Fixes reflecting projectiles

This commit is contained in:
ZomgPonies
2015-05-10 20:10:27 -04:00
parent 1ecdb14fa3
commit 6fe5db524a
2 changed files with 4 additions and 2 deletions
@@ -27,6 +27,7 @@ emp_act
P.current = curloc
P.yo = new_y - curloc.y
P.xo = new_x - curloc.x
P.Angle = ""//round(Get_Angle(P,P.original))
return -1 // complete projectile permutation
@@ -488,7 +489,7 @@ emp_act
..()
return
/mob/living/carbon/human/experience_pressure_difference(pressure_difference, direction)
if(shoes)
if(istype(shoes,/obj/item/clothing/shoes/magboots)) //TODO: Make a not-shit shoe var system to negate airflow.