More fixes to text2speech

This commit is contained in:
ZomgPonies
2014-01-27 16:58:52 -05:00
parent bd3e0c1cf8
commit 7014f6f83e
10 changed files with 43 additions and 37 deletions
+1 -1
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@@ -95,7 +95,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
if((R_ADMIN|R_MOD) & X.holder.rights)
if(X.is_afk())
admin_number_afk++
if(X.prefs.toggles & SOUND_ADMINHELP)
if(X.prefs.sound & SOUND_ADMINHELP)
X << 'sound/effects/adminhelp.ogg'
X << msg
+1 -1
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@@ -119,7 +119,7 @@
//play the recieving admin the adminhelp sound (if they have them enabled)
//non-admins shouldn't be able to disable this
if(C.prefs.toggles & SOUND_ADMINHELP)
if(C.prefs.sound & SOUND_ADMINHELP)
C << 'sound/effects/adminhelp.ogg'
/*
+1 -1
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@@ -9,7 +9,7 @@
log_admin("[key_name(src)] played sound [S]")
message_admins("[key_name_admin(src)] played sound [S]", 1)
for(var/mob/M in player_list)
if(M.client.prefs.toggles & SOUND_MIDI)
if(M.client.prefs.sound & SOUND_MIDI)
M << uploaded_sound
feedback_add_details("admin_verb","PGS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+10 -8
View File
@@ -45,6 +45,7 @@ datum/preferences
var/be_special = 0 //Special role selection
var/UI_style = "Midnight"
var/toggles = TOGGLES_DEFAULT
var/sound = SOUND_DEFAULT
var/UI_style_color = "#ffffff"
var/UI_style_alpha = 255
@@ -303,13 +304,14 @@ datum/preferences
dat += "<b>Custom UI</b>(recommended for White UI):<br>"
dat += "-Color: <a href='?_src_=prefs;preference=UIcolor'><b>[UI_style_color]</b></a> <table style='display:inline;' bgcolor='[UI_style_color]'><tr><td>__</td></tr></table><br>"
dat += "-Alpha(transparence): <a href='?_src_=prefs;preference=UIalpha'><b>[UI_style_alpha]</b></a><br>"
dat += "<b>Play admin midis:</b> <a href='?_src_=prefs;preference=hear_midis'><b>[(toggles & SOUND_MIDI) ? "Yes" : "No"]</b></a><br>"
dat += "<b>Play lobby music:</b> <a href='?_src_=prefs;preference=lobby_music'><b>[(toggles & SOUND_LOBBY) ? "Yes" : "No"]</b></a><br>"
dat += "<b>Play admin midis:</b> <a href='?_src_=prefs;preference=hear_midis'><b>[(sound & SOUND_MIDI) ? "Yes" : "No"]</b></a><br>"
dat += "<b>Play lobby music:</b> <a href='?_src_=prefs;preference=lobby_music'><b>[(sound & SOUND_LOBBY) ? "Yes" : "No"]</b></a><br>"
dat += "<b>Hear player voices:</b> <a href='?_src_=prefs;preference=player_voices'><b>[(sound & SOUND_VOICES) ? "Yes" : "No"]</b></a><br>"
dat += "<b>Randomized Character Slot:</b> <a href='?_src_=prefs;preference=randomslot'><b>[randomslot ? "Yes" : "No"]</b></a><br>"
dat += "<b>Ghost ears:</b> <a href='?_src_=prefs;preference=ghost_ears'><b>[(toggles & CHAT_GHOSTEARS) ? "Nearest Creatures" : "All Speech"]</b></a><br>"
dat += "<b>Ghost sight:</b> <a href='?_src_=prefs;preference=ghost_sight'><b>[(toggles & CHAT_GHOSTSIGHT) ? "Nearest Creatures" : "All Emotes"]</b></a><br>"
dat += "<b>Ghost radio:</b> <a href='?_src_=prefs;preference=ghost_radio'><b>[(toggles & CHAT_GHOSTRADIO) ? "Nearest Speakers" : "All Chatter"]</b></a><br>"
dat += "<b>Hear player voices:</b> <a href='?_src_=prefs;preference=player_voices'><b>[(toggles & SOUND_VOICES) ? "Yes" : "No"]</b></a><br>"
if(config.allow_Metadata)
dat += "<b>OOC Notes:</b> <a href='?_src_=prefs;preference=metadata;task=input'> Edit </a><br>"
@@ -1244,7 +1246,7 @@ datum/preferences
if("hear_adminhelps")
toggles ^= SOUND_ADMINHELP
sound ^= SOUND_ADMINHELP
if("ui")
switch(UI_style)
@@ -1274,11 +1276,11 @@ datum/preferences
randomslot = !randomslot
if("hear_midis")
toggles ^= SOUND_MIDI
sound ^= SOUND_MIDI
if("lobby_music")
toggles ^= SOUND_LOBBY
if(toggles & SOUND_LOBBY)
sound ^= SOUND_LOBBY
if(sound & SOUND_LOBBY)
user << sound(ticker.login_music, repeat = 0, wait = 0, volume = 85, channel = 1)
else
user << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
