Single tank bombs.

There's a couple of known issues, and they've not been tested, so they're unticked for now.

This includes some adjustments and fixes for other assembly stuff, and it also renames most tanks.

Shout at me if this breaks anything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4644 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-09-07 13:39:13 +00:00
parent aeaf790882
commit 6f27b40a96
10 changed files with 177 additions and 334 deletions
@@ -11,8 +11,8 @@
* Oxygen
*/
/obj/item/weapon/tank/oxygen
name = "Gas Tank (Oxygen)"
desc = "A tank of oxygen"
name = "oxygen tank"
desc = "A tank of oxygen."
icon_state = "oxygen"
distribute_pressure = ONE_ATMOSPHERE*O2STANDARD
@@ -32,12 +32,10 @@
/obj/item/weapon/tank/oxygen/yellow
name = "Gas Tank (Oxygen)"
desc = "A tank of oxygen, this one is yellow."
icon_state = "oxygen_f"
/obj/item/weapon/tank/oxygen/red
name = "Gas Tank (Oxygen)"
desc = "A tank of oxygen, this one is red."
icon_state = "oxygen_fr"
@@ -46,8 +44,8 @@
* Anesthetic
*/
/obj/item/weapon/tank/anesthetic
name = "Gas Tank (Sleeping Agent)"
desc = "A N2O/O2 gas mix"
name = "anesthetic tank"
desc = "A tank with an N2O/O2 gas mix."
icon_state = "anesthetic"
item_state = "an_tank"
@@ -66,7 +64,7 @@
* Air
*/
/obj/item/weapon/tank/air
name = "Gas Tank (Air Mix)"
name = "air tank"
desc = "Mixed anyone?"
icon_state = "oxygen"
@@ -90,8 +88,8 @@
* Plasma
*/
/obj/item/weapon/tank/plasma
name = "Gas Tank (BIOHAZARD)"
desc = "Contains dangerous plasma. Do not inhale."
name = "plasma tank"
desc = "Contains dangerous plasma. Do not inhale. Warning: extremely flammable."
icon_state = "plasma"
flags = FPRINT | TABLEPASS | CONDUCT
slot_flags = null //they have no straps!
@@ -103,42 +101,6 @@
src.air_contents.toxins = (3*ONE_ATMOSPHERE)*70/(R_IDEAL_GAS_EQUATION*T20C)
return
/obj/item/weapon/tank/plasma/proc/release()
var/datum/gas_mixture/removed = air_contents.remove(air_contents.total_moles())
loc.assume_air(removed)
/obj/item/weapon/tank/plasma/proc/ignite()
var/fuel_moles = air_contents.toxins + air_contents.oxygen/6
var/strength = 1
var/turf/ground_zero = get_turf(loc)
loc = null
if(air_contents.temperature > (T0C + 400))
strength = fuel_moles/15
explosion(ground_zero, strength, strength*2, strength*3, strength*4)
else if(air_contents.temperature > (T0C + 250))
strength = fuel_moles/20
explosion(ground_zero, 0, strength, strength*2, strength*3)
else if(air_contents.temperature > (T0C + 100))
strength = fuel_moles/25
explosion(ground_zero, 0, 0, strength, strength*3)
else
ground_zero.assume_air(air_contents)
ground_zero.hotspot_expose(1000, 125)
if(src.master)
del(src.master)
del(src)
/obj/item/weapon/tank/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
@@ -180,11 +142,11 @@
usr << sound('sound/effects/alert.ogg')
/obj/item/weapon/tank/emergency_oxygen/engi
icon_state = "emergency_engi"
name = "extended-capacity emergency oxygen tank"
icon_state = "emergency_engi"
volume = 6
/obj/item/weapon/tank/emergency_oxygen/double
name = "double emergency oxygen tank"
icon_state = "emergency_double"
name = "Double Emergency Oxygen Tank"
volume = 10
@@ -238,7 +238,10 @@
else if(pressure > TANK_RUPTURE_PRESSURE)
//world << "\blue[x],[y] tank is rupturing: [pressure] kPa, integrity [integrity]"
if(integrity <= 0)
loc.assume_air(air_contents)
var/turf/simulated/T = get_turf(src)
if(!T)
return
T.assume_air(air_contents)
playsound(src.loc, 'sound/effects/spray.ogg', 10, 1, -3)
del(src)
else
@@ -247,8 +250,11 @@
else if(pressure > TANK_LEAK_PRESSURE)
//world << "\blue[x],[y] tank is leaking: [pressure] kPa, integrity [integrity]"
if(integrity <= 0)
var/turf/simulated/T = get_turf(src)
if(!T)
return
var/datum/gas_mixture/leaked_gas = air_contents.remove_ratio(0.25)
loc.assume_air(leaked_gas)
T.assume_air(leaked_gas)
else
integrity--