spread
var/total_smoke = 0 // To stop it being spammed and lagging!
var/direction
@@ -360,7 +360,7 @@ steam.start() -- spawns the effect
M.coughedtime = 0
return
-/datum/effect/effect/system/bad_smoke_spread
+/datum/effect/system/bad_smoke_spread
var/total_smoke = 0 // To stop it being spammed and lagging!
var/direction
@@ -428,10 +428,10 @@ steam.start() -- spawns the effect
return
// Spores
-/datum/effect/effect/system/chem_smoke_spread/spores
+/datum/effect/system/chem_smoke_spread/spores
var/datum/seed/seed
-/datum/effect/effect/system/chem_smoke_spread/spores/New(seed_name)
+/datum/effect/system/chem_smoke_spread/spores/New(seed_name)
if(seed_name && plant_controller)
seed = plant_controller.seeds[seed_name]
if(!seed)
@@ -440,7 +440,7 @@ steam.start() -- spawns the effect
-/datum/effect/effect/system/chem_smoke_spread/New()
+/datum/effect/system/chem_smoke_spread/New()
..()
chemholder = new/obj()
var/datum/reagents/R = new/datum/reagents(500)
@@ -449,7 +449,7 @@ steam.start() -- spawns the effect
-/datum/effect/effect/system/chem_smoke_spread
+/datum/effect/system/chem_smoke_spread
var/total_smoke = 0 // To stop it being spammed and lagging!
var/direction
var/obj/chemholder
@@ -609,7 +609,7 @@ steam.start() -- spawns the effect
M.coughedtime = 0
return
-/datum/effect/effect/system/sleep_smoke_spread
+/datum/effect/system/sleep_smoke_spread
var/total_smoke = 0 // To stop it being spammed and lagging!
var/direction
@@ -696,7 +696,7 @@ steam.start() -- spawns the effect
R.updatehealth()
return
-/datum/effect/effect/system/mustard_gas_spread
+/datum/effect/system/mustard_gas_spread
var/total_smoke = 0 // To stop it being spammed and lagging!
var/direction
@@ -748,19 +748,19 @@ steam.start() -- spawns the effect
icon_state = "ion_trails"
anchored = 1.0
-/datum/effect/effect/system/ion_trail_follow
+/datum/effect/system/ion_trail_follow
var/turf/oldposition
var/processing = 1
var/on = 1
-/datum/effect/effect/system/ion_trail_follow/Destroy()
+/datum/effect/system/ion_trail_follow/Destroy()
oldposition = null
return ..()
-/datum/effect/effect/system/ion_trail_follow/set_up(atom/atom)
+/datum/effect/system/ion_trail_follow/set_up(atom/atom)
attach(atom)
-/datum/effect/effect/system/ion_trail_follow/start() //Whoever is responsible for this abomination of code should become an hero
+/datum/effect/system/ion_trail_follow/start() //Whoever is responsible for this abomination of code should become an hero
if(!src.on)
src.on = 1
src.processing = 1
@@ -782,21 +782,21 @@ steam.start() -- spawns the effect
src.processing = 1
src.start()
-/datum/effect/effect/system/ion_trail_follow/proc/stop()
+/datum/effect/system/ion_trail_follow/proc/stop()
src.processing = 0
src.on = 0
oldposition = null
-/datum/effect/effect/system/ion_trail_follow/space_trail
+/datum/effect/system/ion_trail_follow/space_trail
var/turf/oldloc // secondary ion trail loc
var/turf/currloc
-/datum/effect/effect/system/ion_trail_follow/space_trail/Destroy()
+/datum/effect/system/ion_trail_follow/space_trail/Destroy()
oldloc = null
currloc = null
return ..()
-/datum/effect/effect/system/ion_trail_follow/space_trail/start()
+/datum/effect/system/ion_trail_follow/space_trail/start()
if(!src.on)
src.on = 1
src.processing = 1
@@ -851,7 +851,7 @@ steam.start() -- spawns the effect
// even if it's carried of thrown.
/////////////////////////////////////////////
-/datum/effect/effect/system/steam_trail_follow
+/datum/effect/system/steam_trail_follow
var/turf/oldposition
var/processing = 1
var/on = 1
@@ -997,7 +997,7 @@ steam.start() -- spawns the effect
M.Weaken(2)
-/datum/effect/effect/system/foam_spread
+/datum/effect/system/foam_spread
var/amount = 5 // the size of the foam spread.
var/list/carried_reagents // the IDs of reagents present when the foam was mixed
var/metal = 0 // 0=foam, 1=metalfoam, 2=ironfoam
@@ -1129,7 +1129,7 @@ steam.start() -- spawns the effect
CanAtmosPass()
return !density
-/datum/effect/effect/system/reagents_explosion
+/datum/effect/system/reagents_explosion
var/amount // TNT equivalent
var/flashing = 0 // does explosion creates flash effect?
var/flashing_factor = 0 // factor of how powerful the flash effect relatively to the explosion
@@ -1148,7 +1148,7 @@ steam.start() -- spawns the effect
start()
if (amount <= 2)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, location)
s.start()
@@ -1198,17 +1198,17 @@ steam.start() -- spawns the effect
//////////////////////////////////
-//////SPARKELS FIREWORKS
+//////SPARKLE FIREWORKS
/////////////////////////////////
////////////////////////////
-/obj/effects/sparkels
- name = "sparkel"
+/obj/effect/sparkles
+ name = "sparkle"
icon = 'icons/obj/fireworks.dmi'//findback
icon_state = "sparkel"
var/amount = 6.0
anchored = 1.0
mouse_opacity = 0
-/obj/effects/sparkels/New()
+/obj/effect/sparkles/New()
..()
var/icon/I = new(src.icon,src.icon_state)
var/r = rand(0,255)
@@ -1225,13 +1225,13 @@ steam.start() -- spawns the effect
qdel(src)
return
-/obj/effects/sparkels/Destroy()
+/obj/effect/sparkles/Destroy()
var/turf/T = src.loc
if (istype(T, /turf))
T.hotspot_expose(3000,100)
return ..()
-/obj/effects/sparkels/Move()
+/obj/effect/sparkles/Move()
..()
var/turf/T = src.loc
if (istype(T, /turf))
@@ -1239,14 +1239,10 @@ steam.start() -- spawns the effect
return
-/datum/effects/system/sparkel_spread
- var/number = 3
- var/cardinals = 0
- var/turf/location
- var/atom/holder
+/datum/effect/system/sparkle_spread
var/total_sparks = 0 // To stop it being spammed and lagging!
-/datum/effects/system/sparkel_spread/proc/set_up(n = 3, c = 0, loca)
+/datum/effect/system/sparkle_spread/set_up(n = 3, c = 0, loca)
if(n > 10)
n = 10
number = n
@@ -1256,10 +1252,7 @@ steam.start() -- spawns the effect
else
location = get_turf(loca)
-/datum/effects/system/sparkel_spread/proc/attach(atom/atom)
- holder = atom
-
-/datum/effects/system/sparkel_spread/proc/start()
+/datum/effect/system/sparkle_spread/start()
var/i = 0
for(i=0, i 20)
@@ -1267,7 +1260,7 @@ steam.start() -- spawns the effect
spawn(0)
if(holder)
src.location = get_turf(holder)
- var/obj/effects/sparkels/sparks = new(src.location)
+ var/obj/effect/sparkles/sparks = new(src.location)
src.total_sparks++
var/direction
if(src.cardinals)
diff --git a/code/game/objects/effects/explosion_particles.dm b/code/game/objects/effects/explosion_particles.dm
index 51e467644d3..bb4fb2e8fd2 100644
--- a/code/game/objects/effects/explosion_particles.dm
+++ b/code/game/objects/effects/explosion_particles.dm
@@ -17,16 +17,14 @@
return
/datum/effect/system/expl_particles
- var/number = 10
- var/turf/location
- var/total_particles = 0
+ number = 10
-/datum/effect/system/expl_particles/proc/set_up(n = 10, loca)
+/datum/effect/system/expl_particles/set_up(n = 10, loca)
number = n
if(istype(loca, /turf/)) location = loca
else location = get_turf(loca)
-/datum/effect/system/expl_particles/proc/start()
+/datum/effect/system/expl_particles/start()
var/i = 0
for(i=0, iYou feel a sharp shock!"
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, M)
s.start()
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 0c9dec073ab..41db700ac12 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -19,6 +19,7 @@
* Mini Gibber
* Toy xeno
* Toy chainsaws
+ * Action Figures
*/
@@ -448,7 +449,7 @@
throw_impact(atom/hit_atom)
..()
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
new /obj/effect/decal/cleanable/ash(src.loc)
@@ -474,7 +475,7 @@
throw_impact(atom/hit_atom)
..()
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
new /obj/effect/decal/cleanable/ash(src.loc)
@@ -488,7 +489,7 @@
if(M.m_intent == "run")
M << "\red You step on the snap pop!"
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 0, src)
s.start()
new /obj/effect/decal/cleanable/ash(src.loc)
@@ -1163,7 +1164,7 @@ obj/item/toy/cards/deck/syndicate/black
/obj/item/toy/plushie/attack_self(mob/user as mob)
var/cuddle_verb = pick("hugs","cuddles","snugs")
user.visible_message("[user] [cuddle_verb] the [src].")
- playsound(get_turf(src), 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
+ playsound(get_turf(src), poof_sound, 50, 1, -1)
return ..()
/obj/random/plushie
@@ -1612,3 +1613,217 @@ obj/item/toy/cards/deck/syndicate/black
else
playsound(loc, "swing_hit", 50, 1, -1)
..()
+
+/*
+ * Action Figures
+ */
+
+
+/obj/random/figure
+ name = "Random Action Figure"
+ desc = "This is a random toy action figure"
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "nuketoy"
+
+/obj/random/figure/item_to_spawn()
+ return pick(subtypesof(/obj/item/toy/figure))
+
+
+/obj/item/toy/figure
+ name = "Non-Specific Action Figure action figure"
+ desc = "A \"Space Life\" brand... wait, what the hell is this thing?"
+ icon = 'icons/obj/toy.dmi'
+ icon_state = "nuketoy"
+ var/cooldown = 0
+ var/toysay = "What the fuck did you do?"
+
+/obj/item/toy/figure/New()
+ ..()
+ desc = "A \"Space Life\" brand [name]"
+
+/obj/item/toy/figure/attack_self(mob/user as mob)
+ if(cooldown < world.time)
+ cooldown = (world.time + 30) //3 second cooldown
+ user << "The [src] says \"[toysay]\"."
+ playsound(user, 'sound/machines/click.ogg', 20, 1)
+
+/obj/item/toy/figure/cmo
+ name = "Chief Medical Officer action figure"
+ icon_state = "cmo"
+ toysay = "Suit sensors!"
