Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into construction

# Conflicts:
#	_maps/map_files/cyberiad/cyberiad.dmm
This commit is contained in:
Markolie
2017-02-08 19:21:57 +01:00
83 changed files with 1537 additions and 1081 deletions
-4
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@@ -14,10 +14,6 @@
/mob/camera/experience_pressure_difference()
return
/mob/camera/Destroy()
..()
return QDEL_HINT_HARDDEL_NOW
/mob/camera/Login()
..()
update_interface()
+22 -21
View File
@@ -2,9 +2,8 @@
/mob/living/Destroy()
if(ranged_ability)
ranged_ability.remove_ranged_ability(src)
..()
return QDEL_HINT_HARDDEL_NOW
return ..()
/mob/living/ghostize(can_reenter_corpse = 1)
var/prev_client = client
if(..())
@@ -48,14 +47,14 @@
set category = "Object"
if(AM.Adjacent(src))
src.start_pulling(AM)
start_pulling(AM)
return
//same as above
/mob/living/pointed(atom/A as mob|obj|turf in view())
if(incapacitated())
return 0
if(src.status_flags & FAKEDEATH)
if(status_flags & FAKEDEATH)
return 0
if(!..())
return 0
@@ -78,7 +77,7 @@
to_chat(src, "<span class='notice'>You have given up life and succumbed to death.</span>")
/mob/living/proc/InCritical()
return (src.health < 0 && src.health > -95.0 && stat == UNCONSCIOUS)
return (health < 0 && health > -95.0 && stat == UNCONSCIOUS)
/mob/living/ex_act(severity)
..()
@@ -114,7 +113,7 @@
if(actual < desired)
temperature = desired
// if(istype(src, /mob/living/carbon/human))
// to_chat(world, "[src] ~ [src.bodytemperature] ~ [temperature]")
// to_chat(world, "[src] ~ [bodytemperature] ~ [temperature]")
return temperature
@@ -228,29 +227,31 @@
else
L += src.contents
for(var/obj/item/weapon/storage/S in src.contents) //Check for storage items
L += contents
for(var/obj/item/weapon/storage/S in contents) //Check for storage items
L += get_contents(S)
for(var/obj/item/clothing/suit/storage/S in src.contents)//Check for labcoats and jackets
for(var/obj/item/clothing/suit/storage/S in contents)//Check for labcoats and jackets
L += get_contents(S)
for(var/obj/item/clothing/accessory/storage/S in src.contents)//Check for holsters
for(var/obj/item/clothing/accessory/storage/S in contents)//Check for holsters
L += get_contents(S)
for(var/obj/item/weapon/gift/G in src.contents) //Check for gift-wrapped items
for(var/obj/item/weapon/implant/storage/I in contents) //Check for storage implants.
L += I.get_contents()
for(var/obj/item/weapon/gift/G in contents) //Check for gift-wrapped items
L += G.gift
if(istype(G.gift, /obj/item/weapon/storage))
L += get_contents(G.gift)
for(var/obj/item/smallDelivery/D in src.contents) //Check for package wrapped items
for(var/obj/item/smallDelivery/D in contents) //Check for package wrapped items
L += D.wrapped
if(istype(D.wrapped, /obj/item/weapon/storage)) //this should never happen
L += get_contents(D.wrapped)
for(var/obj/item/weapon/folder/F in src.contents)
for(var/obj/item/weapon/folder/F in contents)
L += F.contents //Folders can't store any storage items.
return L
/mob/living/proc/check_contents_for(A)
var/list/L = src.get_contents()
var/list/L = get_contents()
for(var/obj/B in L)
if(B.type == A)
@@ -273,27 +274,27 @@
/mob/living/proc/heal_organ_damage(var/brute, var/burn)
adjustBruteLoss(-brute)
adjustFireLoss(-burn)
src.updatehealth()
updatehealth()
// damage ONE external organ, organ gets randomly selected from damaged ones.
