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Life refactor (#13471)
* Life Refactor WIP * part 2 * part 3 * runtime fix * newlines * tweaks * perspective checks * fixes * remote view tweaks * more fixes * robot fixes * better updating * cleaned up icon procs * less proc call overhead * performance gains * more optimization * shorter lists, removal of unecesary code * gene OOP and dna styling cleanup * oops * axe disabilities * typeless loop * various tweaks and fixes * brain checks * runtime fixes * cryo vision fixes
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@@ -86,7 +86,7 @@ GLOBAL_LIST_EMPTY(splatter_cache)
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user.blood_DNA |= blood_DNA.Copy()
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user.bloody_hands += taken
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user.hand_blood_color = basecolor
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user.update_inv_gloves(1)
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user.update_inv_gloves()
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user.verbs += /mob/living/carbon/human/proc/bloody_doodle
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/obj/effect/decal/cleanable/blood/can_bloodcrawl_in()
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