diff --git a/code/modules/mob/living/simple_animal/hostile/pirate.dm b/code/modules/mob/living/simple_animal/hostile/pirate.dm index d3fec4bf8d8..29c9923b5cd 100644 --- a/code/modules/mob/living/simple_animal/hostile/pirate.dm +++ b/code/modules/mob/living/simple_animal/hostile/pirate.dm @@ -26,6 +26,7 @@ /obj/item/weapon/melee/energy/sword/pirate) del_on_death = 1 faction = list("pirate") + sentience_type = SENTIENCE_OTHER /mob/living/simple_animal/hostile/pirate/ranged name = "Pirate Gunner" diff --git a/code/modules/mob/living/simple_animal/hostile/russian.dm b/code/modules/mob/living/simple_animal/hostile/russian.dm index 2f639d9e6f7..8e36e96c2af 100644 --- a/code/modules/mob/living/simple_animal/hostile/russian.dm +++ b/code/modules/mob/living/simple_animal/hostile/russian.dm @@ -25,7 +25,7 @@ loot = list(/obj/effect/landmark/mobcorpse/russian, /obj/item/weapon/kitchen/knife) del_on_death = 1 - + sentience_type = SENTIENCE_OTHER /mob/living/simple_animal/hostile/russian/ranged icon_state = "russianranged" diff --git a/code/modules/mob/living/simple_animal/hostile/syndicate.dm b/code/modules/mob/living/simple_animal/hostile/syndicate.dm index 469631951aa..470163315f3 100644 --- a/code/modules/mob/living/simple_animal/hostile/syndicate.dm +++ b/code/modules/mob/living/simple_animal/hostile/syndicate.dm @@ -25,6 +25,7 @@ status_flags = CANPUSH loot = list(/obj/effect/landmark/mobcorpse/syndicatesoldier) del_on_death = 1 + sentience_type = SENTIENCE_OTHER ///////////////Sword and shield////////////