/mob/living/proc/take_organ_damage(var/brute, var/burn)
if(status_flags & GODMODE) return 0 //godmode
adjustBruteLoss(brute)
adjustFireLoss(burn)
src.updatehealth()
updatehealth()
// heal MANY external organs, in random order
/mob/living/proc/heal_overall_damage(var/brute, var/burn)
adjustBruteLoss(-brute)
adjustFireLoss(-burn)
src.updatehealth()
updatehealth()
// damage MANY external organs, in random order
/mob/living/proc/take_overall_damage(var/brute, var/burn, var/used_weapon = null)
if(status_flags & GODMODE) return 0 //godmode
adjustBruteLoss(brute)
adjustFireLoss(burn)
src.updatehealth()
updatehealth()
/mob/living/proc/has_organic_damage()
return (maxHealth - health)
@@ -367,7 +368,7 @@
if(buckled) //Unbuckle the mob and clear the alerts.
buckled.buckled_mob = null
buckled = null
anchored = initial(src.anchored)
anchored = initial(anchored)
update_canmove()
clear_alert("buckled")
post_buckle_mob(src)
@@ -655,7 +656,7 @@
// The src mob is trying to place an item on someone
// Override if a certain mob should be behave differently when placing items (can't, for example)
/mob/living/stripPanelEquip(obj/item/what, mob/who, where, var/silent = 0)
what = src.get_active_hand()
what = get_active_hand()
if(what && (what.flags & NODROP))
to_chat(src, "<span class='warning'>You can't put \the [what.name] on [who], it's stuck to your hand!</span>")
return
+3 -1
View File
@@ -52,5 +52,7 @@
var/list/surgeries = list() //a list of surgery datums. generally empty, they're added when the player wants them.
var/gene_stability = DEFAULT_GENE_STABILITY
var/obj/effect/proc_holder/ranged_ability //Any ranged ability the mob has, as a click override
var/list/say_log = list() //a log of what we've said, plain text, no spans or junk, essentially just each individual "message"
+4 -1
View File
@@ -149,7 +149,7 @@ proc/get_radio_key_from_channel(var/channel)
if(speaking && (speaking.flags & HIVEMIND))
speaking.broadcast(src,trim(message))
return 1
if(message_mode == "cords")
if(iscarbon(src))
var/mob/living/carbon/C = src
@@ -282,6 +282,9 @@ proc/get_radio_key_from_channel(var/channel)
if(O) //It's possible that it could be deleted in the meantime.
O.hear_talk(src, message, verb, speaking)
//Log of what we've said, plain message, no spans or junk
say_log += message
log_say("[name]/[key] : [message]")
return 1
@@ -47,17 +47,17 @@
real_name = name
add_language("Rootspeak")
src.verbs += /mob/living/simple_animal/diona/proc/merge
verbs += /mob/living/simple_animal/diona/proc/merge
/mob/living/simple_animal/diona/attack_hand(mob/living/carbon/human/M as mob)
/mob/living/simple_animal/diona/attack_hand(mob/living/carbon/human/M)
//Let people pick the little buggers up.
if(M.a_intent == I_HELP)
if(M.species && M.species.name == "Diona")
to_chat(M, "You feel your being twine with that of [src] as it merges with your biomass.")
to_chat(src, "You feel your being twine with that of [M] as you merge with its biomass.")
src.verbs += /mob/living/simple_animal/diona/proc/split
src.verbs -= /mob/living/simple_animal/diona/proc/merge
src.forceMove(M)
verbs += /mob/living/simple_animal/diona/proc/split
verbs -= /mob/living/simple_animal/diona/proc/merge
forceMove(M)
else
get_scooped(M)
@@ -68,32 +68,34 @@
set name = "Merge with gestalt"
set desc = "Merge with another diona."
if(istype(src.loc,/mob/living/carbon))
src.verbs -= /mob/living/simple_animal/diona/proc/merge
if(iscarbon(loc))
verbs -= /mob/living/simple_animal/diona/proc/merge
return
var/list/choices = list()
for(var/mob/living/carbon/C in view(1,src))
if(!(src.Adjacent(C)) || !(C.client)) continue
if(!(Adjacent(C)) || !(C.client))
continue
if(istype(C,/mob/living/carbon/human))
if(ishuman(C))
var/mob/living/carbon/human/D = C
if(D.species && D.species.name == "Diona")
choices += C
var/mob/living/M = input(src,"Who do you wish to merge with?") in null|choices
if(!M || !src || !(src.Adjacent(M))) return
if(!M || !src || !(Adjacent(M)))
return
if(istype(M,/mob/living/carbon/human))
if(ishuman(M))
to_chat(M, "You feel your being twine with that of [src] as it merges with your biomass.")