@@ -1293,7 +1295,7 @@ datum/preferences
toggles ^= CHAT_GHOSTRADIO
if("player_voices")
toggles ^= SOUND_VOICES
sound ^= SOUND_VOICES
if("save")
save_preferences()
@@ -54,6 +54,7 @@
S["be_special"] >> be_special
S["default_slot"] >> default_slot
S["toggles"] >> toggles
S["sound"] >> sound
S["UI_style_color"] >> UI_style_color
S["UI_style_alpha"] >> UI_style_alpha
S["randomslot"] >> randomslot
@@ -65,6 +66,7 @@
be_special = sanitize_integer(be_special, 0, 65535, initial(be_special))
default_slot = sanitize_integer(default_slot, 1, MAX_SAVE_SLOTS, initial(default_slot))
toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
sound = sanitize_integer(sound, 0, 65535, initial(toggles))
UI_style_color = sanitize_hexcolor(UI_style_color, initial(UI_style_color))
UI_style_alpha = sanitize_integer(UI_style_alpha, 0, 255, initial(UI_style_alpha))
randomslot = sanitize_integer(randomslot, 0, 1, initial(randomslot))
@@ -85,6 +87,7 @@
S["be_special"] << be_special
S["default_slot"] << default_slot
S["toggles"] << toggles
S["sound"] << sound
S["UI_style_color"] << UI_style_color
S["UI_style_alpha"] << UI_style_alpha
S["randomslot"] << randomslot
+9 -9
View File
@@ -41,7 +41,7 @@
set category = "Preferences"
set desc = "Toggle hearing a notification when admin PMs are recieved"
if(!holder) return
prefs.toggles ^= SOUND_ADMINHELP
prefs.sound ^= SOUND_ADMINHELP
prefs.save_preferences()
usr << "You will [(prefs.toggles & SOUND_ADMINHELP) ? "now" : "no longer"] hear a sound when adminhelps arrive."
feedback_add_details("admin_verb","AHS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -73,9 +73,9 @@
set name = "Hear/Silence LobbyMusic"
set category = "Preferences"
set desc = "Toggles hearing the GameLobby music"
prefs.toggles ^= SOUND_LOBBY
prefs.sound ^= SOUND_LOBBY
prefs.save_preferences()
if(prefs.toggles & SOUND_LOBBY)
if(prefs.sound & SOUND_LOBBY)
src << "You will now hear music in the game lobby."
if(istype(mob, /mob/new_player))
playtitlemusic()
@@ -89,18 +89,18 @@
set name = "Toggle player voices"
set category = "Preferences"
set desc = "Toggle hearing player voice sounds"
prefs.toggles ^= SOUND_VOICES
prefs.sound ^= SOUND_VOICES
prefs.save_preferences()
src << "You will [(prefs.toggles & SOUND_VOICES) ? "now" : "no longer"] hear voices of players around you, or your own voice."
src << "You will [(prefs.sound & SOUND_VOICES) ? "now" : "no longer"] hear voices of players around you, or your own voice."
feedback_add_details("admin_verb","TVoice") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/togglemidis()
set name = "Hear/Silence Midis"
set category = "Preferences"
set desc = "Toggles hearing sounds uploaded by admins"
prefs.toggles ^= SOUND_MIDI
prefs.sound ^= SOUND_MIDI
prefs.save_preferences()
if(prefs.toggles & SOUND_MIDI)
if(prefs.sound & SOUND_MIDI)
src << "You will now hear any sounds uploaded by admins."
else
var/sound/break_sound = sound(null, repeat = 0, wait = 0, channel = 777)
@@ -133,9 +133,9 @@
set name = "Hear/Silence Ambience"
set category = "Preferences"
set desc = "Toggles hearing ambient sound effects"
prefs.toggles ^= SOUND_AMBIENCE
prefs.sound ^= SOUND_AMBIENCE
prefs.save_preferences()
if(prefs.toggles & SOUND_AMBIENCE)
if(prefs.sound & SOUND_AMBIENCE)
src << "You will now hear ambient sounds."
else
src << "You will no longer hear ambient sounds."
+2 -2
View File
@@ -409,8 +409,8 @@ var/list/department_radio_keys = list(
if(message_mode == null && fexists("sound/playervoices/[src.ckey].ogg"))
if(M.client)
if(M.client.prefs)
if(M.client.prefs.toggles & SOUND_VOICES)
playsound(src.loc, "sound/playervoices/[src.ckey].ogg", 70, 0, 5, 1)
if(M.client.prefs.sound & SOUND_VOICES)
playsound_local(src.loc, "sound/playervoices/[src.ckey].ogg", 70, 0, 5, 1)
if(!istype(M, /mob/new_player))
if(M && M.stat == DEAD)
if ((M.client.prefs.toggles & CHAT_GHOSTEARS) && M in onscreen)