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Syndicate mobs rework (#28706)
* initial * i'll get fired * update icons for mapping as well * update maps * tweak * tweak and revert a bit * tabs * speak english, motherfucker * oh * updatepaths
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@@ -17,8 +17,7 @@
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/datum/map_generator_module/splatter_layer/syndie_mobs
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clusterCheckFlags = MAP_GENERATOR_CLUSTER_CHECK_SAME_ATOMS
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spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
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/mob/living/simple_animal/hostile/syndicate/melee = 20, \
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spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 50, \
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/mob/living/simple_animal/hostile/syndicate/ranged = 20, \
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/mob/living/simple_animal/hostile/viscerator = 30)
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spawnableTurfs = list()
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