diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm
index 3dbb655592c..aa8bbe96ed8 100644
--- a/code/modules/power/port_gen.dm
+++ b/code/modules/power/port_gen.dm
@@ -33,7 +33,6 @@
if(active && HasFuel() && !IsBroken() && anchored && powernet)
add_avail(power_gen * power_output)
UseFuel()
- src.updateDialog()
else
active = 0
icon_state = initial(icon_state)
@@ -52,9 +51,9 @@
if(!..(user,1 ))
return
if(active)
- usr << "\blue The generator is on."
+ usr << "The generator is on."
else
- usr << "\blue The generator is off."
+ usr << "The generator is off."
/obj/machinery/power/port_gen/emp_act(severity)
var/duration = 6000 //ten minutes
@@ -86,7 +85,7 @@
name = "\improper P.A.C.M.A.N.-type Portable Generator"
desc = "A power generator that runs on solid plasma sheets. Rated for 80 kW max safe output."
- var/sheet_name = "plasma Sheets"
+ var/sheet_name = "Plasma Sheets"
var/sheet_path = /obj/item/stack/sheet/mineral/plasma
var/board_path = "/obj/item/weapon/circuitboard/pacman"
@@ -223,7 +222,7 @@
var/temp_loss = (temperature - cooling_temperature)/TEMPERATURE_DIVISOR
temp_loss = between(2, round(temp_loss, 1), TEMPERATURE_CHANGE_MAX)
temperature = max(temperature - temp_loss, cooling_temperature)
- src.updateDialog()
+ nanomanager.update_uis(src)
if(overheating)
overheating--
@@ -259,9 +258,9 @@
var/obj/item/stack/addstack = O
var/amount = min((max_sheets - sheets), addstack.amount)
if(amount < 1)
- user << "\blue The [src.name] is full!"
+ user << "The [src.name] is full!"
return
- user << "\blue You add [amount] sheet\s to the [src.name]."
+ user << "You add [amount] sheet\s to the [src.name]."
sheets += amount
addstack.use(amount)
nanomanager.update_uis(src)
@@ -271,10 +270,10 @@
if(!anchored)
connect_to_network()
- user << "\blue You secure the generator to the floor."
+ user << "You secure the generator to the floor."
else
disconnect_from_network()
- user << "\blue You unsecure the generator from the floor."
+ user << "You unsecure the generator from the floor."
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
anchored = !anchored
@@ -283,9 +282,9 @@
panel_open = !panel_open
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
if(panel_open)
- user << "\blue You open the access panel."
+ user << "You open the access panel."
else
- user << "\blue You close the access panel."
+ user << "You close the access panel."
else if(istype(O, /obj/item/weapon/storage/part_replacer) && panel_open)
exchange_parts(user, O)
return