+
+/obj/item/toy/figure/assistant
+ name = "Assistant action figure"
+ icon_state = "assistant"
+ toysay = "Grey tide station wide!"
+
+/obj/item/toy/figure/atmos
+ name = "Atmospheric Technician action figure"
+ icon_state = "atmos"
+ toysay = "Glory to Atmosia!"
+
+/obj/item/toy/figure/bartender
+ name = "Bartender action figure"
+ icon_state = "bartender"
+ toysay = "Wheres my monkey?"
+
+/obj/item/toy/figure/borg
+ name = "Cyborg action figure"
+ icon_state = "borg"
+ toysay = "I. LIVE. AGAIN."
+
+/obj/item/toy/figure/botanist
+ name = "Botanist action figure"
+ icon_state = "botanist"
+ toysay = "Dude, I see colors..."
+
+/obj/item/toy/figure/captain
+ name = "Captain action figure"
+ icon_state = "captain"
+ toysay = "Crew, the Nuke Disk is safely up my ass."
+
+/obj/item/toy/figure/cargotech
+ name = "Cargo Technician action figure"
+ icon_state = "cargotech"
+ toysay = "For Cargonia!"
+
+/obj/item/toy/figure/ce
+ name = "Chief Engineer action figure"
+ icon_state = "ce"
+ toysay = "Wire the solars!"
+
+/obj/item/toy/figure/chaplain
+ name = "Chaplain action figure"
+ icon_state = "chaplain"
+ toysay = "Gods make me a killing machine please!"
+
+/obj/item/toy/figure/chef
+ name = "Chef action figure"
+ icon_state = "chef"
+ toysay = "I swear it's not human meat."
+
+/obj/item/toy/figure/chemist
+ name = "Chemist action figure"
+ icon_state = "chemist"
+ toysay = "Get your pills!"
+
+/obj/item/toy/figure/clown
+ name = "Clown action figure"
+ icon_state = "clown"
+ toysay = "Honk!"
+
+/obj/item/toy/figure/ian
+ name = "Ian action figure"
+ icon_state = "ian"
+ toysay = "Arf!"
+
+/obj/item/toy/figure/detective
+ name = "Detective action figure"
+ icon_state = "detective"
+ toysay = "This airlock has grey jumpsuit and insulated glove fibers on it."
+
+/obj/item/toy/figure/dsquad
+ name = "Death Squad Officer action figure"
+ icon_state = "dsquad"
+ toysay = "Eliminate all threats!"
+
+/obj/item/toy/figure/engineer
+ name = "Engineer action figure"
+ icon_state = "engineer"
+ toysay = "Oh god, the singularity is loose!"
+
+/obj/item/toy/figure/geneticist
+ name = "Geneticist action figure"
+ icon_state = "geneticist"
+ toysay = "I'm not qualified for this job."
+
+/obj/item/toy/figure/hop
+ name = "Head of Persomnel action figure"
+ icon_state = "hop"
+ toysay = "Giving out all access!"
+
+/obj/item/toy/figure/hos
+ name = "Head of Security action figure"
+ icon_state = "hos"
+ toysay = "I'm here to win, anything else is secondary."
+
+/obj/item/toy/figure/qm
+ name = "Quartermaster action figure"
+ icon_state = "qm"
+ toysay = "Hail Cargonia!"
+
+/obj/item/toy/figure/janitor
+ name = "Janitor action figure"
+ icon_state = "janitor"
+ toysay = "Look at the signs, you idiot."
+
+/obj/item/toy/figure/lawyer
+ name = "Lawyer action figure"
+ icon_state = "lawyer"
+ toysay = "My client is a dirty traitor!"
+
+/obj/item/toy/figure/librarian
+ name = "Librarian action figure"
+ icon_state = "librarian"
+ toysay = "One day while..."
+
+/obj/item/toy/figure/md
+ name = "Medical Doctor action figure"
+ icon_state = "md"
+ toysay = "The patient is already dead!"
+
+/obj/item/toy/figure/mime
+ name = "Mime action figure"
+ desc = "A \"Space Life\" brand Mime action figure."
+ icon_state = "mime"
+ toysay = "..."
+
+/obj/item/toy/figure/miner
+ name = "Shaft Miner action figure"
+ icon_state = "miner"
+ toysay = "Oh god it's eating my intestines!"
+
+/obj/item/toy/figure/ninja
+ name = "Ninja action figure"
+ icon_state = "ninja"
+ toysay = "Oh god! Stop shooting, I'm friendly!"
+
+/obj/item/toy/figure/wizard
+ name = "Wizard action figure"
+ icon_state = "wizard"
+ toysay = "Ei Nath!"
+
+/obj/item/toy/figure/rd
+ name = "Research Director action figure"
+ icon_state = "rd"
+ toysay = "Blowing all of the borgs!"
+
+/obj/item/toy/figure/roboticist
+ name = "Roboticist action figure"
+ icon_state = "roboticist"
+ toysay = "He asked to be borged!"
+
+/obj/item/toy/figure/scientist
+ name = "Scientist action figure"
+ icon_state = "scientist"
+ toysay = "Someone else must have made those bombs!"
+
+/obj/item/toy/figure/syndie
+ name = "Nuclear Operative action figure"
+ icon_state = "syndie"
+ toysay = "Get that fucking disk!"
+
+/obj/item/toy/figure/secofficer
+ name = "Security Officer action figure"
+ icon_state = "secofficer"
+ toysay = "I am the law!"
+
+/obj/item/toy/figure/virologist
+ name = "Virologist action figure"
+ icon_state = "virologist"
+ toysay = "The cure is potassium!"
+
+/obj/item/toy/figure/warden
+ name = "Warden action figure"
+ icon_state = "warden"
+ toysay = "Execute him for breaking in!"
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm
index f4bff0bb7a6..81564890492 100644
--- a/code/game/objects/items/weapons/RCD.dm
+++ b/code/game/objects/items/weapons/RCD.dm
@@ -20,7 +20,7 @@ RCD
w_class = 3.0
materials = list(MAT_METAL=100000)
origin_tech = "engineering=4;materials=2"
- var/datum/effect/effect/system/spark_spread/spark_system
+ var/datum/effect/system/spark_spread/spark_system
var/max_matter = 100
var/matter = 0
var/working = 0
@@ -29,7 +29,7 @@ RCD
New()
desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
- src.spark_system = new /datum/effect/effect/system/spark_spread
+ src.spark_system = new /datum/effect/system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
rcd_list += src
diff --git a/code/game/objects/items/weapons/alien_specific.dm b/code/game/objects/items/weapons/alien_specific.dm
index d0796bdf4c1..f5cb6170fe3 100644
--- a/code/game/objects/items/weapons/alien_specific.dm
+++ b/code/game/objects/items/weapons/alien_specific.dm
@@ -41,7 +41,7 @@
user << "\The [src] is full."
return
reagents.remove_reagent(25,"water")
- var/datum/effect/effect/system/bad_smoke_spread/smoke = new /datum/effect/effect/system/bad_smoke_spread()
+ var/datum/effect/system/bad_smoke_spread/smoke = new /datum/effect/system/bad_smoke_spread()
smoke.set_up(5, 0, user.loc)
smoke.start()
playsound(user.loc, 'sound/effects/bamf.ogg', 50, 2)
diff --git a/code/game/objects/items/weapons/cigs.dm b/code/game/objects/items/weapons/cigs.dm
index 7612a3093dc..29442b10525 100644
--- a/code/game/objects/items/weapons/cigs.dm
+++ b/code/game/objects/items/weapons/cigs.dm
@@ -96,7 +96,7 @@ LIGHTERS ARE IN LIGHTERS.DM
src.lit = 1
damtype = "fire"
if(reagents.get_reagent_amount("plasma")) // the plasma explodes when exposed to fire
- var/datum/effect/effect/system/reagents_explosion/e = new()
+ var/datum/effect/system/reagents_explosion/e = new()
e.set_up(round(reagents.get_reagent_amount("plasma") / 2.5, 1), get_turf(src), 0, 0)
e.start()
if(ismob(loc))
@@ -105,7 +105,7 @@ LIGHTERS ARE IN LIGHTERS.DM
qdel(src)
return
if(reagents.get_reagent_amount("fuel")) // the fuel explodes, too, but much less violently
- var/datum/effect/effect/system/reagents_explosion/e = new()
+ var/datum/effect/system/reagents_explosion/e = new()
e.set_up(round(reagents.get_reagent_amount("fuel") / 5, 1), get_turf(src), 0, 0)
e.start()
if(ismob(loc))
diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm
index 0a91cc28708..6d36129773a 100644
--- a/code/game/objects/items/weapons/dna_injector.dm
+++ b/code/game/objects/items/weapons/dna_injector.dm
@@ -85,6 +85,7 @@
M.dna.SetSEValue(block,src.GetValue())
domutcheck(M, null, block!=null)
uses--
+ M.update_mutations()
spawn(0)//this prevents the collapse of space-time continuum
if (user)
diff --git a/code/game/objects/items/weapons/fireworks.dm b/code/game/objects/items/weapons/fireworks.dm
index dbd765b0fdd..132dd4306f3 100644
--- a/code/game/objects/items/weapons/fireworks.dm
+++ b/code/game/objects/items/weapons/fireworks.dm
@@ -3,7 +3,7 @@ obj/item/weapon/firework
icon = 'icons/obj/fireworks.dmi'
icon_state = "rocket_0"
var/litzor = 0
- var/datum/effects/system/sparkel_spread/S
+ var/datum/effect/system/sparkle_spread/S
obj/item/weapon/firework/attackby(obj/item/weapon/W,mob/user, params)
if(litzor)
return
@@ -25,7 +25,7 @@ obj/item/weapon/sparkler
icon = 'icons/obj/fireworks.dmi'
icon_state = "sparkler_0"
var/litzor = 0
- var/datum/effect/effect/system/spark_spread/S
+ var/datum/effect/system/spark_spread/S
obj/item/weapon/sparkler/attackby(obj/item/weapon/W,mob/user, params)
if(litzor)
return
diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm
index 348b4311677..26dd1849a8a 100644
--- a/code/game/objects/items/weapons/grenades/chem_grenade.dm
+++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm
@@ -279,7 +279,7 @@
end_temp += G.reagents.chem_temp
reagents.chem_temp = end_temp
if(reagents.total_volume) //The possible reactions didnt use up all reagents.
- var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread()
+ var/datum/effect/system/steam_spread/steam = new /datum/effect/system/steam_spread()
steam.set_up(10, 0, get_turf(src))
steam.attach(src)
steam.start()
@@ -359,7 +359,7 @@
G.reagents.trans_to(src, G.reagents.total_volume)
if(reagents.total_volume) //The possible reactions didnt use up all reagents.
