Optimized explosions, not recursive ones

This commit is contained in:
ZomgPonies
2014-01-04 03:21:07 -05:00
parent 895cb05392
commit 703b35d3dc
+14 -2
View File
@@ -6,6 +6,18 @@
if(dx>=dy) return dx + (0.5*dy) //The longest side add half the shortest side approximates the hypotenuse
else return dy + (0.5*dx)
proc/trange(var/Dist=0,var/turf/Center=null)//alternative to range (ONLY processes turfs and thus less intensive)
if(Center==null) return
//var/x1=((Center.x-Dist)<1 ? 1 : Center.x-Dist)
//var/y1=((Center.y-Dist)<1 ? 1 : Center.y-Dist)
//var/x2=((Center.x+Dist)>world.maxx ? world.maxx : Center.x+Dist)
//var/y2=((Center.y+Dist)>world.maxy ? world.maxy : Center.y+Dist)
var/turf/x1y1 = locate(((Center.x-Dist)<1 ? 1 : Center.x-Dist),((Center.y-Dist)<1 ? 1 : Center.y-Dist),Center.z)
var/turf/x2y2 = locate(((Center.x+Dist)>world.maxx ? world.maxx : Center.x+Dist),((Center.y+Dist)>world.maxy ? world.maxy : Center.y+Dist),Center.z)
return block(x1y1,x2y2)
proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range, adminlog = 1)
src = null //so we don't abort once src is deleted
@@ -64,7 +76,7 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
var/y0 = epicenter.y
var/z0 = epicenter.z
for(var/turf/T in range(epicenter, max_range))
for(var/turf/T in trange(max_range, epicenter))
var/dist = cheap_pythag(T.x - x0,T.y - y0)
if(dist < devastation_range) dist = 1
@@ -100,5 +112,5 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
proc/secondaryexplosion(turf/epicenter, range)
for(var/turf/tile in range(range, epicenter))
for(var/turf/tile in trange(range, epicenter))
tile.ex_act(2)