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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
Adds tickcomp, an attempt to make mob movement speeds level across all tickrates. Works pretty well.
Adds a (disabled) framework for making people drop where they're stunned without waiting for the next tick Shuffles sleeping and resting, making them cause effects of their own rather than just relying on 2 ticks of paralysis or whatever. You now stand up before being able to move again (called in canmove) Reduces slip chance from 50 to 0 when knocked out (more in line with the comments in the code, and it just makes more sense) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3503 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -33,6 +33,7 @@
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var/allow_Metadata = 0 // Metadata is supported.
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var/popup_admin_pm = 0 //adminPMs to non-admins show in a pop-up 'reply' window when set to 1.
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var/Ticklag = 0.9
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var/Tickcomp = 0
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var/list/mode_names = list()
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var/list/modes = list() // allowed modes
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@@ -301,6 +302,9 @@
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if("ticklag")
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Ticklag = text2num(value)
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if("tickcomp")
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Tickcomp = 1
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else
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diary << "Unknown setting in configuration: '[name]'"
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