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Ported custom items system.
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@@ -370,6 +370,7 @@
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var/mob/living/carbon/human/character = create_character() //creates the human and transfers vars and mind
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job_master.EquipRank(character, rank, 1) //equips the human
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EquipCustomItems(character)
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character.loc = pick(latejoin)
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character.lastarea = get_area(loc)
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