From bf0fdd871381817ad94dc44feda164832867520c Mon Sep 17 00:00:00 2001 From: Kyep Date: Thu, 10 May 2018 19:30:42 -0700 Subject: [PATCH] adds login/logout to attack logs --- code/modules/mob/login.dm | 1 + code/modules/mob/logout.dm | 1 + 2 files changed, 2 insertions(+) diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm index 63b248ffd41..fb62ad3a629 100644 --- a/code/modules/mob/login.dm +++ b/code/modules/mob/login.dm @@ -4,6 +4,7 @@ lastKnownIP = client.address computer_id = client.computer_id log_access_in(client) + create_attack_log("Logged in at [atom_loc_line(get_turf(src))]") if(config.log_access) for(var/mob/M in player_list) if(M == src) continue diff --git a/code/modules/mob/logout.dm b/code/modules/mob/logout.dm index a0f8594e870..cbcd51c44a7 100644 --- a/code/modules/mob/logout.dm +++ b/code/modules/mob/logout.dm @@ -3,6 +3,7 @@ unset_machine() player_list -= src log_access_out(src) + create_attack_log("Logged out at [atom_loc_line(get_turf(src))]") // `holder` is nil'd out by now, so we check the `admin_datums` array directly //Only report this stuff if we are currently playing. if(admin_datums[ckey] && ticker && ticker.current_state == GAME_STATE_PLAYING)