- var/datum/effect/effect/system/steam_spread/steam = new /datum/effect/effect/system/steam_spread()
+ var/datum/effect/system/steam_spread/steam = new /datum/effect/system/steam_spread()
steam.set_up(10, 0, get_turf(src))
steam.attach(src)
steam.start()
diff --git a/code/game/objects/items/weapons/grenades/smokebomb.dm b/code/game/objects/items/weapons/grenades/smokebomb.dm
index d8ef1d9591b..b5838839cba 100644
--- a/code/game/objects/items/weapons/grenades/smokebomb.dm
+++ b/code/game/objects/items/weapons/grenades/smokebomb.dm
@@ -6,11 +6,11 @@
det_time = 20
item_state = "flashbang"
slot_flags = SLOT_BELT
- var/datum/effect/effect/system/bad_smoke_spread/smoke
+ var/datum/effect/system/bad_smoke_spread/smoke
New()
..()
- src.smoke = new /datum/effect/effect/system/bad_smoke_spread
+ src.smoke = new /datum/effect/system/bad_smoke_spread
src.smoke.attach(src)
Destroy()
diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm
index 59347a12251..c442b998991 100644
--- a/code/game/objects/items/weapons/melee/energy.dm
+++ b/code/game/objects/items/weapons/melee/energy.dm
@@ -13,7 +13,7 @@
user.visible_message(pick("[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.", \
"[user] is falling on the [src.name]! It looks like \he's trying to commit suicide."))
return (BRUTELOSS|FIRELOSS)
-
+
/obj/item/weapon/melee/energy/attack_self(mob/living/carbon/user)
if(user.disabilities & CLUMSY && prob(50))
user << "You accidentally cut yourself with [src], like a doofus!"
@@ -84,7 +84,7 @@
edge = 1
var/hacked = 0
var/blade_color
-
+
/obj/item/weapon/melee/energy/sword/New()
if(item_color == null)
item_color = pick("red", "blue", "green", "purple")
@@ -106,7 +106,7 @@
return
..()
return
-
+
/obj/item/weapon/melee/energy/sword/cyborg/saw //Used by medical Syndicate cyborgs
name = "energy saw"
desc = "For heavy duty cutting. It has a carbon-fiber blade in addition to a toggleable hard-light edge to dramatically increase sharpness."
@@ -129,7 +129,7 @@
/obj/item/weapon/melee/energy/sword/cyborg/saw/IsShield()
return 0
-
+
/obj/item/weapon/melee/energy/sword/saber
/obj/item/weapon/melee/energy/sword/saber/blue
@@ -185,7 +185,7 @@
desc = "Arrrr matey."
icon_state = "cutlass0"
icon_state_on = "cutlass1"
-
+
/obj/item/weapon/melee/energy/sword/pirate/New()
return
@@ -202,11 +202,11 @@
w_class = 4//So you can't hide it in your pocket or some such.
flags = NOSHIELD
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
- var/datum/effect/effect/system/spark_spread/spark_system
+ var/datum/effect/system/spark_spread/spark_system
//Most of the other special functions are handled in their own files. aka special snowflake code so kewl
/obj/item/weapon/melee/energy/blade/New()
- spark_system = new /datum/effect/effect/system/spark_spread()
+ spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src)
spark_system.attach(src)
@@ -214,4 +214,4 @@
qdel(src)
/obj/item/weapon/melee/energy/blade/attack_self(mob/user)
- return
\ No newline at end of file
+ return
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/scrolls.dm b/code/game/objects/items/weapons/scrolls.dm
index 0ba86215713..ba66e57f19e 100644
--- a/code/game/objects/items/weapons/scrolls.dm
+++ b/code/game/objects/items/weapons/scrolls.dm
@@ -54,7 +54,7 @@
if(!((user == loc || (in_range(src, user) && istype(src.loc, /turf)))))
return
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new /datum/effect/effect/system/harmless_smoke_spread()
+ var/datum/effect/system/harmless_smoke_spread/smoke = new /datum/effect/system/harmless_smoke_spread()
smoke.set_up(5, 0, user.loc)
smoke.attach(user)
smoke.start()
diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm
index 1b3f96e3058..42641e5cb00 100644
--- a/code/game/objects/items/weapons/storage/secure.dm
+++ b/code/game/objects/items/weapons/storage/secure.dm
@@ -73,7 +73,7 @@
overlays += image('icons/obj/storage.dmi', icon_locking)
locked = 0
if(istype(weapon, /obj/item/weapon/melee/energy/blade))
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
diff --git a/code/game/objects/items/weapons/tanks/jetpack.dm b/code/game/objects/items/weapons/tanks/jetpack.dm
index 08618fe8a08..edbe4be2cd1 100644
--- a/code/game/objects/items/weapons/tanks/jetpack.dm
+++ b/code/game/objects/items/weapons/tanks/jetpack.dm
@@ -7,7 +7,7 @@
w_class = 4.0
item_state = "jetpack"
distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
- var/datum/effect/effect/system/ion_trail_follow/ion_trail
+ var/datum/effect/system/ion_trail_follow/ion_trail
var/on = 0.0
var/stabilization_on = 0
var/volume_rate = 500 //Needed for borg jetpack transfer
@@ -15,7 +15,7 @@
/obj/item/weapon/tank/jetpack/New()
..()
- src.ion_trail = new /datum/effect/effect/system/ion_trail_follow()
+ src.ion_trail = new /datum/effect/system/ion_trail_follow()
src.ion_trail.set_up(src)
return
@@ -124,7 +124,7 @@
/obj/item/weapon/tank/jetpack/carbondioxide/New()
..()
- src.ion_trail = new /datum/effect/effect/system/ion_trail_follow()
+ src.ion_trail = new /datum/effect/system/ion_trail_follow()
src.ion_trail.set_up(src)
air_contents.carbon_dioxide = (6*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)
@@ -164,4 +164,4 @@
var/allgases = G.carbon_dioxide + G.nitrogen + G.oxygen + G.toxins
if(allgases >= 0.005)
. = 1
- qdel(G)
+ qdel(G)
diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm
index db59ffc3492..cee2996904f 100644
--- a/code/game/objects/items/weapons/tanks/tanks.dm
+++ b/code/game/objects/items/weapons/tanks/tanks.dm
@@ -118,13 +118,16 @@
data["valveOpen"] = using_internal ? 1 : 0
data["maskConnected"] = 0
- if(istype(loc,/mob/living/carbon))
- var/mob/living/carbon/location = loc
- if(location.internal == src)
- if(location.wear_mask && (location.wear_mask.flags & AIRTIGHT))
+
+ if(iscarbon(loc))
+ var/mob/living/carbon/C = loc
+ if(C.internal == src)
+ data["maskConnected"] = 1
+ else
+ if(C.wear_mask && (C.wear_mask.flags & AIRTIGHT))
data["maskConnected"] = 1
- else if(ishuman(location))
- var/mob/living/carbon/human/H = location
+ else if(ishuman(C))
+ var/mob/living/carbon/human/H = C
if(H.head && (H.head.flags & AIRTIGHT))
data["maskConnected"] = 1
diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm
index 7ba38405929..2b6d39250c7 100644
--- a/code/game/objects/items/weapons/tanks/watertank.dm
+++ b/code/game/objects/items/weapons/tanks/watertank.dm
@@ -338,7 +338,7 @@
delete()
amount = amt
if(amount)
- var/datum/effect/effect/system/freezing_smoke_spread/F = new /datum/effect/effect/system/freezing_smoke_spread
+ var/datum/effect/system/freezing_smoke_spread/F = new /datum/effect/system/freezing_smoke_spread
F.set_up(amount, 0, src.loc)
F.start()
if(blast)
@@ -367,16 +367,16 @@
L.ExtinguishMob()
return
-/datum/effect/effect/system/freezing_smoke_spread
+/datum/effect/system/freezing_smoke_spread
-/datum/effect/effect/system/freezing_smoke_spread/set_up(n = 6, c = 0, loca)
+/datum/effect/system/freezing_smoke_spread/set_up(n = 6, c = 0, loca)
number = n
if(istype(loca, /turf/))
location = loca
else
location = get_turf(loca)
-/datum/effect/effect/system/freezing_smoke_spread/start()
+/datum/effect/system/freezing_smoke_spread/start()
var/i = 0
for(i=0, iError: User located in container--aborting for safety."
playsound(E.loc, 'sound/machines/buzz-sigh.ogg', 50, 1)
return
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
do_teleport(src, E.pad, 0)
@@ -234,7 +234,7 @@
user << "Error: User located in container--aborting for safety."
playsound(E.loc, 'sound/machines/buzz-sigh.ogg', 50, 1)
return
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
do_teleport(src, L)
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index 0b425698ec0..aa7f18ef335 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -40,7 +40,7 @@
if(isliving(usr))
var/mob/living/L = usr
if(L.electrocute_act(17, src))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return 2
@@ -109,7 +109,7 @@
E.teleporting = 0
return
E.teleporting = 0
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
do_teleport(src, E.pad, 0)
@@ -127,7 +127,7 @@
E.teleporting = 0
return
E.teleporting = 0
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
do_teleport(src, L)
@@ -206,7 +206,7 @@
if(isliving(user))
var/mob/living/L = user
if(L.electrocute_act(17, src))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return
diff --git a/code/game/objects/structures/electricchair.dm b/code/game/objects/structures/electricchair.dm
index 03d0df1c669..0486ad2358a 100644
--- a/code/game/objects/structures/electricchair.dm
+++ b/code/game/objects/structures/electricchair.dm
@@ -72,7 +72,7 @@
A.updateicon()
flick("echair_shock", src)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(12, 1, src)
s.start()
visible_message("The electric chair went off!", "You hear a deep sharp shock!")
diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm
index e6a28d33a1c..23072239bcd 100644
--- a/code/game/objects/structures/grille.dm
+++ b/code/game/objects/structures/grille.dm
@@ -239,7 +239,7 @@
var/obj/structure/cable/C = T.get_cable_node()
if(C)
if(electrocute_mob(user, C, src))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
return 1
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index 493fca35423..3cbad10c5c9 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -428,7 +428,7 @@
return
if(istype(W, /obj/item/weapon/melee/energy/blade))
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
@@ -599,7 +599,7 @@
if(isrobot(user))
return
if(istype(I, /obj/item/weapon/melee/energy/blade))
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
@@ -659,7 +659,7 @@
if(isrobot(user))
return
if(istype(W, /obj/item/weapon/melee/energy/blade))
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
@@ -766,7 +766,7 @@
if(isrobot(user))
return
if(istype(I, /obj/item/weapon/melee/energy/blade))
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src.loc)
spark_system.start()
playsound(src.loc, 'sound/weapons/blade1.ogg', 50, 1)
diff --git a/code/game/turfs/simulated/walls_mineral.dm b/code/game/turfs/simulated/walls_mineral.dm
index 1c2605238e0..54b0bad4c45 100644
--- a/code/game/turfs/simulated/walls_mineral.dm
+++ b/code/game/turfs/simulated/walls_mineral.dm
@@ -119,7 +119,7 @@
/*
/turf/simulated/wall/mineral/proc/shock()
if (electrocute_mob(user, C, src))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return 1
diff --git a/code/game/vehicles/spacepods/spacepod.dm b/code/game/vehicles/spacepods/spacepod.dm
index effd1bd64b9..af322b3f60f 100644
--- a/code/game/vehicles/spacepods/spacepod.dm
+++ b/code/game/vehicles/spacepods/spacepod.dm
@@ -28,7 +28,7 @@
var/datum/global_iterator/pr_int_temp_processor //normalizes internal air mixture temperature
var/datum/global_iterator/pr_give_air //moves air from tank to cabin
- var/datum/effect/effect/system/ion_trail_follow/space_trail/ion_trail
+ var/datum/effect/system/ion_trail_follow/space_trail/ion_trail
var/hatch_open = 0
@@ -61,7 +61,7 @@
battery = new battery_type(src)
add_cabin()
add_airtank()
- src.ion_trail = new /datum/effect/effect/system/ion_trail_follow/space_trail()
+ src.ion_trail = new /datum/effect/system/ion_trail_follow/space_trail()
src.ion_trail.set_up(src)
src.ion_trail.start()
src.use_internal_tank = 1
diff --git a/code/game/vehicles/vehicle.dm b/code/game/vehicles/vehicle.dm
index 04413a62f44..f4c18cdfc80 100644
--- a/code/game/vehicles/vehicle.dm
+++ b/code/game/vehicles/vehicle.dm
@@ -24,7 +24,7 @@
var/maint_access = 1
//var/dna //dna-locking the mech
var/list/proc_res = list() //stores proc owners, like proc_res["functionname"] = owner reference
- var/datum/effect/effect/system/spark_spread/spark_system = new
+ var/datum/effect/system/spark_spread/spark_system = new
var/lights = 0
var/lights_power = 6
diff --git a/code/modules/assembly/igniter.dm b/code/modules/assembly/igniter.dm
index 29c13f4a6bc..1333892abfe 100644
--- a/code/modules/assembly/igniter.dm
+++ b/code/modules/assembly/igniter.dm
@@ -4,7 +4,7 @@
icon_state = "igniter"
materials = list(MAT_METAL=500, MAT_GLASS=50)
origin_tech = "magnets=1"
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread
/obj/item/device/assembly/igniter/New()
..()
diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm
index ce914b6c407..3bb7a97908b 100644
--- a/code/modules/awaymissions/mission_code/wildwest.dm
+++ b/code/modules/awaymissions/mission_code/wildwest.dm
@@ -177,7 +177,7 @@
call(src,triggerproc)(M)
/obj/effect/meatgrinder/proc/triggerrad1(mob)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
for(var/mob/O in viewers(world.view, src.loc))
s.set_up(3, 1, src)
s.start()
diff --git a/code/modules/awaymissions/trigger.dm b/code/modules/awaymissions/trigger.dm
index c31b37fbd8b..38b086f5869 100644
--- a/code/modules/awaymissions/trigger.dm
+++ b/code/modules/awaymissions/trigger.dm
@@ -22,20 +22,20 @@
M.Move(dest)
if(entersparks)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(4, 1, src)
s.start()
if(exitsparks)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(4, 1, dest)
s.start()
if(entersmoke)
- var/datum/effect/effect/system/harmless_smoke_spread/s = new /datum/effect/effect/system/harmless_smoke_spread
+ var/datum/effect/system/harmless_smoke_spread/s = new /datum/effect/system/harmless_smoke_spread
s.set_up(4, 1, src, 0)
s.start()
if(exitsmoke)
- var/datum/effect/effect/system/harmless_smoke_spread/s = new /datum/effect/effect/system/harmless_smoke_spread
+ var/datum/effect/system/harmless_smoke_spread/s = new /datum/effect/system/harmless_smoke_spread
s.set_up(4, 1, dest, 0)
s.start()
diff --git a/code/modules/clothing/spacesuits/rig/rig.dm b/code/modules/clothing/spacesuits/rig/rig.dm
index 3fab0c1ae1d..3c315119555 100644
--- a/code/modules/clothing/spacesuits/rig/rig.dm
+++ b/code/modules/clothing/spacesuits/rig/rig.dm
@@ -79,7 +79,7 @@
// Wiring! How exciting.
var/datum/wires/rig/wires
- var/datum/effect/effect/system/spark_spread/spark_system
+ var/datum/effect/system/spark_spread/spark_system
/obj/item/weapon/rig/examine()
usr << "This is \icon[src][src.name]."
diff --git a/code/modules/computer3/computers/HolodeckControl.dm b/code/modules/computer3/computers/HolodeckControl.dm
index 0e04ed50d59..cb492c6991b 100644
--- a/code/modules/computer3/computers/HolodeckControl.dm
+++ b/code/modules/computer3/computers/HolodeckControl.dm
@@ -132,7 +132,7 @@
for(var/turf/T in linkedholodeck)
if(prob(30))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, T)
s.start()
T.ex_act(3)
@@ -180,7 +180,7 @@
if(L.name=="Atmospheric Test Start")
spawn(20)
var/turf/T = get_turf(L)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, T)
s.start()
if(T)
@@ -229,7 +229,7 @@
if(L.name=="Atmospheric Test Start")
spawn(20)
var/turf/T = get_turf(L)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, T)
s.start()
if(T)
diff --git a/code/modules/computer3/computers/message.dm b/code/modules/computer3/computers/message.dm
index 10870c9973e..27e47684d9c 100644
--- a/code/modules/computer3/computers/message.dm
+++ b/code/modules/computer3/computers/message.dm
@@ -15,7 +15,7 @@
//Server linked to.
var/obj/machinery/message_server/linkedServer = null
//Sparks effect - For emag
- //var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread
+ //var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread
//Messages - Saves me time if I want to change something.
var/noserver = "ALERT: No server detected."
diff --git a/code/modules/events/rogue_drones.dm b/code/modules/events/rogue_drones.dm
index 4a95bae0fe1..2d7316cc0ef 100644
--- a/code/modules/events/rogue_drones.dm
+++ b/code/modules/events/rogue_drones.dm
@@ -38,7 +38,7 @@
/datum/event/rogue_drone/end()
var/num_recovered = 0
for(var/mob/living/simple_animal/hostile/retaliate/malf_drone/D in drones_list)
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread()
sparks.set_up(3, 0, D.loc)
sparks.start()
D.z = 2
diff --git a/code/modules/events/vent_clog.dm b/code/modules/events/vent_clog.dm
index 7f5930073cc..fae640a73cb 100644
--- a/code/modules/events/vent_clog.dm
+++ b/code/modules/events/vent_clog.dm
@@ -28,7 +28,7 @@
R.my_atom = vent
R.add_reagent(pick(gunk), 50)
- var/datum/effect/effect/system/chem_smoke_spread/smoke = new
+ var/datum/effect/system/chem_smoke_spread/smoke = new
smoke.set_up(R, rand(1, 2), 0, vent, 0, silent = 1)
playsound(vent.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
smoke.start(3)
diff --git a/code/modules/examine/descriptions/atmospherics.dm b/code/modules/examine/descriptions/atmospherics.dm
index c83ec81e89a..2b113a303d8 100644
--- a/code/modules/examine/descriptions/atmospherics.dm
+++ b/code/modules/examine/descriptions/atmospherics.dm
@@ -81,17 +81,17 @@
description_info = "This is a cosmetic attachment, as pipes currently do not spill their contents into the air."
//T-shaped valves
-/obj/machinery/atmospherics/tvalve
+/obj/machinery/atmospherics/trinary/tvalve
description_info = "Click this to toggle the mode. The direction with the green light is where the gas will flow."
//Normal valves
-/obj/machinery/atmospherics/valve
- description_info = "Click this to turn the valve. If red, the pipes on each end are seperated. Otherwise, they are connected."
+/obj/machinery/atmospherics/binary/valve
+ description_info = "Click this to turn the valve. If red, the pipes on each end are separated. Otherwise, they are connected."
//TEG ports
/obj/machinery/atmospherics/binary/circulator
description_info = "This generates electricity, depending on the difference in temperature between each side of the machine. The meter in \
- the center of the machine gives an indicator of how much elecrtricity is being generated."
+ the center of the machine gives an indicator of how much electricity is being generated."
//Passive gates
/obj/machinery/atmospherics/binary/passive_gate
@@ -106,20 +106,20 @@
description_info = "This pumps the contents of the attached pipe out into the atmosphere, if needed. It can be controlled from an Air Alarm."
//Freezers
-/obj/machinery/atmospherics/unary/freezer
+/obj/machinery/atmospherics/unary/cold_sink/freezer
description_info = "Cools down the gas of the pipe it is connected to. It uses massive amounts of electricity while on. \
It can be upgraded by replacing the capacitors, manipulators, and matter bins. It can be deconstructed by screwing the maintenance panel open with a \
screwdriver, and then using a crowbar."
//Heaters
-/obj/machinery/atmospherics/unary/heater
+/obj/machinery/atmospherics/unary/heat_reservoir/heater
description_info = "Heats up the gas of the pipe it is connected to. It uses massive amounts of electricity while on. \
It can be upgraded by replacing the capacitors, manipulators, and matter bins. It can be deconstructed by screwing the maintenance panel open with a \
screwdriver, and then using a crowbar."
//Gas injectors
/obj/machinery/atmospherics/unary/outlet_injector
- description_info = "Outputs the pipe's gas into the atmosphere, similar to an airvent. It can be controlled by a nearby atmospherics computer. \
+ description_info = "Outputs the pipe's gas into the atmosphere, similar to an air vent. It can be controlled by a nearby atmospherics computer. \
A green light on it means it is on."
//Scrubbers
@@ -145,13 +145,13 @@
description_antag = "Canisters can be damaged, spilling their contents into the air, or you can just leave the release valve open."
//Portable pumps
-/obj/machinery/portable_atmospherics/powered/pump
+/obj/machinery/portable_atmospherics/pump
description_info = "Invaluable for filling air in a room rapidly after a breach repair. The internal gas container can be filled by \
connecting it to a connector port. The pump can pump the air in (sucking) or out (blowing), at a specific target pressure. The powercell inside can be \
replaced by using a screwdriver, and then adding a new cell. A tank of gas can also be attached to the air pump."
