Life refactor (#13471)

* Life Refactor WIP

* part 2

* part 3

* runtime fix

* newlines

* tweaks

* perspective checks

* fixes

* remote view tweaks

* more fixes

* robot fixes

* better updating

* cleaned up icon procs

* less proc call overhead

* performance gains

* more optimization

* shorter lists, removal of unecesary code

* gene OOP and dna styling cleanup

* oops

* axe disabilities

* typeless loop

* various tweaks and fixes

* brain checks

* runtime fixes

* cryo vision fixes
This commit is contained in:
Fox McCloud
2020-06-03 19:43:30 -06:00
committed by GitHub
parent 5d824a9c62
commit 70b46d8aea
183 changed files with 1943 additions and 2286 deletions
-1
View File
@@ -20,7 +20,6 @@
var/skip_antag = FALSE //TRUE when a player declines to be included for the selection process of game mode antagonists.
var/move_delay = 1
var/moving = null
var/adminobs = null
var/area = null
var/time_died_as_mouse = null //when the client last died as a mouse