M.status_flags |= PASSEMOTES
to_chat(src, "You feel your being twine with that of [M] as you merge with its biomass.")
src.loc = M
src.verbs += /mob/living/simple_animal/diona/proc/split
src.verbs -= /mob/living/simple_animal/diona/proc/merge
forceMove(M)
verbs += /mob/living/simple_animal/diona/proc/split
verbs -= /mob/living/simple_animal/diona/proc/merge
else
return
@@ -102,61 +104,25 @@
set name = "Split from gestalt"
set desc = "Split away from your gestalt as a lone nymph."
if(!(istype(src.loc,/mob/living/carbon)))
src.verbs -= /mob/living/simple_animal/diona/proc/split
if(!(iscarbon(loc)))
verbs -= /mob/living/simple_animal/diona/proc/split
return
to_chat(src.loc, "You feel a pang of loss as [src] splits away from your biomass.")
to_chat(src, "You wiggle out of the depths of [src.loc]'s biomass and plop to the ground.")
to_chat(loc, "You feel a pang of loss as [src] splits away from your biomass.")
to_chat(src, "You wiggle out of the depths of [loc]'s biomass and plop to the ground.")
var/mob/living/M = src.loc
var/mob/living/M = loc
src.loc = get_turf(src)
src.verbs -= /mob/living/simple_animal/diona/proc/split
src.verbs += /mob/living/simple_animal/diona/proc/merge
forceMove(get_turf(src))
verbs -= /mob/living/simple_animal/diona/proc/split
verbs += /mob/living/simple_animal/diona/proc/merge
if(istype(M))
for(var/atom/A in M.contents)
if(istype(A,/mob/living/simple_animal/borer) || istype(A,/obj/item/weapon/holder))
if(istype(A, /mob/living/simple_animal/borer) || istype(A, /obj/item/weapon/holder))
return
M.status_flags &= ~PASSEMOTES
/mob/living/simple_animal/diona/verb/fertilize_plant()
set category = "Diona"
set name = "Fertilize plant"
set desc = "Turn your food into nutrients for plants."
var/list/trays = list()
for(var/obj/machinery/hydroponics/tray in range(1))
if(tray.nutrilevel < 10)
trays += tray
var/obj/machinery/hydroponics/target = input("Select a tray:") as null|anything in trays
if(!src || !target || target.nutrilevel == 10) return //Sanity check.
src.nutrition -= ((10-target.nutrilevel)*5)
target.adjustNutri(10)
src.visible_message("<span class='danger'>[src] secretes a trickle of green liquid from its tail, refilling [target]'s nutrient tray.","\red You secrete a trickle of green liquid from your tail, refilling [target]'s nutrient tray.</span>")
/mob/living/simple_animal/diona/verb/eat_weeds()
set category = "Diona"
set name = "Eat Weeds"
set desc = "Clean the weeds out of soil or a hydroponics tray."
var/list/trays = list()
for(var/obj/machinery/hydroponics/tray in range(1))
if(tray.weedlevel > 0)
trays += tray
var/obj/machinery/hydroponics/target = input("Select a tray:") as null|anything in trays
if(!src || !target || target.weedlevel == 0) return //Sanity check.