//Portable scrubbers
-/obj/machinery/portable_atmospherics/powered/scrubber
+/obj/machinery/portable_atmospherics/scrubber
description_info = "Filters the air, placing harmful gases into the internal gas container. The container can be emptied by \
connecting it to a connector port. The pump can pump the air in (sucking) or out (blowing), at a specific target pressure. The powercell inside can be \
replaced by using a screwdriver, and then adding a new cell. A tank of gas can also be attached to the scrubber. "
@@ -163,4 +163,4 @@
//Pipe dispensers
/obj/machinery/pipedispenser
description_info = "This can be moved by using a wrench. You will need to wrench it again when you want to use it. You can put \
- excess (atmospheric) pipes into the dispenser, as well. The dispenser requires electricity to function."
\ No newline at end of file
+ excess (atmospheric) pipes into the dispenser, as well. The dispenser requires electricity to function."
diff --git a/code/modules/examine/descriptions/engineering.dm b/code/modules/examine/descriptions/engineering.dm
index c8842c21bc7..cd22eed3db5 100644
--- a/code/modules/examine/descriptions/engineering.dm
+++ b/code/modules/examine/descriptions/engineering.dm
@@ -10,7 +10,7 @@
Touching the supermatter will result in *instant death*, with no corpse left behind! You can drag the supermatter, but anything else will kill you. \
It is advised to obtain a genetic backup before trying to drag it."
- description_antag = "Exposing the supermatter to oxygen or vaccum will cause it to start rapidly heating up. Sabotaging the supermatter and making it explode will \
+ description_antag = "Exposing the supermatter to oxygen or vacuum will cause it to start rapidly heating up. Sabotaging the supermatter and making it explode will \
cause a period of lag as the explosion is processed by the server, as well as irradiating the entire station and causing hallucinations to happen. \
Wearing radiation equipment will protect you from most of the delamination effects sans explosion."
diff --git a/code/modules/examine/descriptions/mobs.dm b/code/modules/examine/descriptions/mobs.dm
index 8197e6f3d1d..f8e205e855c 100644
--- a/code/modules/examine/descriptions/mobs.dm
+++ b/code/modules/examine/descriptions/mobs.dm
@@ -1,8 +1,8 @@
/mob/living/silicon/robot/drone
description_info = "Drones are player-controlled synthetics which are lawed to maintain the station and not \
interact with anyone else, except for other drones. They hold a wide array of tools to build, repair, maintain, and clean. \
- They fuction similarly to other synthetics, in that they require recharging regularly, have laws, and are resilient to many hazards, \
+ They function similarly to other synthetics, in that they require recharging regularly, have laws, and are resilient to many hazards, \
such as fire, radiation, vacuum, and more. Ghosts can join the round as a maintenance drone by using the appropriate verb in the 'ghost' tab. \
An inactive drone can be rebooted by swiping an ID card on it with engineering or robotics access."
- description_antag = "An Electromagnetic Sequencer can be used to subvert the drone to your cause."
\ No newline at end of file
+ description_antag = "An Electromagnetic Sequencer can be used to subvert the drone to your cause."
diff --git a/code/modules/examine/descriptions/structures.dm b/code/modules/examine/descriptions/structures.dm
index 858653b0943..d8e9b337606 100644
--- a/code/modules/examine/descriptions/structures.dm
+++ b/code/modules/examine/descriptions/structures.dm
@@ -1,7 +1,7 @@
/obj/structure/girder
description_info = "Use metal sheets on this to build a normal wall. Adding plasteel instead will make a reinforced wall.
\
A false wall can be made by using a crowbar on this girder, and then adding metal or plasteel.
\
- You can dismantle the grider with a wrench."
+ You can dismantle the girder with a wrench."
/obj/structure/girder/reinforced
description_info = "Add another sheet of plasteel to finish."
@@ -14,8 +14,8 @@
description_info = "Add a metal floor tile to build a floor on top of the lattice.
\
Lattices can be made by applying metal rods to a space tile."
-/obj/structure/bed
+/obj/structure/stool/bed
description_info = "Click and drag yourself (or anyone) to this to buckle in. Click on this with an empty hand to undo the buckles.
\
\
Anyone with restraints, such as handcuffs, will not be able to unbuckle themselves. They must use the Resist button, or verb, to break free of \
- the buckles, instead."
\ No newline at end of file
+ the buckles, instead."
diff --git a/code/modules/examine/descriptions/weapons.dm b/code/modules/examine/descriptions/weapons.dm
index 97791885821..785beed0042 100644
--- a/code/modules/examine/descriptions/weapons.dm
+++ b/code/modules/examine/descriptions/weapons.dm
@@ -21,7 +21,7 @@
description_antag = "This is a stealthy weapon which fires poisoned bolts at your target. When it hits someone, they will suffer a stun effect, in \
addition to toxins. The energy crossbow recharges itself slowly, and can be concealed in your pocket or bag."
-/obj/item/weapon/gun/energy
+/obj/item/weapon/gun/energy/gun
description_info = "This is an energy weapon. To fire the weapon, have your gun mode set to 'fire', \
then click where you want to fire. Most energy weapons can fire through windows harmlessly. To switch between stun and lethal, click the weapon \
in your hand. To recharge this weapon, use a weapon recharger."
@@ -51,7 +51,7 @@
/obj/item/weapon/gun/projectile
description_info = "This is a ballistic weapon. To fire the weapon, have your gun mode set to 'fire', \
- then click where you want to fire. To reload, click the weapon in your hand to unload (if needed), then add the appropiate ammo. The description \
+ then click where you want to fire. To reload, click the weapon in your hand to unload (if needed), then add the appropriate ammo. The description \
will tell you what caliber you need."
/obj/item/weapon/gun/projectile/shotgun/pump
@@ -79,4 +79,4 @@
it can be concealed in your pocket or bag."
/obj/item/weapon/melee/cultblade
- description_antag = "This sword is a powerful weapon, capable of severing limbs easily, if they are targeted. Nonbelivers are unable to use this weapon."
+ description_antag = "This sword is a powerful weapon, capable of severing limbs easily, if they are targeted. Nonbelievers are unable to use this weapon."
diff --git a/code/modules/fish/fishtank.dm b/code/modules/fish/fishtank.dm
index b1c01eb9c76..74b639c513b 100644
--- a/code/modules/fish/fishtank.dm
+++ b/code/modules/fish/fishtank.dm
@@ -515,7 +515,7 @@
if(water_level && prob(45)) //If there is water, there is a chance the cat will slip, Syndicat will spark like E-N when this happens
M.visible_message("[M.name] slipped and got soaked!", "You slipped and got soaked!")
if(istype(M, /mob/living/simple_animal/pet/cat/Syndi))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
else //No water or didn't slip, get that fish!
diff --git a/code/modules/food/cooker.dm b/code/modules/food/cooker.dm
index e50cdac3dec..76f67e47fb8 100644
--- a/code/modules/food/cooker.dm
+++ b/code/modules/food/cooker.dm
@@ -62,7 +62,7 @@
var/obj/item/weapon/reagent_containers/food/snacks/badrecipe/burnt = new(get_turf(src))
setRegents(props, burnt)
user << "You smell burning coming from the [src]!"
- var/datum/effect/effect/system/bad_smoke_spread/smoke = new /datum/effect/effect/system/bad_smoke_spread() // burning things makes smoke!
+ var/datum/effect/system/bad_smoke_spread/smoke = new /datum/effect/system/bad_smoke_spread() // burning things makes smoke!
smoke.set_up(5, 0, src)
smoke.start()
if (prob(firechance))
diff --git a/code/modules/hydroponics/seed.dm b/code/modules/hydroponics/seed.dm
index 67944b0774b..982da8315d2 100644
--- a/code/modules/hydroponics/seed.dm
+++ b/code/modules/hydroponics/seed.dm
@@ -93,7 +93,7 @@
var/injecting = min(5,max(1,get_trait(TRAIT_POTENCY)/3))
R.add_reagent(rid,injecting)
- var/datum/effect/effect/system/chem_smoke_spread/S = new()
+ var/datum/effect/system/chem_smoke_spread/S = new()
S.attach(T)
S.set_up(R, round(get_trait(TRAIT_POTENCY)/4), 0, T)
S.start()
@@ -357,7 +357,7 @@
if(turfs.len)
// Moves the mob, causes sparks.
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, get_turf(target))
s.start()
var/turf/picked = get_turf(pick(turfs)) // Just in case...
diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm
index fbbd4a0057b..f86c3e2d6c2 100644
--- a/code/modules/mining/equipment_locker.dm
+++ b/code/modules/mining/equipment_locker.dm
@@ -242,7 +242,7 @@
return
/obj/machinery/mineral/ore_redemption/ex_act(severity, target)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
if(severity == 1)
@@ -410,7 +410,7 @@
qdel(voucher)
/obj/machinery/mineral/equipment_vendor/ex_act(severity, target)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
if(prob(50 / severity) && severity < 3)
diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
index 2cf4a2397f9..dae0172e57f 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
@@ -157,7 +157,7 @@
stuttering = power
Stun(power)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm
index 21cd55e47ba..6b698640d5c 100644
--- a/code/modules/mob/living/carbon/human/death.dm
+++ b/code/modules/mob/living/carbon/human/death.dm
@@ -32,7 +32,7 @@
hgibs(loc, viruses, dna)
else
new /obj/effect/decal/cleanable/blood/gibs/robot(src.loc)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
@@ -180,4 +180,4 @@
/mob/living/carbon/human/proc/Drain()
ChangeToHusk()
mutations |= NOCLONE
- return
+ return
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index 16a9ca22837..d8d56cf7f5e 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -335,7 +335,7 @@
m_type = 2
if ("deathgasp")
- message = "[src] [species.death_message]"
+ message = "[src] [species.death_message]"
m_type = 1
if ("giggle")
@@ -725,7 +725,7 @@
if(locate(/obj/item/weapon/storage/bible) in get_turf(src))
viewers(src) << "[src] farts on the Bible!"
viewers(src) << "A mysterious force smites [src]!"
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
src.gib()
@@ -818,4 +818,4 @@
set desc = "Sets an extended description of your character's features."
set category = "IC"
- flavor_text = TextPreview(input(usr, "Please enter your new flavour text.", "Flavour text", null) as text)
+ flavor_text = TextPreview(input(usr, "Please enter your new flavour text.", "Flavour text", null) as text)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 2d12d6d3e3a..f3a376ee180 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -508,7 +508,7 @@
stuttering = power
Stun(power)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm
index a8d0dc93bff..39bdd785530 100644
--- a/code/modules/mob/living/carbon/human/human_movement.dm
+++ b/code/modules/mob/living/carbon/human/human_movement.dm
@@ -47,6 +47,8 @@
if(RUN in mutations)
tally = -1
+ if(HULK in mutations)
+ tally += 1
if(status_flags & IGNORESLOWDOWN) // make sure this is always at the end so we don't have ignore slowdown getting ignored itself
tally = -1
diff --git a/code/modules/mob/living/carbon/human/human_organs.dm b/code/modules/mob/living/carbon/human/human_organs.dm
index 63ffbf93de8..c891c9e2cd2 100644
--- a/code/modules/mob/living/carbon/human/human_organs.dm
+++ b/code/modules/mob/living/carbon/human/human_organs.dm
@@ -132,7 +132,7 @@
custom_emote(1, "drops what they were holding, their [E.name] malfunctioning!")
