mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 12:04:48 +01:00
•SSus added. Not spoiling anything, fuuuuck you.
•Fixed some of erro's typos :3 •3 syndie suits repurposed into stationsuits. Command suit&helmet, Chief Engie suit&helmet, CMO suit&helmet •EVA and CMO office edited. I'm inviting a mapper to do a better job of the shit I did. •Trashbag can now pick up soda cans, spent bullet cases and cigarette packs/cigs/butts. •Thread to bitch here: http://tgstation13.servehttp.com/phpBB3/viewtopic.php?f=3&t=5569&p=45549&sid=a4a96f5b0e896cd3e3f7c1db73f09f1b#p45549 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1948 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -4,8 +4,6 @@
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new /obj/item/clothing/suit/bio_suit/janitor(src)
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new /obj/item/clothing/head/bio_hood/janitor(src)
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new /obj/item/clothing/under/rank/janitor(src)
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new /obj/item/clothing/under/rank/janitor(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/device/flashlight(src)
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new /obj/item/clothing/shoes/galoshes(src)
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@@ -28,7 +28,7 @@ obj/door_assembly
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name = "Command Airlock Assembly"
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icon_state = "door_as_com1"
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glass_base_icon_state = "door_as_gcom"
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glass_type = /obj/machinery/door/airlock/glass_command
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glass_type = /obj/machinery/door/airlock/glass/glass_command
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airlock_type = /obj/machinery/door/airlock/command
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anchored = 1
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density = 1
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@@ -104,6 +104,23 @@ obj/item/weapon/matchbox.attackby(obj/item/weapon/match/W as obj, mob/user as mo
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O.show_message(text("\red [] lights their [] with their []. How poor can you get?", user, src.name, W), 1)
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spawn() //start fires while it's lit
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src.process()*/
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else if (istype(W, /obj/item/weapon/trashbag))
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var/obj/item/weapon/trashbag/S = W
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if (S.mode == 1)
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for (var/obj/item/clothing/mask/cigarette/C in locate(src.x,src.y,src.z))
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if (S.contents.len < S.capacity)
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S.contents += C;
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else
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user << "\blue The bag is full."
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break
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user << "\blue You pick up all trash."
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else
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if (S.contents.len < S.capacity)
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S.contents += src;
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else
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user << "\blue The bag is full."
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S.update_icon()
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return
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/obj/item/clothing/mask/cigarette/proc/light(var/flavor_text = "[usr] lights the [name].")
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if(!src.lit)
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@@ -218,6 +235,26 @@ obj/item/weapon/matchbox.attackby(obj/item/weapon/match/W as obj, mob/user as mo
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src.update_icon()
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return
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/obj/item/weapon/cigpacket/attackby(obj/item/weapon/W as obj, mob/user as mob)
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..()
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if (istype(W, /obj/item/weapon/trashbag))
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var/obj/item/weapon/trashbag/S = W
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if (S.mode == 1)
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for (var/obj/item/weapon/cigpacket/CP in locate(src.x,src.y,src.z))
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if (S.contents.len < S.capacity)
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S.contents += CP;
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else
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user << "\blue The bag is full."
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break
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user << "\blue You pick up all trash."
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else
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if (S.contents.len < S.capacity)
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S.contents += src;
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else
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user << "\blue The bag is full."
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S.update_icon()
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return
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/////////
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//ZIPPO//
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/////////
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@@ -439,6 +439,27 @@
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src.pixel_x = rand(-10.0, 10)
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src.pixel_y = rand(-10.0, 10)
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/obj/item/ammo_casing/attackby(obj/item/weapon/W as obj, mob/user as mob) //Adding this to the trash list. Nyoro~n --Agouri
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..()
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if (istype(W, /obj/item/weapon/trashbag))
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var/obj/item/weapon/trashbag/S = W
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if (S.mode == 1)
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for (var/obj/item/ammo_casing/AC in locate(src.x,src.y,src.z))
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if (S.contents.len < S.capacity)
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S.contents += AC;
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else
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user << "\blue The bag is full."
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break
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user << "\blue You pick up all trash."
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else
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if (S.contents.len < S.capacity)
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S.contents += src;
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else
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user << "\blue The bag is full."
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S.update_icon()
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return
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/obj/item/ammo_magazine
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name = "ammo box (.357)"
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desc = "A box of .357 ammo"
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