Fixed a compilation error.

This commit is contained in:
Albert Iordache
2012-04-08 21:24:23 +03:00
parent 0f592970b9
commit 7049cd4391
@@ -134,13 +134,13 @@
var/amm = 0.1 * amt
var/turf/T = get_turf(src)
var/list/obj/effect/decal/cleanable/blood/drip/nums = list()
var/list/icon_states = list("1","2","3","4","5")
var/list/iconL = list("1","2","3","4","5")
vessel.remove_reagent("blood",amm)
for(var/obj/effect/decal/cleanable/blood/drip/G in T)
nums += G
icon_states.Remove(G.icon_state)
iconL.Remove(G.icon_state)
if(nums.len >= 3)
var/obj/effect/decal/cleanable/blood/drip/D = pick(nums)
D.blood_DNA.len++
@@ -150,7 +150,7 @@
return
var/obj/effect/decal/cleanable/blood/drip/this = new(T)
this.icon_state = pick(icon_states)
this.icon_state = pick(iconL)
this.blood_DNA = list(list(dna.unique_enzymes,dna.b_type))
this.blood_owner = src