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Life refactor (#13471)
* Life Refactor WIP * part 2 * part 3 * runtime fix * newlines * tweaks * perspective checks * fixes * remote view tweaks * more fixes * robot fixes * better updating * cleaned up icon procs * less proc call overhead * performance gains * more optimization * shorter lists, removal of unecesary code * gene OOP and dna styling cleanup * oops * axe disabilities * typeless loop * various tweaks and fixes * brain checks * runtime fixes * cryo vision fixes
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@@ -78,7 +78,7 @@
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A.stat = CONSCIOUS
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A.lying = 0
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GLOB.dead_mob_list -= A
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GLOB.living_mob_list += A
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GLOB.alive_mob_list += A
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// Finished restoring
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if(A.health >= 100)
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ai_slot.locked = FALSE
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