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src)
spark_system.attach(src)
spark_system.start()
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 155cb7ab376..02916034467 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -363,27 +363,37 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
/mob/living/carbon/human/get_breath_from_internal(volume_needed) //making this call the parent would be far too complicated
- var/null_internals = 0
+
if(internal)
- if(istype(back, /obj/item/weapon/rig))
- var/obj/item/weapon/rig/rig = back
- if(rig.offline && (rig.air_supply && internal == rig.air_supply))
- null_internals = 1
+ var/null_internals = 0 //internals are invalid, therefore turn them off
+ var/skip_contents_check = 0 //rigsuit snowflake, oxygen tanks aren't stored inside the mob, so the 'contents.Find' check has to be skipped.
- if(!(wear_mask && (wear_mask.flags & AIRTIGHT))) //not wearing mask
- if(!(head && (head.flags & AIRTIGHT))) //not wearing helmet
- null_internals = 1
+ if(!(wear_mask && wear_mask.flags & AIRTIGHT)) //if NOT (wear_mask AND wear_mask.flags CONTAIN AIRTIGHT)
+ if(!(head && head.flags & AIRTIGHT)) //if NOT (head AND head.flags CONTAIN AIRTIGHT)
+ null_internals = 1 //not wearing a mask or suitable helmet
- if(null_internals)
- internal = null
+ if(istype(back, /obj/item/weapon/rig)) //wearing a rigsuit
+ var/obj/item/weapon/rig/rig = back //needs to be typecasted because this doesn't use get_rig() for some reason
+ if(rig.offline && (rig.air_supply && internal == rig.air_supply)) //if rig IS offline AND (rig HAS air_supply AND internal IS air_supply)
+ null_internals = 1 //offline suits do not breath
- if(internal)
- if(internals)
- internals.icon_state = "internal1"
- return internal.remove_air_volume(volume_needed)
- else
- if(internals)
- internals.icon_state = "internal0"
+ else if(rig.air_supply && internal == rig.air_supply) //if rig HAS air_supply AND internal IS rig air_supply
+ skip_contents_check = 1 //skip contents.Find() check, the oxygen is valid even being outside of the mob
+
+ if(!contents.Find(internal) && (!skip_contents_check)) //if internal NOT IN contents AND skip_contents_check IS false
+ null_internals = 1 //not a rigsuit and your oxygen is gone
+
+ if(null_internals) //something wants internals gone
+ internal = null //so do it
+
+
+ if(internal) //check for hud updates every time this is called
+ if(internals)
+ internals.icon_state = "internal1"
+ return internal.remove_air_volume(volume_needed) //returns the valid air
+ else
+ if(internals)
+ internals.icon_state = "internal0"
return null
diff --git a/code/modules/mob/living/silicon/mommi/mommi.dm b/code/modules/mob/living/silicon/mommi/mommi.dm
index 9fe7884ff29..b904b7d72f6 100644
--- a/code/modules/mob/living/silicon/mommi/mommi.dm
+++ b/code/modules/mob/living/silicon/mommi/mommi.dm
@@ -30,7 +30,7 @@ They can only use one tool at a time, they can't choose modules, and they have 1
return 1
/mob/living/silicon/robot/mommi/New(loc)
- spark_system = new /datum/effect/effect/system/spark_spread()
+ spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src)
spark_system.attach(src)
diff --git a/code/modules/mob/living/silicon/robot/inventory.dm b/code/modules/mob/living/silicon/robot/inventory.dm
index 9c1d8b79f92..083b3cd8d3b 100644
--- a/code/modules/mob/living/silicon/robot/inventory.dm
+++ b/code/modules/mob/living/silicon/robot/inventory.dm
@@ -13,11 +13,11 @@
if(!O)
return 0
- O.mouse_opacity = 2
+ O.mouse_opacity = 2
if(istype(O,/obj/item/borg/sight))
var/obj/item/borg/sight/S = O
sight_mode &= ~S.sight_mode
-
+
if(client)
client.screen -= O
contents -= O
@@ -71,6 +71,7 @@
sight_mode |= module_state_3:sight_mode
else
src << "You need to disable a module first!"
+ src.update_icons()
/mob/living/silicon/robot/proc/uneq_active()
uneq_module(module_active)
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index a2f83fc218e..0c46fe17f96 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -59,8 +59,8 @@ var/list/robot_verbs_default = list(
var/modtype = "Default"
var/lower_mod = 0
var/jetpack = 0
- var/datum/effect/effect/system/ion_trail_follow/ion_trail = null
- var/datum/effect/effect/system/spark_spread/spark_system//So they can initialize sparks whenever/N
+ var/datum/effect/system/ion_trail_follow/ion_trail = null
+ var/datum/effect/system/spark_spread/spark_system//So they can initialize sparks whenever/N
var/jeton = 0
var/has_power = 1
var/weapon_lock = 0
@@ -87,7 +87,7 @@ var/list/robot_verbs_default = list(
var/obj/item/borg/sight/hud/med/healthhud = null
/mob/living/silicon/robot/New(loc,var/syndie = 0,var/unfinished = 0, var/alien = 0)
- spark_system = new /datum/effect/effect/system/spark_spread()
+ spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src)
spark_system.attach(src)
@@ -1008,16 +1008,16 @@ var/list/robot_verbs_default = list(
else
overlays += "ov-openpanel -c"
- if(modtype == ("Combat" || "Peacekeeper"))
+ var/combat = list("Combat","Peacekeeper")
+ if(modtype in combat)
if (base_icon == "")
base_icon = icon_state
if(module_active && istype(module_active,/obj/item/borg/combat/mobility))
icon_state = "[base_icon]-roll"
else
icon_state = base_icon
-
- if(activated(/obj/item/borg/combat/shield))
- overlays += "[icon_state]-shield"
+ if(activated(/obj/item/borg/combat/shield))
+ overlays += "[base_icon]-shield"
if(jetpackoverlay)
overlays += "minerjetpack-[icon_state]"
diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm
index 210c4a11db3..c6bdb7b96a1 100644
--- a/code/modules/mob/living/simple_animal/friendly/corgi.dm
+++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm
@@ -669,7 +669,7 @@
//spark for no reason
if(prob(5))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
@@ -677,7 +677,7 @@
..()
visible_message("[src] blows apart!")
new /obj/effect/decal/cleanable/blood/gibs/robot(src.loc)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
respawnable_list += src
diff --git a/code/modules/mob/living/simple_animal/hostile/hivebot.dm b/code/modules/mob/living/simple_animal/hostile/hivebot.dm
index 8e797c68796..5e57e2c8f7e 100644
--- a/code/modules/mob/living/simple_animal/hostile/hivebot.dm
+++ b/code/modules/mob/living/simple_animal/hostile/hivebot.dm
@@ -52,7 +52,7 @@
..()
visible_message("[src] blows apart!")
new /obj/effect/decal/cleanable/blood/gibs/robot(src.loc)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
ghostize()
@@ -81,7 +81,7 @@
New()
..()
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new /datum/effect/effect/system/harmless_smoke_spread()
+ var/datum/effect/system/harmless_smoke_spread/smoke = new /datum/effect/system/harmless_smoke_spread()
smoke.set_up(5, 0, src.loc)
smoke.start()
visible_message("\red The [src] warps in!")
diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
index 3ebf60586ff..e91719c5915 100644
--- a/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
+++ b/code/modules/mob/living/simple_animal/hostile/retaliate/drone.dm
@@ -22,7 +22,7 @@
speed = 8
projectiletype = /obj/item/projectile/beam/drone
projectilesound = 'sound/weapons/laser3.ogg'
- var/datum/effect/effect/system/ion_trail_follow/ion_trail
+ var/datum/effect/system/ion_trail_follow/ion_trail
//the drone randomly switches between these states because it's malfunctioning
var/hostile_drone = 0
@@ -85,14 +85,14 @@
//repair a bit of damage
if(prob(1))
src.visible_message("\red \icon[src] [src] shudders and shakes as some of it's damaged systems come back online.")
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
health += rand(25,100)
//spark for no reason
if(prob(5))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
@@ -134,7 +134,7 @@
src.visible_message("\red \icon[src] [src] begins to spark and shake violenty!")
else
src.visible_message("\red \icon[src] [src] sparks and shakes like it's about to explode!")
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
@@ -164,7 +164,7 @@
/mob/living/simple_animal/hostile/retaliate/malf_drone/Destroy() //Seriously, what the actual hell.
//some random debris left behind
if(has_loot)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
var/obj/O
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
index 016b8171113..5838f8de600 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
@@ -71,7 +71,7 @@
return
L.visible_message("\The [L] suddenly flares brightly and begins to spark!")
sleep(10)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(4, 1, L)
s.start()
sleep(10)
@@ -80,7 +80,7 @@
return
M.Beam(L,icon_state="lightning",icon='icons/effects/effects.dmi',time=5)
M.electrocute_act(25, "[L.name]")
- var/datum/effect/effect/system/spark_spread/z = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/z = new /datum/effect/system/spark_spread
z.set_up(4, 1, M)
z.start()
playsound(M, 'sound/machines/defib_zap.ogg', 50, 1, -1)
@@ -131,7 +131,7 @@
light.flicker() //spooky
user.reveal(reveal)
user.stun(stun)
-
+
//Malfunction: Makes bad stuff happen to robots and machines.
/obj/effect/proc_holder/spell/aoe_turf/revenant_malf
name = "Malfunction (50E)"
@@ -169,7 +169,7 @@
for(var/obj/machinery/mach in T.contents)
if(prob(10))
mach.emag_act(null)
-
+
empulse(user.loc, 3, 5)
user.reveal(reveal)
user.stun(stun)
diff --git a/code/modules/ninja/energy_katana.dm b/code/modules/ninja/energy_katana.dm
index 309136dcba0..58c2036848a 100644
--- a/code/modules/ninja/energy_katana.dm
+++ b/code/modules/ninja/energy_katana.dm
@@ -7,7 +7,7 @@
throwforce = 20
armour_penetration = 15
var/cooldown = 0 // Because spam aint cool, yo.