src.nutrition += target.weedlevel * 15
target.adjustWeeds(-10)
src.visible_message("<span class='danger'>[src] begins rooting through [target], ripping out weeds and eating them noisily.</span>","<span class='danger'>You begin rooting through [target], ripping out weeds and eating them noisily.</span>")
/mob/living/simple_animal/diona/verb/evolve()
set category = "Diona"
set name = "Evolve"
@@ -170,15 +136,15 @@
to_chat(src, "<span class='warning'>You need to binge on weeds in order to have the energy to grow...</span>")
return
src.split()
src.visible_message("<span class='danger'>[src] begins to shift and quiver, and erupts in a shower of shed bark as it splits into a tangle of nearly a dozen new dionaea.</span>","<span class='danger'>You begin to shift and quiver, feeling your awareness splinter. All at once, we consume our stored nutrients to surge with growth, splitting into a tangle of at least a dozen new dionaea. We have attained our gestalt form.</span>")
split()
visible_message("<span class='danger'>[src] begins to shift and quiver, and erupts in a shower of shed bark as it splits into a tangle of nearly a dozen new dionaea.</span>","<span class='danger'>You begin to shift and quiver, feeling your awareness splinter. All at once, we consume our stored nutrients to surge with growth, splitting into a tangle of at least a dozen new dionaea. We have attained our gestalt form.</span>")
var/mob/living/carbon/human/diona/adult = new(get_turf(src.loc))
var/mob/living/carbon/human/diona/adult = new(get_turf(loc))
adult.set_species("Diona")
if(istype(loc,/obj/item/weapon/holder/diona))
if(istype(loc, /obj/item/weapon/holder/diona))
var/obj/item/weapon/holder/diona/L = loc
src.loc = L.loc
forceMove(L.loc)
qdel(L)
for(var/datum/language/L in languages)
@@ -187,12 +153,12 @@
adult.name = "diona ([rand(100,999)])"
adult.real_name = adult.name
adult.ckey = src.ckey
adult.ckey = ckey
adult.real_name = pick(diona_names) //I hate this being here of all places but unfortunately dna is based on real_name!
adult.rename_self("diona")
for(var/obj/item/W in src.contents)
src.unEquip(W)
for(var/obj/item/W in contents)
unEquip(W)
qdel(src)
@@ -207,7 +173,8 @@
var/mob/living/carbon/human/M = input(src,"Who do you wish to take a sample from?") in null|choices
if(!M || !src) return
if(!M || !src)
return
if(M.species.flags & NO_BLOOD)
to_chat(src, "<span class='warning'>That donor has no blood to take.</span>")
@@ -217,7 +184,7 @@
to_chat(src, "<span class='warning'>That donor offers you nothing new.</span>")
return
src.visible_message("<span class='danger'>[src] flicks out a feeler and neatly steals a sample of [M]'s blood.</span>","<span class='danger'>You flick out a feeler and neatly steal a sample of [M]'s blood.</span>")
visible_message("<span class='danger'>[src] flicks out a feeler and neatly steals a sample of [M]'s blood.</span>","<span class='danger'>You flick out a feeler and neatly steal a sample of [M]'s blood.</span>")
donors += M.real_name
for(var/datum/language/L in M.languages)
if(!(L.flags & HIVEMIND))
@@ -241,7 +208,7 @@
/mob/living/simple_animal/diona/put_in_hands(obj/item/W)
W.loc = get_turf(src)
W.forceMove(get_turf(src))
W.layer = initial(W.layer)
W.plane = initial(W.plane)
W.dropped()
@@ -250,7 +217,7 @@
to_chat(src, "<span class='warning'>You don't have any hands!</span>")
return
/mob/living/simple_animal/diona/emote(var/act, var/m_type=1, var/message = null)
/mob/living/simple_animal/diona/emote(act, m_type=1, message = null)
if(stat)
return
+26
View File
@@ -95,3 +95,29 @@
/mob/living/proc/update_stamina()
return
/mob/living/on_varedit(modified_var)
switch(modified_var)
if("weakened")
SetWeakened(weakened)
if("stunned")
SetStunned(stunned)
if("paralysis")
SetParalysis(paralysis)
if("sleeping")
SetSleeping(sleeping)
if("eye_blind")
SetEyeBlind(eye_blind)
if("eye_blurry")
SetEyeBlurry(eye_blurry)
if("ear_deaf")
SetEarDeaf(ear_deaf)
if("ear_damage")
SetEarDamage(ear_damage)
if("druggy")
SetDruggy(druggy)
if("maxHealth")
updatehealth()
if("resize")
update_transform()
..()
+2 -1
View File
@@ -19,7 +19,8 @@
for(var/datum/alternate_appearance/AA in viewing_alternate_appearances)
AA.viewers -= src
viewing_alternate_appearances = null
return ..()
..()
return QDEL_HINT_HARDDEL_NOW
/mob/New()
mob_list += src