Projectile code overhaul

This commit is contained in:
ZomgPonies
2013-10-30 10:32:21 -04:00
parent 95fc0f970c
commit 7048545d6d
46 changed files with 12867 additions and 12088 deletions
-21
View File
@@ -940,27 +940,6 @@
name = "well-used stun baton"
desc = "A stun baton used for incapacitating targets; there seems to be a bunch of tally marks set into the handle."
///// Deckard .44 - Callum Leamas - Roaper
/obj/item/weapon/gun/projectile/detective/fluff/callum_leamas
name = "Deckard .44"
desc = "A custom built revolver, based off the semi-popular Detective Special model."
icon = 'icons/obj/custom_items.dmi'
icon_state = "leamas-empty"
/obj/item/weapon/gun/projectile/detective/fluff/callum_leamas/update_icon()
..()
if(loaded.len)
icon_state = "leamas-loaded"
else
icon_state = "leamas-empty"
/obj/item/weapon/gun/projectile/attackby(var/obj/item/A as obj, mob/user as mob)
if(istype(A, /obj/item/ammo_magazine))
flick("leamas-reloading",src)
..()