- var/datum/effect/effect/system/spark_spread/spark_system
+ var/datum/effect/system/spark_spread/spark_system
/obj/item/weapon/katana/energy/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
@@ -69,7 +69,7 @@
/obj/item/weapon/katana/energy/New()
..()
- spark_system = new /datum/effect/effect/system/spark_spread()
+ spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, src)
spark_system.attach(src)
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 99a3506237e..ca625443893 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -858,7 +858,7 @@ Note that amputating the affected organ does in fact remove the infection from t
"Your [src.name] explodes!",\
"You hear an explosion!")
explosion(get_turf(owner),-1,-1,2,3)
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/spark_system = new /datum/effect/system/spark_spread()
spark_system.set_up(5, 0, victim)
spark_system.attach(owner)
spark_system.start()
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 67f5771588a..897cfa1f9f1 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -515,7 +515,7 @@
var/turf/T = get_turf(src)
var/obj/structure/cable/N = T.get_cable_node()
if (prob(50) && electrocute_mob(usr, N, N))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return
@@ -534,7 +534,7 @@
if(do_after(user, 50, target = src))
if(terminal && opened && has_electronics!=2)
if (prob(50) && electrocute_mob(usr, terminal.powernet, terminal))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return
@@ -654,7 +654,7 @@
var/mob/living/carbon/human/H = user
if(!isnull(H.internal_organs_by_name["cell"]) && H.a_intent == I_GRAB)
if(emagged || stat & BROKEN)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
H << "The APC power currents surge erratically, damaging your chassis!"
@@ -1084,11 +1084,11 @@
cell.corrupt()
src.malfhack = 1
update_icon()
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new /datum/effect/effect/system/harmless_smoke_spread()
+ var/datum/effect/system/harmless_smoke_spread/smoke = new /datum/effect/system/harmless_smoke_spread()
smoke.set_up(3, 0, src.loc)
smoke.attach(src)
smoke.start()
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
for(var/mob/M in viewers(src))
diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm
index a40eb0d9059..622a00fb325 100644
--- a/code/modules/power/cable.dm
+++ b/code/modules/power/cable.dm
@@ -182,7 +182,7 @@ By design, d1 is the smallest direction and d2 is the highest
if(!prob(prb))
return 0
if (electrocute_mob(user, powernet, src, siemens_coeff))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return 1
diff --git a/code/modules/power/generator.dm b/code/modules/power/generator.dm
index 4e509cbe51a..c11292d4fd7 100644
--- a/code/modules/power/generator.dm
+++ b/code/modules/power/generator.dm
@@ -102,7 +102,7 @@
// update icon overlays and power usage only if displayed level has changed
if(lastgen > powercap && prob(10))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
lastgen *= 0.5
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index c75f53905f4..f7ca916dfff 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -371,7 +371,7 @@
user << "You stick \the [W] into the light socket!"
if(has_power() && (W.flags & CONDUCT))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
//if(!user.mutations & RESIST_COLD)
@@ -521,7 +521,7 @@
if(status == LIGHT_OK || status == LIGHT_BURNED)
playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1)
if(on)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
status = LIGHT_BROKEN
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index d7b8d2bcdd1..1eea4bc9d0b 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -196,7 +196,7 @@
A.dir = src.dir
playsound(get_turf(src), 'sound/weapons/emitter.ogg', 25, 1)
if(prob(35))
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm
index ae989ab3c45..33a5c69fdc8 100644
--- a/code/modules/power/smes.dm
+++ b/code/modules/power/smes.dm
@@ -13,7 +13,7 @@
icon_state = "smes"
density = 1
anchored = 1
-
+
var/capacity = 5e6 // maximum charge
var/charge = 0 // actual charge
@@ -52,7 +52,7 @@
component_parts += new /obj/item/weapon/stock_parts/capacitor(null)
component_parts += new /obj/item/stack/cable_coil(null, 5)
RefreshParts()
-
+
spawn(5)
if(!powernet)
connect_to_network()
@@ -84,8 +84,8 @@
component_parts += new /obj/item/weapon/stock_parts/cell/hyper(null)
component_parts += new /obj/item/weapon/stock_parts/capacitor/super(null)
component_parts += new /obj/item/stack/cable_coil(null, 5)
- RefreshParts()
-
+ RefreshParts()
+
/obj/machinery/power/smes/RefreshParts()
var/IO = 0
var/C = 0
@@ -184,7 +184,7 @@
if(do_after(user, 50, target = src))
if (prob(50) && electrocute_mob(usr, terminal.powernet, terminal)) //animate the electrocution if uncautious and unlucky
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return
@@ -200,7 +200,7 @@
//crowbarring it !
default_deconstruction_crowbar(I)
-
+
/obj/machinery/power/smes/disconnect_terminal()
if(terminal)
terminal.master = null
@@ -224,7 +224,7 @@
/obj/machinery/power/smes/proc/chargedisplay()
return round(5.5*charge/(capacity ? capacity : 5e6))
-#define SMESRATE 0.05
+#define SMESRATE 0.05
/obj/machinery/power/smes/process()
@@ -325,15 +325,15 @@
var/turf/T = get_turf(user)
var/obj/structure/cable/N = T.get_cable_node() //get the connecting node cable, if there's one
if (prob(50) && electrocute_mob(user, N, N)) //animate the electrocution if uncautious and unlucky
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
return
-
+
user.visible_message(\
"[user.name] adds the cables and connects the power terminal.",\
"You add the cables and connect the power terminal.")
-
+
terminal = new /obj/machinery/power/terminal(tempLoc)
terminal.dir = tempDir
terminal.master = src
@@ -375,7 +375,7 @@
data["outputLevel"] = output_level
data["outputMax"] = output_level_max
data["outputLoad"] = round(output_used)
-
+
if(outputting)
data["outputting"] = 2 // smes is outputting
else if(!outputting && output_attempt)
@@ -407,7 +407,7 @@
else if( href_list["online"] )
outputting(!output_attempt)
update_icon()
-
+
else if( href_list["input"] )
switch( href_list["input"] )
if("min")
@@ -438,7 +438,7 @@
for(var/mob/M in viewers(src))
M.show_message("\red The [src.name] is making strange noises!", 3, "\red You hear sizzling electronics.", 2)
sleep(10*pick(4,5,6,7,10,14))
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new /datum/effect/effect/system/harmless_smoke_spread()
+ var/datum/effect/system/harmless_smoke_spread/smoke = new /datum/effect/system/harmless_smoke_spread()
smoke.set_up(3, 0, src.loc)
smoke.attach(src)
smoke.start()
@@ -446,7 +446,7 @@
qdel(src)
return
if(prob(15)) //Power drain
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
if(prob(50))
@@ -454,7 +454,7 @@
else
emp_act(2)
if(prob(5)) //smoke only
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new /datum/effect/effect/system/harmless_smoke_spread()
+ var/datum/effect/system/harmless_smoke_spread/smoke = new /datum/effect/system/harmless_smoke_spread()
smoke.set_up(3, 0, src.loc)
smoke.attach(src)
smoke.start()
@@ -481,7 +481,7 @@
..()
/obj/machinery/power/smes/engineering
- charge = 2e6 // Engineering starts with some charge for singulo
+ charge = 2e6 // Engineering starts with some charge for singulo
/obj/machinery/power/smes/magical
name = "magical power storage unit"
diff --git a/code/modules/projectiles/guns/magic/wand.dm b/code/modules/projectiles/guns/magic/wand.dm
index f5d5e6a6883..eb4bf5c37d1 100644
--- a/code/modules/projectiles/guns/magic/wand.dm
+++ b/code/modules/projectiles/guns/magic/wand.dm
@@ -122,7 +122,7 @@
/obj/item/weapon/gun/magic/wand/teleport/zap_self(mob/living/user as mob)
do_teleport(user, user, 10)
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new /datum/effect/effect/system/harmless_smoke_spread()
+ var/datum/effect/system/harmless_smoke_spread/smoke = new /datum/effect/system/harmless_smoke_spread()
smoke.set_up(10, 0, user.loc)
smoke.start()
charges--
diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm
index 2a2d32bc3eb..a379e6cb61c 100644
--- a/code/modules/projectiles/projectile/energy.dm
+++ b/code/modules/projectiles/projectile/energy.dm
@@ -21,7 +21,7 @@
/obj/item/projectile/energy/electrode/on_hit(var/atom/target, var/blocked = 0)
if(!proj_hit)
if(!ismob(target) || blocked >= 2) //Fully blocked by mob or collided with dense object - burst into sparks!
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread
sparks.set_up(1, 1, src)
sparks.start()
proj_hit = 1
@@ -35,7 +35,7 @@
/obj/item/projectile/energy/electrode/on_range() //to ensure the bolt sparks when it reaches the end of its range if it didn't hit a target yet
if(!proj_hit)
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread
sparks.set_up(1, 1, src)
sparks.start()
proj_hit = 1
diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm
index 63a3f2a3a79..5b740a0699b 100644
--- a/code/modules/projectiles/projectile/magic.dm
+++ b/code/modules/projectiles/projectile/magic.dm
@@ -90,7 +90,7 @@
if(!stuff.anchored && stuff.loc)
teleammount++
do_teleport(stuff, stuff, 10)
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new /datum/effect/effect/system/harmless_smoke_spread()
+ var/datum/effect/system/harmless_smoke_spread/smoke = new /datum/effect/system/harmless_smoke_spread()
smoke.set_up(max(round(10 - teleammount),1), 0, stuff.loc) //Smoke drops off if a lot of stuff is moved for the sake of sanity
smoke.start()
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index b2563d846ea..38fa2f06fdb 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -203,7 +203,7 @@
icon_state = "snappop"
Bump(atom/A as mob|obj|turf|area)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
new /obj/effect/decal/cleanable/ash(src.loc)
diff --git a/code/modules/reagents/newchem/pyro.dm b/code/modules/reagents/newchem/pyro.dm
index a85060132ae..7e3986e3f13 100644
--- a/code/modules/reagents/newchem/pyro.dm
+++ b/code/modules/reagents/newchem/pyro.dm
@@ -190,7 +190,7 @@ datum/reagent/blackpowder/reaction_turf(var/turf/T, var/volume) //oh shit
/datum/chemical_reaction/blackpowder_explosion/on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, location)
s.start()
sleep(rand(20,30))
@@ -200,7 +200,7 @@ datum/reagent/blackpowder/reaction_turf(var/turf/T, var/volume) //oh shit
/*
/datum/reagent/blackpowder/on_ex_act()
var/location = get_turf(holder.my_atom)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, location)
s.start()
sleep(rand(10,15))
@@ -244,7 +244,7 @@ datum/reagent/blackpowder/reaction_turf(var/turf/T, var/volume) //oh shit
/datum/chemical_reaction/flash_powder_flash/on_reaction(var/datum/reagents/holder, var/created_volume)
var/location = get_turf(holder.my_atom)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, location)
s.start()
for(var/mob/living/carbon/C in viewers(5, location))
@@ -260,7 +260,7 @@ datum/reagent/blackpowder/reaction_turf(var/turf/T, var/volume) //oh shit
if(holder.has_reagent("stabilizing_agent"))
return
var/location = get_turf(holder.my_atom)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(2, 1, location)
s.start()
for(var/mob/living/carbon/C in viewers(5, location))
@@ -302,7 +302,7 @@ datum/reagent/blackpowder/reaction_turf(var/turf/T, var/volume) //oh shit
if(holder.has_reagent(f_reagent))
holder.remove_reagent(f_reagent, holder.get_reagent_amount(f_reagent))
var/location = get_turf(holder.my_atom)
- var/datum/effect/effect/system/chem_smoke_spread/S = new /datum/effect/effect/system/chem_smoke_spread
+ var/datum/effect/system/chem_smoke_spread/S = new /datum/effect/system/chem_smoke_spread
S.attach(location)
playsound(location, 'sound/effects/smoke.ogg', 50, 1, -3)
spawn(0)
diff --git a/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_harm.dm b/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_harm.dm
index 4ec4c1bb9e4..dc4dbbfbd90 100644
--- a/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_harm.dm
+++ b/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_harm.dm
@@ -10,7 +10,7 @@
mix_message = "The mixture explodes!"
on_reaction(var/datum/reagents/holder, var/created_volume)
- var/datum/effect/effect/system/reagents_explosion/e = new()
+ var/datum/effect/system/reagents_explosion/e = new()
e.set_up(round (created_volume/10, 1), holder.my_atom, 0, 0)
e.start()
holder.clear_reagents()
@@ -60,7 +60,7 @@
required_reagents = list("glycerol" = 1, "facid" = 1, "sacid" = 1)
result_amount = 2
on_reaction(var/datum/reagents/holder, var/created_volume)
- var/datum/effect/effect/system/reagents_explosion/e = new()
+ var/datum/effect/system/reagents_explosion/e = new()
e.set_up(round (created_volume/2, 1), holder.my_atom, 0, 0)
e.start()
diff --git a/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_misc.dm b/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_misc.dm
index f884ef6cb63..99f6e60a5e6 100644
--- a/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_misc.dm
+++ b/code/modules/reagents/oldchem/chemical_reaction/chemical_reaction_misc.dm
@@ -33,7 +33,7 @@
//for(var/datum/reagent/R in holder.reagent_list)
// world << "[R.name] = [R.volume]"
- var/datum/effect/effect/system/foam_spread/s = new()
+ var/datum/effect/system/foam_spread/s = new()
s.set_up(created_volume, location, holder, 0)
s.start()
holder.clear_reagents()
@@ -54,7 +54,7 @@
for(var/mob/M in viewers(5, location))
M << "\red The solution spews out a metalic foam!"
- var/datum/effect/effect/system/foam_spread/s = new()
+ var/datum/effect/system/foam_spread/s = new()
s.set_up(created_volume, location, holder, 1)
s.start()
return
@@ -74,7 +74,7 @@
for(var/mob/M in viewers(5, location))
M << "\red The solution spews out a metalic foam!"
- var/datum/effect/effect/system/foam_spread/s = new()
+ var/datum/effect/system/foam_spread/s = new()
s.set_up(created_volume, location, holder, 2)
s.start()
return
diff --git a/code/modules/reagents/reagent_containers/food/snacks/grown.dm b/code/modules/reagents/reagent_containers/food/snacks/grown.dm
index 9c25497409c..bab6877e3ff 100644
--- a/code/modules/reagents/reagent_containers/food/snacks/grown.dm
+++ b/code/modules/reagents/reagent_containers/food/snacks/grown.dm
@@ -689,7 +689,7 @@
var/outer_teleport_radius = potency/10 //Plant potency determines radius of teleport.
var/inner_teleport_radius = potency/15
var/list/turfs = new/list()
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
if(inner_teleport_radius < 1) //Wasn't potent enough, it just splats.
new/obj/effect/decal/cleanable/blood/oil(src.loc)
src.visible_message("The [src.name] has been squashed.","You hear a smack.")
diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm
index 0901f45f284..55389cfc4a9 100644
--- a/code/modules/research/experimentor.dm
+++ b/code/modules/research/experimentor.dm
@@ -229,7 +229,7 @@
loaded_item = null
/obj/machinery/r_n_d/experimentor/proc/throwSmoke(turf/where)
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new
+ var/datum/effect/system/harmless_smoke_spread/smoke = new
smoke.set_up(1,0, where, 0)
smoke.start()
@@ -321,7 +321,7 @@
R.my_atom = src
R.add_reagent(chosenchem , 15)
investigate_log("Experimentor has released [chosenchem] smoke.", "experimentor")
- var/datum/effect/effect/system/chem_smoke_spread/smoke = new
+ var/datum/effect/system/chem_smoke_spread/smoke = new
smoke.set_up(R, 1, 0, src, 0, silent = 1)
playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
smoke.start()
@@ -333,7 +333,7 @@
var/datum/reagents/R = new/datum/reagents(15)
R.my_atom = src
R.add_reagent(chosenchem , 15)
- var/datum/effect/effect/system/chem_smoke_spread/smoke = new
+ var/datum/effect/system/chem_smoke_spread/smoke = new
smoke.set_up(R, 1, 0, src, 0, silent = 1)
playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
smoke.start()
@@ -421,7 +421,7 @@
R.my_atom = src
R.add_reagent("frostoil" , 15)
investigate_log("Experimentor has released frostoil gas.", "experimentor")
- var/datum/effect/effect/system/chem_smoke_spread/smoke = new
+ var/datum/effect/system/chem_smoke_spread/smoke = new
smoke.set_up(R, 1, 0, src, 0, silent = 1)
playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
smoke.start()
@@ -443,7 +443,7 @@
ejectItem(TRUE)
if(prob(EFFECT_PROB_MEDIUM-badThingCoeff))
visible_message("[src] malfunctions, releasing a flurry of chilly air as [exp_on] pops out!")
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new
+ var/datum/effect/system/harmless_smoke_spread/smoke = new
smoke.set_up(1,0, src.loc, 0)
smoke.start()
ejectItem()
@@ -653,7 +653,7 @@
//////////////// RELIC PROCS /////////////////////////////
/obj/item/weapon/relic/proc/throwSmoke(turf/where)
- var/datum/effect/effect/system/harmless_smoke_spread/smoke = new
+ var/datum/effect/system/harmless_smoke_spread/smoke = new
smoke.set_up(1,0, where, 0)
smoke.start()
diff --git a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
index ae7a19005f3..a0e2e44830e 100644
--- a/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
+++ b/code/modules/research/xenoarchaeology/artifact/effects/unknown_effect_teleport.dm
@@ -10,12 +10,12 @@
if (user.buckled)
user.buckled.unbuckle_mob()
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(user))
sparks.start()
//
user.forceMove(pick(trange(50, get_turf(holder))))
- sparks = new /datum/effect/effect/system/spark_spread()
+ sparks = new /datum/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(user))
sparks.start()
@@ -29,12 +29,12 @@
if(M.buckled)
M.buckled.unbuckle_mob()
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(M))
sparks.start()
//
M.forceMove(pick(trange(50, T)))
- sparks = new /datum/effect/effect/system/spark_spread()
+ sparks = new /datum/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(M))
sparks.start()
@@ -48,11 +48,11 @@
if(M.buckled)
M.buckled.unbuckle_mob()
- var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread()
+ var/datum/effect/system/spark_spread/sparks = new /datum/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(M))
sparks.start()
//
M.forceMove(pick(trange(50, T)))
- sparks = new /datum/effect/effect/system/spark_spread()
+ sparks = new /datum/effect/system/spark_spread()
sparks.set_up(3, 0, get_turf(M))
sparks.start()
diff --git a/code/modules/research/xenoarchaeology/machinery/coolant.dm b/code/modules/research/xenoarchaeology/machinery/coolant.dm
index 79da41e5f2a..f6d844fb889 100644
--- a/code/modules/research/xenoarchaeology/machinery/coolant.dm
+++ b/code/modules/research/xenoarchaeology/machinery/coolant.dm
@@ -37,7 +37,7 @@ datum/chemical_reaction/coolant
explode()
/obj/structure/reagent_dispensers/coolanttank/proc/explode()
- var/datum/effect/effect/system/harmless_smoke_spread/S = new /datum/effect/effect/system/harmless_smoke_spread
+ var/datum/effect/system/harmless_smoke_spread/S = new /datum/effect/system/harmless_smoke_spread
//S.attach(src)
S.set_up(5, 0, src.loc)
diff --git a/code/modules/shieldgen/shield_capacitor.dm b/code/modules/shieldgen/shield_capacitor.dm
index 89b30243c3f..a63802e458c 100644
--- a/code/modules/shieldgen/shield_capacitor.dm
+++ b/code/modules/shieldgen/shield_capacitor.dm
@@ -47,7 +47,7 @@
src.locked = !src.locked
user << "Controls are now [src.locked ? "locked." : "unlocked."]"
updateDialog()
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
diff --git a/code/modules/shieldgen/shield_gen.dm b/code/modules/shieldgen/shield_gen.dm
index 6755c2b8a47..51be7d4519b 100644
--- a/code/modules/shieldgen/shield_gen.dm
+++ b/code/modules/shieldgen/shield_gen.dm
@@ -55,7 +55,7 @@
src.locked = !src.locked
user << "Controls are now [src.locked ? "locked." : "unlocked."]"
updateDialog()
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
diff --git a/code/modules/telesci/telepad.dm b/code/modules/telesci/telepad.dm
index 7b497dc731b..1fe42e91ede 100644
--- a/code/modules/telesci/telepad.dm
+++ b/code/modules/telesci/telepad.dm
@@ -157,7 +157,7 @@
/obj/item/weapon/rcs/emag_act(user as mob)
if(!emagged)
emagged = 1
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
user << " You emag the RCS. Activate it to toggle between modes."
diff --git a/code/modules/telesci/telesci_computer.dm b/code/modules/telesci/telesci_computer.dm
index 291475f3dda..33e86061f5d 100644
--- a/code/modules/telesci/telesci_computer.dm
+++ b/code/modules/telesci/telesci_computer.dm
@@ -148,7 +148,7 @@
/obj/machinery/computer/telescience/proc/sparks()
if(telepad)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, get_turf(telepad))
s.start()
else
@@ -206,7 +206,7 @@
// use a lot of power
use_power(power * 10)
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(5, 1, get_turf(telepad))
s.start()
@@ -217,7 +217,7 @@
temp_msg += "Data printed below."
var/sparks = get_turf(target)
- var/datum/effect/effect/system/spark_spread/y = new /datum/effect/effect/system/spark_spread
+ var/datum/effect/system/spark_spread/y = new /datum/effect/system/spark_spread
y.set_up(5, 1, sparks)
y.start()
diff --git a/icons/obj/toy.dmi b/icons/obj/toy.dmi
index 8da319f788d..39b795fdc04 100644
Binary files a/icons/obj/toy.dmi and b/icons/obj/toy.dmi differ